diff options
Diffstat (limited to 'services/surfaceflinger/Layer.cpp')
-rw-r--r-- | services/surfaceflinger/Layer.cpp | 80 |
1 files changed, 76 insertions, 4 deletions
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp index d4c4b1f..3e6b872 100644 --- a/services/surfaceflinger/Layer.cpp +++ b/services/surfaceflinger/Layer.cpp @@ -38,6 +38,7 @@ #include "Layer.h" #include "SurfaceFlinger.h" #include "SurfaceTextureLayer.h" +#include <math.h> #define DEBUG_RESIZE 0 @@ -54,6 +55,9 @@ Layer::Layer(SurfaceFlinger* flinger, mCurrentTransform(0), mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE), mCurrentOpacity(true), + mRefreshPending(0), + mFrameLatencyNeeded(false), + mFrameLatencyOffset(0), mFormat(PIXEL_FORMAT_NONE), mGLExtensions(GLExtensions::getInstance()), mOpaqueLayer(true), @@ -65,6 +69,17 @@ Layer::Layer(SurfaceFlinger* flinger, glGenTextures(1, &mTextureName); } +void Layer::onLayerDisplayed() { + if (mFrameLatencyNeeded) { + const DisplayHardware& hw(graphicPlane(0).displayHardware()); + mFrameStats[mFrameLatencyOffset].timestamp = mSurfaceTexture->getTimestamp(); + mFrameStats[mFrameLatencyOffset].set = systemTime(); + mFrameStats[mFrameLatencyOffset].vsync = hw.getRefreshTimestamp(); + mFrameLatencyOffset = (mFrameLatencyOffset + 1) % 128; + mFrameLatencyNeeded = false; + } +} + void Layer::onFirstRef() { LayerBaseClient::onFirstRef(); @@ -83,7 +98,12 @@ void Layer::onFirstRef() mSurfaceTexture = new SurfaceTextureLayer(mTextureName, this); mSurfaceTexture->setFrameAvailableListener(new FrameQueuedListener(this)); mSurfaceTexture->setSynchronousMode(true); +#ifdef USE_TRIPLE_BUFFERING +#warning "using triple buffering" + mSurfaceTexture->setBufferCountServer(3); +#else mSurfaceTexture->setBufferCountServer(2); +#endif } Layer::~Layer() @@ -94,7 +114,7 @@ Layer::~Layer() void Layer::onFrameQueued() { android_atomic_inc(&mQueuedFrames); - mFlinger->signalEvent(); + mFlinger->signalLayerUpdate(); } // called with SurfaceFlinger::mStateLock as soon as the layer is entered @@ -388,16 +408,37 @@ bool Layer::isCropped() const { // pageflip handling... // ---------------------------------------------------------------------------- +bool Layer::onPreComposition() +{ + // if there was more than one pending update, request a refresh + if (mRefreshPending >= 2) { + mRefreshPending = 0; + return true; + } + mRefreshPending = 0; + return false; +} + void Layer::lockPageFlip(bool& recomputeVisibleRegions) { if (mQueuedFrames > 0) { + + // if we've already called updateTexImage() without going through + // a composition step, we have to skip this layer at this point + // because we cannot call updateTeximage() without a corresponding + // compositionComplete() call. + // we'll trigger an update in onPreComposition(). + if (mRefreshPending++) { + return; + } + // Capture the old state of the layer for comparisons later const bool oldOpacity = isOpaque(); sp<GraphicBuffer> oldActiveBuffer = mActiveBuffer; // signal another event if we have more frames pending if (android_atomic_dec(&mQueuedFrames) > 1) { - mFlinger->signalEvent(); + mFlinger->signalLayerUpdate(); } if (mSurfaceTexture->updateTexImage() < NO_ERROR) { @@ -408,6 +449,7 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions) // update the active buffer mActiveBuffer = mSurfaceTexture->getCurrentBuffer(); + mFrameLatencyNeeded = true; const Rect crop(mSurfaceTexture->getCurrentCrop()); const uint32_t transform(mSurfaceTexture->getCurrentTransform()); @@ -499,6 +541,10 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions) void Layer::unlockPageFlip( const Transform& planeTransform, Region& outDirtyRegion) { + if (mRefreshPending >= 2) { + return; + } + Region dirtyRegion(mPostedDirtyRegion); if (!dirtyRegion.isEmpty()) { mPostedDirtyRegion.clear(); @@ -532,9 +578,9 @@ void Layer::dump(String8& result, char* buffer, size_t SIZE) const snprintf(buffer, SIZE, " " "format=%2d, activeBuffer=[%4ux%4u:%4u,%3X]," - " transform-hint=0x%02x, queued-frames=%d\n", + " transform-hint=0x%02x, queued-frames=%d, mRefreshPending=%d\n", mFormat, w0, h0, s0,f0, - getTransformHint(), mQueuedFrames); + getTransformHint(), mQueuedFrames, mRefreshPending); result.append(buffer); @@ -543,6 +589,32 @@ void Layer::dump(String8& result, char* buffer, size_t SIZE) const } } +void Layer::dumpStats(String8& result, char* buffer, size_t SIZE) const +{ + LayerBaseClient::dumpStats(result, buffer, SIZE); + const size_t o = mFrameLatencyOffset; + const DisplayHardware& hw(graphicPlane(0).displayHardware()); + const nsecs_t period = hw.getRefreshPeriod(); + result.appendFormat("%lld\n", period); + for (size_t i=0 ; i<128 ; i++) { + const size_t index = (o+i) % 128; + const nsecs_t time_app = mFrameStats[index].timestamp; + const nsecs_t time_set = mFrameStats[index].set; + const nsecs_t time_vsync = mFrameStats[index].vsync; + result.appendFormat("%lld\t%lld\t%lld\n", + time_app, + time_vsync, + time_set); + } + result.append("\n"); +} + +void Layer::clearStats() +{ + LayerBaseClient::clearStats(); + memset(mFrameStats, 0, sizeof(mFrameStats)); +} + uint32_t Layer::getEffectiveUsage(uint32_t usage) const { // TODO: should we do something special if mSecure is set? |