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-rw-r--r--services/input/InputReader.cpp731
1 files changed, 337 insertions, 394 deletions
diff --git a/services/input/InputReader.cpp b/services/input/InputReader.cpp
index 35e08d4..fcc6198 100644
--- a/services/input/InputReader.cpp
+++ b/services/input/InputReader.cpp
@@ -38,6 +38,7 @@
#include "InputReader.h"
+#include <cutils/atomic.h>
#include <cutils/log.h>
#include <ui/Keyboard.h>
#include <ui/VirtualKeyMap.h>
@@ -61,65 +62,6 @@ namespace android {
// Maximum number of slots supported when using the slot-based Multitouch Protocol B.
static const size_t MAX_SLOTS = 32;
-// Quiet time between certain gesture transitions.
-// Time to allow for all fingers or buttons to settle into a stable state before
-// starting a new gesture.
-static const nsecs_t QUIET_INTERVAL = 100 * 1000000; // 100 ms
-
-// The minimum speed that a pointer must travel for us to consider switching the active
-// touch pointer to it during a drag. This threshold is set to avoid switching due
-// to noise from a finger resting on the touch pad (perhaps just pressing it down).
-static const float DRAG_MIN_SWITCH_SPEED = 50.0f; // pixels per second
-
-// Tap gesture delay time.
-// The time between down and up must be less than this to be considered a tap.
-static const nsecs_t TAP_INTERVAL = 150 * 1000000; // 150 ms
-
-// Tap drag gesture delay time.
-// The time between up and the next up must be greater than this to be considered a
-// drag. Otherwise, the previous tap is finished and a new tap begins.
-static const nsecs_t TAP_DRAG_INTERVAL = 150 * 1000000; // 150 ms
-
-// The distance in pixels that the pointer is allowed to move from initial down
-// to up and still be called a tap.
-static const float TAP_SLOP = 10.0f; // 10 pixels
-
-// Time after the first touch points go down to settle on an initial centroid.
-// This is intended to be enough time to handle cases where the user puts down two
-// fingers at almost but not quite exactly the same time.
-static const nsecs_t MULTITOUCH_SETTLE_INTERVAL = 100 * 1000000; // 100ms
-
-// The transition from PRESS to SWIPE or FREEFORM gesture mode is made when
-// both of the pointers are moving at least this fast.
-static const float MULTITOUCH_MIN_SPEED = 150.0f; // pixels per second
-
-// The transition from PRESS to SWIPE gesture mode can only occur when the
-// cosine of the angle between the two vectors is greater than or equal to than this value
-// which indicates that the vectors are oriented in the same direction.
-// When the vectors are oriented in the exactly same direction, the cosine is 1.0.
-// (In exactly opposite directions, the cosine is -1.0.)
-static const float SWIPE_TRANSITION_ANGLE_COSINE = 0.5f; // cosine of 45 degrees
-
-// The transition from PRESS to SWIPE gesture mode can only occur when the
-// fingers are no more than this far apart relative to the diagonal size of
-// the touch pad. For example, a ratio of 0.5 means that the fingers must be
-// no more than half the diagonal size of the touch pad apart.
-static const float SWIPE_MAX_WIDTH_RATIO = 0.333f; // 1/3
-
-// The gesture movement speed factor relative to the size of the display.
-// Movement speed applies when the fingers are moving in the same direction.
-// Without acceleration, a full swipe of the touch pad diagonal in movement mode
-// will cover this portion of the display diagonal.
-static const float GESTURE_MOVEMENT_SPEED_RATIO = 0.8f;
-
-// The gesture zoom speed factor relative to the size of the display.
-// Zoom speed applies when the fingers are mostly moving relative to each other
-// to execute a scale gesture or similar.
-// Without acceleration, a full swipe of the touch pad diagonal in zoom mode
-// will cover this portion of the display diagonal.
-static const float GESTURE_ZOOM_SPEED_RATIO = 0.3f;
-
-
// --- Static Functions ---
template<typename T>
@@ -258,23 +200,6 @@ static int32_t calculateEdgeFlagsUsingPointerBounds(
return edgeFlags;
}
-static void clampPositionUsingPointerBounds(
- const sp<PointerControllerInterface>& pointerController, float* x, float* y) {
- float minX, minY, maxX, maxY;
- if (pointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
- if (*x < minX) {
- *x = minX;
- } else if (*x > maxX) {
- *x = maxX;
- }
- if (*y < minY) {
- *y = minY;
- } else if (*y > maxY) {
- *y = maxY;
- }
- }
-}
-
static float calculateCommonVector(float a, float b) {
if (a > 0 && b > 0) {
return a < b ? a : b;
@@ -319,8 +244,9 @@ InputReader::InputReader(const sp<EventHubInterface>& eventHub,
const sp<InputReaderPolicyInterface>& policy,
const sp<InputDispatcherInterface>& dispatcher) :
mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher),
- mGlobalMetaState(0), mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX) {
