diff options
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r-- | services/surfaceflinger/SurfaceFlinger.cpp | 202 |
1 files changed, 117 insertions, 85 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index 2b06f6f..e5e87c6 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -1546,9 +1546,117 @@ status_t SurfaceFlinger::onTransact( // --------------------------------------------------------------------------- +status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy, + sp<IMemoryHeap>* heap, + uint32_t* w, uint32_t* h, PixelFormat* f, + uint32_t sw, uint32_t sh) +{ + status_t result = PERMISSION_DENIED; + + // only one display supported for now + if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT)) + return BAD_VALUE; + + if (!GLExtensions::getInstance().haveFramebufferObject()) + return INVALID_OPERATION; + + // get screen geometry + const DisplayHardware& hw(graphicPlane(dpy).displayHardware()); + const uint32_t hw_w = hw.getWidth(); + const uint32_t hw_h = hw.getHeight(); + + if ((sw > hw_w) || (sh > hw_h)) + return BAD_VALUE; + + sw = (!sw) ? hw_w : sw; + sh = (!sh) ? hw_h : sh; + const size_t size = sw * sh * 4; + + // make sure to clear all GL error flags + while ( glGetError() != GL_NO_ERROR ) ; + + // create a FBO + GLuint name, tname; + glGenRenderbuffersOES(1, &tname); + glBindRenderbufferOES(GL_RENDERBUFFER_OES, tname); + glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_RGBA8_OES, sw, sh); + glGenFramebuffersOES(1, &name); + glBindFramebufferOES(GL_FRAMEBUFFER_OES, name); + glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, + GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, tname); + + GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES); + if (status == GL_FRAMEBUFFER_COMPLETE_OES) { + + // invert everything, b/c glReadPixel() below will invert the FB + glViewport(0, 0, sw, sh); + glMatrixMode(GL_PROJECTION); + glPushMatrix(); + glLoadIdentity(); + glOrthof(0, hw_w, 0, hw_h, 0, 1); + glMatrixMode(GL_MODELVIEW); + + // redraw the screen entirely... + glClearColor(0,0,0,1); + glClear(GL_COLOR_BUFFER_BIT); + const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ); + const size_t count = layers.size(); + for (size_t i=0 ; i<count ; ++i) { + const sp<LayerBase>& layer(layers[i]); + layer->drawForSreenShot(); + } + + // XXX: this is needed on tegra + glScissor(0, 0, sw, sh); + + // check for errors and return screen capture + if (glGetError() != GL_NO_ERROR) { + // error while rendering + result = INVALID_OPERATION; + } else { + // allocate shared memory large enough to hold the + // screen capture + sp<MemoryHeapBase> base( + new MemoryHeapBase(size, 0, "screen-capture") ); + void* const ptr = base->getBase(); + if (ptr) { + // capture the screen with glReadPixels() + glReadPixels(0, 0, sw, sh, GL_RGBA, GL_UNSIGNED_BYTE, ptr); + if (glGetError() == GL_NO_ERROR) { + *heap = base; + *w = sw; + *h = sh; + *f = PIXEL_FORMAT_RGBA_8888; + result = NO_ERROR; + } + } else { + result = NO_MEMORY; + } + } + + glEnable(GL_SCISSOR_TEST); + glViewport(0, 0, hw_w, hw_h); + glMatrixMode(GL_PROJECTION); + glPopMatrix(); + glMatrixMode(GL_MODELVIEW); + + + } else { + result = BAD_VALUE; + } + + // release FBO resources + glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); + glDeleteRenderbuffersOES(1, &tname); + glDeleteFramebuffersOES(1, &name); + return result; +} + + status_t SurfaceFlinger::captureScreen(DisplayID dpy, sp<IMemoryHeap>* heap, - uint32_t* width, uint32_t* height, PixelFormat* format) + uint32_t* width, uint32_t* height, PixelFormat* format, + uint32_t sw, uint32_t