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-rw-r--r--packages/SystemUI/AndroidManifest.xml2
-rw-r--r--packages/SystemUI/src/com/android/systemui/SystemUIService.java1
-rw-r--r--packages/SystemUI/src/com/android/systemui/media/NotificationPlayer.java340
-rw-r--r--packages/SystemUI/src/com/android/systemui/media/RingtonePlayer.java164
4 files changed, 507 insertions, 0 deletions
diff --git a/packages/SystemUI/AndroidManifest.xml b/packages/SystemUI/AndroidManifest.xml
index a31c264..cef21b0 100644
--- a/packages/SystemUI/AndroidManifest.xml
+++ b/packages/SystemUI/AndroidManifest.xml
@@ -5,6 +5,7 @@
<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
+ <uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.INJECT_EVENTS" />
<uses-permission android:name="android.permission.WRITE_SETTINGS" />
@@ -12,6 +13,7 @@
<uses-permission android:name="android.permission.STATUS_BAR_SERVICE" />
<uses-permission android:name="android.permission.STATUS_BAR" />
<uses-permission android:name="android.permission.EXPAND_STATUS_BAR" />
+ <uses-permission android:name="android.permission.REMOTE_AUDIO_PLAYBACK" />
<!-- Networking and telephony -->
<uses-permission android:name="android.permission.BLUETOOTH" />
diff --git a/packages/SystemUI/src/com/android/systemui/SystemUIService.java b/packages/SystemUI/src/com/android/systemui/SystemUIService.java
index ae568f8..0a57499 100644
--- a/packages/SystemUI/src/com/android/systemui/SystemUIService.java
+++ b/packages/SystemUI/src/com/android/systemui/SystemUIService.java
@@ -41,6 +41,7 @@ public class SystemUIService extends Service {
final Object[] SERVICES = new Object[] {
0, // system bar or status bar, filled in below.
com.android.systemui.power.PowerUI.class,
+ com.android.systemui.media.RingtonePlayer.class,
};
/**
diff --git a/packages/SystemUI/src/com/android/systemui/media/NotificationPlayer.java b/packages/SystemUI/src/com/android/systemui/media/NotificationPlayer.java
new file mode 100644
index 0000000..6a12eb1
--- /dev/null
+++ b/packages/SystemUI/src/com/android/systemui/media/NotificationPlayer.java
@@ -0,0 +1,340 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.media;
+
+import android.content.Context;
+import android.media.AudioManager;
+import android.media.MediaPlayer;
+import android.media.MediaPlayer.OnCompletionListener;
+import android.net.Uri;
+import android.os.Handler;
+import android.os.Looper;
+import android.os.Message;
+import android.os.PowerManager;
+import android.os.SystemClock;
+import android.util.Log;
+
+import java.io.IOException;
+import java.lang.IllegalStateException;
+import java.lang.Thread;
+import java.util.LinkedList;
+
+/**
+ * @hide
+ * This class is provides the same interface and functionality as android.media.AsyncPlayer
+ * with the following differences:
+ * - whenever audio is played, audio focus is requested,
+ * - whenever audio playback is stopped or the playback completed, audio focus is abandoned.
+ */
+public class NotificationPlayer implements OnCompletionListener {
+ private static final int PLAY = 1;
+ private static final int STOP = 2;
+ private static final boolean mDebug = false;
+
+ private static final class Command {
+ int code;
+ Context context;
+ Uri uri;
+ boolean looping;
+ int stream;
+ long requestTime;
+
+ public String toString() {
+ return "{ code=" + code + " looping=" + looping + " stream=" + stream
+ + " uri=" + uri + " }";
+ }
+ }
+
+ private LinkedList<Command> mCmdQueue = new LinkedList();
+
+ private Looper mLooper;
+
+ /*
+ * Besides the use of audio focus, the only implementation difference between AsyncPlayer and
+ * NotificationPlayer resides in the creation of the MediaPlayer. For the completion callback,
+ * OnCompletionListener, to be called at the end of the playback, the MediaPlayer needs to
+ * be created with a looper running so its event handler is not null.