- configureExcludedDevices();
+ mGlobalMetaState(0), mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX),
+ mRefreshConfiguration(0) {
+ configure(true /*firstTime*/);
updateGlobalMetaState();
updateInputConfiguration();
}
@@ -332,6 +258,11 @@ InputReader::~InputReader() {
}
void InputReader::loopOnce() {
+ if (android_atomic_acquire_load(&mRefreshConfiguration)) {
+ android_atomic_release_store(0, &mRefreshConfiguration);
+ configure(false /*firstTime*/);
+ }
+
int32_t timeoutMillis = -1;
if (mNextTimeout != LLONG_MAX) {
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
@@ -552,12 +483,12 @@ void InputReader::handleConfigurationChanged(nsecs_t when) {
mDispatcher->notifyConfigurationChanged(when);
}
-void InputReader::configureExcludedDevices() {
- Vector<String8> excludedDeviceNames;
- mPolicy->getExcludedDeviceNames(excludedDeviceNames);
+void InputReader::configure(bool firstTime) {
+ mPolicy->getReaderConfiguration(&mConfig);
+ mEventHub->setExcludedDevices(mConfig.excludedDeviceNames);
- for (size_t i = 0; i < excludedDeviceNames.size(); i++) {
- mEventHub->addExcludedDevice(excludedDeviceNames[i]);
+ if (!firstTime) {
+ mEventHub->reopenDevices();
}
}
@@ -778,6 +709,10 @@ bool InputReader::markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, s
} // release device registy reader lock
}
+void InputReader::refreshConfiguration() {
+ android_atomic_release_store(1, &mRefreshConfiguration);
+}
+
void InputReader::dump(String8& dump) {
mEventHub->dump(dump);
dump.append("\n");
@@ -791,6 +726,60 @@ void InputReader::dump(String8& dump) {
mDevices.valueAt(i)->dump(dump);
}
} // release device registy reader lock
+
+ dump.append(INDENT "Configuration:\n");
+ dump.append(INDENT2 "ExcludedDeviceNames: [");
+ for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) {
+ if (i != 0) {
+ dump.append(", ");
+ }
+ dump.append(mConfig.excludedDeviceNames.itemAt(i).string());
+ }
+ dump.append("]\n");
+ dump.appendFormat(INDENT2 "FilterTouchEvents: %s\n",
+ toString(mConfig.filterTouchEvents));
+ dump.appendFormat(INDENT2 "FilterJumpyTouchEvents: %s\n",
+ toString(mConfig.filterJumpyTouchEvents));
+ dump.appendFormat(INDENT2 "VirtualKeyQuietTime: %0.1fms\n",
+ mConfig.virtualKeyQuietTime * 0.000001f);
+
+ dump.appendFormat(INDENT2 "PointerVelocityControlParameters: "
+ "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
+ mConfig.pointerVelocityControlParameters.scale,
+ mConfig.pointerVelocityControlParameters.lowThreshold,
+ mConfig.pointerVelocityControlParameters.highThreshold,
+ mConfig.pointerVelocityControlParameters.acceleration);
+
+ dump.appendFormat(INDENT2 "WheelVelocityControlParameters: "
+ "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
+ mConfig.wheelVelocityControlParameters.scale,
+ mConfig.wheelVelocityControlParameters.lowThreshold,
+ mConfig.wheelVelocityControlParameters.highThreshold,
+ mConfig.wheelVelocityControlParameters.acceleration);
+
+ dump.appendFormat(INDENT2 "PointerGesture:\n");
+ dump.appendFormat(INDENT3 "QuietInterval: %0.1fms\n",
+ mConfig.pointerGestureQuietInterval * 0.000001f);
+ dump.appendFormat(INDENT3 "DragMinSwitchSpeed: %0.1fpx/s\n",
+ mConfig.pointerGestureDragMinSwitchSpeed);
+ dump.appendFormat(INDENT3 "TapInterval: %0.1fms\n",
+ mConfig.pointerGestureTapInterval * 0.000001f);
+ dump.appendFormat(INDENT3 "TapDragInterval: %0.1fms\n",
+ mConfig.pointerGestureTapDragInterval * 0.000001f);
+ dump.appendFormat(INDENT3 "TapSlop: %0.1fpx\n",
+ mConfig.pointerGestureTapSlop);
+ dump.appendFormat(INDENT3 "MultitouchSettleInterval: %0.1fms\n",
+ mConfig.pointerGestureMultitouchSettleInterval * 0.000001f);
+ dump.appendFormat(INDENT3 "MultitouchMinDistance: %0.1fpx\n",
+ mConfig.pointerGestureMultitouchMinDistance);
+ dump.appendFormat(INDENT3 "SwipeTransitionAngleCosine: %0.1f\n",
+ mConfig.pointerGestureSwipeTransitionAngleCosine);
+ dump.appendFormat(INDENT3 "SwipeMaxWidthRatio: %0.1f\n",
+ mConfig.pointerGestureSwipeMaxWidthRatio);
+ dump.appendFormat(INDENT3 "MovementSpeedRatio: %0.1f\n",
+ mConfig.pointerGestureMovementSpeedRatio);
+ dump.appendFormat(INDENT3 "ZoomSpeedRatio: %0.1f\n",
+ mConfig.pointerGestureZoomSpeedRatio);
}
@@ -1450,6 +1439,10 @@ void CursorInputMapper::configure() {
mHaveVWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_WHEEL);
mHaveHWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_HWHEEL);
+
+ mPointerVelocityControl.setParameters(getConfig()->pointerVelocityControlParameters);
+ mWheelXVelocityControl.setParameters(getConfig()->wheelVelocityControlParameters);
+ mWheelYVelocityControl.setParameters(getConfig()->wheelVelocityControlParameters);
}
void CursorInputMapper::configureParameters() {
@@ -1511,6 +1504,11 @@ void CursorInputMapper::reset() {
}
} // release lock
+ // Reset velocity.
