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Diffstat (limited to 'packages/SystemUI/src/com/android/systemui/recents/DozeTrigger.java')
-rw-r--r--packages/SystemUI/src/com/android/systemui/recents/DozeTrigger.java72
1 files changed, 72 insertions, 0 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/recents/DozeTrigger.java b/packages/SystemUI/src/com/android/systemui/recents/DozeTrigger.java
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+++ b/packages/SystemUI/src/com/android/systemui/recents/DozeTrigger.java
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.recents;
+
+import android.os.Handler;
+
+/**
+ * A dozer is a class that fires a trigger after it falls asleep. You can occasionally poke it to
+ * wake it up, but it will fall asleep if left untouched.
+ */
+public class DozeTrigger {
+
+ Handler mHandler;
+
+ boolean mIsDozing;
+ boolean mHasTriggered;
+ int mDozeDurationSeconds;
+ Runnable mSleepRunnable;
+
+ // Sleep-runnable
+ Runnable mDozeRunnable = new Runnable() {
+ @Override
+ public void run() {
+ mSleepRunnable.run();
+ mIsDozing = false;
+ mHasTriggered = true;
+ }
+ };
+
+ public DozeTrigger(int dozeDurationSeconds, Runnable sleepRunnable) {
+ mHandler = new Handler();
+ mDozeDurationSeconds = dozeDurationSeconds;
+ mSleepRunnable = sleepRunnable;
+ }
+
+ /** Starts dozing. This also resets the trigger flag. */
+ public void startDozing() {
+ poke();
+ mHasTriggered = false;
+ }
+
+ /** Poke this dozer to wake it up for a little bit. */
+ public void poke() {
+ mHandler.removeCallbacks(mDozeRunnable);
+ mHandler.postDelayed(mDozeRunnable, mDozeDurationSeconds * 1000);
+ mIsDozing = true;
+ }
+
+ /** Returns whether we are dozing or not. */
+ public boolean isDozing() {
+ return mIsDozing;
+ }
+
+ /** Returns whether the trigger has fired at least once. */
+ public boolean hasTriggered() {
+ return mHasTriggered;
+ }
+}