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-rw-r--r--services/surfaceflinger/EventThread.cpp231
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diff --git a/services/surfaceflinger/EventThread.cpp b/services/surfaceflinger/EventThread.cpp
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+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <gui/IDisplayEventConnection.h>
+#include <gui/DisplayEventReceiver.h>
+
+#include <utils/Errors.h>
+
+#include "DisplayHardware/DisplayHardware.h"
+#include "DisplayEventConnection.h"
+#include "EventThread.h"
+#include "SurfaceFlinger.h"
+
+// ---------------------------------------------------------------------------
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+EventThread::EventThread(const sp<SurfaceFlinger>& flinger)
+ : mFlinger(flinger),
+ mHw(flinger->graphicPlane(0).displayHardware()),
+ mLastVSyncTimestamp(0),
+ mDeliveredEvents(0)
+{
+}
+
+void EventThread::onFirstRef() {
+ run("EventThread", PRIORITY_URGENT_DISPLAY + PRIORITY_MORE_FAVORABLE);
+}
+
+sp<DisplayEventConnection> EventThread::createEventConnection() const {
+ return new DisplayEventConnection(const_cast<EventThread*>(this));
+}
+
+nsecs_t EventThread::getLastVSyncTimestamp() const {
+ Mutex::Autolock _l(mLock);
+ return mLastVSyncTimestamp;
+}
+
+nsecs_t EventThread::getVSyncPeriod() const {
+ return mHw.getRefreshPeriod();
+
+}
+
+status_t EventThread::registerDisplayEventConnection(
+ const sp<DisplayEventConnection>& connection) {
+ Mutex::Autolock _l(mLock);
+ ConnectionInfo info;
+ mDisplayEventConnections.add(connection, info);
+ mCondition.signal();
+ return NO_ERROR;
+}
+
+status_t EventThread::unregisterDisplayEventConnection(
+ const wp<DisplayEventConnection>& connection) {
+ Mutex::Autolock _l(mLock);
+ mDisplayEventConnections.removeItem(connection);
+ mCondition.signal();
+ return NO_ERROR;
+}
+
+void EventThread::removeDisplayEventConnection(
+ const wp<DisplayEventConnection>& connection) {
+ Mutex::Autolock _l(mLock);
+ mDisplayEventConnections.removeItem(connection);
+}
+
+EventThread::ConnectionInfo* EventThread::getConnectionInfoLocked(
+ const wp<DisplayEventConnection>& connection) {
+ ssize_t index = mDisplayEventConnections.indexOfKey(connection);
+ if (index < 0) return NULL;
+ return &mDisplayEventConnections.editValueAt(index);
+}
+
+void EventThread::setVsyncRate(uint32_t count,
+ const wp<DisplayEventConnection>& connection) {
+ if (int32_t(count) >= 0) { // server must protect against bad params
+ Mutex::Autolock _l(mLock);
+ ConnectionInfo* info = getConnectionInfoLocked(connection);
+ if (info) {
+ const int32_t new_count = (count == 0) ? -1 : count;
+ if (info->count != new_count) {
+ info->count = new_count;
+ mCondition.signal();
+ }
+ }
+ }
+}
+
+void EventThread::requestNextVsync(
+ const wp<DisplayEventConnection>& connection) {
+ Mutex::Autolock _l(mLock);
+ ConnectionInfo* info = getConnectionInfoLocked(connection);
+ if (info && info->count < 0) {
+ info->count = 0;
+ mCondition.signal();
+ }
+}
+
+bool EventThread::threadLoop() {
+
+ nsecs_t timestamp;
+ DisplayEventReceiver::Event vsync;
+ Vector< wp<DisplayEventConnection> > displayEventConnections;
+
+ { // scope for the lock
+ Mutex::Autolock _l(mLock);
+ do {
+ // see if we need to wait for the VSYNC at all
+ do {
+ bool waitForNextVsync = false;
+ size_t count = mDisplayEventConnections.size();
+ for (size_t i=0 ; i<count ; i++) {
+ const ConnectionInfo& info(
+ mDisplayEventConnections.valueAt(i));
+ if (info.count >= 0) {
+ // at least one continuous mode or active one-shot event
+ waitForNextVsync = true;
+ break;
+ }
+ }
+
+ if (waitForNextVsync)
+ break;
+
+ mCondition.wait(mLock);
+ } while(true);
+
+ // at least one listener requested VSYNC
+ mLock.unlock();
+ timestamp = mHw.waitForRefresh();
+ mLock.lock();
+ mDeliveredEvents++;
+ mLastVSyncTimestamp = timestamp;
+
+ // now see if we still need to report this VSYNC event
+ const size_t count = mDisplayEventConnections.size();
+ for (size_t i=0 ; i<count ; i++) {
+ bool reportVsync = false;
+ const ConnectionInfo& info(
+ mDisplayEventConnections.valueAt(i));
+ if (info.count >= 1) {
+ if (info.count==1 || (mDeliveredEvents % info.count) == 0) {
+ // continuous event, and time to report it
+ reportVsync = true;
+ }
+ } else if (info.count >= -1) {
+ ConnectionInfo& info(
+ mDisplayEventConnections.editValueAt(i));
+ if (info.count == 0) {
+ // fired this time around
+ reportVsync = true;
+ }
+ info.count--;
+ }
+ if (reportVsync) {
+ displayEventConnections.add(mDisplayEventConnections.keyAt(i));
+ }
+ }
+ } while (!displayEventConnections.size());
+
+ // dispatch vsync events to listeners...
+ vsync.header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
+ vsync.header.timestamp = timestamp;
+ vsync.vsync.count = mDeliveredEvents;
+ }
+
+ const size_t count = displayEventConnections.size();
+ for (size_t i=0 ; i<count ; i++) {
+ sp<DisplayEventConnection> conn(displayEventConnections[i].promote());
+ // make sure the connection didn't die
+ if (conn != NULL) {
+ status_t err = conn->postEvent(vsync);
+ if (err == -EAGAIN || err == -EWOULDBLOCK) {
+ // The destination doesn't accept events anymore, it's probably
+ // full. For now, we just drop the events on the floor.
+ // Note that some events cannot be dropped and would have to be
+ // re-sent later. Right-now we don't have the ability to do
+ // this, but it doesn't matter for VSYNC.
+ } else if (err < 0) {
+ // handle any other error on the pipe as fatal. the only
+ // reasonable thing to do is to clean-up this connection.
+ // The most common error we'll get here is -EPIPE.
+ removeDisplayEventConnection(displayEventConnections[i]);
+ }
+ } else {
+ // somehow the connection is dead, but we still have it in our list
+ // just clean the list.
+ removeDisplayEventConnection(displayEventConnections[i]);
+ }
+ }
+
+ // clear all our references without holding mLock
+ displayEventConnections.clear();
+
+ return true;
+}
+
+status_t EventThread::readyToRun() {
+ ALOGI("EventThread ready to run.");
+ return NO_ERROR;
+}
+
+void EventThread::dump(String8& result, char* buffer, size_t SIZE) const {
+ Mutex::Autolock _l(mLock);
+ result.append("VSYNC state:\n");
+ snprintf(buffer, SIZE, " numListeners=%u, events-delivered: %u\n",
+ mDisplayEventConnections.size(), mDeliveredEvents);
+ result.append(buffer);
+}
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android