+ mPointerVelocityControl.reset();
+ mWheelXVelocityControl.reset();
+ mWheelYVelocityControl.reset();
+
// Synthesize button up event on reset.
nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC);
mAccumulator.clear();
@@ -1674,11 +1672,16 @@ void CursorInputMapper::sync(nsecs_t when) {
} else {
vscroll = 0;
}
+ mWheelYVelocityControl.move(when, NULL, &vscroll);
+
if (mHaveHWheel && (fields & Accumulator::FIELD_REL_HWHEEL)) {
hscroll = mAccumulator.relHWheel;
} else {
hscroll = 0;
}
+ mWheelXVelocityControl.move(when, &hscroll, NULL);
+
+ mPointerVelocityControl.move(when, &deltaX, &deltaY);
if (mPointerController != NULL) {
if (deltaX != 0 || deltaY != 0 || vscroll != 0 || hscroll != 0
@@ -1782,6 +1785,8 @@ void CursorInputMapper::fadePointer() {
TouchInputMapper::TouchInputMapper(InputDevice* device) :
InputMapper(device) {
+ mConfig = getConfig();
+
mLocked.surfaceOrientation = -1;
mLocked.surfaceWidth = -1;
mLocked.surfaceHeight = -1;
@@ -1918,6 +1923,7 @@ void TouchInputMapper::initializeLocked() {
mLocked.orientedRanges.haveDistance = false;
mPointerGesture.reset();
+ mPointerGesture.pointerVelocityControl.setParameters(mConfig->pointerVelocityControlParameters);
}
void TouchInputMapper::configure() {
@@ -1960,14 +1966,15 @@ void TouchInputMapper::configure() {
}
void TouchInputMapper::configureParameters() {
- mParameters.useBadTouchFilter = getPolicy()->filterTouchEvents();
- mParameters.useAveragingTouchFilter = getPolicy()->filterTouchEvents();
- mParameters.useJumpyTouchFilter = getPolicy()->filterJumpyTouchEvents();
- mParameters.virtualKeyQuietTime = getPolicy()->getVirtualKeyQuietTime();
+ mParameters.useBadTouchFilter = mConfig->filterTouchEvents;
+ mParameters.useAveragingTouchFilter = mConfig->filterTouchEvents;
+ mParameters.useJumpyTouchFilter = mConfig->filterJumpyTouchEvents;
- // TODO: select the default gesture mode based on whether the device supports
- // distinct multitouch
- mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS;
+ // Use the pointer presentation mode for devices that do not support distinct
+ // multitouch. The spot-based presentation relies on being able to accurately
+ // locate two or more fingers on the touch pad.
+ mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT)
+ ? Parameters::GESTURE_MODE_POINTER : Parameters::GESTURE_MODE_SPOTS;
String8 gestureModeString;
if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"),
@@ -2388,26 +2395,26 @@ bool TouchInputMapper::configureSurfaceLocked() {
mLocked.associatedDisplayHeight);
// Scale movements such that one whole swipe of the touch pad covers a
- // given area relative to the diagonal size of the display.
+ // given area relative to the diagonal size of the display when no acceleration
+ // is applied.
// Assume that the touch pad has a square aspect ratio such that movements in
// X and Y of the same number of raw units cover the same physical distance.
- const float scaleFactor = 0.8f;
-
- mLocked.pointerGestureXMovementScale = GESTURE_MOVEMENT_SPEED_RATIO
+ mLocked.pointerGestureXMovementScale = mConfig->pointerGestureMovementSpeedRatio
* displayDiagonal / rawDiagonal;
mLocked.pointerGestureYMovementScale = mLocked.pointerGestureXMovementScale;
// Scale zooms to cover a smaller range of the display than movements do.
// This value determines the area around the pointer that is affected by freeform
// pointer gestures.
- mLocked.pointerGestureXZoomScale = GESTURE_ZOOM_SPEED_RATIO
+ mLocked.pointerGestureXZoomScale = mConfig->pointerGestureZoomSpeedRatio
* displayDiagonal / rawDiagonal;
mLocked.pointerGestureYZoomScale = mLocked.pointerGestureXZoomScale;
// Max width between pointers to detect a swipe gesture is more than some fraction
// of the diagonal axis of the touch pad. Touches that are wider than this are
// translated into freeform gestures.
- mLocked.pointerGestureMaxSwipeWidth = SWIPE_MAX_WIDTH_RATIO * rawDiagonal;
+ mLocked.pointerGestureMaxSwipeWidth =
+ mConfig->pointerGestureSwipeMaxWidthRatio * rawDiagonal;
// Reset the current pointer gesture.
mPointerGesture.reset();
@@ -3130,8 +3137,8 @@ void TouchInputMapper::suppressSwipeOntoVirtualKeys(nsecs_t when) {
// area and accidentally triggers a virtual key. This often happens when virtual keys
// are layed out below the screen near to where the on screen keyboard's space bar
// is displayed.
- if (mParameters.virtualKeyQuietTime > 0 && mCurrentTouch.pointerCount != 0) {
- mContext->disableVirtualKeysUntil(when + mParameters.virtualKeyQuietTime);
+ if (mConfig->virtualKeyQuietTime > 0 && mCurrentTouch.pointerCount != 0) {
+ mContext->disableVirtualKeysUntil(when + mConfig->virtualKeyQuietTime);
}
}
@@ -3474,12 +3481,6 @@ void TouchInputMapper::prepareTouches(int32_t* outEdgeFlags,
void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags,
bool isTimeout) {
- // Switch pointer presentation.
- mPointerController->setPresentation(
- mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS
- ? PointerControllerInterface::PRESENTATION_SPOT
- : PointerControllerInterface::PRESENTATION_POINTER);
-
// Update current gesture coordinates.
bool cancelPreviousGesture, finishPreviousGesture;
bool sendEvents = preparePointerGestures(when,
@@ -3487,6 +3488,22 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlag
if (!sendEvents) {
return;
}
+ if (finishPreviousGesture) {
+ cancelPreviousGesture = false;
+ }
+
+ // Update the pointer presentation and spots.
+ if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
+ mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
+ if (finishPreviousGesture || cancelPreviousGesture) {
+ mPointerController->clearSpots();
+ }
+ mPointerController->setSpots(mPointerGesture.currentGestureCoords,
+ mPointerGesture.currentGestureIdToIndex,
+ mPointerGesture.currentGestureIdBits);
+ } else {
+ mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
+ }
// Show or hide the pointer if needed.
switch (mPointerGesture.currentGestureMode) {
@@ -3669,9 +3686,10 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
#endif
if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
- if (when <= mPointerGesture.tapUpTime + TAP_DRAG_INTERVAL) {
+ if (when <= mPointerGesture.tapUpTime + mConfig->pointerGestureTapDragInterval) {
// The tap/drag timeout has not yet expired.
- getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime + TAP_DRAG_INTERVAL);
+ getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime
+ + mConfig->pointerGestureTapDragInterval);
} else {
// The tap is finished.
#if DEBUG_GESTURES
@@ -3683,11 +3701,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
mPointerGesture.currentGestureIdBits.clear();
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL;
- mPointerGesture.spotIdBits.clear();
- moveSpotsLocked();
- }
+ mPointerGesture.pointerVelocityControl.reset();
return true;
}
}
@@ -3740,7 +3754,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
if (activeTouchId < 0) {
mPointerGesture.resetQuietTime();
} else {
- isQuietTime = when < mPointerGesture.quietTime + QUIET_INTERVAL;
+ isQuietTime = when < mPointerGesture.quietTime + mConfig->pointerGestureQuietInterval;
if (!isQuietTime) {
if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS
|| mPointerGesture.lastGestureMode == PointerGesture::SWIPE
@@ -3768,20 +3782,18 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
if (isQuietTime) {
// Case 1: Quiet time. (QUIET)
#if DEBUG_GESTURES
- LOGD("Gestures: QUIET for next %0.3fms",
- (mPointerGesture.quietTime + QUIET_INTERVAL - when) * 0.000001f);
+ LOGD("Gestures: QUIET for next %0.3fms", (mPointerGesture.quietTime
+ + mConfig->pointerGestureQuietInterval - when) * 0.000001f);
#endif
- *outFinishPreviousGesture = true;
+ if (mPointerGesture.lastGestureMode != PointerGesture::QUIET) {
+ *outFinishPreviousGesture = true;
+ }
mPointerGesture.activeGestureId = -1;
mPointerGesture.currentGestureMode = PointerGesture::QUIET;
mPointerGesture.currentGestureIdBits.clear();
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL;
- mPointerGesture.spotIdBits.clear();
- moveSpotsLocked();
- }
+ mPointerGesture.pointerVelocityControl.reset();
} else if (isPointerDown(mCurrentTouch.buttonState)) {
// Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG)
// The pointer follows the active touch point.
@@ -3808,46 +3820,48 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
// Switch pointers if needed.
// Find the fastest pointer and follow it.
- if (activeTouchId >= 0) {
- if (mCurrentTouch.pointerCount > 1) {
- int32_t bestId = -1;
- float bestSpeed = DRAG_MIN_SWITCH_SPEED;
- for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) {
- uint32_t id = mCurrentTouch.pointers[i].id;
- float vx, vy;
- if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
- float speed = hypotf(vx, vy);
- if (speed > bestSpeed) {
- bestId = id;
- bestSpeed = speed;
- }
+ if (activeTouchId >= 0 && mCurrentTouch.pointerCount > 1) {
+ int32_t bestId = -1;
+ float bestSpeed = mConfig->pointerGestureDragMinSwitchSpeed;
+ for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) {
+ uint32_t id = mCurrentTouch.pointers[i].id;
+ float vx, vy;
+ if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
+ float speed = hypotf(vx, vy);
+ if (speed > bestSpeed) {
+ bestId = id;
+ bestSpeed = speed;
}
}
- if (bestId >= 0 && bestId != activeTouchId) {
- mPointerGesture.activeTouchId = activeTouchId = bestId;
- activeTouchChanged = true;
+ }
+ if (bestId >= 0 && bestId != activeTouchId) {
+ mPointerGesture.activeTouchId = activeTouchId = bestId;
+ activeTouchChanged = true;
#if DEBUG_GESTURES
- LOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
- "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);
+ LOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
+ "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);
#endif
- }
}
+ }
- if (mLastTouch.idBits.hasBit(activeTouchId)) {
- const PointerData& currentPointer =
- mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]];
- const PointerData& lastPointer =
- mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]];
- float deltaX = (currentPointer.x - lastPointer.x)
- * mLocked.pointerGestureXMovementScale;
- float deltaY = (currentPointer.y - lastPointer.y)
- * mLocked.pointerGestureYMovementScale;
-
- // Move the pointer using a relative motion.
- // When using spots, the click will occur at the position of the anchor
- // spot and all other spots will move there.
- mPointerController->move(deltaX, deltaY);
- }
+ if (activeTouchId >= 0 && mLastTouch.idBits.hasBit(activeTouchId)) {
+ const PointerData& currentPointer =
+ mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]];
+ const PointerData& lastPointer =
+ mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]];
+ float deltaX = (currentPointer.x - lastPointer.x)
+ * mLocked.pointerGestureXMovementScale;
+ float deltaY = (currentPointer.y - lastPointer.y)
+ * mLocked.pointerGestureYMovementScale;
+
+ mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY);
+
+ // Move the pointer using a relative motion.
+ // When using spots, the click will occur at the position of the anchor
+ // spot and all other spots will move there.
+ mPointerController->move(deltaX, deltaY);
+ } else {
+ mPointerGesture.pointerVelocityControl.reset();
}
float x, y;
@@ -3865,49 +3879,30 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
-
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- if (activeTouchId >= 0) {
- // Collapse all spots into one point at the pointer location.
- mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_BUTTON_DRAG;
- mPointerGesture.spotIdBits.clear();
- for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) {
- uint32_t id = mCurrentTouch.pointers[i].id;
- mPointerGesture.spotIdBits.markBit(id);
- mPointerGesture.spotIdToIndex[id] = i;
- mPointerGesture.spotCoords[i] = mPointerGesture.currentGestureCoords[0];
- }
- } else {
- // No fingers. Generate a spot at the pointer location so the
- // anchor appears to be pressed.
- mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_BUTTON_CLICK;
- mPointerGesture.spotIdBits.clear();
- mPointerGesture.spotIdBits.markBit(0);
- mPointerGesture.spotIdToIndex[0] = 0;
- mPointerGesture.spotCoords[0] = mPointerGesture.currentGestureCoords[0];
- }
- moveSpotsLocked();
- }
} else if (mCurrentTouch.pointerCount == 0) {
// Case 3. No fingers down and button is not pressed. (NEUTRAL)
- *outFinishPreviousGesture = true;
+ if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) {
+ *outFinishPreviousGesture = true;
+ }
// Watch for taps coming out of HOVER or TAP_DRAG mode.
+ // Checking for taps after TAP_DRAG allows us to detect double-taps.
bool tapped = false;
if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER
|| mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG)
&& mLastTouch.pointerCount == 1) {
- if (when <= mPointerGesture.tapDownTime + TAP_INTERVAL) {
+ if (when <= mPointerGesture.tapDownTime + mConfig->pointerGestureTapInterval) {
float x, y;
mPointerController->getPosition(&x, &y);
- if (fabs(x - mPointerGesture.tapX) <= TAP_SLOP
- && fabs(y - mPointerGesture.tapY) <= TAP_SLOP) {
+ if (fabs(x - mPointerGesture.tapX) <= mConfig->pointerGestureTapSlop
+ && fabs(y - mPointerGesture.tapY) <= mConfig->pointerGestureTapSlop) {
#if DEBUG_GESTURES
LOGD("Gestures: TAP");
#endif
mPointerGesture.tapUpTime = when;
- getContext()->requestTimeoutAtTime(when + TAP_DRAG_INTERVAL);
+ getContext()->requestTimeoutAtTime(when
+ + mConfig->pointerGestureTapDragInterval);
mPointerGesture.activeGestureId = 0;
mPointerGesture.currentGestureMode = PointerGesture::TAP;
@@ -3929,15 +3924,6 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureCoords[0].setAxisValue(
AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_TAP;
- mPointerGesture.spotIdBits.clear();
- mPointerGesture.spotIdBits.markBit(lastActiveTouchId);
- mPointerGesture.spotIdToIndex[lastActiveTouchId] = 0;
- mPointerGesture.spotCoords[0] = mPointerGesture.currentGestureCoords[0];
- moveSpotsLocked();
- }
-
tapped = true;
} else {
#if DEBUG_GESTURES
@@ -3954,6 +3940,8 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
}
}
+ mPointerGesture.pointerVelocityControl.reset();
+
if (!tapped) {
#if DEBUG_GESTURES
LOGD("Gestures: NEUTRAL");
@@ -3961,12 +3949,6 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.activeGestureId = -1;
mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
mPointerGesture.currentGestureIdBits.clear();
-
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL;
- mPointerGesture.spotIdBits.clear();
- moveSpotsLocked();
- }
}
} else if (mCurrentTouch.pointerCount == 1) {
// Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG)
@@ -3977,11 +3959,11 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureMode = PointerGesture::HOVER;
if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
- if (when <= mPointerGesture.tapUpTime + TAP_DRAG_INTERVAL) {
+ if (when <= mPointerGesture.tapUpTime + mConfig->pointerGestureTapDragInterval) {
float x, y;
mPointerController->getPosition(&x, &y);
- if (fabs(x - mPointerGesture.tapX) <= TAP_SLOP
- && fabs(y - mPointerGesture.tapY) <= TAP_SLOP) {
+ if (fabs(x - mPointerGesture.tapX) <= mConfig->pointerGestureTapSlop
+ && fabs(y - mPointerGesture.tapY) <= mConfig->pointerGestureTapSlop) {
mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
} else {
#if DEBUG_GESTURES
@@ -4010,9 +3992,13 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
float deltaY = (currentPointer.y - lastPointer.y)
* mLocked.pointerGestureYMovementScale;
+ mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY);
+
// Move the pointer using a relative motion.
// When using spots, the hover or drag will occur at the position of the anchor spot.
mPointerController->move(deltaX, deltaY);
+ } else {
+ mPointerGesture.pointerVelocityControl.reset();
}
bool down;
@@ -4025,7 +4011,9 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
#if DEBUG_GESTURES
LOGD("Gestures: HOVER");
#endif
- *outFinishPreviousGesture = true;
+ if (mPointerGesture.lastGestureMode != PointerGesture::HOVER) {
+ *outFinishPreviousGesture = true;
+ }
mPointerGesture.activeGestureId = 0;
down = false;
}
@@ -4052,16 +4040,6 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.tapX = x;
mPointerGesture.tapY = y;
}
-
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- mPointerGesture.spotGesture = down ? PointerControllerInterface::SPOT_GESTURE_DRAG
- : PointerControllerInterface::SPOT_GESTURE_HOVER;
- mPointerGesture.spotIdBits.clear();
- mPointerGesture.spotIdBits.markBit(activeTouchId);
- mPointerGesture.spotIdToIndex[activeTouchId] = 0;
- mPointerGesture.spotCoords[0] = mPointerGesture.currentGestureCoords[0];
- moveSpotsLocked();
- }
} else {
// Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM)
// We need to provide feedback for each finger that goes down so we cannot wait
@@ -4078,129 +4056,165 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
// a decision to transition into SWIPE or FREEFORM mode accordingly.
LOG_ASSERT(activeTouchId >= 0);
- bool needReference = false;
- bool settled = when >= mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL;
+ bool settled = when >= mPointerGesture.firstTouchTime
+ + mConfig->pointerGestureMultitouchSettleInterval;
if (mPointerGesture.lastGestureMode != PointerGesture::PRESS
&& mPointerGesture.lastGestureMode != PointerGesture::SWIPE
&& mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
*outFinishPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::PRESS;
- mPointerGesture.activeGestureId = 0;
- mPointerGesture.referenceIdBits.clear();
-
- if (settled && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS
- && mLastTouch.idBits.hasBit(mPointerGesture.activeTouchId)) {
- // The spot is already visible and has settled, use it as the reference point
- // for the gesture. Other spots will be positioned relative to this one.
