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-rw-r--r--services/jni/com_android_server_InputManager.cpp34
1 files changed, 28 insertions, 6 deletions
diff --git a/services/jni/com_android_server_InputManager.cpp b/services/jni/com_android_server_InputManager.cpp
index ab2c125..aaa305e 100644
--- a/services/jni/com_android_server_InputManager.cpp
+++ b/services/jni/com_android_server_InputManager.cpp
@@ -36,6 +36,8 @@
#include <input/InputManager.h>
#include <input/PointerController.h>
+#include <input/SpotController.h>
+#include <input/SpriteController.h>
#include <android_os_MessageQueue.h>
#include <android_view_KeyEvent.h>
@@ -163,6 +165,7 @@ public:
virtual nsecs_t getVirtualKeyQuietTime();
virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames);
virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId);
+ virtual sp<SpotControllerInterface> obtainSpotController(int32_t deviceId);
/* --- InputDispatcherPolicyInterface implementation --- */
@@ -213,12 +216,16 @@ private:
// System UI visibility.
int32_t systemUiVisibility;
+ // Sprite controller singleton, created on first use.
+ sp<SpriteController> spriteController;
+
// Pointer controller singleton, created and destroyed as needed.
wp<PointerController> pointerController;
} mLocked;
void updateInactivityFadeDelayLocked(const sp<PointerController>& controller);
void handleInterceptActions(jint wmActions, nsecs_t when, uint32_t& policyFlags);
+ void ensureSpriteControllerLocked();
// Power manager interactions.
bool isScreenOn();
@@ -419,18 +426,15 @@ sp<PointerControllerInterface> NativeInputManager::obtainPointerController(int32
sp<PointerController> controller = mLocked.pointerController.promote();
if (controller == NULL) {
- JNIEnv* env = jniEnv();
- jint layer = env->CallIntMethod(mCallbacksObj, gCallbacksClassInfo.getPointerLayer);
- if (checkAndClearExceptionFromCallback(env, "getPointerLayer")) {
- layer = -1;
- }
+ ensureSpriteControllerLocked();
- controller = new PointerController(mLooper, layer);
+ controller = new PointerController(mLooper, mLocked.spriteController);
mLocked.pointerController = controller;
controller->setDisplaySize(mLocked.displayWidth, mLocked.displayHeight);
controller->setDisplayOrientation(mLocked.displayOrientation);
+ JNIEnv* env = jniEnv();
jobject iconObj = env->CallObjectMethod(mCallbacksObj, gCallbacksClassInfo.getPointerIcon);
if (!checkAndClearExceptionFromCallback(env, "getPointerIcon") && iconObj) {
jfloat iconHotSpotX = env->GetFloatField(iconObj, gPointerIconClassInfo.hotSpotX);
@@ -451,6 +455,24 @@ sp<PointerControllerInterface> NativeInputManager::obtainPointerController(int32
return controller;
}
+sp<SpotControllerInterface> NativeInputManager::obtainSpotController(int32_t deviceId) {
+ AutoMutex _l(mLock);
+
+ ensureSpriteControllerLocked();
+ return new SpotController(mLooper, mLocked.spriteController);
+}
+
+void NativeInputManager::ensureSpriteControllerLocked() {
+ if (mLocked.spriteController == NULL) {
+ JNIEnv* env = jniEnv();
+ jint layer = env->CallIntMethod(mCallbacksObj, gCallbacksClassInfo.getPointerLayer);
+ if (checkAndClearExceptionFromCallback(env, "getPointerLayer")) {
+ layer = -1;
+ }
+ mLocked.spriteController = new SpriteController(mLooper, layer);
+ }
+}
+
void NativeInputManager::notifySwitch(nsecs_t when, int32_t switchCode,
int32_t switchValue, uint32_t policyFlags) {
#if DEBUG_INPUT_DISPATCHER_POLICY