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Diffstat (limited to 'services/surfaceflinger/EventThread.cpp')
-rw-r--r-- | services/surfaceflinger/EventThread.cpp | 231 |
1 files changed, 231 insertions, 0 deletions
diff --git a/services/surfaceflinger/EventThread.cpp b/services/surfaceflinger/EventThread.cpp new file mode 100644 index 0000000..af0da0b --- /dev/null +++ b/services/surfaceflinger/EventThread.cpp @@ -0,0 +1,231 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <stdint.h> +#include <sys/types.h> + +#include <gui/IDisplayEventConnection.h> +#include <gui/DisplayEventReceiver.h> + +#include <utils/Errors.h> + +#include "DisplayHardware/DisplayHardware.h" +#include "DisplayEventConnection.h" +#include "EventThread.h" +#include "SurfaceFlinger.h" + +// --------------------------------------------------------------------------- + +namespace android { + +// --------------------------------------------------------------------------- + +EventThread::EventThread(const sp<SurfaceFlinger>& flinger) + : mFlinger(flinger), + mHw(flinger->graphicPlane(0).displayHardware()), + mLastVSyncTimestamp(0), + mDeliveredEvents(0) +{ +} + +void EventThread::onFirstRef() { + run("EventThread", PRIORITY_URGENT_DISPLAY + PRIORITY_MORE_FAVORABLE); +} + +sp<DisplayEventConnection> EventThread::createEventConnection() const { + return new DisplayEventConnection(const_cast<EventThread*>(this)); +} + +nsecs_t EventThread::getLastVSyncTimestamp() const { + Mutex::Autolock _l(mLock); + return mLastVSyncTimestamp; +} + +nsecs_t EventThread::getVSyncPeriod() const { + return mHw.getRefreshPeriod(); + +} + +status_t EventThread::registerDisplayEventConnection( + const sp<DisplayEventConnection>& connection) { + Mutex::Autolock _l(mLock); + ConnectionInfo info; + mDisplayEventConnections.add(connection, info); + mCondition.signal(); + return NO_ERROR; +} + +status_t EventThread::unregisterDisplayEventConnection( + const wp<DisplayEventConnection>& connection) { + Mutex::Autolock _l(mLock); + mDisplayEventConnections.removeItem(connection); + mCondition.signal(); + return NO_ERROR; +} + +void EventThread::removeDisplayEventConnection( + const wp<DisplayEventConnection>& connection) { + Mutex::Autolock _l(mLock); + mDisplayEventConnections.removeItem(connection); +} + +EventThread::ConnectionInfo* EventThread::getConnectionInfoLocked( + const wp<DisplayEventConnection>& connection) { + ssize_t index = mDisplayEventConnections.indexOfKey(connection); + if (index < 0) return NULL; + return &mDisplayEventConnections.editValueAt(index); +} + +void EventThread::setVsyncRate(uint32_t count, + const wp<DisplayEventConnection>& connection) { + if (int32_t(count) >= 0) { // server must protect against bad params + Mutex::Autolock _l(mLock); + ConnectionInfo* info = getConnectionInfoLocked(connection); + if (info) { + const int32_t new_count = (count == 0) ? -1 : count; + if (info->count != new_count) { + info->count = new_count; + mCondition.signal(); + } + } + } +} + +void EventThread::requestNextVsync( + const wp<DisplayEventConnection>& connection) { + Mutex::Autolock _l(mLock); + ConnectionInfo* info = getConnectionInfoLocked(connection); + if (info && info->count < 0) { + info->count = 0; + mCondition.signal(); + } +} + +bool EventThread::threadLoop() { + + nsecs_t timestamp; + DisplayEventReceiver::Event vsync; + Vector< wp<DisplayEventConnection> > displayEventConnections; + + { // scope for the lock + Mutex::Autolock _l(mLock); + do { + // see if we need to wait for the VSYNC at all + do { + bool waitForNextVsync = false; + size_t count = mDisplayEventConnections.size(); + for (size_t i=0 ; i<count ; i++) { + const ConnectionInfo& info( + mDisplayEventConnections.valueAt(i)); + if (info.count >= 0) { + // at least one continuous mode or active one-shot event + waitForNextVsync = true; + break; + } + } + + if (waitForNextVsync) + break; + + mCondition.wait(mLock); + } while(true); + + // at least one listener requested VSYNC + mLock.unlock(); + timestamp = mHw.waitForRefresh(); + mLock.lock(); + mDeliveredEvents++; + mLastVSyncTimestamp = timestamp; + + // now see if we still need to report this VSYNC event + const size_t count = mDisplayEventConnections.size(); + for (size_t i=0 ; i<count ; i++) { + bool reportVsync = false; + const ConnectionInfo& info( + mDisplayEventConnections.valueAt(i)); + if (info.count >= 1) { + if (info.count==1 || (mDeliveredEvents % info.count) == 0) { + // continuous event, and time to report it + reportVsync = true; + } + } else if (info.count >= -1) { + ConnectionInfo& info( + mDisplayEventConnections.editValueAt(i)); + if (info.count == 0) { + // fired this time around + reportVsync = true; + } + info.count--; + } + if (reportVsync) { + displayEventConnections.add(mDisplayEventConnections.keyAt(i)); + } + } + } while (!displayEventConnections.size()); + + // dispatch vsync events to listeners... + vsync.header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC; + vsync.header.timestamp = timestamp; + vsync.vsync.count = mDeliveredEvents; + } + + const size_t count = displayEventConnections.size(); + for (size_t i=0 ; i<count ; i++) { + sp<DisplayEventConnection> conn(displayEventConnections[i].promote()); + // make sure the connection didn't die + if (conn != NULL) { + status_t err = conn->postEvent(vsync); + if (err == -EAGAIN || err == -EWOULDBLOCK) { + // The destination doesn't accept events anymore, it's probably + // full. For now, we just drop the events on the floor. + // Note that some events cannot be dropped and would have to be + // re-sent later. Right-now we don't have the ability to do + // this, but it doesn't matter for VSYNC. + } else if (err < 0) { + // handle any other error on the pipe as fatal. the only + // reasonable thing to do is to clean-up this connection. + // The most common error we'll get here is -EPIPE. + removeDisplayEventConnection(displayEventConnections[i]); + } + } else { + // somehow the connection is dead, but we still have it in our list + // just clean the list. + removeDisplayEventConnection(displayEventConnections[i]); + } + } + + // clear all our references without holding mLock + displayEventConnections.clear(); + + return true; +} + +status_t EventThread::readyToRun() { + ALOGI("EventThread ready to run."); + return NO_ERROR; +} + +void EventThread::dump(String8& result, char* buffer, size_t SIZE) const { + Mutex::Autolock _l(mLock); + result.append("VSYNC state:\n"); + snprintf(buffer, SIZE, " numListeners=%u, events-delivered: %u\n", + mDisplayEventConnections.size(), mDeliveredEvents); + result.append(buffer); +} + +// --------------------------------------------------------------------------- + +}; // namespace android |