diff options
Diffstat (limited to 'opengl/tools/glgen/stubs/gles11/GLES11Header.java-if')
-rw-r--r-- | opengl/tools/glgen/stubs/gles11/GLES11Header.java-if | 151 |
1 files changed, 151 insertions, 0 deletions
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if new file mode 100644 index 0000000..26f466f --- /dev/null +++ b/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if @@ -0,0 +1,151 @@ +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +package android.opengl; + +import java.nio.Buffer; + +public class GLES11 extends GLES10 { + public static final int GL_ACTIVE_TEXTURE = 0x84E0; + public static final int GL_ADD_SIGNED = 0x8574; + public static final int GL_ALPHA_SCALE = 0x0D1C; + public static final int GL_ALPHA_TEST_FUNC = 0x0BC1; + public static final int GL_ALPHA_TEST_REF = 0x0BC2; + public static final int GL_ARRAY_BUFFER = 0x8892; + public static final int GL_ARRAY_BUFFER_BINDING = 0x8894; + public static final int GL_BLEND_DST = 0x0BE0; + public static final int GL_BLEND_SRC = 0x0BE1; + public static final int GL_BUFFER_ACCESS = 0x88BB; + public static final int GL_BUFFER_SIZE = 0x8764; + public static final int GL_BUFFER_USAGE = 0x8765; + public static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; + public static final int GL_CLIP_PLANE0 = 0x3000; + public static final int GL_CLIP_PLANE1 = 0x3001; + public static final int GL_CLIP_PLANE2 = 0x3002; + public static final int GL_CLIP_PLANE3 = 0x3003; + public static final int GL_CLIP_PLANE4 = 0x3004; + public static final int GL_CLIP_PLANE5 = 0x3005; + public static final int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; + public static final int GL_COLOR_ARRAY_POINTER = 0x8090; + public static final int GL_COLOR_ARRAY_SIZE = 0x8081; + public static final int GL_COLOR_ARRAY_STRIDE = 0x8083; + public static final int GL_COLOR_ARRAY_TYPE = 0x8082; + public static final int GL_COLOR_CLEAR_VALUE = 0x0C22; + public static final int GL_COLOR_WRITEMASK = 0x0C23; + public static final int GL_COMBINE = 0x8570; + public static final int GL_COMBINE_ALPHA = 0x8572; + public static final int GL_COMBINE_RGB = 0x8571; + public static final int GL_CONSTANT = 0x8576; + public static final int GL_COORD_REPLACE_OES = 0x8862; + public static final int GL_CULL_FACE_MODE = 0x0B45; + public static final int GL_CURRENT_COLOR = 0x0B00; + public static final int GL_CURRENT_NORMAL = 0x0B02; + public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03; + public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73; + public static final int GL_DEPTH_FUNC = 0x0B74; + public static final int GL_DEPTH_RANGE = 0x0B70; + public static final int GL_DEPTH_WRITEMASK = 0x0B72; + public static final int GL_DOT3_RGB = 0x86AE; + public static final int GL_DOT3_RGBA = 0x86AF; + public static final int GL_DYNAMIC_DRAW = 0x88E8; + public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893; + public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; + public static final int GL_FRONT_FACE = 0x0B46; + public static final int GL_GENERATE_MIPMAP = 0x8191; + public static final int GL_GENERATE_MIPMAP_HINT = 0x8192; + public static final int GL_INTERPOLATE = 0x8575; + public static final int GL_LINE_WIDTH = 0x0B21; + public static final int GL_LOGIC_OP_MODE = 0x0BF0; + public static final int GL_MATRIX_MODE = 0x0BA0; + public static final int GL_MAX_CLIP_PLANES = 0x0D32; + public static final int GL_MODELVIEW_MATRIX = 0x0BA6; + public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D; + public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; + public static final int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; + public static final int GL_NORMAL_ARRAY_POINTER = 0x808F; + public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F; + public static final int GL_NORMAL_ARRAY_TYPE = 0x807E; + public static final int GL_OPERAND0_ALPHA = 0x8598; + public static final int GL_OPERAND0_RGB = 0x8590; + public static final int GL_OPERAND1_ALPHA = 0x8599; + public static final int GL_OPERAND1_RGB = 0x8591; + public static final int GL_OPERAND2_ALPHA = 0x859A; + public static final int GL_OPERAND2_RGB = 0x8592; + public static final int GL_POINT_DISTANCE_ATTENUATION = 0x8129; + public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; + public static final int GL_POINT_SIZE = 0x0B11; + public static final int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F; + public static final int GL_POINT_SIZE_ARRAY_OES = 0x8B9C; + public static final int GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C; + public static final int GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B; + public static final int GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A; + public static final int GL_POINT_SIZE_MAX = 0x8127; + public static final int GL_POINT_SIZE_MIN = 0x8126; + public static final int GL_POINT_SPRITE_OES = 0x8861; + public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038; + public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00; + public static final int GL_PREVIOUS = 0x8578; + public static final int GL_PRIMARY_COLOR = 0x8577; + public static final int GL_PROJECTION_MATRIX = 0x0BA7; + public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E; + public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; + public static final int GL_RGB_SCALE = 0x8573; + public static final int GL_SAMPLE_BUFFERS = 0x80A8; + public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; + public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; + public static final int GL_SAMPLES = 0x80A9; + public static final int GL_SCISSOR_BOX = 0x0C10; + public static final int GL_SHADE_MODEL = 0x0B54; + public static final int GL_SRC0_ALPHA = 0x8588; + public static final int GL_SRC0_RGB = 0x8580; + public static final int GL_SRC1_ALPHA = 0x8589; + public static final int GL_SRC1_RGB = 0x8581; + public static final int GL_SRC2_ALPHA = 0x858A; + public static final int GL_SRC2_RGB = 0x8582; + public static final int GL_STATIC_DRAW = 0x88E4; + public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91; + public static final int GL_STENCIL_FAIL = 0x0B94; + public static final int GL_STENCIL_FUNC = 0x0B92; + public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; + public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; + public static final int GL_STENCIL_REF = 0x0B97; + public static final int GL_STENCIL_VALUE_MASK = 0x0B93; + public static final int GL_STENCIL_WRITEMASK = 0x0B98; + public static final int GL_SUBTRACT = 0x84E7; + public static final int GL_TEXTURE_BINDING_2D = 0x8069; + public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; + public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; + public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; + public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; + public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; + public static final int GL_TEXTURE_MATRIX = 0x0BA8; + public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F; + public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5; + public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; + public static final int GL_VERTEX_ARRAY_POINTER = 0x808E; + public static final int GL_VERTEX_ARRAY_SIZE = 0x807A; + public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C; + public static final int GL_VERTEX_ARRAY_TYPE = 0x807B; + public static final int GL_VIEWPORT = 0x0BA2; + public static final int GL_WRITE_ONLY = 0x88B9; + + native private static void _nativeClassInit(); + static { + _nativeClassInit(); + } + |