diff options
Diffstat (limited to 'services/input/InputReader.cpp')
-rw-r--r-- | services/input/InputReader.cpp | 3700 |
1 files changed, 3700 insertions, 0 deletions
diff --git a/services/input/InputReader.cpp b/services/input/InputReader.cpp new file mode 100644 index 0000000..2e83256 --- /dev/null +++ b/services/input/InputReader.cpp @@ -0,0 +1,3700 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#define LOG_TAG "InputReader" + +//#define LOG_NDEBUG 0 + +// Log debug messages for each raw event received from the EventHub. +#define DEBUG_RAW_EVENTS 0 + +// Log debug messages about touch screen filtering hacks. +#define DEBUG_HACKS 0 + +// Log debug messages about virtual key processing. +#define DEBUG_VIRTUAL_KEYS 0 + +// Log debug messages about pointers. +#define DEBUG_POINTERS 0 + +// Log debug messages about pointer assignment calculations. +#define DEBUG_POINTER_ASSIGNMENT 0 + +#include "InputReader.h" + +#include <cutils/log.h> +#include <ui/Keyboard.h> +#include <ui/VirtualKeyMap.h> + +#include <stddef.h> +#include <stdlib.h> +#include <unistd.h> +#include <errno.h> +#include <limits.h> +#include <math.h> + +#define INDENT " " +#define INDENT2 " " +#define INDENT3 " " +#define INDENT4 " " + +namespace android { + +// --- Static Functions --- + +template<typename T> +inline static T abs(const T& value) { + return value < 0 ? - value : value; +} + +template<typename T> +inline static T min(const T& a, const T& b) { + return a < b ? a : b; +} + +template<typename T> +inline static void swap(T& a, T& b) { + T temp = a; + a = b; + b = temp; +} + +inline static float avg(float x, float y) { + return (x + y) / 2; +} + +inline static float pythag(float x, float y) { + return sqrtf(x * x + y * y); +} + +inline static int32_t signExtendNybble(int32_t value) { + return value >= 8 ? value - 16 : value; +} + +static inline const char* toString(bool value) { + return value ? "true" : "false"; +} + +static const int32_t keyCodeRotationMap[][4] = { + // key codes enumerated counter-clockwise with the original (unrotated) key first + // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation + { AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT }, + { AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN }, + { AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT }, + { AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP }, +}; +static const int keyCodeRotationMapSize = + sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]); + +int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) { + if (orientation != DISPLAY_ORIENTATION_0) { + for (int i = 0; i < keyCodeRotationMapSize; i++) { + if (keyCode == keyCodeRotationMap[i][0]) { + return keyCodeRotationMap[i][orientation]; + } + } + } + return keyCode; +} + +static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) { + return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0; +} + + +// --- InputReader --- + +InputReader::InputReader(const sp<EventHubInterface>& eventHub, + const sp<InputReaderPolicyInterface>& policy, + const sp<InputDispatcherInterface>& dispatcher) : + mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher), + mGlobalMetaState(0), mDisableVirtualKeysTimeout(-1) { + configureExcludedDevices(); + updateGlobalMetaState(); + updateInputConfiguration(); +} + +InputReader::~InputReader() { + for (size_t i = 0; i < mDevices.size(); i++) { + delete mDevices.valueAt(i); + } +} + +void InputReader::loopOnce() { + RawEvent rawEvent; + mEventHub->getEvent(& rawEvent); + +#if DEBUG_RAW_EVENTS + LOGD("Input event: device=%d type=0x%x scancode=%d keycode=%d value=%d", + rawEvent.deviceId, rawEvent.type, rawEvent.scanCode, rawEvent.keyCode, + rawEvent.value); +#endif + + process(& rawEvent); +} + +void InputReader::process(const RawEvent* rawEvent) { + switch (rawEvent->type) { + case EventHubInterface::DEVICE_ADDED: + addDevice(rawEvent->deviceId); + break; + + case EventHubInterface::DEVICE_REMOVED: + removeDevice(rawEvent->deviceId); + break; + + case EventHubInterface::FINISHED_DEVICE_SCAN: + handleConfigurationChanged(rawEvent->when); + break; + + default: + consumeEvent(rawEvent); + break; + } +} + +void InputReader::addDevice(int32_t deviceId) { + String8 name = mEventHub->getDeviceName(deviceId); + uint32_t classes = mEventHub->getDeviceClasses(deviceId); + + InputDevice* device = createDevice(deviceId, name, classes); + device->configure(); + + if (device->isIgnored()) { + LOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId, name.string()); + } else { + LOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId, name.string(), + device->getSources()); + } + + bool added = false; + { // acquire device registry writer lock + RWLock::AutoWLock _wl(mDeviceRegistryLock); + + ssize_t deviceIndex = mDevices.indexOfKey(deviceId); + if (deviceIndex < 0) { + mDevices.add(deviceId, device); + added = true; + } + } // release device registry writer lock + + if (! added) { + LOGW("Ignoring spurious device added event for deviceId %d.", deviceId); + delete device; + return; + } +} + +void InputReader::removeDevice(int32_t deviceId) { + bool removed = false; + InputDevice* device = NULL; + { // acquire device registry writer lock + RWLock::AutoWLock _wl(mDeviceRegistryLock); + + ssize_t deviceIndex = mDevices.indexOfKey(deviceId); + if (deviceIndex >= 0) { + device = mDevices.valueAt(deviceIndex); + mDevices.removeItemsAt(deviceIndex, 1); + removed = true; + } + } // release device registry writer lock + + if (! removed) { + LOGW("Ignoring spurious device removed event for deviceId %d.", deviceId); + return; + } + + if (device->isIgnored()) { + LOGI("Device removed: id=%d, name='%s' (ignored non-input device)", + device->getId(), device->getName().string()); + } else { + LOGI("Device removed: id=%d, name='%s', sources=0x%08x", + device->getId(), device->getName().string(), device->getSources()); + } + + device->reset(); + + delete device; +} + +InputDevice* InputReader::createDevice(int32_t deviceId, const String8& name, uint32_t classes) { + InputDevice* device = new InputDevice(this, deviceId, name); + + // Switch-like devices. + if (classes & INPUT_DEVICE_CLASS_SWITCH) { + device->addMapper(new SwitchInputMapper(device)); + } + + // Keyboard-like devices. + uint32_t keyboardSources = 0; + int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC; + if (classes & INPUT_DEVICE_CLASS_KEYBOARD) { + keyboardSources |= AINPUT_SOURCE_KEYBOARD; + } + if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) { + keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC; + } + if (classes & INPUT_DEVICE_CLASS_DPAD) { + keyboardSources |= AINPUT_SOURCE_DPAD; + } + + if (keyboardSources != 0) { + device->addMapper(new KeyboardInputMapper(device, keyboardSources, keyboardType)); + } + + // Cursor-like devices. + if (classes & INPUT_DEVICE_CLASS_CURSOR) { + device->addMapper(new CursorInputMapper(device)); + } + + // Touchscreen-like devices. + if (classes & INPUT_DEVICE_CLASS_TOUCHSCREEN_MT) { + device->addMapper(new MultiTouchInputMapper(device)); + } else if (classes & INPUT_DEVICE_CLASS_TOUCHSCREEN) { + device->addMapper(new SingleTouchInputMapper(device)); + } + + return device; +} + +void InputReader::consumeEvent(const RawEvent* rawEvent) { + int32_t deviceId = rawEvent->deviceId; + + { // acquire device registry reader lock + RWLock::AutoRLock _rl(mDeviceRegistryLock); + + ssize_t deviceIndex = mDevices.indexOfKey(deviceId); + if (deviceIndex < 0) { + LOGW("Discarding event for unknown deviceId %d.", deviceId); + return; + } + + InputDevice* device = mDevices.valueAt(deviceIndex); + if (device->isIgnored()) { + //LOGD("Discarding event for ignored deviceId %d.", deviceId); + return; + } + + device->process(rawEvent); + } // release device registry reader lock +} + +void InputReader::handleConfigurationChanged(nsecs_t when) { + // Reset global meta state because it depends on the list of all configured devices. + updateGlobalMetaState(); + + // Update input configuration. + updateInputConfiguration(); + + // Enqueue configuration changed. + mDispatcher->notifyConfigurationChanged(when); +} + +void InputReader::configureExcludedDevices() { + Vector<String8> excludedDeviceNames; + mPolicy->getExcludedDeviceNames(excludedDeviceNames); + + for (size_t i = 0; i < excludedDeviceNames.size(); i++) { + mEventHub->addExcludedDevice(excludedDeviceNames[i]); + } +} + +void InputReader::updateGlobalMetaState() { + { // acquire state lock + AutoMutex _l(mStateLock); + + mGlobalMetaState = 0; + + { // acquire device registry reader lock + RWLock::AutoRLock _rl(mDeviceRegistryLock); + + for (size_t i = 0; i < mDevices.size(); i++) { + InputDevice* device = mDevices.valueAt(i); + mGlobalMetaState |= device->getMetaState(); + } + } // release device registry reader lock + } // release state lock +} + +int32_t InputReader::getGlobalMetaState() { + { // acquire state lock + AutoMutex _l(mStateLock); + + return mGlobalMetaState; + } // release state lock +} + +void InputReader::updateInputConfiguration() { + { // acquire state lock + AutoMutex _l(mStateLock); + + int32_t touchScreenConfig = InputConfiguration::TOUCHSCREEN_NOTOUCH; + int32_t keyboardConfig = InputConfiguration::KEYBOARD_NOKEYS; + int32_t navigationConfig = InputConfiguration::NAVIGATION_NONAV; + { // acquire device registry reader lock + RWLock::AutoRLock _rl(mDeviceRegistryLock); + + InputDeviceInfo deviceInfo; + for (size_t i = 0; i < mDevices.size(); i++) { + InputDevice* device = mDevices.valueAt(i); + device->getDeviceInfo(& deviceInfo); + uint32_t sources = deviceInfo.getSources(); + + if ((sources & AINPUT_SOURCE_TOUCHSCREEN) == AINPUT_SOURCE_TOUCHSCREEN) { + touchScreenConfig = InputConfiguration::TOUCHSCREEN_FINGER; + } + if ((sources & AINPUT_SOURCE_TRACKBALL) == AINPUT_SOURCE_TRACKBALL) { + navigationConfig = InputConfiguration::NAVIGATION_TRACKBALL; + } else if ((sources & AINPUT_SOURCE_DPAD) == AINPUT_SOURCE_DPAD) { + navigationConfig = InputConfiguration::NAVIGATION_DPAD; + } + if (deviceInfo.getKeyboardType() == AINPUT_KEYBOARD_TYPE_ALPHABETIC) { + keyboardConfig = InputConfiguration::KEYBOARD_QWERTY; + } + } + } // release device registry reader lock + + mInputConfiguration.touchScreen = touchScreenConfig; + mInputConfiguration.keyboard = keyboardConfig; + mInputConfiguration.navigation = navigationConfig; + } // release state lock +} + +void InputReader::disableVirtualKeysUntil(nsecs_t time) { + mDisableVirtualKeysTimeout = time; +} + +bool InputReader::shouldDropVirtualKey(nsecs_t now, + InputDevice* device, int32_t keyCode, int32_t scanCode) { + if (now < mDisableVirtualKeysTimeout) { + LOGI("Dropping virtual key from device %s because virtual keys are " + "temporarily disabled for the next %0.3fms. keyCode=%d, scanCode=%d", + device->getName().string(), + (mDisableVirtualKeysTimeout - now) * 0.000001, + keyCode, scanCode); + return true; + } else { + return false; + } +} + +void InputReader::getInputConfiguration(InputConfiguration* outConfiguration) { + { // acquire state lock + AutoMutex _l(mStateLock); + + *outConfiguration = mInputConfiguration; + } // release state lock +} + +status_t InputReader::getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) { + { // acquire device registry reader lock + RWLock::AutoRLock _rl(mDeviceRegistryLock); + + ssize_t deviceIndex = mDevices.indexOfKey(deviceId); + if (deviceIndex < 0) { + return NAME_NOT_FOUND; + } + + InputDevice* device = mDevices.valueAt(deviceIndex); + if (device->isIgnored()) { + return NAME_NOT_FOUND; + } + + device->getDeviceInfo(outDeviceInfo); + return OK; + } // release device registy reader lock +} + +void InputReader::getInputDeviceIds(Vector<int32_t>& outDeviceIds) { + outDeviceIds.clear(); + + { // acquire device registry reader lock + RWLock::AutoRLock _rl(mDeviceRegistryLock); + + size_t numDevices = mDevices.size(); + for (size_t i = 0; i < numDevices; i++) { + InputDevice* device = mDevices.valueAt(i); + if (! device->isIgnored()) { + outDeviceIds.add(device->getId()); + } + } + } // release device registy reader lock +} + +int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask, + int32_t keyCode) { + return getState(deviceId, sourceMask, keyCode, & InputDevice::getKeyCodeState); +} + +int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask, + int32_t scanCode) { + return getState(deviceId, sourceMask, scanCode, & InputDevice::getScanCodeState); +} + +int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) { + return getState(deviceId, sourceMask, switchCode, & InputDevice::getSwitchState); +} + +int32_t InputReader::getState(int32_t deviceId, uint32_t sourceMask, int32_t code, + GetStateFunc getStateFunc) { + { // acquire device registry reader lock + RWLock::AutoRLock _rl(mDeviceRegistryLock); + + int32_t result = AKEY_STATE_UNKNOWN; + if (deviceId >= 0) { + ssize_t deviceIndex = mDevices.indexOfKey(deviceId); + if (deviceIndex >= 0) { + InputDevice* device = mDevices.valueAt(deviceIndex); + if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { + result = (device->*getStateFunc)(sourceMask, code); + } + } + } else { + size_t numDevices = mDevices.size(); + for (size_t i = 0; i < numDevices; i++) { + InputDevice* device = mDevices.valueAt(i); + if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { + result = (device->*getStateFunc)(sourceMask, code); + if (result >= AKEY_STATE_DOWN) { + return result; + } + } + } + } + return result; + } // release device registy reader lock +} + +bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask, + size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) { + memset(outFlags, 0, numCodes); + return markSupportedKeyCodes(deviceId, sourceMask, numCodes, keyCodes, outFlags); +} + +bool InputReader::markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, + const int32_t* keyCodes, uint8_t* outFlags) { + { // acquire device registry reader lock + RWLock::AutoRLock _rl(mDeviceRegistryLock); + bool result = false; + if (deviceId >= 0) { + ssize_t deviceIndex = mDevices.indexOfKey(deviceId); + if (deviceIndex >= 0) { + InputDevice* device = mDevices.valueAt(deviceIndex); + if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { + result = device->markSupportedKeyCodes(sourceMask, + numCodes, keyCodes, outFlags); + } + } + } else { + size_t numDevices = mDevices.size(); + for (size_t i = 0; i < numDevices; i++) { + InputDevice* device = mDevices.valueAt(i); + if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { + result |= device->markSupportedKeyCodes(sourceMask, + numCodes, keyCodes, outFlags); + } + } + } + return result; + } // release device registy reader lock +} + +void InputReader::dump(String8& dump) { + mEventHub->dump(dump); + dump.append("\n"); + + dump.append("Input Reader State:\n"); + + { // acquire device registry reader lock + RWLock::AutoRLock _rl(mDeviceRegistryLock); + + for (size_t i = 0; i < mDevices.size(); i++) { + mDevices.valueAt(i)->dump(dump); + } + } // release device registy reader lock +} + + +// --- InputReaderThread --- + +InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) : + Thread(/*canCallJava*/ true), mReader(reader) { +} + +InputReaderThread::~InputReaderThread() { +} + +bool InputReaderThread::threadLoop() { + mReader->loopOnce(); + return true; +} + + +// --- InputDevice --- + +InputDevice::InputDevice(InputReaderContext* context, int32_t id, const String8& name) : + mContext(context), mId(id), mName(name), mSources(0) { +} + +InputDevice::~InputDevice() { + size_t numMappers = mMappers.size(); + for (size_t i = 0; i < numMappers; i++) { + delete mMappers[i]; + } + mMappers.clear(); +} + +static void dumpMotionRange(String8& dump, const InputDeviceInfo& deviceInfo, + int32_t rangeType, const char* name) { + const InputDeviceInfo::MotionRange* range = deviceInfo.getMotionRange(rangeType); + if (range) { + dump.appendFormat(INDENT3 "%s: min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f\n", + name, range->min, range->max, range->flat, range->fuzz); + } +} + +void InputDevice::dump(String8& dump) { + InputDeviceInfo deviceInfo; + getDeviceInfo(& deviceInfo); + + dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(), + deviceInfo.getName().string()); + dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources()); + dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType()); + if (!deviceInfo.getMotionRanges().isEmpty()) { + dump.append(INDENT2 "Motion Ranges:\n"); + dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_X, "X"); + dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_Y, "Y"); + dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_PRESSURE, "Pressure"); + dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_SIZE, "Size"); + dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_TOUCH_MAJOR, "TouchMajor"); + dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_TOUCH_MINOR, "TouchMinor"); + dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_TOOL_MAJOR, "ToolMajor"); + dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_TOOL_MINOR, "ToolMinor"); + dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_ORIENTATION, "Orientation"); + } + + size_t numMappers = mMappers.size(); + for (size_t i = 0; i < numMappers; i++) { + InputMapper* mapper = mMappers[i]; + mapper->dump(dump); + } +} + +void InputDevice::addMapper(InputMapper* mapper) { + mMappers.add(mapper); +} + +void InputDevice::configure() { + if (! isIgnored()) { + mContext->getEventHub()->getConfiguration(mId, &mConfiguration); + } + + mSources = 0; + + size_t numMappers = mMappers.size(); + for (size_t i = 0; i < numMappers; i++) { + InputMapper* mapper = mMappers[i]; + mapper->configure(); + mSources |= mapper->getSources(); + } +} + +void InputDevice::reset() { + size_t numMappers = mMappers.size(); + for (size_t i = 0; i < numMappers; i++) { + InputMapper* mapper = mMappers[i]; + mapper->reset(); + } +} + +void InputDevice::process(const RawEvent* rawEvent) { + size_t numMappers = mMappers.size(); + for (size_t i = 0; i < numMappers; i++) { + InputMapper* mapper = mMappers[i]; + mapper->process(rawEvent); + } +} + +void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) { + outDeviceInfo->initialize(mId, mName); + + size_t numMappers = mMappers.size(); + for (size_t i = 0; i < numMappers; i++) { + InputMapper* mapper = mMappers[i]; + mapper->populateDeviceInfo(outDeviceInfo); + } +} + +int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { + return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState); +} + +int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { + return getState(sourceMask, scanCode, & InputMapper::getScanCodeState); +} + +int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) { + return getState(sourceMask, switchCode, & InputMapper::getSwitchState); +} + +int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) { + int32_t result = AKEY_STATE_UNKNOWN; + size_t numMappers = mMappers.size(); + for (size_t i = 0; i < numMappers; i++) { + InputMapper* mapper = mMappers[i]; + if (sourcesMatchMask(mapper->getSources(), sourceMask)) { + result = (mapper->*getStateFunc)(sourceMask, code); + if (result >= AKEY_STATE_DOWN) { + return result; + } + } + } + return result; +} + +bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, + const int32_t* keyCodes, uint8_t* outFlags) { + bool result = false; + size_t numMappers = mMappers.size(); + for (size_t i = 0; i < numMappers; i++) { + InputMapper* mapper = mMappers[i]; + if (sourcesMatchMask(mapper->getSources(), sourceMask)) { + result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags); + } + } + return result; +} + +int32_t InputDevice::getMetaState() { + int32_t result = 0; + size_t numMappers = mMappers.size(); + for (size_t i = 0; i < numMappers; i++) { + InputMapper* mapper = mMappers[i]; + result |= mapper->getMetaState(); + } + return result; +} + + +// --- InputMapper --- + +InputMapper::InputMapper(InputDevice* device) : + mDevice(device), mContext(device->getContext()) { +} + +InputMapper::~InputMapper() { +} + +void InputMapper::populateDeviceInfo(InputDeviceInfo* info) { + info->addSource(getSources()); +} + +void InputMapper::dump(String8& dump) { +} + +void InputMapper::configure() { +} + +void InputMapper::reset() { +} + +int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { + return AKEY_STATE_UNKNOWN; +} + +int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { + return AKEY_STATE_UNKNOWN; +} + +int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { + return AKEY_STATE_UNKNOWN; +} + +bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, + const int32_t* keyCodes, uint8_t* outFlags) { + return false; +} + +int32_t InputMapper::getMetaState() { + return 0; +} + + +// --- SwitchInputMapper --- + +SwitchInputMapper::SwitchInputMapper(InputDevice* device) : + InputMapper(device) { +} + +SwitchInputMapper::~SwitchInputMapper() { +} + +uint32_t SwitchInputMapper::getSources() { + return AINPUT_SOURCE_SWITCH; +} + +void SwitchInputMapper::process(const RawEvent* rawEvent) { + switch (rawEvent->type) { + case EV_SW: + processSwitch(rawEvent->when, rawEvent->scanCode, rawEvent->value); + break; + } +} + +void SwitchInputMapper::processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue) { + getDispatcher()->notifySwitch(when, switchCode, switchValue, 0); +} + +int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { + return getEventHub()->getSwitchState(getDeviceId(), switchCode); +} + + +// --- KeyboardInputMapper --- + +KeyboardInputMapper::KeyboardInputMapper(InputDevice* device, + uint32_t sources, int32_t keyboardType) : + InputMapper(device), mSources(sources), + mKeyboardType(keyboardType) { + initializeLocked(); +} + +KeyboardInputMapper::~KeyboardInputMapper() { +} + +void KeyboardInputMapper::initializeLocked() { + mLocked.metaState = AMETA_NONE; + mLocked.downTime = 0; +} + +uint32_t KeyboardInputMapper::getSources() { + return mSources; +} + +void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) { + InputMapper::populateDeviceInfo(info); + + info->setKeyboardType(mKeyboardType); +} + +void KeyboardInputMapper::dump(String8& dump) { + { // acquire lock + AutoMutex _l(mLock); + dump.append(INDENT2 "Keyboard Input Mapper:\n"); + dumpParameters(dump); + dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType); + dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mLocked.keyDowns.size()); + dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mLocked.metaState); + dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); + } // release lock +} + + +void KeyboardInputMapper::configure() { + InputMapper::configure(); + + // Configure basic parameters. + configureParameters(); + + // Reset LEDs. + { + AutoMutex _l(mLock); + resetLedStateLocked(); + } +} + +void KeyboardInputMapper::configureParameters() { + mParameters.orientationAware = false; + getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"), + mParameters.orientationAware); + + mParameters.associatedDisplayId = mParameters.orientationAware ? 0 : -1; +} + +void KeyboardInputMapper::dumpParameters(String8& dump) { + dump.append(INDENT3 "Parameters:\n"); + dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", + mParameters.associatedDisplayId); + dump.appendFormat(INDENT4 "OrientationAware: %s\n", + toString(mParameters.orientationAware)); +} + +void KeyboardInputMapper::reset() { + for (;;) { + int32_t keyCode, scanCode; + { // acquire lock + AutoMutex _l(mLock); + + // Synthesize key up event on reset if keys are currently down. + if (mLocked.keyDowns.isEmpty()) { + initializeLocked(); + resetLedStateLocked(); + break; // done + } + + const KeyDown& keyDown = mLocked.keyDowns.top(); + keyCode = keyDown.keyCode; + scanCode = keyDown.scanCode; + } // release lock + + nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); + processKey(when, false, keyCode, scanCode, 0); + } + + InputMapper::reset(); + getContext()->updateGlobalMetaState(); +} + +void KeyboardInputMapper::process(const RawEvent* rawEvent) { + switch (rawEvent->type) { + case EV_KEY: { + int32_t scanCode = rawEvent->scanCode; + if (isKeyboardOrGamepadKey(scanCode)) { + processKey(rawEvent->when, rawEvent->value != 0, rawEvent->keyCode, scanCode, + rawEvent->flags); + } + break; + } + } +} + +bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) { + return scanCode < BTN_MOUSE + || scanCode >= KEY_OK + || (scanCode >= BTN_GAMEPAD && scanCode < BTN_DIGI); +} + +void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode, + int32_t scanCode, uint32_t policyFlags) { + int32_t newMetaState; + nsecs_t downTime; + bool metaStateChanged = false; + + { // acquire lock + AutoMutex _l(mLock); + + if (down) { + // Rotate key codes according to orientation if needed. + // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. + if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0) { + int32_t orientation; + if (!getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, + NULL, NULL, & orientation)) { + orientation = DISPLAY_ORIENTATION_0; + } + + keyCode = rotateKeyCode(keyCode, orientation); + } + + // Add key down. + ssize_t keyDownIndex = findKeyDownLocked(scanCode); + if (keyDownIndex >= 0) { + // key repeat, be sure to use same keycode as before in case of rotation + keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; + } else { + // key down + if ((policyFlags & POLICY_FLAG_VIRTUAL) + && mContext->shouldDropVirtualKey(when, + getDevice(), keyCode, scanCode)) { + return; + } + + mLocked.keyDowns.push(); + KeyDown& keyDown = mLocked.keyDowns.editTop(); + keyDown.keyCode = keyCode; + keyDown.scanCode = scanCode; + } + + mLocked.downTime = when; + } else { + // Remove key down. + ssize_t keyDownIndex = findKeyDownLocked(scanCode); + if (keyDownIndex >= 0) { + // key up, be sure to use same keycode as before in case of rotation + keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; + mLocked.keyDowns.removeAt(size_t(keyDownIndex)); + } else { + // key was not actually down + LOGI("Dropping key up from device %s because the key was not down. " + "keyCode=%d, scanCode=%d", + getDeviceName().string(), keyCode, scanCode); + return; + } + } + + int32_t oldMetaState = mLocked.metaState; + newMetaState = updateMetaState(keyCode, down, oldMetaState); + if (oldMetaState != newMetaState) { + mLocked.metaState = newMetaState; + metaStateChanged = true; + updateLedStateLocked(false); + } + + downTime = mLocked.downTime; + } // release lock + + if (metaStateChanged) { + getContext()->updateGlobalMetaState(); + } + + if (policyFlags & POLICY_FLAG_FUNCTION) { + newMetaState |= AMETA_FUNCTION_ON; + } + getDispatcher()->notifyKey(when, getDeviceId(), mSources, policyFlags, + down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP, + AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime); +} + +ssize_t KeyboardInputMapper::findKeyDownLocked(int32_t scanCode) { + size_t n = mLocked.keyDowns.size(); + for (size_t i = 0; i < n; i++) { + if (mLocked.keyDowns[i].scanCode == scanCode) { + return i; + } + } + return -1; +} + +int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { + return getEventHub()->getKeyCodeState(getDeviceId(), keyCode); +} + +int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { + return getEventHub()->getScanCodeState(getDeviceId(), scanCode); +} + +bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, + const int32_t* keyCodes, uint8_t* outFlags) { + return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags); +} + +int32_t KeyboardInputMapper::getMetaState() { + { // acquire lock + AutoMutex _l(mLock); + return mLocked.metaState; + } // release lock +} + +void KeyboardInputMapper::resetLedStateLocked() { + initializeLedStateLocked(mLocked.capsLockLedState, LED_CAPSL); + initializeLedStateLocked(mLocked.numLockLedState, LED_NUML); + initializeLedStateLocked(mLocked.scrollLockLedState, LED_SCROLLL); + + updateLedStateLocked(true); +} + +void KeyboardInputMapper::initializeLedStateLocked(LockedState::LedState& ledState, int32_t led) { + ledState.avail = getEventHub()->hasLed(getDeviceId(), led); + ledState.on = false; +} + +void KeyboardInputMapper::updateLedStateLocked(bool reset) { + updateLedStateForModifierLocked(mLocked.capsLockLedState, LED_CAPSL, + AMETA_CAPS_LOCK_ON, reset); + updateLedStateForModifierLocked(mLocked.numLockLedState, LED_NUML, + AMETA_NUM_LOCK_ON, reset); + updateLedStateForModifierLocked(mLocked.scrollLockLedState, LED_SCROLLL, + AMETA_SCROLL_LOCK_ON, reset); +} + +void KeyboardInputMapper::updateLedStateForModifierLocked(LockedState::LedState& ledState, + int32_t led, int32_t modifier, bool reset) { + if (ledState.avail) { + bool desiredState = (mLocked.metaState & modifier) != 0; + if (reset || ledState.on != desiredState) { + getEventHub()->setLedState(getDeviceId(), led, desiredState); + ledState.on = desiredState; + } + } +} + + +// --- CursorInputMapper --- + +CursorInputMapper::CursorInputMapper(InputDevice* device) : + InputMapper(device) { + initializeLocked(); +} + +CursorInputMapper::~CursorInputMapper() { +} + +uint32_t CursorInputMapper::getSources() { + return mSources; +} + +void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) { + InputMapper::populateDeviceInfo(info); + + if (mParameters.mode == Parameters::MODE_POINTER) { + float minX, minY, maxX, maxY; + if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) { + info->addMotionRange(AINPUT_MOTION_RANGE_X, minX, maxX, 0.0f, 0.0f); + info->addMotionRange(AINPUT_MOTION_RANGE_Y, minY, maxY, 0.0f, 0.0f); + } + } else { + info->addMotionRange(AINPUT_MOTION_RANGE_X, -1.0f, 1.0f, 0.0f, mXScale); + info->addMotionRange(AINPUT_MOTION_RANGE_Y, -1.0f, 1.0f, 0.0f, mYScale); + } + info->addMotionRange(AINPUT_MOTION_RANGE_PRESSURE, 0.0f, 1.0f, 0.0f, 0.0f); +} + +void CursorInputMapper::dump(String8& dump) { + { // acquire lock + AutoMutex _l(mLock); + dump.append(INDENT2 "Cursor Input Mapper:\n"); + dumpParameters(dump); + dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision); + dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision); + dump.appendFormat(INDENT3 "Down: %s\n", toString(mLocked.down)); + dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); + } // release lock +} + +void CursorInputMapper::configure() { + InputMapper::configure(); + + // Configure basic parameters. + configureParameters(); + + // Configure device mode. + switch (mParameters.mode) { + case Parameters::MODE_POINTER: + mSources = AINPUT_SOURCE_MOUSE; + mXPrecision = 1.0f; + mYPrecision = 1.0f; + mXScale = 1.0f; + mYScale = 1.0f; + mPointerController = getPolicy()->obtainPointerController(getDeviceId()); + break; + case Parameters::MODE_NAVIGATION: + mSources = AINPUT_SOURCE_TRACKBALL; + mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD; + mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD; + mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; + mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; + break; + } +} + +void CursorInputMapper::configureParameters() { + mParameters.mode = Parameters::MODE_POINTER; + String8 cursorModeString; + if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) { + if (cursorModeString == "navigation") { + mParameters.mode = Parameters::MODE_NAVIGATION; + } else if (cursorModeString != "pointer" && cursorModeString != "default") { + LOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string()); + } + } + + mParameters.orientationAware = false; + getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"), + mParameters.orientationAware); + + mParameters.associatedDisplayId = mParameters.mode == Parameters::MODE_POINTER + || mParameters.orientationAware ? 0 : -1; +} + +void CursorInputMapper::dumpParameters(String8& dump) { + dump.append(INDENT3 "Parameters:\n"); + dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", + mParameters.associatedDisplayId); + + switch (mParameters.mode) { + case Parameters::MODE_POINTER: + dump.append(INDENT4 "Mode: pointer\n"); + break; + case Parameters::MODE_NAVIGATION: + dump.append(INDENT4 "Mode: navigation\n"); + break; + default: + assert(false); + } + + dump.appendFormat(INDENT4 "OrientationAware: %s\n", + toString(mParameters.orientationAware)); +} + +void CursorInputMapper::initializeLocked() { + mAccumulator.clear(); + + mLocked.down = false; + mLocked.downTime = 0; +} + +void CursorInputMapper::reset() { + for (;;) { + { // acquire lock + AutoMutex _l(mLock); + + if (! mLocked.down) { + initializeLocked(); + break; // done + } + } // release lock + + // Synthesize button up event on reset. + nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); + mAccumulator.fields = Accumulator::FIELD_BTN_MOUSE; + mAccumulator.btnMouse = false; + sync(when); + } + + InputMapper::reset(); +} + +void CursorInputMapper::process(const RawEvent* rawEvent) { + switch (rawEvent->type) { + case EV_KEY: + switch (rawEvent->scanCode) { + case BTN_MOUSE: + mAccumulator.fields |= Accumulator::FIELD_BTN_MOUSE; + mAccumulator.btnMouse = rawEvent->value != 0; + // Sync now since BTN_MOUSE is not necessarily followed by SYN_REPORT and + // we need to ensure that we report the up/down promptly. + sync(rawEvent->when); + break; + } + break; + + case EV_REL: + switch (rawEvent->scanCode) { + case REL_X: + mAccumulator.fields |= Accumulator::FIELD_REL_X; + mAccumulator.relX = rawEvent->value; + break; + case REL_Y: + mAccumulator.fields |= Accumulator::FIELD_REL_Y; + mAccumulator.relY = rawEvent->value; + break; + } + break; + + case EV_SYN: + switch (rawEvent->scanCode) { + case SYN_REPORT: + sync(rawEvent->when); + break; + } + break; + } +} + +void CursorInputMapper::sync(nsecs_t when) { + uint32_t fields = mAccumulator.fields; + if (fields == 0) { + return; // no new state changes, so nothing to do + } + + int motionEventAction; + PointerCoords pointerCoords; + nsecs_t downTime; + { // acquire lock + AutoMutex _l(mLock); + + bool downChanged = fields & Accumulator::FIELD_BTN_MOUSE; + + if (downChanged) { + if (mAccumulator.btnMouse) { + if (!mLocked.down) { + mLocked.down = true; + mLocked.downTime = when; + } else { + downChanged = false; + } + } else { + if (mLocked.down) { + mLocked.down = false; + } else { + downChanged = false; + } + } + } + + downTime = mLocked.downTime; + float deltaX = fields & Accumulator::FIELD_REL_X ? mAccumulator.relX * mXScale : 0.0f; + float deltaY = fields & Accumulator::FIELD_REL_Y ? mAccumulator.relY * mYScale : 0.0f; + + if (downChanged) { + motionEventAction = mLocked.down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; + } else { + motionEventAction = AMOTION_EVENT_ACTION_MOVE; + } + + if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0 + && (deltaX != 0.0f || deltaY != 0.0f)) { + // Rotate motion based on display orientation if needed. + // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. + int32_t orientation; + if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, + NULL, NULL, & orientation)) { + orientation = DISPLAY_ORIENTATION_0; + } + + float temp; + switch (orientation) { + case DISPLAY_ORIENTATION_90: + temp = deltaX; + deltaX = deltaY; + deltaY = -temp; + break; + + case DISPLAY_ORIENTATION_180: + deltaX = -deltaX; + deltaY = -deltaY; + break; + + case DISPLAY_ORIENTATION_270: + temp = deltaX; + deltaX = -deltaY; + deltaY = temp; + break; + } + } + + if (mPointerController != NULL) { + mPointerController->move(deltaX, deltaY); + if (downChanged) { + mPointerController->setButtonState(mLocked.down ? POINTER_BUTTON_1 : 0); + } + mPointerController->getPosition(&pointerCoords.x, &pointerCoords.y); + } else { + pointerCoords.x = deltaX; + pointerCoords.y = deltaY; + } + + pointerCoords.pressure = mLocked.down ? 1.0f : 0.0f; + pointerCoords.size = 0; + pointerCoords.touchMajor = 0; + pointerCoords.touchMinor = 0; + pointerCoords.toolMajor = 0; + pointerCoords.toolMinor = 0; + pointerCoords.orientation = 0; + } // release lock + + int32_t metaState = mContext->getGlobalMetaState(); + int32_t pointerId = 0; + getDispatcher()->notifyMotion(when, getDeviceId(), mSources, 0, + motionEventAction, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, + 1, &pointerId, &pointerCoords, mXPrecision, mYPrecision, downTime); + + mAccumulator.clear(); +} + +int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { + if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) { + return getEventHub()->getScanCodeState(getDeviceId(), scanCode); + } else { + return AKEY_STATE_UNKNOWN; + } +} + + +// --- TouchInputMapper --- + +TouchInputMapper::TouchInputMapper(InputDevice* device) : + InputMapper(device) { + mLocked.surfaceOrientation = -1; + mLocked.surfaceWidth = -1; + mLocked.surfaceHeight = -1; + + initializeLocked(); +} + +TouchInputMapper::~TouchInputMapper() { +} + +uint32_t TouchInputMapper::getSources() { + return mSources; +} + +void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) { + InputMapper::populateDeviceInfo(info); + + { // acquire lock + AutoMutex _l(mLock); + + // Ensure surface information is up to date so that orientation changes are + // noticed immediately. + configureSurfaceLocked(); + + info->addMotionRange(AINPUT_MOTION_RANGE_X, mLocked.orientedRanges.x); + info->addMotionRange(AINPUT_MOTION_RANGE_Y, mLocked.orientedRanges.y); + + if (mLocked.orientedRanges.havePressure) { + info->addMotionRange(AINPUT_MOTION_RANGE_PRESSURE, + mLocked.orientedRanges.pressure); + } + + if (mLocked.orientedRanges.haveSize) { + info->addMotionRange(AINPUT_MOTION_RANGE_SIZE, + mLocked.orientedRanges.size); + } + + if (mLocked.orientedRanges.haveTouchSize) { + info->addMotionRange(AINPUT_MOTION_RANGE_TOUCH_MAJOR, + mLocked.orientedRanges.touchMajor); + info->addMotionRange(AINPUT_MOTION_RANGE_TOUCH_MINOR, + mLocked.orientedRanges.touchMinor); + } + + if (mLocked.orientedRanges.haveToolSize) { + info->addMotionRange(AINPUT_MOTION_RANGE_TOOL_MAJOR, + mLocked.orientedRanges.toolMajor); + info->addMotionRange(AINPUT_MOTION_RANGE_TOOL_MINOR, + mLocked.orientedRanges.toolMinor); + } + + if (mLocked.orientedRanges.haveOrientation) { + info->addMotionRange(AINPUT_MOTION_RANGE_ORIENTATION, + mLocked.orientedRanges.orientation); + } + } // release lock +} + +void TouchInputMapper::dump(String8& dump) { + { // acquire lock + AutoMutex _l(mLock); + dump.append(INDENT2 "Touch Input Mapper:\n"); + dumpParameters(dump); + dumpVirtualKeysLocked(dump); + dumpRawAxes(dump); + dumpCalibration(dump); + dumpSurfaceLocked(dump); + dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n"); + dump.appendFormat(INDENT4 "XOrigin: %d\n", mLocked.xOrigin); + dump.appendFormat(INDENT4 "YOrigin: %d\n", mLocked.yOrigin); + dump.appendFormat(INDENT4 "XScale: %0.3f\n", mLocked.xScale); + dump.appendFormat(INDENT4 "YScale: %0.3f\n", mLocked.yScale); + dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mLocked.xPrecision); + dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mLocked.yPrecision); + dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mLocked.geometricScale); + dump.appendFormat(INDENT4 "ToolSizeLinearScale: %0.3f\n", mLocked.toolSizeLinearScale); + dump.appendFormat(INDENT4 "ToolSizeLinearBias: %0.3f\n", mLocked.toolSizeLinearBias); + dump.appendFormat(INDENT4 "ToolSizeAreaScale: %0.3f\n", mLocked.toolSizeAreaScale); + dump.appendFormat(INDENT4 "ToolSizeAreaBias: %0.3f\n", mLocked.toolSizeAreaBias); + dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mLocked.pressureScale); + dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mLocked.sizeScale); + dump.appendFormat(INDENT4 "OrientationSCale: %0.3f\n", mLocked.orientationScale); + } // release lock +} + +void TouchInputMapper::initializeLocked() { + mCurrentTouch.clear(); + mLastTouch.clear(); + mDownTime = 0; + + for (uint32_t i = 0; i < MAX_POINTERS; i++) { + mAveragingTouchFilter.historyStart[i] = 0; + mAveragingTouchFilter.historyEnd[i] = 0; + } + + mJumpyTouchFilter.jumpyPointsDropped = 0; + + mLocked.currentVirtualKey.down = false; + + mLocked.orientedRanges.havePressure = false; + mLocked.orientedRanges.haveSize = false; + mLocked.orientedRanges.haveTouchSize = false; + mLocked.orientedRanges.haveToolSize = false; + mLocked.orientedRanges.haveOrientation = false; +} + +void TouchInputMapper::configure() { + InputMapper::configure(); + + // Configure basic parameters. + configureParameters(); + + // Configure sources. + switch (mParameters.deviceType) { + case Parameters::DEVICE_TYPE_TOUCH_SCREEN: + mSources = AINPUT_SOURCE_TOUCHSCREEN; + break; + case Parameters::DEVICE_TYPE_TOUCH_PAD: + mSources = AINPUT_SOURCE_TOUCHPAD; + break; + default: + assert(false); + } + + // Configure absolute axis information. + configureRawAxes(); + + // Prepare input device calibration. + parseCalibration(); + resolveCalibration(); + + { // acquire lock + AutoMutex _l(mLock); + + // Configure surface dimensions and orientation. + configureSurfaceLocked(); + } // release lock +} + +void TouchInputMapper::configureParameters() { + mParameters.useBadTouchFilter = getPolicy()->filterTouchEvents(); + mParameters.useAveragingTouchFilter = getPolicy()->filterTouchEvents(); + mParameters.useJumpyTouchFilter = getPolicy()->filterJumpyTouchEvents(); + mParameters.virtualKeyQuietTime = getPolicy()->getVirtualKeyQuietTime(); + + String8 deviceTypeString; + mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN; + if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"), + deviceTypeString)) { + if (deviceTypeString == "touchPad") { + mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD; + } else if (deviceTypeString != "touchScreen") { + LOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string()); + } + } + bool isTouchScreen = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN; + + mParameters.orientationAware = isTouchScreen; + getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"), + mParameters.orientationAware); + + mParameters.associatedDisplayId = mParameters.orientationAware || isTouchScreen ? 