sh) { // only one display supported for now if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT)) @@ -1564,12 +1672,15 @@ status_t SurfaceFlinger::captureScreen(DisplayID dpy, uint32_t* w; uint32_t* h; PixelFormat* f; + uint32_t sw; + uint32_t sh; status_t result; public: MessageCaptureScreen(SurfaceFlinger* flinger, DisplayID dpy, - sp<IMemoryHeap>* heap, uint32_t* w, uint32_t* h, PixelFormat* f) + sp<IMemoryHeap>* heap, uint32_t* w, uint32_t* h, PixelFormat* f, + uint32_t sw, uint32_t sh) : flinger(flinger), dpy(dpy), - heap(heap), w(w), h(h), f(f), result(PERMISSION_DENIED) + heap(heap), w(w), h(h), f(f), sw(sw), sh(sh), result(PERMISSION_DENIED) { } status_t getResult() const { @@ -1582,94 +1693,15 @@ status_t SurfaceFlinger::captureScreen(DisplayID dpy, if (flinger->mSecureFrameBuffer) return true; - // make sure to clear all GL error flags - while ( glGetError() != GL_NO_ERROR ) ; - - // get screen geometry - const DisplayHardware& hw(flinger->graphicPlane(dpy).displayHardware()); - const uint32_t sw = hw.getWidth(); - const uint32_t sh = hw.getHeight(); - const Region screenBounds(hw.bounds()); - const size_t size = sw * sh * 4; - - // create a FBO - GLuint name, tname; - glGenRenderbuffersOES(1, &tname); - glBindRenderbufferOES(GL_RENDERBUFFER_OES, tname); - glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_RGBA8_OES, sw, sh); - glGenFramebuffersOES(1, &name); - glBindFramebufferOES(GL_FRAMEBUFFER_OES, name); - glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, - GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, tname); - - GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES); - if (status == GL_FRAMEBUFFER_COMPLETE_OES) { - - // invert everything, b/c glReadPixel() below will invert the FB - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - glOrthof(0, sw, 0, sh, 0, 1); - glMatrixMode(GL_MODELVIEW); - - // redraw the screen entirely... - glClearColor(0,0,0,1); - glClear(GL_COLOR_BUFFER_BIT); - const Vector< sp<LayerBase> >& layers( - flinger->mVisibleLayersSortedByZ); - const size_t count = layers.size(); - for (size_t i=0 ; i<count ; ++i) { - const sp<LayerBase>& layer(layers[i]); - if (!strcmp(layer->getTypeId(), "LayerBuffer")) { - // we cannot render LayerBuffer because it doens't - // use OpenGL, and won't show-up in the FBO. - continue; - } - layer->draw(screenBounds); - } - - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - - // check for errors and return screen capture - if (glGetError() != GL_NO_ERROR) { - // error while rendering - result = INVALID_OPERATION; - } else { - // allocate shared memory large enough to hold the - // screen capture - sp<MemoryHeapBase> base( - new MemoryHeapBase(size, 0, "screen-capture") ); - void* const ptr = base->getBase(); - if (ptr) { - // capture the screen with glReadPixels() - glReadPixels(0, 0, sw, sh, GL_RGBA, GL_UNSIGNED_BYTE, ptr); - if (glGetError() == GL_NO_ERROR) { - *heap = base; - *w = sw; - *h = sh; - *f = PIXEL_FORMAT_RGBA_8888; - result = NO_ERROR; - } - } else { - result = NO_MEMORY; - } - } - } else { - result = BAD_VALUE; - } + result = flinger->captureScreenImplLocked(dpy, + heap, w, h, f, sw, sh); - // release FBO resources - glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); - glDeleteRenderbuffersOES(1, &tname); - glDeleteFramebuffersOES(1, &name); return true; } }; sp<MessageBase> msg = new MessageCaptureScreen(this, - dpy, heap, width, height, format); + dpy, heap, width, height, format, sw, sh); status_t res = postMessageSync(msg); if (res == NO_ERROR) { res = static_cast<MessageCaptureScreen*>( msg.get() )->getResult(); |