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-rw-r--r--services/audioflinger/AudioFlinger.cpp152
1 files changed, 125 insertions, 27 deletions
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index cb1f921..4e068b2 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -53,6 +53,7 @@
#include <audio_effects/effect_visualizer.h>
#include <cpustats/ThreadCpuUsage.h>
+#include <powermanager/PowerManager.h>
// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds
// ----------------------------------------------------------------------------
@@ -887,14 +888,18 @@ void AudioFlinger::removeClient_l(pid_t pid)
AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id, uint32_t device)
: Thread(false),
mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0),
- mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false), mDevice(device)
+ mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false),
+ mDevice(device)
{
+ mDeathRecipient = new PMDeathRecipient(this);
}
AudioFlinger::ThreadBase::~ThreadBase()
{
mParamCond.broadcast();
mNewParameters.clear();
+ // do not lock the mutex in destructor
+ releaseWakeLock_l();
}
void AudioFlinger::ThreadBase::exit()
@@ -1061,6 +1066,69 @@ status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String1
return NO_ERROR;
}
+void AudioFlinger::ThreadBase::acquireWakeLock()
+{
+ Mutex::Autolock _l(mLock);
+ acquireWakeLock_l();
+}
+
+void AudioFlinger::ThreadBase::acquireWakeLock_l()
+{
+ if (mPowerManager == 0) {
+ // use checkService() to avoid blocking if power service is not up yet
+ sp<IBinder> binder =
+ defaultServiceManager()->checkService(String16("power"));
+ if (binder == 0) {
+ LOGW("Thread %s cannot connect to the power manager service", mName);
+ } else {
+ mPowerManager = interface_cast<IPowerManager>(binder);
+ binder->linkToDeath(mDeathRecipient);
+ }
+ }
+ if (mPowerManager != 0) {
+ sp<IBinder> binder = new BBinder();
+ status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
+ binder,
+ String16(mName));
+ if (status == NO_ERROR) {
+ mWakeLockToken = binder;
+ }
+ LOGV("acquireWakeLock_l() %s status %d", mName, status);
+ }
+}
+
+void AudioFlinger::ThreadBase::releaseWakeLock()
+{
+ Mutex::Autolock _l(mLock);
+ releaseWakeLock();
+}
+
+void AudioFlinger::ThreadBase::releaseWakeLock_l()
+{
+ if (mWakeLockToken != 0) {
+ LOGV("releaseWakeLock_l() %s", mName);
+ if (mPowerManager != 0) {
+ mPowerManager->releaseWakeLock(mWakeLockToken, 0);
+ }
+ mWakeLockToken.clear();
+ }
+}
+
+void AudioFlinger::ThreadBase::clearPowerManager()
+{
+ Mutex::Autolock _l(mLock);
+ releaseWakeLock_l();
+ mPowerManager.clear();
+}
+
+void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
+{
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ thread->clearPowerManager();
+ }
+ LOGW("power manager service died !!!");
+}
// ----------------------------------------------------------------------------
@@ -1072,6 +1140,8 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge
mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output),
mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false)
{
+ snprintf(mName, kNameLength, "AudioOut_%d", id);
+
readOutputParameters();
mMasterVolume = mAudioFlinger->masterVolume();
@@ -1170,12 +1240,7 @@ status_t AudioFlinger::PlaybackThread::readyToRun()
void AudioFlinger::PlaybackThread::onFirstRef()
{
- const size_t SIZE = 256;
- char buffer[SIZE];
-
- snprintf(buffer, SIZE, "Playback Thread %p", this);
-
- run(buffer, ANDROID_PRIORITY_URGENT_AUDIO);
+ run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
}
// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
@@ -1522,6 +1587,8 @@ bool AudioFlinger::MixerThread::threadLoop()
const CentralTendencyStatistics& stats = cpu.statistics();
#endif
+ acquireWakeLock();
+
while (!exitPending())
{
#ifdef DEBUG_CPU_USAGE
@@ -1585,10 +1652,12 @@ bool AudioFlinger::MixerThread::threadLoop()
if (exitPending()) break;
+ releaseWakeLock_l();
// wait until we have something to do...