+ */
+ private final class CreationAndCompletionThread extends Thread {
+ public Command mCmd;
+ public CreationAndCompletionThread(Command cmd) {
+ super();
+ mCmd = cmd;
+ }
+
+ public void run() {
+ Looper.prepare();
+ mLooper = Looper.myLooper();
+ synchronized(this) {
+ AudioManager audioManager =
+ (AudioManager) mCmd.context.getSystemService(Context.AUDIO_SERVICE);
+ try {
+ MediaPlayer player = new MediaPlayer();
+ player.setAudioStreamType(mCmd.stream);
+ player.setDataSource(mCmd.context, mCmd.uri);
+ player.setLooping(mCmd.looping);
+ player.prepare();
+ if ((mCmd.uri != null) && (mCmd.uri.getEncodedPath() != null)
+ && (mCmd.uri.getEncodedPath().length() > 0)) {
+ if (mCmd.looping) {
+ audioManager.requestAudioFocus(null, mCmd.stream,
+ AudioManager.AUDIOFOCUS_GAIN);
+ } else {
+ audioManager.requestAudioFocus(null, mCmd.stream,
+ AudioManager.AUDIOFOCUS_GAIN_TRANSIENT_MAY_DUCK);
+ }
+ }
+ player.setOnCompletionListener(NotificationPlayer.this);
+ player.start();
+ if (mPlayer != null) {
+ mPlayer.release();
+ }
+ mPlayer = player;
+ }
+ catch (Exception e) {
+ Log.w(mTag, "error loading sound for " + mCmd.uri, e);
+ }
+ mAudioManager = audioManager;
+ this.notify();
+ }
+ Looper.loop();
+ }
+ };
+
+ private void startSound(Command cmd) {
+ // Preparing can be slow, so if there is something else
+ // is playing, let it continue until we're done, so there
+ // is less of a glitch.
+ try {
+ if (mDebug) Log.d(mTag, "Starting playback");
+ //-----------------------------------
+ // This is were we deviate from the AsyncPlayer implementation and create the
+ // MediaPlayer in a new thread with which we're synchronized
+ synchronized(mCompletionHandlingLock) {
+ // if another sound was already playing, it doesn't matter we won't get notified
+ // of the completion, since only the completion notification of the last sound
+ // matters
+ if((mLooper != null)
+ && (mLooper.getThread().getState() != Thread.State.TERMINATED)) {
+ mLooper.quit();
+ }
+ mCompletionThread = new CreationAndCompletionThread(cmd);
+ synchronized(mCompletionThread) {
+ mCompletionThread.start();
+ mCompletionThread.wait();
+ }
+ }
+ //-----------------------------------
+
+ long delay = SystemClock.uptimeMillis() - cmd.requestTime;
+ if (delay > 1000) {
+ Log.w(mTag, "Notification sound delayed by " + delay + "msecs");
+ }
+ }
+ catch (Exception e) {
+ Log.w(mTag, "error loading sound for " + cmd.uri, e);
+ }
+ }
+
+ private final class CmdThread extends java.lang.Thread {
+ CmdThread() {
+ super("NotificationPlayer-" + mTag);
+ }
+
+ public void run() {
+ while (true) {
+ Command cmd = null;
+
+ synchronized (mCmdQueue) {
+ if (mDebug) Log.d(mTag, "RemoveFirst");
+ cmd = mCmdQueue.removeFirst();
+ }
+
+ switch (cmd.code) {
+ case PLAY:
+ if (mDebug) Log.d(mTag, "PLAY");
+ startSound(cmd);
+ break;
+ case STOP:
+ if (mDebug) Log.d(mTag, "STOP");
+ if (mPlayer != null) {
+ long delay = SystemClock.uptimeMillis() - cmd.requestTime;
+ if (delay > 1000) {
+ Log.w(mTag, "Notification stop delayed by " + delay + "msecs");
+ }
+ mPlayer.stop();
+ mPlayer.release();
+ mPlayer = null;
+ mAudioManager.abandonAudioFocus(null);
+ mAudioManager = null;
+ if((mLooper != null)
+ && (mLooper.getThread().getState() != Thread.State.TERMINATED)) {
+ mLooper.quit();
+ }
+ } else {
+ Log.w(mTag, "STOP command without a player");
+ }
+ break;
+ }
+
+ synchronized (mCmdQueue) {
+ if (mCmdQueue.size() == 0) {
+ // nothing left to do, quit
+ // doing this check after we're done prevents the case where they
+ // added it during the operation from spawning two threads and
+ // trying to do them in parallel.
+ mThread = null;
+ releaseWakeLock();
+ return;
+ }
+ }
+ }
+ }
+ }
+
+ public void onCompletion(MediaPlayer mp) {
+ if (mAudioManager != null) {
+ mAudioManager.abandonAudioFocus(null);
+ }
+ // if there are no more sounds to play, end the Looper to listen for media completion
+ synchronized (mCmdQueue) {
+ if (mCmdQueue.size() == 0) {
+ synchronized(mCompletionHandlingLock) {
+ if(mLooper != null) {
+ mLooper.quit();
+ }
+ mCompletionThread = null;
+ }
+ }
+ }
+ }
+
+ private String mTag;
+ private CmdThread mThread;
+ private CreationAndCompletionThread mCompletionThread;
+ private final Object mCompletionHandlingLock = new Object();
+ private MediaPlayer mPlayer;
+ private PowerManager.WakeLock mWakeLock;
+ private AudioManager mAudioManager;
+
+ // The current state according to the caller. Reality lags behind
+ // because of the asynchronous nature of this class.