-#if DEBUG_GESTURES
- LOGD("Gestures: Using active spot as reference for MULTITOUCH, "
- "settle time expired %0.3fms ago",
- (when - mPointerGesture.firstTouchTime - MULTITOUCH_SETTLE_INTERVAL)
- * 0.000001f);
-#endif
- const PointerData& d = mLastTouch.pointers[mLastTouch.idToIndex[
- mPointerGesture.activeTouchId]];
- mPointerGesture.referenceTouchX = d.x;
- mPointerGesture.referenceTouchY = d.y;
- const PointerCoords& c = mPointerGesture.spotCoords[mPointerGesture.spotIdToIndex[
- mPointerGesture.activeTouchId]];
- mPointerGesture.referenceGestureX = c.getAxisValue(AMOTION_EVENT_AXIS_X);
- mPointerGesture.referenceGestureY = c.getAxisValue(AMOTION_EVENT_AXIS_Y);
- } else {
-#if DEBUG_GESTURES
- LOGD("Gestures: Using centroid as reference for MULTITOUCH, "
- "settle time remaining %0.3fms",
- (mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when)
- * 0.000001f);
-#endif
- needReference = true;
- }
} else if (!settled && mCurrentTouch.pointerCount > mLastTouch.pointerCount) {
// Additional pointers have gone down but not yet settled.
// Reset the gesture.
#if DEBUG_GESTURES
LOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
- "settle time remaining %0.3fms",
- (mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when)
+ "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
+ + mConfig->pointerGestureMultitouchSettleInterval - when)
* 0.000001f);
#endif
*outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::PRESS;
- mPointerGesture.activeGestureId = 0;
} else {
// Continue previous gesture.
mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
}
- if (needReference) {
+ if (*outFinishPreviousGesture || *outCancelPreviousGesture) {
+ mPointerGesture.currentGestureMode = PointerGesture::PRESS;
+ mPointerGesture.activeGestureId = 0;
+ mPointerGesture.referenceIdBits.clear();
+ mPointerGesture.pointerVelocityControl.reset();
+
// Use the centroid and pointer location as the reference points for the gesture.
+#if DEBUG_GESTURES
+ LOGD("Gestures: Using centroid as reference for MULTITOUCH, "
+ "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
+ + mConfig->pointerGestureMultitouchSettleInterval - when)
+ * 0.000001f);
+#endif
mCurrentTouch.getCentroid(&mPointerGesture.referenceTouchX,
&mPointerGesture.referenceTouchY);
mPointerController->getPosition(&mPointerGesture.referenceGestureX,
&mPointerGesture.referenceGestureY);
}
+ // Clear the reference deltas for fingers not yet included in the reference calculation.
+ for (BitSet32 idBits(mCurrentTouch.idBits.value & ~mPointerGesture.referenceIdBits.value);
+ !idBits.isEmpty(); ) {
+ uint32_t id = idBits.firstMarkedBit();
+ idBits.clearBit(id);
+
+ mPointerGesture.referenceDeltas[id].dx = 0;
+ mPointerGesture.referenceDeltas[id].dy = 0;
+ }
+ mPointerGesture.referenceIdBits = mCurrentTouch.idBits;
+
+ // Add delta for all fingers and calculate a common movement delta.
+ float commonDeltaX = 0, commonDeltaY = 0;
+ BitSet32 commonIdBits(mLastTouch.idBits.value & mCurrentTouch.idBits.value);
+ for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) {
+ bool first = (idBits == commonIdBits);
+ uint32_t id = idBits.firstMarkedBit();
+ idBits.clearBit(id);
+
+ const PointerData& cpd = mCurrentTouch.pointers[mCurrentTouch.idToIndex[id]];
+ const PointerData& lpd = mLastTouch.pointers[mLastTouch.idToIndex[id]];
+ PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
+ delta.dx += cpd.x - lpd.x;
+ delta.dy += cpd.y - lpd.y;
+
+ if (first) {
+ commonDeltaX = delta.dx;
+ commonDeltaY = delta.dy;
+ } else {
+ commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx);
+ commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy);
+ }
+ }
+
+ // Consider transitions from PRESS to SWIPE or MULTITOUCH.
if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) {
- float d;
- if (mCurrentTouch.pointerCount > 2) {
- // There are more than two pointers, switch to FREEFORM.
+ float dist[MAX_POINTER_ID + 1];
+ int32_t distOverThreshold = 0;
+ for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
+ uint32_t id = idBits.firstMarkedBit();
+ idBits.clearBit(id);
+
+ PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
+ dist[id] = hypotf(delta.dx * mLocked.pointerGestureXZoomScale,
+ delta.dy * mLocked.pointerGestureYZoomScale);
+ if (dist[id] > mConfig->pointerGestureMultitouchMinDistance) {
+ distOverThreshold += 1;
+ }
+ }
+
+ // Only transition when at least two pointers have moved further than
+ // the minimum distance threshold.
+ if (distOverThreshold >= 2) {
+ float d;
+ if (mCurrentTouch.pointerCount > 2) {
+ // There are more than two pointers, switch to FREEFORM.
#if DEBUG_GESTURES
- LOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
- mCurrentTouch.pointerCount);
+ LOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
+ mCurrentTouch.pointerCount);
#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
- } else if (((d = distance(
- mCurrentTouch.pointers[0].x, mCurrentTouch.pointers[0].y,
- mCurrentTouch.pointers[1].x, mCurrentTouch.pointers[1].y))
- > mLocked.pointerGestureMaxSwipeWidth)) {
- // There are two pointers but they are too far apart, switch to FREEFORM.