LOGV("MixerThread %p TID %d going to sleep\n", this, gettid());
mWaitWorkCV.wait(mLock);
LOGV("MixerThread %p TID %d waking up\n", this, gettid());
+ acquireWakeLock_l();
if (mMasterMute == false) {
char value[PROPERTY_VALUE_MAX];
@@ -1689,6 +1758,8 @@ bool AudioFlinger::MixerThread::threadLoop()
mOutput->stream->common.standby(&mOutput->stream->common);
}
+ releaseWakeLock();
+
LOGV("MixerThread %p exiting", this);
return false;
}
@@ -2176,6 +2247,8 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
// hardware resources as soon as possible
nsecs_t standbyDelay = microseconds(activeSleepTime*2);
+ acquireWakeLock();
+
while (!exitPending())
{
bool rampVolume;
@@ -2215,9 +2288,11 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
if (exitPending()) break;
+ releaseWakeLock_l();
LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid());
mWaitWorkCV.wait(mLock);
LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid());
+ acquireWakeLock_l();
if (mMasterMute == false) {
char value[PROPERTY_VALUE_MAX];
@@ -2436,6 +2511,8 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
mOutput->stream->common.standby(&mOutput->stream->common);
}
+ releaseWakeLock();
+
LOGV("DirectOutputThread %p exiting", this);
return false;
}
@@ -2561,6 +2638,8 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
uint32_t sleepTime = idleSleepTime;
Vector< sp<EffectChain> > effectChains;
+ acquireWakeLock();
+
while (!exitPending())
{
processConfigEvents();
@@ -2601,9 +2680,12 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
if (exitPending()) break;
+ releaseWakeLock_l();
LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid());
mWaitWorkCV.wait(mLock);
LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid());
+ acquireWakeLock_l();
+
if (mMasterMute == false) {
char value[PROPERTY_VALUE_MAX];
property_get("ro.audio.silent", value, "0");
@@ -2690,6 +2772,8 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
effectChains.clear();
}
+ releaseWakeLock();
+
return false;
}
@@ -3814,6 +3898,9 @@ AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
mInput(input), mTrack(NULL), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0)
{
mType = ThreadBase::RECORD;
+
+ snprintf(mName, kNameLength, "AudioIn_%d", id);
+
mReqChannelCount = popcount(channels);
mReqSampleRate = sampleRate;
readInputParameters();
@@ -3831,12 +3918,7 @@ AudioFlinger::RecordThread::~RecordThread()
void AudioFlinger::RecordThread::onFirstRef()
{
- const size_t SIZE = 256;
- char buffer[SIZE];
-
- snprintf(buffer, SIZE, "Record Thread %p", this);
-
- run(buffer, PRIORITY_URGENT_AUDIO);
+ run(mName, PRIORITY_URGENT_AUDIO);
}
bool AudioFlinger::RecordThread::threadLoop()
@@ -3847,6 +3929,8 @@ bool AudioFlinger::RecordThread::threadLoop()
nsecs_t lastWarning = 0;
+ acquireWakeLock();
+
// start recording
while (!exitPending()) {
@@ -3863,10 +3947,12 @@ bool AudioFlinger::RecordThread::threadLoop()
if (exitPending()) break;
+ releaseWakeLock_l();
LOGV("RecordThread: loop stopping");
// go to sleep
mWaitWorkCV.wait(mLock);
LOGV("RecordThread: loop starting");
+ acquireWakeLock_l();
continue;
}
if (mActiveTrack != 0) {
@@ -3907,8 +3993,6 @@ bool AudioFlinger::RecordThread::threadLoop()
for (size_t i = 0; i < effectChains.size(); i ++) {
effectChains[i]->process_l();
}
- // enable changes in effect chain
- unlockEffectChains(effectChains);
buffer.frameCount = mFrameCount;
if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
@@ -4008,9 +4092,9 @@ bool AudioFlinger::RecordThread::threadLoop()
// clear the overflow.