0 : -1; +} + +void TouchInputMapper::dumpParameters(String8& dump) { + dump.append(INDENT3 "Parameters:\n"); + + switch (mParameters.deviceType) { + case Parameters::DEVICE_TYPE_TOUCH_SCREEN: + dump.append(INDENT4 "DeviceType: touchScreen\n"); + break; + case Parameters::DEVICE_TYPE_TOUCH_PAD: + dump.append(INDENT4 "DeviceType: touchPad\n"); + break; + default: + assert(false); + } + + dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", + mParameters.associatedDisplayId); + dump.appendFormat(INDENT4 "OrientationAware: %s\n", + toString(mParameters.orientationAware)); + + dump.appendFormat(INDENT4 "UseBadTouchFilter: %s\n", + toString(mParameters.useBadTouchFilter)); + dump.appendFormat(INDENT4 "UseAveragingTouchFilter: %s\n", + toString(mParameters.useAveragingTouchFilter)); + dump.appendFormat(INDENT4 "UseJumpyTouchFilter: %s\n", + toString(mParameters.useJumpyTouchFilter)); +} + +void TouchInputMapper::configureRawAxes() { + mRawAxes.x.clear(); + mRawAxes.y.clear(); + mRawAxes.pressure.clear(); + mRawAxes.touchMajor.clear(); + mRawAxes.touchMinor.clear(); + mRawAxes.toolMajor.clear(); + mRawAxes.toolMinor.clear(); + mRawAxes.orientation.clear(); +} + +static void dumpAxisInfo(String8& dump, RawAbsoluteAxisInfo axis, const char* name) { + if (axis.valid) { + dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d\n", + name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz); + } else { + dump.appendFormat(INDENT4 "%s: unknown range\n", name); + } +} + +void TouchInputMapper::dumpRawAxes(String8& dump) { + dump.append(INDENT3 "Raw Axes:\n"); + dumpAxisInfo(dump, mRawAxes.x, "X"); + dumpAxisInfo(dump, mRawAxes.y, "Y"); + dumpAxisInfo(dump, mRawAxes.pressure, "Pressure"); + dumpAxisInfo(dump, mRawAxes.touchMajor, "TouchMajor"); + dumpAxisInfo(dump, mRawAxes.touchMinor, "TouchMinor"); + dumpAxisInfo(dump, mRawAxes.toolMajor, "ToolMajor"); + dumpAxisInfo(dump, mRawAxes.toolMinor, "ToolMinor"); + dumpAxisInfo(dump, mRawAxes.orientation, "Orientation"); +} + +bool TouchInputMapper::configureSurfaceLocked() { + // Update orientation and dimensions if needed. + int32_t orientation = DISPLAY_ORIENTATION_0; + int32_t width = mRawAxes.x.getRange(); + int32_t height = mRawAxes.y.getRange(); + + if (mParameters.associatedDisplayId >= 0) { + bool wantSize = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN; + bool wantOrientation = mParameters.orientationAware; + + // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. + if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, + wantSize ? &width : NULL, wantSize ? &height : NULL, + wantOrientation ? &orientation : NULL)) { + return false; + } + } + + bool orientationChanged = mLocked.surfaceOrientation != orientation; + if (orientationChanged) { + mLocked.surfaceOrientation = orientation; + } + + bool sizeChanged = mLocked.surfaceWidth != width || mLocked.surfaceHeight != height; + if (sizeChanged) { + LOGI("Device reconfigured: id=%d, name='%s', display size is now %dx%d", + getDeviceId(), getDeviceName().string(), width, height); + + mLocked.surfaceWidth = width; + mLocked.surfaceHeight = height; + + // Configure X and Y factors. + if (mRawAxes.x.valid && mRawAxes.y.valid) { + mLocked.xOrigin = mCalibration.haveXOrigin + ? mCalibration.xOrigin + : mRawAxes.x.minValue; + mLocked.yOrigin = mCalibration.haveYOrigin + ? mCalibration.yOrigin + : mRawAxes.y.minValue; + mLocked.xScale = mCalibration.haveXScale + ? mCalibration.xScale + : float(width) / mRawAxes.x.getRange(); + mLocked.yScale = mCalibration.haveYScale + ? mCalibration.yScale + : float(height) / mRawAxes.y.getRange(); + mLocked.xPrecision = 1.0f / mLocked.xScale; + mLocked.yPrecision = 1.0f / mLocked.yScale; + + configureVirtualKeysLocked(); + } else { + LOGW(INDENT "Touch device did not report support for X or Y axis!"); + mLocked.xOrigin = 0; + mLocked.yOrigin = 0; + mLocked.xScale = 1.0f; + mLocked.yScale = 1.0f; + mLocked.xPrecision = 1.0f; + mLocked.yPrecision = 1.0f; + } + + // Scale factor for terms that are not oriented in a particular axis. + // If the pixels are square then xScale == yScale otherwise we fake it + // by choosing an average. + mLocked.geometricScale = avg(mLocked.xScale, mLocked.yScale); + + // Size of diagonal axis. + float diagonalSize = pythag(width, height); + + // TouchMajor and TouchMinor factors. + if (mCalibration.touchSizeCalibration != Calibration::TOUCH_SIZE_CALIBRATION_NONE) { + mLocked.orientedRanges.haveTouchSize = true; + mLocked.orientedRanges.touchMajor.min = 0; + mLocked.orientedRanges.touchMajor.max = diagonalSize; + mLocked.orientedRanges.touchMajor.flat = 0; + mLocked.orientedRanges.touchMajor.fuzz = 0; + mLocked.orientedRanges.touchMinor = mLocked.orientedRanges.touchMajor; + } + + // ToolMajor and ToolMinor factors. + mLocked.toolSizeLinearScale = 0; + mLocked.toolSizeLinearBias = 0; + mLocked.toolSizeAreaScale = 0; + mLocked.toolSizeAreaBias = 0; + if (mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { + if (mCalibration.toolSizeCalibration == Calibration::TOOL_SIZE_CALIBRATION_LINEAR) { + if (mCalibration.haveToolSizeLinearScale) { + mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; + } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { + mLocked.toolSizeLinearScale = float(min(width, height)) + / mRawAxes.toolMajor.maxValue; + } + + if (mCalibration.haveToolSizeLinearBias) { + mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; + } + } else if (mCalibration.toolSizeCalibration == + Calibration::TOOL_SIZE_CALIBRATION_AREA) { + if (mCalibration.haveToolSizeLinearScale) { + mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; + } else { + mLocked.toolSizeLinearScale = min(width, height); + } + + if (mCalibration.haveToolSizeLinearBias) { + mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; + } + + if (mCalibration.haveToolSizeAreaScale) { + mLocked.toolSizeAreaScale = mCalibration.toolSizeAreaScale; + } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { + mLocked.toolSizeAreaScale = 1.0f / mRawAxes.toolMajor.maxValue; + } + + if (mCalibration.haveToolSizeAreaBias) { + mLocked.toolSizeAreaBias = mCalibration.toolSizeAreaBias; + } + } + + mLocked.orientedRanges.haveToolSize = true; + mLocked.orientedRanges.toolMajor.min = 0; + mLocked.orientedRanges.toolMajor.max = diagonalSize; + mLocked.orientedRanges.toolMajor.flat = 0; + mLocked.orientedRanges.toolMajor.fuzz = 0; + mLocked.orientedRanges.toolMinor = mLocked.orientedRanges.toolMajor; + } + + // Pressure factors. + mLocked.pressureScale = 0; + if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE) { + RawAbsoluteAxisInfo rawPressureAxis; + switch (mCalibration.pressureSource) { + case Calibration::PRESSURE_SOURCE_PRESSURE: + rawPressureAxis = mRawAxes.pressure; + break; + case Calibration::PRESSURE_SOURCE_TOUCH: + rawPressureAxis = mRawAxes.touchMajor; + break; + default: + rawPressureAxis.clear(); + } + + if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL + || mCalibration.pressureCalibration + == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) { + if (mCalibration.havePressureScale) { + mLocked.pressureScale = mCalibration.pressureScale; + } else if (rawPressureAxis.valid && rawPressureAxis.maxValue != 0) { + mLocked.pressureScale = 1.0f / rawPressureAxis.maxValue; + } + } + + mLocked.orientedRanges.havePressure = true; + mLocked.orientedRanges.pressure.min = 0; + mLocked.orientedRanges.pressure.max = 1.0; + mLocked.orientedRanges.pressure.flat = 0; + mLocked.orientedRanges.pressure.fuzz = 0; + } + + // Size factors. + mLocked.sizeScale = 0; + if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) { + if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_NORMALIZED) { + if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { + mLocked.sizeScale = 1.0f / mRawAxes.toolMajor.maxValue; + } + } + + mLocked.orientedRanges.haveSize = true; + mLocked.orientedRanges.size.min = 0; + mLocked.orientedRanges.size.max = 1.0; + mLocked.orientedRanges.size.flat = 0; + mLocked.orientedRanges.size.fuzz = 0; + } + + // Orientation + mLocked.orientationScale = 0; + if (mCalibration.orientationCalibration != Calibration::ORIENTATION_CALIBRATION_NONE) { + if (mCalibration.orientationCalibration + == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) { + if (mRawAxes.orientation.valid && mRawAxes.orientation.maxValue != 0) { + mLocked.orientationScale = float(M_PI_2) / mRawAxes.orientation.maxValue; + } + } + + mLocked.orientedRanges.orientation.min = - M_PI_2; + mLocked.orientedRanges.orientation.max = M_PI_2; + mLocked.orientedRanges.orientation.flat = 0; + mLocked.orientedRanges.orientation.fuzz = 0; + } + } + + if (orientationChanged || sizeChanged) { + // Compute oriented surface dimensions, precision, and scales. + float orientedXScale, orientedYScale; + switch (mLocked.surfaceOrientation) { + case DISPLAY_ORIENTATION_90: + case DISPLAY_ORIENTATION_270: + mLocked.orientedSurfaceWidth = mLocked.surfaceHeight; + mLocked.orientedSurfaceHeight = mLocked.surfaceWidth; + mLocked.orientedXPrecision = mLocked.yPrecision; + mLocked.orientedYPrecision = mLocked.xPrecision; + orientedXScale = mLocked.yScale; + orientedYScale = mLocked.xScale; + break; + default: + mLocked.orientedSurfaceWidth = mLocked.surfaceWidth; + mLocked.orientedSurfaceHeight = mLocked.surfaceHeight; + mLocked.orientedXPrecision = mLocked.xPrecision; + mLocked.orientedYPrecision = mLocked.yPrecision; + orientedXScale = mLocked.xScale; + orientedYScale = mLocked.yScale; + break; + } + + // Configure position ranges. + mLocked.orientedRanges.x.min = 0; + mLocked.orientedRanges.x.max = mLocked.orientedSurfaceWidth; + mLocked.orientedRanges.x.flat = 0; + mLocked.orientedRanges.x.fuzz = orientedXScale; + + mLocked.orientedRanges.y.min = 0; + mLocked.orientedRanges.y.max = mLocked.orientedSurfaceHeight; + mLocked.orientedRanges.y.flat = 0; + mLocked.orientedRanges.y.fuzz = orientedYScale; + } + + return true; +} + +void TouchInputMapper::dumpSurfaceLocked(String8& dump) { + dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mLocked.surfaceWidth); + dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mLocked.surfaceHeight); + dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mLocked.surfaceOrientation); +} + +void TouchInputMapper::configureVirtualKeysLocked() { + assert(mRawAxes.x.valid && mRawAxes.y.valid); + + Vector<VirtualKeyDefinition> virtualKeyDefinitions; + getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions); + + mLocked.virtualKeys.clear(); + + if (virtualKeyDefinitions.size() == 0) { + return; + } + + mLocked.virtualKeys.setCapacity(virtualKeyDefinitions.size()); + + int32_t touchScreenLeft = mRawAxes.x.minValue; + int32_t touchScreenTop = mRawAxes.y.minValue; + int32_t touchScreenWidth = mRawAxes.x.getRange(); + int32_t touchScreenHeight = mRawAxes.y.getRange(); + + for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) { + const VirtualKeyDefinition& virtualKeyDefinition = + virtualKeyDefinitions[i]; + + mLocked.virtualKeys.add(); + VirtualKey& virtualKey = mLocked.virtualKeys.editTop(); + + virtualKey.scanCode = virtualKeyDefinition.scanCode; + int32_t keyCode; + uint32_t flags; + if (getEventHub()->scancodeToKeycode(getDeviceId(), virtualKey.scanCode, + & keyCode, & flags)) { + LOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring", + virtualKey.scanCode); + mLocked.virtualKeys.pop(); // drop the key + continue; + } + + virtualKey.keyCode = keyCode; + virtualKey.flags = flags; + + // convert the key definition's display coordinates into touch coordinates for a hit box + int32_t halfWidth = virtualKeyDefinition.width / 2; + int32_t halfHeight = virtualKeyDefinition.height / 2; + + virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth) + * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; + virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth) + * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; + virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight) + * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; + virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight) + * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; + + } +} + +void TouchInputMapper::dumpVirtualKeysLocked(String8& dump) { + if (!mLocked.virtualKeys.isEmpty()) { + dump.append(INDENT3 "Virtual Keys:\n"); + + for (size_t i = 0; i < mLocked.virtualKeys.size(); i++) { + const VirtualKey& virtualKey = mLocked.virtualKeys.itemAt(i); + dump.appendFormat(INDENT4 "%d: scanCode=%d, keyCode=%d, " + "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n", + i, virtualKey.scanCode, virtualKey.keyCode, + virtualKey.hitLeft, virtualKey.hitRight, + virtualKey.hitTop, virtualKey.hitBottom); + } + } +} + +void TouchInputMapper::parseCalibration() { + const PropertyMap& in = getDevice()->getConfiguration(); + Calibration& out = mCalibration; + + // Position + out.haveXOrigin = in.tryGetProperty(String8("touch.position.xOrigin"), out.xOrigin); + out.haveYOrigin = in.tryGetProperty(String8("touch.position.yOrigin"), out.yOrigin); + out.haveXScale = in.tryGetProperty(String8("touch.position.xScale"), out.xScale); + out.haveYScale = in.tryGetProperty(String8("touch.position.yScale"), out.yScale); + + // Touch Size + out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT; + String8 touchSizeCalibrationString; + if (in.tryGetProperty(String8("touch.touchSize.calibration"), touchSizeCalibrationString)) { + if (touchSizeCalibrationString == "none") { + out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; + } else if (touchSizeCalibrationString == "geometric") { + out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC; + } else if (touchSizeCalibrationString == "pressure") { + out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; + } else if (touchSizeCalibrationString != "default") { + LOGW("Invalid value for touch.touchSize.calibration: '%s'", + touchSizeCalibrationString.string()); + } + } + + // Tool Size + out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_DEFAULT; + String8 toolSizeCalibrationString; + if (in.tryGetProperty(String8("touch.toolSize.calibration"), toolSizeCalibrationString)) { + if (toolSizeCalibrationString == "none") { + out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; + } else if (toolSizeCalibrationString == "geometric") { + out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC; + } else if (toolSizeCalibrationString == "linear") { + out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; + } else if (toolSizeCalibrationString == "area") { + out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_AREA; + } else if (toolSizeCalibrationString != "default") { + LOGW("Invalid value for touch.toolSize.calibration: '%s'", + toolSizeCalibrationString.string()); + } + } + + out.haveToolSizeLinearScale = in.tryGetProperty(String8("touch.toolSize.linearScale"), + out.toolSizeLinearScale); + out.haveToolSizeLinearBias = in.tryGetProperty(String8("touch.toolSize.linearBias"), + out.toolSizeLinearBias); + out.haveToolSizeAreaScale = in.tryGetProperty(String8("touch.toolSize.areaScale"), + out.toolSizeAreaScale); + out.haveToolSizeAreaBias = in.tryGetProperty(String8("touch.toolSize.areaBias"), + out.toolSizeAreaBias); + out.haveToolSizeIsSummed = in.tryGetProperty(String8("touch.toolSize.isSummed"), + out.toolSizeIsSummed); + + // Pressure + out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT; + String8 pressureCalibrationString; + if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) { + if (pressureCalibrationString == "none") { + out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; + } else if (pressureCalibrationString == "physical") { + out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL; + } else if (pressureCalibrationString == "amplitude") { + out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; + } else if (pressureCalibrationString != "default") { + LOGW("Invalid value for touch.pressure.calibration: '%s'", + pressureCalibrationString.string()); + } + } + + out.pressureSource = Calibration::PRESSURE_SOURCE_DEFAULT; + String8 pressureSourceString; + if (in.tryGetProperty(String8("touch.pressure.source"), pressureSourceString)) { + if (pressureSourceString == "pressure") { + out.