diff options
Diffstat (limited to 'opengl/tests/textures')
-rw-r--r-- | opengl/tests/textures/Android.mk | 4 | ||||
-rw-r--r-- | opengl/tests/textures/textures.cpp (renamed from opengl/tests/textures/textures.c) | 29 |
2 files changed, 22 insertions, 11 deletions
diff --git a/opengl/tests/textures/Android.mk b/opengl/tests/textures/Android.mk index 8d5f56d..b2fa185 100644 --- a/opengl/tests/textures/Android.mk +++ b/opengl/tests/textures/Android.mk @@ -2,7 +2,7 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ - textures.c + textures.cpp LOCAL_SHARED_LIBRARIES := \ libcutils \ @@ -14,4 +14,6 @@ LOCAL_MODULE:= test-opengl-textures LOCAL_MODULE_TAGS := optional +LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES + include $(BUILD_EXECUTABLE) diff --git a/opengl/tests/textures/textures.c b/opengl/tests/textures/textures.cpp index 214291b..cbe8ffd 100644 --- a/opengl/tests/textures/textures.c +++ b/opengl/tests/textures/textures.cpp @@ -22,30 +22,39 @@ #include <GLES/gl.h> #include <GLES/glext.h> +#include <ui/FramebufferNativeWindow.h> +#include <ui/EGLUtils.h> + +using namespace android; + int main(int argc, char** argv) { - EGLint s_configAttribs[] = { - EGL_RED_SIZE, 5, - EGL_GREEN_SIZE, 6, - EGL_BLUE_SIZE, 5, + EGLint configAttribs[] = { + EGL_DEPTH_SIZE, 0, EGL_NONE }; - EGLint numConfigs = -1; EGLint majorVersion; EGLint minorVersion; - EGLConfig config; EGLContext context; + EGLConfig config; EGLSurface surface; EGLint w, h; - EGLDisplay dpy; + EGLNativeWindowType window = android_createDisplaySurface(); + dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(dpy, &majorVersion, &minorVersion); - eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs); - surface = eglCreateWindowSurface(dpy, config, - android_createDisplaySurface(), NULL); + + status_t err = EGLUtils::selectConfigForNativeWindow( + dpy, configAttribs, window, &config); + if (err) { + fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n"); + return 0; + } + + surface = eglCreateWindowSurface(dpy, config, window, NULL); context = eglCreateContext(dpy, config, NULL, NULL); eglMakeCurrent(dpy, surface, surface, context); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); |