usleep(kRecordThreadSleepUs);
}
- } else {
- unlockEffectChains(effectChains);
}
+ // enable changes in effect chain
+ unlockEffectChains(effectChains);
effectChains.clear();
}
@@ -4021,6 +4105,8 @@ bool AudioFlinger::RecordThread::threadLoop()
mStartStopCond.broadcast();
+ releaseWakeLock();
+
LOGV("RecordThread %p exiting", this);
return false;
}
@@ -5581,13 +5667,11 @@ size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
}
}
- // Release effect engine here so that it is done immediately. Otherwise it will be released
- // by the destructor when the last strong reference on the this object is released which can
- // happen after next process is called on this effect.
- if (size == 0 && mEffectInterface != NULL) {
- // release effect engine
- EffectRelease(mEffectInterface);
- mEffectInterface = NULL;
+ // Prevent calls to process() and other functions on effect interface from now on.
+ // The effect engine will be released by the destructor when the last strong reference on
+ // this object is released which can happen after next process is called.
+ if (size == 0) {
+ mState = DESTROYED;
}
return size;
@@ -5637,7 +5721,7 @@ void AudioFlinger::EffectModule::updateState() {
mState = IDLE;
}
break;
- default: //IDLE , ACTIVE
+ default: //IDLE , ACTIVE, DESTROYED
break;
}
}
@@ -5646,7 +5730,7 @@ void AudioFlinger::EffectModule::process()
{
Mutex::Autolock _l(mLock);
- if (mEffectInterface == NULL ||
+ if (mState == DESTROYED || mEffectInterface == NULL ||
mConfig.inputCfg.buffer.raw == NULL ||
mConfig.outputCfg.buffer.raw == NULL) {
return;
@@ -5822,6 +5906,12 @@ status_t AudioFlinger::EffectModule::start_l()
return status;
}
+status_t AudioFlinger::EffectModule::stop()
+{
+ Mutex::Autolock _l(mLock);
+ return stop_l();
+}
+
status_t AudioFlinger::EffectModule::stop_l()
{
if (mEffectInterface == NULL) {
@@ -5858,7 +5948,7 @@ status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
Mutex::Autolock _l(mLock);
// LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
- if (mEffectInterface == NULL) {
+ if (mState == DESTROYED || mEffectInterface == NULL) {
return NO_INIT;
}
status_t status = (*mEffectInterface)->command(mEffectInterface,
@@ -5907,6 +5997,8 @@ status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
case ACTIVE:
mState = STOPPING;
break;
+ case DESTROYED:
+ return NO_ERROR; // simply ignore as we are being destroyed
}
for (size_t i = 1; i < mHandles.size(); i++) {
sp<EffectHandle> h = mHandles[i].promote();
@@ -5928,6 +6020,7 @@ bool AudioFlinger::EffectModule::isEnabled()
case IDLE:
case STOPPING:
case STOPPED:
+ case DESTROYED:
default:
return false;
}
@@ -5943,6 +6036,7 @@ bool AudioFlinger::EffectModule::isProcessEnabled()
return true;
case IDLE:
case STARTING:
+ case DESTROYED:
default:
return false;
}
@@ -6544,6 +6638,10 @@ size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
for (i = 0; i < size; i++) {
if (effect == mEffects[i]) {
+ // calling stop here will remove pre-processing effect from the audio HAL.
+ // This is safe as we hold the EffectChain mutex which guarantees that we are not in
+ // the middle of a read from audio HAL
+ mEffects[i]->stop();
if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
delete[] effect->inBuffer();
} else {