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; + } else if (pressureSourceString == "touch") { + out.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; + } else if (pressureSourceString != "default") { + LOGW("Invalid value for touch.pressure.source: '%s'", + pressureSourceString.string()); + } + } + + out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"), + out.pressureScale); + + // Size + out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT; + String8 sizeCalibrationString; + if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) { + if (sizeCalibrationString == "none") { + out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; + } else if (sizeCalibrationString == "normalized") { + out.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; + } else if (sizeCalibrationString != "default") { + LOGW("Invalid value for touch.size.calibration: '%s'", + sizeCalibrationString.string()); + } + } + + // Orientation + out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT; + String8 orientationCalibrationString; + if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) { + if (orientationCalibrationString == "none") { + out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; + } else if (orientationCalibrationString == "interpolated") { + out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; + } else if (orientationCalibrationString == "vector") { + out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR; + } else if (orientationCalibrationString != "default") { + LOGW("Invalid value for touch.orientation.calibration: '%s'", + orientationCalibrationString.string()); + } + } +} + +void TouchInputMapper::resolveCalibration() { + // Pressure + switch (mCalibration.pressureSource) { + case Calibration::PRESSURE_SOURCE_DEFAULT: + if (mRawAxes.pressure.valid) { + mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; + } else if (mRawAxes.touchMajor.valid) { + mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; + } + break; + + case Calibration::PRESSURE_SOURCE_PRESSURE: + if (! mRawAxes.pressure.valid) { + LOGW("Calibration property touch.pressure.source is 'pressure' but " + "the pressure axis is not available."); + } + break; + + case Calibration::PRESSURE_SOURCE_TOUCH: + if (! mRawAxes.touchMajor.valid) { + LOGW("Calibration property touch.pressure.source is 'touch' but " + "the touchMajor axis is not available."); + } + break; + + default: + break; + } + + switch (mCalibration.pressureCalibration) { + case Calibration::PRESSURE_CALIBRATION_DEFAULT: + if (mCalibration.pressureSource != Calibration::PRESSURE_SOURCE_DEFAULT) { + mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; + } else { + mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; + } + break; + + default: + break; + } + + // Tool Size + switch (mCalibration.toolSizeCalibration) { + case Calibration::TOOL_SIZE_CALIBRATION_DEFAULT: + if (mRawAxes.toolMajor.valid) { + mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; + } else { + mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; + } + break; + + default: + break; + } + + // Touch Size + switch (mCalibration.touchSizeCalibration) { + case Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT: + if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE + && mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { + mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; + } else { + mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; + } + break; + + default: + break; + } + + // Size + switch (mCalibration.sizeCalibration) { + case Calibration::SIZE_CALIBRATION_DEFAULT: + if (mRawAxes.toolMajor.valid) { + mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; + } else { + mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; + } + break; + + default: + break; + } + + // Orientation + switch (mCalibration.orientationCalibration) { + case Calibration::ORIENTATION_CALIBRATION_DEFAULT: + if (mRawAxes.orientation.valid) { + mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; + } else { + mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; + } + break; + + default: + break; + } +} + +void TouchInputMapper::dumpCalibration(String8& dump) { + dump.append(INDENT3 "Calibration:\n"); + + // Position + if (mCalibration.haveXOrigin) { + dump.appendFormat(INDENT4 "touch.position.xOrigin: %d\n", mCalibration.xOrigin); + } + if (mCalibration.haveYOrigin) { + dump.appendFormat(INDENT4 "touch.position.yOrigin: %d\n", mCalibration.yOrigin); + } + if (mCalibration.haveXScale) { + dump.appendFormat(INDENT4 "touch.position.xScale: %0.3f\n", mCalibration.xScale); + } + if (mCalibration.haveYScale) { + dump.appendFormat(INDENT4 "touch.position.yScale: %0.3f\n", mCalibration.yScale); + } + + // Touch Size + switch (mCalibration.touchSizeCalibration) { + case Calibration::TOUCH_SIZE_CALIBRATION_NONE: + dump.append(INDENT4 "touch.touchSize.calibration: none\n"); + break; + case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: + dump.append(INDENT4 "touch.touchSize.calibration: geometric\n"); + break; + case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: + dump.append(INDENT4 "touch.touchSize.calibration: pressure\n"); + break; + default: + assert(false); + } + + // Tool Size + switch (mCalibration.toolSizeCalibration) { + case Calibration::TOOL_SIZE_CALIBRATION_NONE: + dump.append(INDENT4 "touch.toolSize.calibration: none\n"); + break; + case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: + dump.append(INDENT4 "touch.toolSize.calibration: geometric\n"); + break; + case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: + dump.append(INDENT4 "touch.toolSize.calibration: linear\n"); + break; + case Calibration::TOOL_SIZE_CALIBRATION_AREA: + dump.append(INDENT4 "touch.toolSize.calibration: area\n"); + break; + default: + assert(false); + } + + if (mCalibration.haveToolSizeLinearScale) { + dump.appendFormat(INDENT4 "touch.toolSize.linearScale: %0.3f\n", + mCalibration.toolSizeLinearScale); + } + + if (mCalibration.haveToolSizeLinearBias) { + dump.appendFormat(INDENT4 "touch.toolSize.linearBias: %0.3f\n", + mCalibration.toolSizeLinearBias); + } + + if (mCalibration.haveToolSizeAreaScale) { + dump.appendFormat(INDENT4 "touch.toolSize.areaScale: %0.3f\n", + mCalibration.toolSizeAreaScale); + } + + if (mCalibration.haveToolSizeAreaBias) { + dump.appendFormat(INDENT4 "touch.toolSize.areaBias: %0.3f\n", + mCalibration.toolSizeAreaBias); + } + + if (mCalibration.haveToolSizeIsSummed) { + dump.appendFormat(INDENT4 "touch.toolSize.isSummed: %s\n", + toString(mCalibration.toolSizeIsSummed)); + } + + // Pressure + switch (mCalibration.pressureCalibration) { + case Calibration::PRESSURE_CALIBRATION_NONE: + dump.append(INDENT4 "touch.pressure.calibration: none\n"); + break; + case Calibration::PRESSURE_CALIBRATION_PHYSICAL: + dump.append(INDENT4 "touch.pressure.calibration: physical\n"); + break; + case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: + dump.append(INDENT4 "touch.pressure.calibration: amplitude\n"); + break; + default: + assert(false); + } + + switch (mCalibration.pressureSource) { + case Calibration::PRESSURE_SOURCE_PRESSURE: + dump.append(INDENT4 "touch.pressure.source: pressure\n"); + break; + case Calibration::PRESSURE_SOURCE_TOUCH: + dump.append(INDENT4 "touch.pressure.source: touch\n"); + break; + case Calibration::PRESSURE_SOURCE_DEFAULT: + break; + default: + assert(false); + } + + if (mCalibration.havePressureScale) { + dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n", + mCalibration.pressureScale); + } + + // Size + switch (mCalibration.sizeCalibration) { + case Calibration::SIZE_CALIBRATION_NONE: + dump.append(INDENT4 "touch.size.calibration: none\n"); + break; + case Calibration::SIZE_CALIBRATION_NORMALIZED: + dump.append(INDENT4 "touch.size.calibration: normalized\n"); + break; + default: + assert(false); + } + + // Orientation + switch (mCalibration.orientationCalibration) { + case Calibration::ORIENTATION_CALIBRATION_NONE: + dump.append(INDENT4 "touch.orientation.calibration: none\n"); + break; + case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: + dump.append(INDENT4 "touch.orientation.calibration: interpolated\n"); + break; + case Calibration::ORIENTATION_CALIBRATION_VECTOR: + dump.append(INDENT4 "touch.orientation.calibration: vector\n"); + break; + default: + assert(false); + } +} + +void TouchInputMapper::reset() { + // Synthesize touch up event if touch is currently down. + // This will also take care of finishing virtual key processing if needed. + if (mLastTouch.pointerCount != 0) { + nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); + mCurrentTouch.clear(); + syncTouch(when, true); + } + + { // acquire lock + AutoMutex _l(mLock); + initializeLocked(); + } // release lock + + InputMapper::reset(); +} + +void TouchInputMapper::syncTouch(nsecs_t when, bool havePointerIds) { + uint32_t policyFlags = 0; + + // Preprocess pointer data. + + if (mParameters.useBadTouchFilter) { + if (applyBadTouchFilter()) { + havePointerIds = false; + } + } + + if (mParameters.useJumpyTouchFilter) { + if (applyJumpyTouchFilter()) { + havePointerIds = false; + } + } + + if (! havePointerIds) { + calculatePointerIds(); + } + + TouchData temp; + TouchData* savedTouch; + if (mParameters.useAveragingTouchFilter) { + temp.copyFrom(mCurrentTouch); + savedTouch = & temp; + + applyAveragingTouchFilter(); + } else { + savedTouch = & mCurrentTouch; + } + + // Process touches and virtual keys. + + TouchResult touchResult = consumeOffScreenTouches(when, policyFlags); + if (touchResult == DISPATCH_TOUCH) { + detectGestures(when); + dispatchTouches(when, policyFlags); + } + + // Copy current touch to last touch in preparation for the next cycle. + + if (touchResult == DROP_STROKE) { + mLastTouch.clear(); + } else { + mLastTouch.copyFrom(*savedTouch); + } +} + +TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( + nsecs_t when, uint32_t policyFlags) { + int32_t keyEventAction, keyEventFlags; + int32_t keyCode, scanCode, downTime; + TouchResult touchResult; + + { // acquire lock + AutoMutex _l(mLock); + + // Update surface size and orientation, including virtual key positions. + if (! configureSurfaceLocked()) { + return DROP_STROKE; + } + + // Check for virtual key press. + if (mLocked.currentVirtualKey.down) { + if (mCurrentTouch.pointerCount == 0) { + // Pointer went up while virtual key was down. + mLocked.currentVirtualKey.down = false; +#if DEBUG_VIRTUAL_KEYS + LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d", + mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); +#endif + keyEventAction = AKEY_EVENT_ACTION_UP; + keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; + touchResult = SKIP_TOUCH; + goto DispatchVirtualKey; + } + + if (mCurrentTouch.pointerCount == 1) { + int32_t x = mCurrentTouch.pointers[0].x; + int32_t y = mCurrentTouch.pointers[0].y; + const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); + if (virtualKey && virtualKey->keyCode == mLocked.currentVirtualKey.keyCode) { + // Pointer is still within the space of the virtual key. + return SKIP_TOUCH; + } + } + + // Pointer left virtual key area or another pointer also went down. + // Send key cancellation and drop the stroke so subsequent motions will be + // considered fresh downs. This is useful when the user swipes away from the + // virtual key area into the main display surface. + mLocked.currentVirtualKey.down = false; +#if DEBUG_VIRTUAL_KEYS + LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", + mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); +#endif + keyEventAction = AKEY_EVENT_ACTION_UP; + keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY + | AKEY_EVENT_FLAG_CANCELED; + + // Check whether the pointer moved inside the display area where we should + // start a new stroke. + int32_t x = mCurrentTouch.pointers[0].x; + int32_t y = mCurrentTouch.pointers[0].y; + if (isPointInsideSurfaceLocked(x, y)) { + mLastTouch.clear(); + touchResult = DISPATCH_TOUCH; + } else { + touchResult = DROP_STROKE; + } + } else { + if (mCurrentTouch.pointerCount >= 1 && mLastTouch.pointerCount == 0) { + // Pointer just went down. Handle off-screen touches, if needed. + int32_t x = mCurrentTouch.pointers[0].x; + int32_t y = mCurrentTouch.pointers[0].y; + if (! isPointInsideSurfaceLocked(x, y)) { + // If exactly one pointer went down, check for virtual key hit. + // Otherwise we will drop the entire stroke. + if (mCurrentTouch.pointerCount == 1) { + const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); + if (virtualKey) { + if (mContext->shouldDropVirtualKey(when, getDevice(), + virtualKey->keyCode, virtualKey->scanCode)) { + return DROP_STROKE; + } + + mLocked.currentVirtualKey.down = true; + mLocked.currentVirtualKey.downTime = when; + mLocked.currentVirtualKey.keyCode = virtualKey->keyCode; + mLocked.currentVirtualKey.scanCode = virtualKey->scanCode; +#if DEBUG_VIRTUAL_KEYS + LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d", + mLocked.currentVirtualKey.keyCode, + mLocked.currentVirtualKey.scanCode); +#endif + keyEventAction = AKEY_EVENT_ACTION_DOWN; + keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM + | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; + touchResult = SKIP_TOUCH; + goto DispatchVirtualKey; + } + } + return DROP_STROKE; + } + } + return DISPATCH_TOUCH; + } + + DispatchVirtualKey: + // Collect remaining state needed to dispatch virtual key. + keyCode = mLocked.currentVirtualKey.keyCode; + scanCode = mLocked.currentVirtualKey.scanCode; + downTime = mLocked.currentVirtualKey.downTime; + } // release lock + + // Dispatch virtual key. + int32_t metaState = mContext->getGlobalMetaState(); + policyFlags |= POLICY_FLAG_VIRTUAL; + getDispatcher()->notifyKey(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags, + keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime); + return touchResult; +} + +void TouchInputMapper::detectGestures(nsecs_t when) { + // Disable all virtual key touches that happen within a short time interval of the + // most recent touch. The idea is to filter out stray virtual key presses when + // interacting with the touch screen. + // + // Problems we're trying to solve: + // + // 1. While scrolling a list or dragging the window shade, the user swipes down into a + // virtual key area that is implemented by a separate touch panel and accidentally + // triggers a virtual key. + // + // 2. While typing in the on screen keyboard, the user taps slightly outside the screen + // area and accidentally triggers a virtual key. This often happens when virtual keys + // are layed out below the screen near to where the on screen keyboard's space bar + // is displayed. + if (mParameters.virtualKeyQuietTime > 0 && mCurrentTouch.pointerCount != 0) { + mContext->disableVirtualKeysUntil(when + mParameters.virtualKeyQuietTime); + } +} + +void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { + uint32_t currentPointerCount = mCurrentTouch.pointerCount; + uint32_t lastPointerCount = mLastTouch.pointerCount; + if (currentPointerCount == 0 && lastPointerCount == 0) { + return; // nothing to do! + } + + BitSet32 currentIdBits = mCurrentTouch.idBits; + BitSet32 lastIdBits = mLastTouch.idBits; + + if (currentIdBits == lastIdBits) { + // No pointer id changes so this is a move event. + // The dispatcher takes care of batching moves so we don't have to deal with that here. + int32_t motionEventAction = AMOTION_EVENT_ACTION_MOVE; + dispatchTouch(when, policyFlags, & mCurrentTouch, + currentIdBits, -1, currentPointerCount, motionEventAction); + } else { + // There may be pointers going up and pointers going down and pointers moving + // all at the same time. + BitSet32 upIdBits(lastIdBits.value & ~ currentIdBits.value); + BitSet32 downIdBits(currentIdBits.value & ~ lastIdBits.value); + BitSet32 activeIdBits(lastIdBits.value); + uint32_t pointerCount = lastPointerCount; + + // Produce an intermediate representation of the touch data that consists of the + // old location of pointers that have just gone up and the new location of pointers that + // have just moved but omits the location of pointers that have just gone down. + TouchData interimTouch; + interimTouch.copyFrom(mLastTouch); + + BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value); + bool moveNeeded = false; + while (!moveIdBits.isEmpty()) { + uint32_t moveId = moveIdBits.firstMarkedBit(); + moveIdBits.clearBit(moveId); + + int32_t oldIndex = mLastTouch.idToIndex[moveId]; + int32_t newIndex = mCurrentTouch.idToIndex[moveId]; + if (mLastTouch.pointers[oldIndex] != mCurrentTouch.pointers[newIndex]) { + interimTouch.pointers[oldIndex] = mCurrentTouch.pointers[newIndex]; + moveNeeded = true; + } + } + + // Dispatch pointer up events using the interim pointer locations. + while (!upIdBits.isEmpty()) { + uint32_t upId = upIdBits.firstMarkedBit(); + upIdBits.clearBit(upId); + BitSet32 oldActiveIdBits = activeIdBits; + activeIdBits.clearBit(upId); + + int32_t motionEventAction; + if (activeIdBits.isEmpty()) { + motionEventAction = AMOTION_EVENT_ACTION_UP; + } else { + motionEventAction = AMOTION_EVENT_ACTION_POINTER_UP; + } + + dispatchTouch(when, policyFlags, &interimTouch, + oldActiveIdBits, upId, pointerCount, motionEventAction); + pointerCount -= 1; + } + + // Dispatch move events if any of the remaining pointers moved from their old locations. + // Although applications receive new locations as part of individual pointer up + // events, they do not generally handle them except when presented in a move event. + if (moveNeeded) { + dispatchTouch(when, policyFlags, &mCurrentTouch, + activeIdBits, -1, pointerCount, AMOTION_EVENT_ACTION_MOVE); + } + + // Dispatch pointer down events using the new pointer locations. + while (!downIdBits.isEmpty()) { + uint32_t downId = downIdBits.firstMarkedBit(); + downIdBits.clearBit(downId); + BitSet32 oldActiveIdBits = activeIdBits; + activeIdBits.markBit(downId); + + int32_t motionEventAction; + if (oldActiveIdBits.isEmpty()) { + motionEventAction = AMOTION_EVENT_ACTION_DOWN; + mDownTime = when; + } else { + motionEventAction = AMOTION_EVENT_ACTION_POINTER_DOWN; + } + + pointerCount += 1; + dispatchTouch(when, policyFlags, &mCurrentTouch, + activeIdBits, downId, pointerCount, motionEventAction); + } + } +} + +void TouchInputMapper::dispatchTouch(nsecs_t when, uint32_t policyFlags, + TouchData* touch, BitSet32 idBits, uint32_t changedId, uint32_t pointerCount, + int32_t motionEventAction) { + int32_t pointerIds[MAX_POINTERS]; + PointerCoords pointerCoords[MAX_POINTERS]; + int32_t motionEventEdgeFlags = 0; + float xPrecision, yPrecision; + + { // acquire lock + AutoMutex _l(mLock); + + // Walk through the the active pointers and map touch screen coordinates (TouchData) into + // display coordinates (PointerCoords) and adjust for display orientation. + for (uint32_t outIndex = 0; ! idBits.isEmpty(); outIndex++) { + uint32_t id = idBits.firstMarkedBit(); + idBits.clearBit(id); + uint32_t inIndex = touch->idToIndex[id]; + + const PointerData& in = touch->pointers[inIndex]; + + // X and Y + float x = float(in.x - mLocked.xOrigin) * mLocked.xScale; + float y = float(in.y - mLocked.yOrigin) * mLocked.yScale; + + // ToolMajor and ToolMinor + float toolMajor, toolMinor; + switch (mCalibration.toolSizeCalibration) { + case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: + toolMajor = in.toolMajor * mLocked.geometricScale; + if (mRawAxes.toolMinor.valid) { + toolMinor = in.toolMinor * mLocked.geometricScale; + } else { + toolMinor = toolMajor; + } + break; + case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: + toolMajor = in.toolMajor != 0 + ? in.toolMajor * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias + : 0; + if (mRawAxes.toolMinor.valid) { + toolMinor = in.toolMinor != 0 + ? in.toolMinor * mLocked.toolSizeLinearScale + + mLocked.toolSizeLinearBias + : 0; + } else { + toolMinor = toolMajor; + } + break; + case Calibration::TOOL_SIZE_CALIBRATION_AREA: + if (in.toolMajor != 0) { + float diameter = sqrtf(in.toolMajor + * mLocked.toolSizeAreaScale + mLocked.toolSizeAreaBias); + toolMajor = diameter * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias; + } else { + toolMajor = 0; + } + toolMinor = toolMajor; + break; + default: + toolMajor = 0; + toolMinor = 0; + break; + } + + if (mCalibration.haveToolSizeIsSummed && mCalibration.toolSizeIsSummed) { + toolMajor /= pointerCount; + toolMinor /= pointerCount; + } + + // Pressure + float rawPressure; + switch (mCalibration.pressureSource) { + case Calibration::PRESSURE_SOURCE_PRESSURE: + rawPressure = in.pressure; + break; + case Calibration::PRESSURE_SOURCE_TOUCH: + rawPressure = in.touchMajor; + break; + default: + rawPressure = 0; + } + + float pressure; + switch (mCalibration.pressureCalibration) { + case Calibration::PRESSURE_CALIBRATION_PHYSICAL: + case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: + pressure = rawPressure * mLocked.pressureScale; + break; + default: + pressure = 1; + break; + } + + // TouchMajor and TouchMinor + float touchMajor, touchMinor; + switch (mCalibration.touchSizeCalibration) { + case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: + touchMajor = in.touchMajor * mLocked.geometricScale; + if (mRawAxes.touchMinor.valid) { + touchMinor = in.touchMinor * mLocked.geometricScale; + } else { + touchMinor = touchMajor; + } + break; + case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: + touchMajor = toolMajor * pressure; + touchMinor = toolMinor * pressure; + break; + default: + touchMajor = 0; + touchMinor = 0; + break; + } + + if (touchMajor > toolMajor) { + touchMajor = toolMajor; + } + if (touchMinor > toolMinor) { + touchMinor = toolMinor; + } + + // Size + float size; + switch (mCalibration.sizeCalibration) { + case Calibration::SIZE_CALIBRATION_NORMALIZED: { + float rawSize = mRawAxes.toolMinor.valid + ? avg(in.toolMajor, in.toolMinor) + : in.toolMajor; + size = rawSize * mLocked.sizeScale; + break; + } + default: + size = 0; + break; + } + + // Orientation + float orientation; + switch (mCalibration.orientationCalibration) { + case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: + orientation = in.orientation * mLocked.orientationScale; + break; + case Calibration::ORIENTATION_CALIBRATION_VECTOR: { + int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4); + int32_t c2 = signExtendNybble(in.orientation & 0x0f); + if (c1 != 0 || c2 != 0) { + orientation = atan2f(c1, c2) * 0.5f; + float minorAxisScale = (16.0f - pythag(c1, c2)) / 16.0f; + toolMinor *= minorAxisScale; + touchMinor *= minorAxisScale; + } else { + orientation = 0; + } + break; + } + default: + orientation = 0; + } + + // Adjust coords for orientation. + switch (mLocked.surfaceOrientation) { + case DISPLAY_ORIENTATION_90: { + float xTemp = x; + x = y; + y = mLocked.surfaceWidth - xTemp; + orientation -= M_PI_2; + if (orientation < - M_PI_2) { + orientation += M_PI; + } + break; + } + case DISPLAY_ORIENTATION_180: { + x = mLocked.surfaceWidth - x; + y = mLocked.surfaceHeight - y; + break; + } + case DISPLAY_ORIENTATION_270: { + float xTemp = x; + x = mLocked.surfaceHeight - y; + y = xTemp; + orientation += M_PI_2; + if (orientation > M_PI_2) { + orientation -= M_PI; + } + break; + } + } + + // Write output coords. + PointerCoords& out = pointerCoords[outIndex]; + out.x = x; + out.y = y; + out.pressure = pressure; + out.size = size; + out.touchMajor = touchMajor; + out.touchMinor = touchMinor; + out.toolMajor = toolMajor; + out.toolMinor = toolMinor; + out.orientation = orientation; + + pointerIds[outIndex] = int32_t(id); + + if (id == changedId) { + motionEventAction |= outIndex << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; + } + } + + // Check edge flags by looking only at the first pointer since the flags are + // global to the event. + if (motionEventAction == AMOTION_EVENT_ACTION_DOWN) { + if (pointerCoords[0].x <= 0) { + motionEventEdgeFlags |= AMOTION_EVENT_EDGE_FLAG_LEFT; + } else if (pointerCoords[0].x >= mLocked.orientedSurfaceWidth) { + motionEventEdgeFlags |= AMOTION_EVENT_EDGE_FLAG_RIGHT; + } + if (pointerCoords[0].y <= 0) { + motionEventEdgeFlags |= AMOTION_EVENT_EDGE_FLAG_TOP; + } else if (pointerCoords[0].y >= mLocked.orientedSurfaceHeight) { + motionEventEdgeFlags |= AMOTION_EVENT_EDGE_FLAG_BOTTOM; + } + } + + xPrecision = mLocked.orientedXPrecision; + yPrecision = mLocked.orientedYPrecision; + } // release lock + + getDispatcher()->notifyMotion(when, getDeviceId(), mSources, policyFlags, + motionEventAction, 0, getContext()->getGlobalMetaState(), motionEventEdgeFlags, + pointerCount, pointerIds, pointerCoords, + xPrecision, yPrecision, mDownTime); +} + +bool TouchInputMapper::isPointInsideSurfaceLocked(int32_t x, int32_t y) { + if (mRawAxes.x.valid && mRawAxes.y.valid) { + return x >= mRawAxes.x.minValue && x <= mRawAxes.x.maxValue + && y >= mRawAxes.y.minValue && y <= mRawAxes.y.maxValue; + } + return true; +} + +const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHitLocked( + int32_t x, int32_t y) { + size_t numVirtualKeys = mLocked.virtualKeys.size(); + for (size_t i = 0; i < numVirtualKeys; i++) { + const VirtualKey& virtualKey = mLocked.virtualKeys[i]; + +#if DEBUG_VIRTUAL_KEYS + LOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, " + "left=%d, top=%d, right=%d, bottom=%d", + x, y, + virtualKey.keyCode, virtualKey.scanCode, + virtualKey.hitLeft, virtualKey.hitTop, + virtualKey.hitRight, virtualKey.hitBottom); +#endif + + if (virtualKey.isHit(x, y)) { + return & virtualKey; + } + } + + return NULL; +} + +void TouchInputMapper::calculatePointerIds() { + uint32_t currentPointerCount = mCurrentTouch.pointerCount; + uint32_t lastPointerCount = mLastTouch.pointerCount; + + if (currentPointerCount == 0) { + // No pointers to assign. + mCurrentTouch.idBits.clear(); + } else if (lastPointerCount == 0) { + // All pointers are new. + mCurrentTouch.idBits.clear(); + for (uint32_t i = 0; i < currentPointerCount; i++) { + mCurrentTouch.pointers[i].id = i; + mCurrentTouch.idToIndex[i] = i; + mCurrentTouch.idBits.markBit(i); + } + } else if (currentPointerCount == 1 && lastPointerCount == 1) { + // Only