diff options
Diffstat (limited to 'services/input/InputReader.h')
-rw-r--r-- | services/input/InputReader.h | 180 |
1 files changed, 177 insertions, 3 deletions
diff --git a/services/input/InputReader.h b/services/input/InputReader.h index 68002ca..55ab479 100644 --- a/services/input/InputReader.h +++ b/services/input/InputReader.h @@ -558,6 +558,8 @@ public: virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags); + virtual void fadePointer(); + protected: Mutex mLock; @@ -611,10 +613,12 @@ protected: PointerData pointers[MAX_POINTERS]; BitSet32 idBits; uint32_t idToIndex[MAX_POINTER_ID + 1]; + uint32_t buttonState; void copyFrom(const TouchData& other) { pointerCount = other.pointerCount; idBits = other.idBits; + buttonState = other.buttonState; for (uint32_t i = 0; i < pointerCount; i++) { pointers[i] = other.pointers[i]; @@ -627,17 +631,20 @@ protected: inline void clear() { pointerCount = 0; idBits.clear(); + buttonState = 0; } }; // Input sources supported by the device. uint32_t mTouchSource; // sources when reporting touch data + uint32_t mPointerSource; // sources when reporting pointer gestures // Immutable configuration parameters. struct Parameters { enum DeviceType { DEVICE_TYPE_TOUCH_SCREEN, DEVICE_TYPE_TOUCH_PAD, + DEVICE_TYPE_POINTER, }; DeviceType deviceType; @@ -735,11 +742,17 @@ protected: // Current and previous touch sample data. TouchData mCurrentTouch; + PointerCoords mCurrentTouchCoords[MAX_POINTERS]; + TouchData mLastTouch; + PointerCoords mLastTouchCoords[MAX_POINTERS]; // The time the primary pointer last went down. nsecs_t mDownTime; + // The pointer controller, or null if the device is not a pointer. + sp<PointerControllerInterface> mPointerController; + struct LockedState { Vector<VirtualKey> virtualKeys; @@ -804,6 +817,17 @@ protected: int32_t keyCode; int32_t scanCode; } currentVirtualKey; + + // Scale factor for gesture based pointer movements. + float pointerGestureXMovementScale; + float pointerGestureYMovementScale; + + // Scale factor for gesture based zooming and other freeform motions. + float pointerGestureXZoomScale; + float pointerGestureYZoomScale; + + // The maximum swipe width squared. + int32_t pointerGestureMaxSwipeWidthSquared; } mLocked; virtual void configureParameters(); @@ -869,13 +893,148 @@ private: uint64_t distance : 48; // squared distance }; + struct PointerGesture { + enum Mode { + // No fingers, button is not pressed. + // Nothing happening. + NEUTRAL, + + // No fingers, button is not pressed. + // Tap detected. + // Emits DOWN and UP events at the pointer location. + TAP, + + // Button is pressed. + // Pointer follows the active finger if there is one. Other fingers are ignored. + // Emits DOWN, MOVE and UP events at the pointer location. + CLICK_OR_DRAG, + + // Exactly one finger, button is not pressed. + // Pointer follows the active finger. + // Emits HOVER_MOVE events at the pointer location. + HOVER, + + // More than two fingers involved but they haven't moved enough for us + // to figure out what is intended. + INDETERMINATE_MULTITOUCH, + + // Exactly two fingers moving in the same direction, button is not pressed. + // Pointer does not move. + // Emits DOWN, MOVE and UP events with a single pointer coordinate that + // follows the midpoint between both fingers. + // The centroid is fixed when entering this state. + SWIPE, + + // Two or more fingers moving in arbitrary directions, button is not pressed. + // Pointer does not move. + // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow + // each finger individually relative to the initial centroid of the finger. + // The centroid is fixed when entering this state. + FREEFORM, + + // Waiting for quiet time to end before starting the next gesture. + QUIET, + }; + + // The active pointer id from the raw touch data. + int32_t activeTouchId; // -1 if none + + // The active pointer id from the gesture last delivered to the application. + int32_t activeGestureId; // -1 if none + + // Pointer coords and ids for the current and previous pointer gesture. + Mode currentGestureMode; + uint32_t currentGesturePointerCount; + BitSet32 