+ *outCancelPreviousGesture = true;
+ mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+ } else if (((d = distance(
+ mCurrentTouch.pointers[0].x, mCurrentTouch.pointers[0].y,
+ mCurrentTouch.pointers[1].x, mCurrentTouch.pointers[1].y))
+ > mLocked.pointerGestureMaxSwipeWidth)) {
+ // There are two pointers but they are too far apart for a SWIPE,
+ // switch to FREEFORM.
#if DEBUG_GESTURES
- LOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
- d, mLocked.pointerGestureMaxSwipeWidth);
+ LOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
+ d, mLocked.pointerGestureMaxSwipeWidth);
#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
- } else {
- // There are two pointers. Wait for both pointers to start moving
- // before deciding whether this is a SWIPE or FREEFORM gesture.
- uint32_t id1 = mCurrentTouch.pointers[0].id;
- uint32_t id2 = mCurrentTouch.pointers[1].id;
-
- float vx1, vy1, vx2, vy2;
- mPointerGesture.velocityTracker.getVelocity(id1, &vx1, &vy1);
- mPointerGesture.velocityTracker.getVelocity(id2, &vx2, &vy2);
-
- float speed1 = hypotf(vx1, vy1);
- float speed2 = hypotf(vx2, vy2);
- if (speed1 >= MULTITOUCH_MIN_SPEED && speed2 >= MULTITOUCH_MIN_SPEED) {
- // Calculate the dot product of the velocity vectors.
- // When the vectors are oriented in approximately the same direction,
- // the angle betweeen them is near zero and the cosine of the angle
- // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2).
- float dot = vx1 * vx2 + vy1 * vy2;
- float cosine = dot / (speed1 * speed2); // denominator always > 0
- if (cosine >= SWIPE_TRANSITION_ANGLE_COSINE) {
- // Pointers are moving in the same direction. Switch to SWIPE.
+ *outCancelPreviousGesture = true;
+ mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+ } else {
+ // There are two pointers. Wait for both pointers to start moving
+ // before deciding whether this is a SWIPE or FREEFORM gesture.
+ uint32_t id1 = mCurrentTouch.pointers[0].id;
+ uint32_t id2 = mCurrentTouch.pointers[1].id;
+ float dist1 = dist[id1];
+ float dist2 = dist[id2];
+ if (dist1 >= mConfig->pointerGestureMultitouchMinDistance
+ && dist2 >= mConfig->pointerGestureMultitouchMinDistance) {
+ // Calculate the dot product of the displacement vectors.
+ // When the vectors are oriented in approximately the same direction,
+ // the angle betweeen them is near zero and the cosine of the angle
+ // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2).
+ PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1];
+ PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2];
+ float dx1 = delta1.dx * mLocked.pointerGestureXZoomScale;
+ float dy1 = delta1.dy * mLocked.pointerGestureYZoomScale;
+ float dx2 = delta2.dx * mLocked.pointerGestureXZoomScale;
+ float dy2 = delta2.dy * mLocked.pointerGestureYZoomScale;
+ float dot = dx1 * dx2 + dy1 * dy2;
+ float cosine = dot / (dist1 * dist2); // denominator always > 0
+ if (cosine >= mConfig->pointerGestureSwipeTransitionAngleCosine) {
+ // Pointers are moving in the same direction. Switch to SWIPE.
#if DEBUG_GESTURES
- LOGD("Gestures: PRESS transitioned to SWIPE, "
- "speed1 %0.3f >= %0.3f, speed2 %0.3f >= %0.3f, "
- "cosine %0.3f >= %0.3f",
- speed1, MULTITOUCH_MIN_SPEED, speed2, MULTITOUCH_MIN_SPEED,
- cosine, SWIPE_TRANSITION_ANGLE_COSINE);
+ LOGD("Gestures: PRESS transitioned to SWIPE, "
+ "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
+ "cosine %0.3f >= %0.3f",
+ dist1, mConfig->pointerGestureMultitouchMinDistance,
+ dist2, mConfig->pointerGestureMultitouchMinDistance,
+ cosine, mConfig->pointerGestureSwipeTransitionAngleCosine);
#endif
- mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
- } else {
- // Pointers are moving in different directions. Switch to FREEFORM.
+ mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
+ } else {
+ // Pointers are moving in different directions. Switch to FREEFORM.
#if DEBUG_GESTURES
- LOGD("Gestures: PRESS transitioned to FREEFORM, "
- "speed1 %0.3f >= %0.3f, speed2 %0.3f >= %0.3f, "
- "cosine %0.3f < %0.3f",
- speed1, MULTITOUCH_MIN_SPEED, speed2, MULTITOUCH_MIN_SPEED,
- cosine, SWIPE_TRANSITION_ANGLE_COSINE);
+ LOGD("Gestures: PRESS transitioned to FREEFORM, "
+ "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
+ "cosine %0.3f < %0.3f",
+ dist1, mConfig->pointerGestureMultitouchMinDistance,
+ dist2, mConfig->pointerGestureMultitouchMinDistance,
+ cosine, mConfig->pointerGestureSwipeTransitionAngleCosine);
#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+ *outCancelPreviousGesture = true;
+ mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+ }
}
}
}
@@ -4217,63 +4231,28 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
}
}
- // Clear the reference deltas for fingers not yet included in the reference calculation.
- for (BitSet32 idBits(mCurrentTouch.idBits.value & ~mPointerGesture.referenceIdBits.value);
- !idBits.isEmpty(); ) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
-
- mPointerGesture.referenceDeltas[id].dx = 0;
- mPointerGesture.referenceDeltas[id].dy = 0;
- }
- mPointerGesture.referenceIdBits = mCurrentTouch.idBits;
-
- // Move the reference points based on the overall group motion of the fingers.