one pointer and no change in count so it must have the same id as before. + uint32_t id = mLastTouch.pointers[0].id; + mCurrentTouch.pointers[0].id = id; + mCurrentTouch.idToIndex[id] = 0; + mCurrentTouch.idBits.value = BitSet32::valueForBit(id); + } else { + // General case. + // We build a heap of squared euclidean distances between current and last pointers + // associated with the current and last pointer indices. Then, we find the best + // match (by distance) for each current pointer. + PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS]; + + uint32_t heapSize = 0; + for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount; + currentPointerIndex++) { + for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount; + lastPointerIndex++) { + int64_t deltaX = mCurrentTouch.pointers[currentPointerIndex].x + - mLastTouch.pointers[lastPointerIndex].x; + int64_t deltaY = mCurrentTouch.pointers[currentPointerIndex].y + - mLastTouch.pointers[lastPointerIndex].y; + + uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); + + // Insert new element into the heap (sift up). + heap[heapSize].currentPointerIndex = currentPointerIndex; + heap[heapSize].lastPointerIndex = lastPointerIndex; + heap[heapSize].distance = distance; + heapSize += 1; + } + } + + // Heapify + for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) { + startIndex -= 1; + for (uint32_t parentIndex = startIndex; ;) { + uint32_t childIndex = parentIndex * 2 + 1; + if (childIndex >= heapSize) { + break; + } + + if (childIndex + 1 < heapSize + && heap[childIndex + 1].distance < heap[childIndex].distance) { + childIndex += 1; + } + + if (heap[parentIndex].distance <= heap[childIndex].distance) { + break; + } + + swap(heap[parentIndex], heap[childIndex]); + parentIndex = childIndex; + } + } + +#if DEBUG_POINTER_ASSIGNMENT + LOGD("calculatePointerIds - initial distance min-heap: size=%d", heapSize); + for (size_t i = 0; i < heapSize; i++) { + LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", + i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, + heap[i].distance); + } +#endif + + // Pull matches out by increasing order of distance. + // To avoid reassigning pointers that have already been matched, the loop keeps track + // of which last and current pointers have been matched using the matchedXXXBits variables. + // It also tracks the used pointer id bits. + BitSet32 matchedLastBits(0); + BitSet32 matchedCurrentBits(0); + BitSet32 usedIdBits(0); + bool first = true; + for (uint32_t i = min(currentPointerCount, lastPointerCount); i > 0; i--) { + for (;;) { + if (first) { + // The first time through the loop, we just consume the root element of + // the heap (the one with smallest distance). + first = false; + } else { + // Previous iterations consumed the root element of the heap. + // Pop root element off of the heap (sift down). + heapSize -= 1; + assert(heapSize > 0); + + // Sift down. + heap[0] = heap[heapSize]; + for (uint32_t parentIndex = 0; ;) { + uint32_t childIndex = parentIndex * 2 + 1; + if (childIndex >= heapSize) { + break; + } + + if (childIndex + 1 < heapSize + && heap[childIndex + 1].distance < heap[childIndex].distance) { + childIndex += 1; + } + + if (heap[parentIndex].distance <= heap[childIndex].distance) { + break; + } + + swap(heap[parentIndex], heap[childIndex]); + parentIndex = childIndex; + } + +#if DEBUG_POINTER_ASSIGNMENT + LOGD("calculatePointerIds - reduced distance min-heap: size=%d", heapSize); + for (size_t i = 0; i < heapSize; i++) { + LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", + i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, + heap[i].distance); + } +#endif + } + + uint32_t currentPointerIndex = heap[0].currentPointerIndex; + if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched + + uint32_t lastPointerIndex = heap[0].lastPointerIndex; + if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched + + matchedCurrentBits.markBit(currentPointerIndex); + matchedLastBits.markBit(lastPointerIndex); + + uint32_t id = mLastTouch.pointers[lastPointerIndex].id; + mCurrentTouch.pointers[currentPointerIndex].id = id; + mCurrentTouch.idToIndex[id] = currentPointerIndex; + usedIdBits.markBit(id); + +#if DEBUG_POINTER_ASSIGNMENT + LOGD("calculatePointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld", + lastPointerIndex, currentPointerIndex, id, heap[0].distance); +#endif + break; + } + } + + // Assign fresh ids to new pointers. + if (currentPointerCount > lastPointerCount) { + for (uint32_t i = currentPointerCount - lastPointerCount; ;) { + uint32_t currentPointerIndex = matchedCurrentBits.firstUnmarkedBit(); + uint32_t id = usedIdBits.firstUnmarkedBit(); + + mCurrentTouch.pointers[currentPointerIndex].id = id; + mCurrentTouch.idToIndex[id] = currentPointerIndex; + usedIdBits.markBit(id); + +#if DEBUG_POINTER_ASSIGNMENT + LOGD("calculatePointerIds - assigned: cur=%d, id=%d", + currentPointerIndex, id); +#endif + + if (--i == 0) break; // done + matchedCurrentBits.markBit(currentPointerIndex); + } + } + + // Fix id bits. + mCurrentTouch.idBits = usedIdBits; + } +} + +/* Special hack for devices that have bad screen data: if one of the + * points has moved more than a screen height from the last position, + * then drop it. */ +bool TouchInputMapper::applyBadTouchFilter() { + // This hack requires valid axis parameters. + if (! mRawAxes.y.valid) { + return false; + } + + uint32_t pointerCount = mCurrentTouch.pointerCount; + + // Nothing to do if there are no points. + if (pointerCount == 0) { + return false; + } + + // Don't do anything if a finger is going down or up. We run + // here before assigning pointer IDs, so there isn't a good + // way to do per-finger matching. + if (pointerCount != mLastTouch.pointerCount) { + return false; + } + + // We consider a single movement across more than a 7/16 of + // the long size of the screen to be bad. This was a magic value + // determined by looking at the maximum distance it is feasible + // to actually move in one sample. + int32_t maxDeltaY = mRawAxes.y.getRange() * 7 / 16; + + // XXX The original code in InputDevice.java included commented out + // code for testing the X axis. Note that when we drop a point + // we don't actually restore the old X either. Strange. + // The old code also tries to track when bad points were previously + // detected but it turns out that due to the placement of a "break" + // at the end of the loop, we never set mDroppedBadPoint to true + // so it is effectively dead code. + // Need to figure out if the old code is busted or just overcomplicated + // but working as intended. + + // Look through all new points and see if any are farther than + // acceptable from all previous points. + for (uint32_t i = pointerCount; i-- > 0; ) { + int32_t y = mCurrentTouch.pointers[i].y; + int32_t closestY = INT_MAX; + int32_t closestDeltaY = 0; + +#if DEBUG_HACKS + LOGD("BadTouchFilter: Looking at next point #%d: y=%d", i, y); +#endif + + for (uint32_t j = pointerCount; j-- > 0; ) { + int32_t lastY = mLastTouch.pointers[j].y; + int32_t deltaY = abs(y - lastY); + +#if DEBUG_HACKS + LOGD("BadTouchFilter: Comparing with last point #%d: y=%d deltaY=%d", + j, lastY, deltaY); +#endif + + if (deltaY < maxDeltaY) { + goto SkipSufficientlyClosePoint; + } + if (deltaY < closestDeltaY) { + closestDeltaY = deltaY; + closestY = lastY; + } + } + + // Must not have found a close enough match. +#if DEBUG_HACKS + LOGD("BadTouchFilter: Dropping bad point #%d: newY=%d oldY=%d deltaY=%d maxDeltaY=%d", + i, y, closestY, closestDeltaY, maxDeltaY); +#endif + + mCurrentTouch.pointers[i].y = closestY; + return true; // XXX original code only corrects one point + + SkipSufficientlyClosePoint: ; + } + + // No change. + return false; +} + +/* Special hack for devices that have bad screen data: drop points where + * the coordinate value for one axis has jumped to the other pointer's location. + */ +bool TouchInputMapper::applyJumpyTouchFilter() { + // This hack requires valid axis parameters. + if (! mRawAxes.y.valid) { + return false; + } + + uint32_t pointerCount = mCurrentTouch.pointerCount; + if (mLastTouch.pointerCount != pointerCount) { +#if DEBUG_HACKS + LOGD("JumpyTouchFilter: Different pointer count %d -> %d", + mLastTouch.pointerCount, pointerCount); + for (uint32_t i = 0; i < pointerCount; i++) { + LOGD(" Pointer %d (%d, %d)", i, + mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); + } +#endif + + if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_TRANSITION_DROPS) { + if (mLastTouch.pointerCount == 1 && pointerCount == 2) { + // Just drop the first few events going from 1 to 2 pointers. + // They're bad often enough that they're not worth considering. + mCurrentTouch.pointerCount = 1; + mJumpyTouchFilter.jumpyPointsDropped += 1; + +#if DEBUG_HACKS + LOGD("JumpyTouchFilter: Pointer 2 dropped"); +#endif + return true; + } else if (mLastTouch.pointerCount == 2 && pointerCount == 1) { + // The event when we go from 2 -> 1 tends to be messed up too + mCurrentTouch.pointerCount = 2; + mCurrentTouch.pointers[0] = mLastTouch.pointers[0]; + mCurrentTouch.pointers[1] = mLastTouch.pointers[1]; + mJumpyTouchFilter.jumpyPointsDropped += 1; + +#if DEBUG_HACKS + for (int32_t i = 0; i < 2; i++) { + LOGD("JumpyTouchFilter: Pointer %d replaced (%d, %d)", i, + mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); + } +#endif + return true; + } + } + // Reset jumpy points dropped on other transitions or if limit exceeded. + mJumpyTouchFilter.jumpyPointsDropped = 0; + +#if DEBUG_HACKS + LOGD("JumpyTouchFilter: Transition - drop limit reset"); +#endif + return false; + } + + // We have the same number of pointers as last time. + // A 'jumpy' point is one where the coordinate value for one axis + // has jumped to the other pointer's location. No need to do anything + // else if we only have one pointer. + if (pointerCount < 2) { + return false; + } + + if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_DROP_LIMIT) { + int jumpyEpsilon = mRawAxes.y.getRange() / JUMPY_EPSILON_DIVISOR; + + // We only replace the single worst jumpy point as characterized by pointer distance + // in a single axis. + int32_t badPointerIndex = -1; + int32_t badPointerReplacementIndex = -1; + int32_t badPointerDistance = INT_MIN; // distance to be corrected + + for (uint32_t i = pointerCount; i-- > 0; ) { + int32_t x = mCurrentTouch.pointers[i].x; + int32_t y = mCurrentTouch.pointers[i].y; + +#if DEBUG_HACKS + LOGD("JumpyTouchFilter: Point %d (%d, %d)", i, x, y); +#endif + + // Check if a touch point is too close to another's coordinates + bool dropX = false, dropY = false; + for (uint32_t j = 0; j < pointerCount; j++) { + if (i == j) { + continue; + } + + if (abs(x - mCurrentTouch.pointers[j].x) <= jumpyEpsilon) { + dropX = true; + break; + } + + if (abs(y - mCurrentTouch.pointers[j].y) <= jumpyEpsilon) { + dropY = true; + break; + } + } + if (! dropX && ! dropY) { + continue; // not jumpy + } + + // Find a replacement candidate by comparing with older points on the + // complementary (non-jumpy) axis. + int32_t distance = INT_MIN; // distance to be corrected + int32_t replacementIndex = -1; + + if (dropX) { + // X looks too close. Find an older replacement point with a close Y. + int32_t smallestDeltaY = INT_MAX; + for (uint32_t j = 0; j < pointerCount; j++) { + int32_t deltaY = abs(y - mLastTouch.pointers[j].y); + if (deltaY < smallestDeltaY) { + smallestDeltaY = deltaY; + replacementIndex = j; + } + } + distance = abs(x - mLastTouch.pointers[replacementIndex].x); + } else { + // Y looks too close. Find an older replacement point with a close X. + int32_t smallestDeltaX = INT_MAX; + for (uint32_t j = 0; j < pointerCount; j++) { + int32_t deltaX = abs(x - mLastTouch.pointers[j].x); + if (deltaX < smallestDeltaX) { + smallestDeltaX = deltaX; + replacementIndex = j; + } + } + distance = abs(y - mLastTouch.pointers[replacementIndex].y); + } + + // If replacing this pointer would correct a worse error than the previous ones + // considered, then use this replacement instead. + if (distance > badPointerDistance) { + badPointerIndex = i; + badPointerReplacementIndex = replacementIndex; + badPointerDistance = distance; + } + } + + // Correct the jumpy pointer if one was found. + if (badPointerIndex >= 0) { +#if DEBUG_HACKS + LOGD("JumpyTouchFilter: Replacing bad pointer %d with (%d, %d)", + badPointerIndex, + mLastTouch.pointers[badPointerReplacementIndex].x, + mLastTouch.pointers[badPointerReplacementIndex].y); +#endif + + mCurrentTouch.pointers[badPointerIndex].x = + mLastTouch.pointers[badPointerReplacementIndex].x; + mCurrentTouch.pointers[badPointerIndex].y = + mLastTouch.pointers[badPointerReplacementIndex].y; + mJumpyTouchFilter.jumpyPointsDropped += 1; + return true; + } + } + + mJumpyTouchFilter.jumpyPointsDropped = 0; + return false; +} + +/* Special hack for devices that have bad screen data: aggregate and + * compute averages of the coordinate data, to reduce the amount of + * jitter seen by applications. */ +void TouchInputMapper::applyAveragingTouchFilter() { + for (uint32_t currentIndex = 0; currentIndex < mCurrentTouch.pointerCount; currentIndex++) { + uint32_t id = mCurrentTouch.pointers[currentIndex].id; + int32_t x = mCurrentTouch.pointers[currentIndex].x; + int32_t y = mCurrentTouch.pointers[currentIndex].y; + int32_t pressure; + switch (mCalibration.pressureSource) { + case Calibration::PRESSURE_SOURCE_PRESSURE: + pressure = mCurrentTouch.pointers[currentIndex].pressure; + break; + case Calibration::PRESSURE_SOURCE_TOUCH: + pressure = mCurrentTouch.pointers[currentIndex].touchMajor; + break; + default: + pressure = 1; + break; + } + + if (mLastTouch.idBits.hasBit(id)) { + // Pointer was down before and is still down now. + // Compute average over history trace. + uint32_t start = mAveragingTouchFilter.historyStart[id]; + uint32_t end = mAveragingTouchFilter.historyEnd[id]; + + int64_t deltaX = x - mAveragingTouchFilter.historyData[end].pointers[id].x; + int64_t deltaY = y - mAveragingTouchFilter.historyData[end].pointers[id].y; + uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); + +#if DEBUG_HACKS + LOGD("AveragingTouchFilter: Pointer id %d - Distance from last sample: %lld", + id, distance); +#endif + + if (distance < AVERAGING_DISTANCE_LIMIT) { + // Increment end index in preparation for recording new historical data. + end += 1; + if (end > AVERAGING_HISTORY_SIZE) { + end = 0; + } + + // If the end index has looped back to the start index then we have filled + // the historical trace up to the desired size so we drop the historical + // data at the start of the trace. + if (end == start) { + start += 1; + if (start > AVERAGING_HISTORY_SIZE) { + start = 0; + } + } + + // Add the raw data to the historical trace. + mAveragingTouchFilter.historyStart[id] = start; + mAveragingTouchFilter.historyEnd[id] = end; + mAveragingTouchFilter.historyData[end].pointers[id].x = x; + mAveragingTouchFilter.historyData[end].pointers[id].y = y; + mAveragingTouchFilter.historyData[end].pointers[id].pressure = pressure; + + // Average over all historical positions in the trace by total pressure. + int32_t averagedX = 0; + int32_t averagedY = 0; + int32_t totalPressure = 0; + for (;;) { + int32_t historicalX = mAveragingTouchFilter.historyData[start].pointers[id].x; + int32_t historicalY = mAveragingTouchFilter.historyData[start].pointers[id].y; + int32_t historicalPressure = mAveragingTouchFilter.historyData[start] + .pointers[id].pressure; + + averagedX += historicalX * historicalPressure; + averagedY += historicalY * historicalPressure; + totalPressure += historicalPressure; + + if (start == end) { + break; + } + + start += 1; + if (start > AVERAGING_HISTORY_SIZE) { + start = 0; + } + } + + if (totalPressure != 0) { + averagedX /= totalPressure; + averagedY /= totalPressure; + +#if DEBUG_HACKS + LOGD("AveragingTouchFilter: Pointer id %d - " + "totalPressure=%d, averagedX=%d, averagedY=%d", id, totalPressure, + averagedX, averagedY); +#endif + + mCurrentTouch.pointers[currentIndex].x = averagedX; + mCurrentTouch.pointers[currentIndex].y = averagedY; + } + } else { +#if DEBUG_HACKS + LOGD("AveragingTouchFilter: Pointer id %d - Exceeded max distance", id); +#endif + } + } else { +#if DEBUG_HACKS + LOGD("AveragingTouchFilter: Pointer id %d - Pointer went up", id); +#endif + } + + // Reset pointer history. + mAveragingTouchFilter.historyStart[id] = 0; + mAveragingTouchFilter.historyEnd[id] = 0; + mAveragingTouchFilter.historyData[0].pointers[id].x = x; + mAveragingTouchFilter.historyData[0].pointers[id].y = y; + mAveragingTouchFilter.historyData[0].pointers[id].pressure = pressure; + } +} + +int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { + { // acquire lock + AutoMutex _l(mLock); + + if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.keyCode == keyCode) { + return AKEY_STATE_VIRTUAL; + } + + size_t numVirtualKeys = mLocked.virtualKeys.size(); + for (size_t i = 0; i < numVirtualKeys; i++) { + const VirtualKey& virtualKey = mLocked.virtualKeys[i]; + if (virtualKey.keyCode == keyCode) { + return AKEY_STATE_UP; + } + } + } // release lock + + return AKEY_STATE_UNKNOWN; +} + +int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { + { // acquire lock + AutoMutex _l(mLock); + + if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.scanCode == scanCode) { + return AKEY_STATE_VIRTUAL; + } + + size_t numVirtualKeys = mLocked.virtualKeys.size(); + for (size_t i = 0; i < numVirtualKeys; i++) { + const VirtualKey& virtualKey = mLocked.virtualKeys[i]; + if (virtualKey.scanCode == scanCode) { + return AKEY_STATE_UP; + } + } + } // release lock + + return AKEY_STATE_UNKNOWN; +} + +bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, + const int32_t* keyCodes, uint8_t* outFlags) { + { // acquire lock + AutoMutex _l(mLock); + + size_t numVirtualKeys = mLocked.virtualKeys.size(); + for (size_t i = 0; i < numVirtualKeys; i++) { + const VirtualKey& virtualKey = mLocked.virtualKeys[i]; + + for (size_t i = 0; i < numCodes; i++) { + if (virtualKey.keyCode == keyCodes[i]) { + outFlags[i] = 1; + } + } + } + } // release lock + + return true; +} + + +// --- SingleTouchInputMapper --- + +SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) : + TouchInputMapper(device) { + initialize(); +} + +SingleTouchInputMapper::~SingleTouchInputMapper() { +} + +void SingleTouchInputMapper::initialize() { + mAccumulator.clear(); + + mDown = false; + mX = 0; + mY = 0; + mPressure = 0; // default to 0 for devices that don't report pressure + mToolWidth = 0; // default to 0 for devices that don't report tool width +} + +void SingleTouchInputMapper::reset() { + TouchInputMapper::reset(); + + initialize(); + } + +void SingleTouchInputMapper::process(const RawEvent* rawEvent) { + switch (rawEvent->type) { + case EV_KEY: + switch (rawEvent->scanCode) { + case BTN_TOUCH: + mAccumulator.fields |= Accumulator::FIELD_BTN_TOUCH; + mAccumulator.btnTouch = rawEvent->value != 0; + // Don't sync immediately. Wait until the next SYN_REPORT since we might + // not have received valid position information yet. This logic assumes that + // BTN_TOUCH is always followed by SYN_REPORT as part of a complete packet. + break; + } + break; + + case EV_ABS: + switch (rawEvent->scanCode) { + case ABS_X: + mAccumulator.fields |= Accumulator::FIELD_ABS_X; + mAccumulator.absX = rawEvent->value; + break; + case ABS_Y: + mAccumulator.fields |= Accumulator::FIELD_ABS_Y; + mAccumulator.absY = rawEvent->value; + break; + case ABS_PRESSURE: + mAccumulator.fields |= Accumulator::FIELD_ABS_PRESSURE; + mAccumulator.absPressure = rawEvent->value; + break; + case ABS_TOOL_WIDTH: + mAccumulator.fields |= Accumulator::FIELD_ABS_TOOL_WIDTH; + mAccumulator.absToolWidth = rawEvent->value; + break; + } + break; + + case EV_SYN: + switch (rawEvent->scanCode) { + case SYN_REPORT: + sync(rawEvent->when); + break; + } + break; + } +} + +void SingleTouchInputMapper::sync(nsecs_t when) { + uint32_t fields = mAccumulator.fields; + if (fields == 0) { + return; // no new state changes, so nothing to do + } + + if (fields & Accumulator::FIELD_BTN_TOUCH) { + mDown = mAccumulator.btnTouch; + } + + if (fields & Accumulator::FIELD_ABS_X) { + mX = mAccumulator.absX; + } + + if (fields & Accumulator::FIELD_ABS_Y) { + mY = mAccumulator.absY; + } + + if (fields & Accumulator::FIELD_ABS_PRESSURE) { + mPressure = mAccumulator.absPressure; + } + + if (fields & Accumulator::FIELD_ABS_TOOL_WIDTH) { + mToolWidth = mAccumulator.absToolWidth; + } + + mCurrentTouch.clear(); + + if (mDown) { + mCurrentTouch.pointerCount = 1; + mCurrentTouch.pointers[0].id = 0; + mCurrentTouch.pointers[0].x = mX; + mCurrentTouch.pointers[0].y = mY; + mCurrentTouch.pointers[0].pressure = mPressure; + mCurrentTouch.pointers[0].touchMajor = 0; + mCurrentTouch.pointers[0].touchMinor = 0; + mCurrentTouch.pointers[0].toolMajor = mToolWidth; + mCurrentTouch.pointers[0].toolMinor = mToolWidth; + mCurrentTouch.pointers[0].orientation = 0; + mCurrentTouch.idToIndex[0] = 0; + mCurrentTouch.idBits.markBit(0); + } + + syncTouch(when, true); + + mAccumulator.clear(); +} + +void SingleTouchInputMapper::configureRawAxes() { + TouchInputMapper::configureRawAxes(); + + getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_X, & mRawAxes.x); + getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_Y, & mRawAxes.y); + getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_PRESSURE, & mRawAxes.pressure); + getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_TOOL_WIDTH, & mRawAxes.toolMajor); +} + + +// --- MultiTouchInputMapper --- + +MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) : + TouchInputMapper(device) { + initialize(); +} + +MultiTouchInputMapper::~MultiTouchInputMapper() { +} + +void MultiTouchInputMapper::initialize() { + mAccumulator.clear(); +} + +void MultiTouchInputMapper::reset() { + TouchInputMapper::reset(); + + initialize(); +} + +void MultiTouchInputMapper::process(const RawEvent* rawEvent) { + switch (rawEvent->type) { + case EV_ABS: { + uint32_t pointerIndex = mAccumulator.pointerCount; + Accumulator::Pointer* pointer = & mAccumulator.pointers[pointerIndex]; + + switch (rawEvent->scanCode) { + case ABS_MT_POSITION_X: + pointer->fields |= Accumulator::FIELD_ABS_MT_POSITION_X; + pointer->absMTPositionX = rawEvent->value; + break; + case ABS_MT_POSITION_Y: + pointer->fields |= Accumulator::FIELD_ABS_MT_POSITION_Y; + pointer->absMTPositionY = rawEvent->value; + break; + case ABS_MT_TOUCH_MAJOR: + pointer->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MAJOR; + pointer->absMTTouchMajor = rawEvent->value; + break; + case ABS_MT_TOUCH_MINOR: + pointer->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MINOR; + pointer->absMTTouchMinor = rawEvent->value; + break; + case ABS_MT_WIDTH_MAJOR: + pointer->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MAJOR; + pointer->absMTWidthMajor = rawEvent->value; + break; + case ABS_MT_WIDTH_MINOR: + pointer->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MINOR; + pointer->absMTWidthMinor = rawEvent->value; + break; + case ABS_MT_ORIENTATION: + pointer->fields |= Accumulator::FIELD_ABS_MT_ORIENTATION; + pointer->absMTOrientation = rawEvent->value; + break; + case ABS_MT_TRACKING_ID: + pointer->fields |= Accumulator::FIELD_ABS_MT_TRACKING_ID; + pointer->absMTTrackingId = rawEvent->value; + break; + case ABS_MT_PRESSURE: + pointer->fields |= Accumulator::FIELD_ABS_MT_PRESSURE; + pointer->absMTPressure = rawEvent->value; + break; + } + break; + } + + case EV_SYN: + switch (rawEvent->scanCode) { + case SYN_MT_REPORT: { + // MultiTouch Sync: The driver has returned all data for *one* of the pointers. + uint32_t pointerIndex = mAccumulator.pointerCount; + + if (mAccumulator.pointers[pointerIndex].fields) { + if (pointerIndex == MAX_POINTERS) { + LOGW("MultiTouch device driver returned more than maximum of %d pointers.", + MAX_POINTERS); + } else { + pointerIndex += 1; + mAccumulator.pointerCount = pointerIndex; + } + } + + mAccumulator.pointers[pointerIndex].clear(); + break; + } + + case SYN_REPORT: + sync(rawEvent->when); + break; + } + break; + } +} + +void MultiTouchInputMapper::sync(nsecs_t when) { + static const uint32_t REQUIRED_FIELDS = + Accumulator::FIELD_ABS_MT_POSITION_X | Accumulator::FIELD_ABS_MT_POSITION_Y; + + uint32_t inCount = mAccumulator.pointerCount; + uint32_t outCount = 0; + bool havePointerIds = true; + + mCurrentTouch.clear(); + + for (uint32_t inIndex = 0; inIndex < inCount; inIndex++) { + const Accumulator::Pointer& inPointer = mAccumulator.pointers[inIndex]; + uint32_t fields = inPointer.fields; + + if ((fields & REQUIRED_FIELDS) != REQUIRED_FIELDS) { + // Some drivers send empty MT sync packets without X / Y to indicate a pointer up. + // Drop this finger. + continue; + } + + PointerData& outPointer = mCurrentTouch.pointers[outCount]; + outPointer.x = inPointer.absMTPositionX; + outPointer.y = inPointer.absMTPositionY; + + if (fields & Accumulator::FIELD_ABS_MT_PRESSURE) { + if (inPointer.absMTPressure <= 0) { + // Some devices send sync packets with X / Y but with a 0 pressure to indicate + // a pointer going up. Drop this finger. + continue; + } + outPointer.pressure = inPointer.absMTPressure; + } else { + // Default pressure to 0 if absent. + outPointer.pressure = 0; + } + + if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MAJOR) { + if (inPointer.absMTTouchMajor <= 0) { + // Some devices send sync packets with X / Y but with a 0 touch major to indicate + // a pointer going up. Drop this finger. + continue; + } + outPointer.touchMajor = inPointer.absMTTouchMajor; + } else { + // Default touch area to 0 if absent. + outPointer.touchMajor = 0; + } + + if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MINOR) { + outPointer.touchMinor = inPointer.absMTTouchMinor; + } else { + // Assume touch area is circular. + outPointer.touchMinor = outPointer.touchMajor; + } + + if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MAJOR) { + outPointer.toolMajor = inPointer.absMTWidthMajor; + } else { + // Default tool area to 0 if absent. + outPointer.toolMajor = 0; + } + + if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MINOR) { + outPointer.toolMinor = inPointer.absMTWidthMinor; + } else { + // Assume tool area is circular. + outPointer.toolMinor = outPointer.toolMajor; + } + + if (fields & Accumulator::FIELD_ABS_MT_ORIENTATION) { + outPointer.orientation = inPointer.absMTOrientation; + } else { + // Default orientation to vertical if absent. + outPointer.orientation = 0; + } + + // Assign pointer id using tracking id if available. + if (havePointerIds) { + if (fields & Accumulator::FIELD_ABS_MT_TRACKING_ID) { + uint32_t id = uint32_t(inPointer.absMTTrackingId); + + if (id > MAX_POINTER_ID) { +#if DEBUG_POINTERS + LOGD("Pointers: Ignoring driver provided pointer id %d because " + "it is larger than max supported id %d", + id, MAX_POINTER_ID); +#endif + havePointerIds = false; + } + else { + outPointer.id = id; + mCurrentTouch.idToIndex[id] = outCount; + mCurrentTouch.idBits.markBit(id); + } + } else { + havePointerIds = false; + } + } + + outCount += 1; + } + + mCurrentTouch.pointerCount = outCount; + + syncTouch(when, havePointerIds); + + mAccumulator.clear(); +} + +void MultiTouchInputMapper::configureRawAxes() { + TouchInputMapper::configureRawAxes(); + + getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_X, & mRawAxes.x); + getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_Y, & mRawAxes.y); + getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MAJOR, & mRawAxes.touchMajor); + getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MINOR, & mRawAxes.touchMinor); + getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MAJOR, & mRawAxes.toolMajor); + getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MINOR, & mRawAxes.toolMinor); + getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_ORIENTATION, & mRawAxes.orientation); + getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_PRESSURE, & mRawAxes.pressure); +} + + +} // namespace android |