currentGestureIdBits; + uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1]; + PointerCoords currentGestureCoords[MAX_POINTERS]; + + Mode lastGestureMode; + uint32_t lastGesturePointerCount; + BitSet32 lastGestureIdBits; + uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1]; + PointerCoords lastGestureCoords[MAX_POINTERS]; + + // Tracks for all pointers originally went down. + TouchData touchOrigin; + + // Describes how touch ids are mapped to gesture ids for freeform gestures. + uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1]; + + // Initial centroid of the movement. + // Used to calculate how far the touch pointers have moved since the gesture started. + int32_t initialCentroidX; + int32_t initialCentroidY; + + // Initial pointer location. + // Used to track where the pointer was when the gesture started. + float initialPointerX; + float initialPointerY; + + // Time the pointer gesture last went down. + nsecs_t downTime; + + // Time we started waiting for a tap gesture. + nsecs_t tapTime; + + // Time we started waiting for quiescence. + nsecs_t quietTime; + + // A velocity tracker for determining whether to switch active pointers during drags. + VelocityTracker velocityTracker; + + void reset() { + activeTouchId = -1; + activeGestureId = -1; + currentGestureMode = NEUTRAL; + currentGesturePointerCount = 0; + currentGestureIdBits.clear(); + lastGestureMode = NEUTRAL; + lastGesturePointerCount = 0; + lastGestureIdBits.clear(); + touchOrigin.clear(); + initialCentroidX = 0; + initialCentroidY = 0; + initialPointerX = 0; + initialPointerY = 0; + downTime = 0; + velocityTracker.clear(); + resetTapTime(); + resetQuietTime(); + } + + void resetTapTime() { + tapTime = LLONG_MIN; + } + + void resetQuietTime() { + quietTime = LLONG_MIN; + } + } mPointerGesture; + void initializeLocked(); TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags); void dispatchTouches(nsecs_t when, uint32_t policyFlags); - void dispatchTouch(nsecs_t when, uint32_t policyFlags, TouchData* touch, - BitSet32 idBits, uint32_t changedId, uint32_t pointerCount, - int32_t motionEventAction); + void prepareTouches(int32_t* outEdgeFlags, float* outXPrecision, float* outYPrecision); + void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags); + void preparePointerGestures(nsecs_t when, + bool* outCancelPreviousGesture, bool* outFinishPreviousGesture); + + // Dispatches a motion event. + // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the + // method will take care of setting the index and transmuting the action to DOWN or UP + // it is the first / last pointer to go down / up. + void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, + int32_t action, int32_t flags, uint32_t metaState, int32_t edgeFlags, + const PointerCoords* coords, const uint32_t* idToIndex, BitSet32 idBits, + int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime); + + // Updates pointer coords for pointers with specified ids that have moved. + // Returns true if any of them changed. + bool updateMovedPointerCoords(const PointerCoords* inCoords, const uint32_t* inIdToIndex, + PointerCoords* outCoords, const uint32_t* outIdToIndex, BitSet32 idBits) const; + void suppressSwipeOntoVirtualKeys(nsecs_t when); bool isPointInsideSurfaceLocked(int32_t x, int32_t y); @@ -907,6 +1066,7 @@ private: FIELD_ABS_Y = 4, FIELD_ABS_PRESSURE = 8, FIELD_ABS_TOOL_WIDTH = 16, + FIELD_BUTTONS = 32, }; uint32_t fields; @@ -917,8 +1077,13 @@ private: int32_t absPressure; int32_t absToolWidth; + uint32_t buttonDown; + uint32_t buttonUp; + inline void clear() { fields = 0; + buttonDown = 0; + buttonUp = 0; } } mAccumulator; @@ -927,6 +1092,7 @@ private: int32_t mY; int32_t mPressure; int32_t mToolWidth; + uint32_t mButtonState; void initialize(); @@ -978,12 +1144,20 @@ private: } } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks + // Bitfield of buttons that went down or up. + uint32_t buttonDown; + uint32_t buttonUp; + inline void clear() { pointerCount = 0; pointers[0].clear(); + buttonDown = 0; + buttonUp = 0; } } mAccumulator; + uint32_t mButtonState; + void initialize(); void sync(nsecs_t when); |