+ private int mState = STOP;
+
+ /**
+ * Construct a NotificationPlayer object.
+ *
+ * @param tag a string to use for debugging
+ */
+ public NotificationPlayer(String tag) {
+ if (tag != null) {
+ mTag = tag;
+ } else {
+ mTag = "NotificationPlayer";
+ }
+ }
+
+ /**
+ * Start playing the sound. It will actually start playing at some
+ * point in the future. There are no guarantees about latency here.
+ * Calling this before another audio file is done playing will stop
+ * that one and start the new one.
+ *
+ * @param context Your application's context.
+ * @param uri The URI to play. (see {@link MediaPlayer#setDataSource(Context, Uri)})
+ * @param looping Whether the audio should loop forever.
+ * (see {@link MediaPlayer#setLooping(boolean)})
+ * @param stream the AudioStream to use.
+ * (see {@link MediaPlayer#setAudioStreamType(int)})
+ */
+ public void play(Context context, Uri uri, boolean looping, int stream) {
+ Command cmd = new Command();
+ cmd.requestTime = SystemClock.uptimeMillis();
+ cmd.code = PLAY;
+ cmd.context = context;
+ cmd.uri = uri;
+ cmd.looping = looping;
+ cmd.stream = stream;
+ synchronized (mCmdQueue) {
+ enqueueLocked(cmd);
+ mState = PLAY;
+ }
+ }
+
+ /**
+ * Stop a previously played sound. It can't be played again or unpaused
+ * at this point. Calling this multiple times has no ill effects.
+ */
+ public void stop() {
+ synchronized (mCmdQueue) {
+ // This check allows stop to be called multiple times without starting
+ // a thread that ends up doing nothing.
+ if (mState != STOP) {
+ Command cmd = new Command();
+ cmd.requestTime = SystemClock.uptimeMillis();
+ cmd.code = STOP;
+ enqueueLocked(cmd);
+ mState = STOP;
+ }
+ }
+ }
+
+ private void enqueueLocked(Command cmd) {
+ mCmdQueue.add(cmd);
+ if (mThread == null) {
+ acquireWakeLock();
+ mThread = new CmdThread();
+ mThread.start();
+ }
+ }
+
+ /**
+ * We want to hold a wake lock while we do the prepare and play. The stop probably is
+ * optional, but it won't hurt to have it too. The problem is that if you start a sound
+ * while you're holding a wake lock (e.g. an alarm starting a notification), you want the
+ * sound to play, but if the CPU turns off before mThread gets to work, it won't. The
+ * simplest way to deal with this is to make it so there is a wake lock held while the
+ * thread is starting or running. You're going to need the WAKE_LOCK permission if you're
+ * going to call this.
+ *
+ * This must be called before the first time play is called.
+ *
+ * @hide
+ */
+ public void setUsesWakeLock(Context context) {
+ if (mWakeLock != null || mThread != null) {
+ // if either of these has happened, we've already played something.
+ // and our releases will be out of sync.
+ throw new RuntimeException("assertion failed mWakeLock=" + mWakeLock
+ + " mThread=" + mThread);
+ }
+ PowerManager pm = (PowerManager)context.getSystemService(Context.POWER_SERVICE);
+ mWakeLock = pm.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, mTag);
+ }
+
+ private void acquireWakeLock() {
+ if (mWakeLock != null) {
+ mWakeLock.acquire();
+ }
+ }
+
+ private void releaseWakeLock() {
+ if (mWakeLock != null) {
+ mWakeLock.release();
+ }
+ }
+}
diff --git a/packages/SystemUI/src/com/android/systemui/media/RingtonePlayer.java b/packages/SystemUI/src/com/android/systemui/media/RingtonePlayer.java
new file mode 100644
index 0000000..9e273d4
--- /dev/null
+++ b/packages/SystemUI/src/com/android/systemui/media/RingtonePlayer.java
@@ -0,0 +1,164 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.media;
+
+import android.content.Context;
+import android.media.IAudioService;
+import android.media.IRingtonePlayer;
+import android.media.Ringtone;
+import android.net.Uri;
+import android.os.Binder;
+import android.os.IBinder;
+import android.os.Process;
+import android.os.RemoteException;
+import android.os.ServiceManager;
+import android.util.Slog;
+
+import com.android.systemui.SystemUI;
+import com.google.android.collect.Maps;
+
+import java.io.FileDescriptor;
+import java.io.PrintWriter;
+import java.util.HashMap;
+
+/**
+ * Service that offers to play ringtones by {@link Uri}, since our process has
+ * {@link android.Manifest.permission#READ_EXTERNAL_STORAGE}.