- // The objective is to calculate a vector delta that is common to the movement
- // of all fingers.
- BitSet32 commonIdBits(mLastTouch.idBits.value & mCurrentTouch.idBits.value);
- if (!commonIdBits.isEmpty()) {
- float commonDeltaX = 0, commonDeltaY = 0;
- for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) {
- bool first = (idBits == commonIdBits);
+ // Move the reference points based on the overall group motion of the fingers
+ // except in PRESS mode while waiting for a transition to occur.
+ if (mPointerGesture.currentGestureMode != PointerGesture::PRESS
+ && (commonDeltaX || commonDeltaY)) {
+ for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
uint32_t id = idBits.firstMarkedBit();
idBits.clearBit(id);
- const PointerData& cpd = mCurrentTouch.pointers[mCurrentTouch.idToIndex[id]];
- const PointerData& lpd = mLastTouch.pointers[mLastTouch.idToIndex[id]];
PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
- delta.dx += cpd.x - lpd.x;
- delta.dy += cpd.y - lpd.y;
-
- if (first) {
- commonDeltaX = delta.dx;
- commonDeltaY = delta.dy;
- } else {
- commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx);
- commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy);
- }
+ delta.dx = 0;
+ delta.dy = 0;
}
- if (commonDeltaX || commonDeltaY) {
- for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
+ mPointerGesture.referenceTouchX += commonDeltaX;
+ mPointerGesture.referenceTouchY += commonDeltaY;
- PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
- delta.dx = 0;
- delta.dy = 0;
- }
+ commonDeltaX *= mLocked.pointerGestureXMovementScale;
+ commonDeltaY *= mLocked.pointerGestureYMovementScale;
+ mPointerGesture.pointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
- mPointerGesture.referenceTouchX += commonDeltaX;
- mPointerGesture.referenceTouchY += commonDeltaY;
- mPointerGesture.referenceGestureX +=
- commonDeltaX * mLocked.pointerGestureXMovementScale;
- mPointerGesture.referenceGestureY +=
- commonDeltaY * mLocked.pointerGestureYMovementScale;
- clampPositionUsingPointerBounds(mPointerController,
- &mPointerGesture.referenceGestureX,
- &mPointerGesture.referenceGestureY);
- }
+ mPointerGesture.referenceGestureX += commonDeltaX;
+ mPointerGesture.referenceGestureY += commonDeltaY;
}
// Report gestures.
@@ -4299,10 +4278,6 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
mPointerGesture.referenceGestureY);
mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
-
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_PRESS;
- }
} else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
// SWIPE mode.
#if DEBUG_GESTURES
@@ -4325,10 +4300,6 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
mPointerGesture.referenceGestureY);
mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
-
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_SWIPE;
- }
} else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
// FREEFORM mode.
#if DEBUG_GESTURES
@@ -4430,33 +4401,6 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
"activeGestureId=%d", mPointerGesture.activeGestureId);
#endif
}
-
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_FREEFORM;
- }
- }
-
- // Update spot locations for PRESS, SWIPE and FREEFORM.
- // We use the same calculation as we do to calculate the gesture pointers
- // for FREEFORM so that the spots smoothly track gestures.
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- mPointerGesture.spotIdBits.clear();
- for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) {
- uint32_t id = mCurrentTouch.pointers[i].id;
- mPointerGesture.spotIdBits.markBit(id);
- mPointerGesture.spotIdToIndex[id] = i;
-
- float x = (mCurrentTouch.pointers[i].x - mPointerGesture.referenceTouchX)
- * mLocked.pointerGestureXZoomScale + mPointerGesture.referenceGestureX;
- float y = (mCurrentTouch.pointers[i].y - mPointerGesture.referenceTouchY)
- * mLocked.pointerGestureYZoomScale + mPointerGesture.referenceGestureY;
-
- mPointerGesture.spotCoords[i].clear();
- mPointerGesture.spotCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, x);
- mPointerGesture.spotCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- mPointerGesture.spotCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
- }
- moveSpotsLocked();
}
}
@@ -4499,11 +4443,6 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
return true;
}
-void TouchInputMapper::moveSpotsLocked() {
- mPointerController->setSpots(mPointerGesture.spotGesture,
- mPointerGesture.spotCoords, mPointerGesture.spotIdToIndex, mPointerGesture.spotIdBits);
-}
-
void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
const PointerProperties* properties, const PointerCoords* coords,
@@ -5376,7 +5315,8 @@ MultiTouchInputMapper::~MultiTouchInputMapper() {
}
void MultiTouchInputMapper::clearState() {
- mAccumulator.clear(mSlotCount);
+ mAccumulator.clearSlots(mSlotCount);
+ mAccumulator.clearButtons();
mButtonState = 0;
}
@@ -5410,13 +5350,13 @@ void MultiTouchInputMapper::process(const RawEvent* rawEvent) {
}
if (mAccumulator.currentSlot < 0 || size_t(mAccumulator.currentSlot) >= mSlotCount) {
- if (newSlot) {
#if DEBUG_POINTERS
+ if (newSlot) {
LOGW("MultiTouch device %s emitted invalid slot index %d but it "
"should be between 0 and %d; ignoring this slot.",
getDeviceName().string(), mAccumulator.currentSlot, mSlotCount);
-#endif
}
+#endif
break;
}
@@ -5619,7 +5559,10 @@ void MultiTouchInputMapper::sync(nsecs_t when) {
syncTouch(when, havePointerIds);
- mAccumulator.clear(mUsingSlotsProtocol ? 0 : mSlotCount);
+ if (!mUsingSlotsProtocol) {
+ mAccumulator.clearSlots(mSlotCount);
+ }
+ mAccumulator.clearButtons();
}
void MultiTouchInputMapper::configureRawAxes() {