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-rw-r--r--opengl/libagl/TextureObjectManager.cpp2
-rw-r--r--opengl/libagl/egl.cpp2
-rw-r--r--opengl/libagl/texture.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/opengl/libagl/TextureObjectManager.cpp b/opengl/libagl/TextureObjectManager.cpp
index e5d4ed2..9deb2cf 100644
--- a/opengl/libagl/TextureObjectManager.cpp
+++ b/opengl/libagl/TextureObjectManager.cpp
@@ -19,7 +19,7 @@
#include "context.h"
#include "TextureObjectManager.h"
-#include <ui/egl/android_natives.h>
+#include <private/ui/android_natives_priv.h>
namespace android {
// ----------------------------------------------------------------------------
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index 0950f3e..1a774f5 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -39,7 +39,7 @@
#include <pixelflinger/format.h>
#include <pixelflinger/pixelflinger.h>
-#include <ui/egl/android_natives.h>
+#include <private/ui/android_natives_priv.h>
#include "context.h"
#include "state.h"
diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp
index 0211208..d675107 100644
--- a/opengl/libagl/texture.cpp
+++ b/opengl/libagl/texture.cpp
@@ -23,7 +23,7 @@
#include "texture.h"
#include "TextureObjectManager.h"
-#include <ui/egl/android_natives.h>
+#include <private/ui/android_natives_priv.h>
#ifdef LIBAGL_USE_GRALLOC_COPYBITS
#include "copybit.h"