+ */
+public class RingtonePlayer extends SystemUI {
+ private static final String TAG = "RingtonePlayer";
+ private static final boolean LOGD = true;
+
+ // TODO: support Uri switching under same IBinder
+
+ private IAudioService mAudioService;
+
+ private final NotificationPlayer mAsyncPlayer = new NotificationPlayer(TAG);
+ private final HashMap<IBinder, Client> mClients = Maps.newHashMap();
+
+ @Override
+ public void start() {
+ mAsyncPlayer.setUsesWakeLock(mContext);
+
+ mAudioService = IAudioService.Stub.asInterface(
+ ServiceManager.getService(Context.AUDIO_SERVICE));
+ try {
+ mAudioService.setRingtonePlayer(mCallback);
+ } catch (RemoteException e) {
+ Slog.e(TAG, "Problem registering RingtonePlayer: " + e);
+ }
+ }
+
+ /**
+ * Represents an active remote {@link Ringtone} client.
+ */
+ private class Client implements IBinder.DeathRecipient {
+ private final IBinder mToken;
+ private final Ringtone mRingtone;
+
+ public Client(IBinder token, Uri uri, int streamType) {
+ mToken = token;
+ mRingtone = new Ringtone(mContext, false);
+ mRingtone.setStreamType(streamType);
+ mRingtone.setUri(uri);
+ }
+
+ @Override
+ public void binderDied() {
+ if (LOGD) Slog.d(TAG, "binderDied() token=" + mToken);
+ synchronized (mClients) {
+ mClients.remove(mToken);
+ }
+ mRingtone.stop();
+ }
+ }
+
+ private IRingtonePlayer mCallback = new IRingtonePlayer.Stub() {
+ @Override
+ public void play(IBinder token, Uri uri, int streamType) throws RemoteException {
+ if (LOGD) Slog.d(TAG, "play(token=" + token + ", uri=" + uri + ")");
+ Client client;
+ synchronized (mClients) {
+ client = mClients.get(token);
+ if (client == null) {
+ client = new Client(token, uri, streamType);
+ token.linkToDeath(client, 0);
+ mClients.put(token, client);
+ }
+ }
+ client.mRingtone.play();
+ }
+
+ @Override
+ public void stop(IBinder token) {
+ if (LOGD) Slog.d(TAG, "stop(token=" + token + ")");
+ Client client;
+ synchronized (mClients) {
+ client = mClients.remove(token);
+ }
+ if (client != null) {
+ client.mToken.unlinkToDeath(client, 0);
+ client.mRingtone.stop();
+ }
+ }
+
+ @Override
+ public boolean isPlaying(IBinder token) {
+ if (LOGD) Slog.d(TAG, "isPlaying(token=" + token + ")");
+ Client client;
+ synchronized (mClients) {
+ client = mClients.get(token);
+ }
+ if (client != null) {
+ return client.mRingtone.isPlaying();
+ } else {
+ return false;
+ }
+ }
+
+ @Override
+ public void playAsync(Uri uri, boolean looping, int streamType) {
+ if (LOGD) Slog.d(TAG, "playAsync(uri=" + uri + ")");
+ if (Binder.getCallingUid() != Process.SYSTEM_UID) {
+ throw new SecurityException("Async playback only available from system UID.");
+ }
+ mAsyncPlayer.play(mContext, uri, looping, streamType);
+ }
+
+ @Override
+ public void stopAsync() {
+ if (LOGD) Slog.d(TAG, "stopAsync()");
+ if (Binder.getCallingUid() != Process.SYSTEM_UID) {
+ throw new SecurityException("Async playback only available from system UID.");
+ }
+ mAsyncPlayer.stop();
+ }
+ };
+
+ @Override
+ public void dump(FileDescriptor fd, PrintWriter pw, String[] args) {
+ pw.println("Clients:");
+ synchronized (mClients) {
+ for (Client client : mClients.values()) {
+ pw.print(" mToken=");
+ pw.print(client.mToken);
+ pw.print(" mUri=");
+ pw.println(client.mRingtone.getUri());
+ }
+ }
+ }
+}