diff options
Diffstat (limited to 'services/input/InputDispatcher.cpp')
-rw-r--r-- | services/input/InputDispatcher.cpp | 41 |
1 files changed, 27 insertions, 14 deletions
diff --git a/services/input/InputDispatcher.cpp b/services/input/InputDispatcher.cpp index cbfdd75..466a9b3 100644 --- a/services/input/InputDispatcher.cpp +++ b/services/input/InputDispatcher.cpp @@ -482,8 +482,10 @@ bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) { && (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) && mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY && mInputTargetWaitApplication != NULL) { - int32_t x = int32_t(motionEntry->firstSample.pointerCoords[0].x); - int32_t y = int32_t(motionEntry->firstSample.pointerCoords[0].y); + int32_t x = int32_t(motionEntry->firstSample.pointerCoords[0]. + getAxisValue(AINPUT_MOTION_AXIS_X)); + int32_t y = int32_t(motionEntry->firstSample.pointerCoords[0]. + getAxisValue(AINPUT_MOTION_AXIS_Y)); const InputWindow* touchedWindow = findTouchedWindowAtLocked(x, y); if (touchedWindow && touchedWindow->inputWindowHandle != NULL @@ -888,11 +890,15 @@ void InputDispatcher::logOutboundMotionDetailsLocked(const char* prefix, const M "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, " "orientation=%f", i, entry->pointerIds[i], - sample->pointerCoords[i].x, sample->pointerCoords[i].y, - sample->pointerCoords[i].pressure, sample->pointerCoords[i].size, - sample->pointerCoords[i].touchMajor, sample->pointerCoords[i].touchMinor, - sample->pointerCoords[i].toolMajor, sample->pointerCoords[i].toolMinor, - sample->pointerCoords[i].orientation); + sample->pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_X), + sample->pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_Y), + sample->pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_PRESSURE), + sample->pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_SIZE), + sample->pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_TOUCH_MAJOR), + sample->pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_TOUCH_MINOR), + sample->pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_TOOL_MAJOR), + sample->pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_TOOL_MINOR), + sample->pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_ORIENTATION)); } // Keep in mind that due to batching, it is possible for the number of samples actually @@ -1188,8 +1194,10 @@ int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime, /* Case 1: New splittable pointer going down. */ int32_t pointerIndex = getMotionEventActionPointerIndex(action); - int32_t x = int32_t(entry->firstSample.pointerCoords[pointerIndex].x); - int32_t y = int32_t(entry->firstSample.pointerCoords[pointerIndex].y); + int32_t x = int32_t(entry->firstSample.pointerCoords[pointerIndex]. + getAxisValue(AINPUT_MOTION_AXIS_X)); + int32_t y = int32_t(entry->firstSample.pointerCoords[pointerIndex]. + getAxisValue(AINPUT_MOTION_AXIS_Y)); const InputWindow* newTouchedWindow = NULL; const InputWindow* topErrorWindow = NULL; @@ -2275,11 +2283,16 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t LOGD(" Pointer %d: id=%d, x=%f, y=%f, pressure=%f, size=%f, " "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, " "orientation=%f", - i, pointerIds[i], pointerCoords[i].x, pointerCoords[i].y, - pointerCoords[i].pressure, pointerCoords[i].size, - pointerCoords[i].touchMajor, pointerCoords[i].touchMinor, - pointerCoords[i].toolMajor, pointerCoords[i].toolMinor, - pointerCoords[i].orientation); + i, pointerIds[i], + pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_X), + pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_Y), + pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_PRESSURE), + pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_SIZE), + pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_TOUCH_MAJOR), + pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_TOUCH_MINOR), + pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_TOOL_MAJOR), + pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_TOOL_MINOR), + pointerCoords[i].getAxisValue(AINPUT_MOTION_AXIS_ORIENTATION)); } #endif if (! validateMotionEvent(action, pointerCount, pointerIds)) { |