diff options
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r-- | services/surfaceflinger/SurfaceFlinger.cpp | 375 |
1 files changed, 235 insertions, 140 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index 4876946..694af70 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -47,12 +47,11 @@ #include "clz.h" #include "GLExtensions.h" #include "Layer.h" -#include "LayerBlur.h" -#include "LayerBuffer.h" #include "LayerDim.h" #include "SurfaceFlinger.h" #include "DisplayHardware/DisplayHardware.h" +#include "DisplayHardware/HWComposer.h" /* ideally AID_GRAPHICS would be in a semi-public header * or there would be a way to map a user/group name to its id @@ -61,10 +60,6 @@ #define AID_GRAPHICS 1003 #endif -#ifdef USE_COMPOSITION_BYPASS -#warning "using COMPOSITION_BYPASS" -#endif - #define DISPLAY_COUNT 1 namespace android { @@ -82,6 +77,7 @@ SurfaceFlinger::SurfaceFlinger() mReadFramebuffer("android.permission.READ_FRAME_BUFFER"), mDump("android.permission.DUMP"), mVisibleRegionsDirty(false), + mHwWorkListDirty(false), mDeferReleaseConsole(false), mFreezeDisplay(false), mElectronBeamAnimationMode(0), @@ -89,6 +85,7 @@ SurfaceFlinger::SurfaceFlinger() mFreezeDisplayTime(0), mDebugRegion(0), mDebugBackground(0), + mDebugDisableHWC(0), mDebugInSwapBuffers(0), mLastSwapBufferTime(0), mDebugInTransaction(0), @@ -120,11 +117,6 @@ SurfaceFlinger::~SurfaceFlinger() glDeleteTextures(1, &mWormholeTexName); } -overlay_control_device_t* SurfaceFlinger::getOverlayEngine() const -{ - return graphicPlane(0).displayHardware().getOverlayEngine(); -} - sp<IMemoryHeap> SurfaceFlinger::getCblk() const { return mServerHeap; @@ -152,6 +144,11 @@ sp<ISurfaceComposerClient> SurfaceFlinger::createClientConnection() return bclient; } +sp<IGraphicBufferAlloc> SurfaceFlinger::createGraphicBufferAlloc() +{ + sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc()); + return gba; +} const GraphicPlane& SurfaceFlinger::graphicPlane(int dpy) const { @@ -170,7 +167,7 @@ void SurfaceFlinger::bootFinished() { const nsecs_t now = systemTime(); const nsecs_t duration = now - mBootTime; - LOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) ); + LOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) ); mBootFinished = true; property_set("ctl.stop", "bootanim"); } @@ -206,10 +203,10 @@ status_t SurfaceFlinger::readyToRun() mServerHeap = new MemoryHeapBase(4096, MemoryHeapBase::READ_ONLY, "SurfaceFlinger read-only heap"); LOGE_IF(mServerHeap==0, "can't create shared memory dealer"); - + mServerCblk = static_cast<surface_flinger_cblk_t*>(mServerHeap->getBase()); LOGE_IF(mServerCblk==0, "can't get to shared control block's address"); - + new(mServerCblk) surface_flinger_cblk_t; // initialize primary screen @@ -238,7 +235,7 @@ status_t SurfaceFlinger::readyToRun() // Initialize OpenGL|ES glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - glPixelStorei(GL_PACK_ALIGNMENT, 4); + glPixelStorei(GL_PACK_ALIGNMENT, 4); glEnableClientState(GL_VERTEX_ARRAY); glEnable(GL_SCISSOR_TEST); glShadeModel(GL_FLAT); @@ -272,7 +269,7 @@ status_t SurfaceFlinger::readyToRun() // start boot animation property_set("ctl.start", "bootanim"); - + return NO_ERROR; } @@ -375,17 +372,15 @@ bool SurfaceFlinger::threadLoop() // post surfaces (if needed) handlePageFlip(); + if (UNLIKELY(mHwWorkListDirty)) { + // build the h/w work list + handleWorkList(); + } + const DisplayHardware& hw(graphicPlane(0).displayHardware()); if (LIKELY(hw.canDraw() && !isFrozen())) { - -#ifdef USE_COMPOSITION_BYPASS - if (handleBypassLayer()) { - unlockClients(); - return true; - } -#endif - // repaint the framebuffer (if needed) + const int index = hw.getCurrentBufferIndex(); GraphicLog& logger(GraphicLog::getInstance()); @@ -408,20 +403,6 @@ bool SurfaceFlinger::threadLoop() return true; } -bool SurfaceFlinger::handleBypassLayer() -{ - sp<Layer> bypassLayer(mBypassLayer.promote()); - if (bypassLayer != 0) { - sp<GraphicBuffer> buffer(bypassLayer->getBypassBuffer()); - if (buffer!=0 && (buffer->usage & GRALLOC_USAGE_HW_FB)) { - const DisplayHardware& hw(graphicPlane(0).displayHardware()); - hw.postBypassBuffer(buffer->handle); - return true; - } - } - return false; -} - void SurfaceFlinger::postFramebuffer() { if (!mInvalidRegion.isEmpty()) { @@ -480,6 +461,7 @@ void SurfaceFlinger::handleTransaction(uint32_t transactionFlags) handleTransactionLocked(transactionFlags, ditchedLayers); mLastTransactionTime = systemTime() - now; mDebugInTransaction = 0; + invalidateHwcGeometry(); // here the transaction has been committed } @@ -487,6 +469,7 @@ void SurfaceFlinger::handleTransaction(uint32_t transactionFlags) * Clean-up all layers that went away * (do this without the lock held) */ + const size_t count = ditchedLayers.size(); for (size_t i=0 ; i<count ; i++) { if (ditchedLayers[i] != 0) { @@ -690,7 +673,7 @@ void SurfaceFlinger::computeVisibleRegions( // Update aboveOpaqueLayers for next (lower) layer aboveOpaqueLayers.orSelf(opaqueRegion); - + // Store the visible region is screen space layer->setVisibleRegion(visibleRegion); layer->setCoveredRegion(coveredRegion); @@ -717,37 +700,11 @@ void SurfaceFlinger::commitTransaction() mTransactionCV.broadcast(); } -void SurfaceFlinger::setBypassLayer(const sp<LayerBase>& layer) -{ - // if this layer is already the bypass layer, do nothing - sp<Layer> cur(mBypassLayer.promote()); - if (mBypassLayer == layer) { - if (cur != NULL) { - cur->updateBuffersOrientation(); - } - return; - } - - // clear the current bypass layer - mBypassLayer.clear(); - if (cur != 0) { - cur->setBypass(false); - cur.clear(); - } - - // set new bypass layer - if (layer != 0) { - if (layer->setBypass(true)) { - mBypassLayer = static_cast<Layer*>(layer.get()); - } - } -} - void SurfaceFlinger::handlePageFlip() { bool visibleRegions = mVisibleRegionsDirty; - LayerVector& currentLayers = const_cast<LayerVector&>( - mDrawingState.layersSortedByZ); + LayerVector& currentLayers( + const_cast<LayerVector&>(mDrawingState.layersSortedByZ)); visibleRegions |= lockPageFlip(currentLayers); const DisplayHardware& hw = graphicPlane(0).displayHardware(); @@ -768,29 +725,20 @@ void SurfaceFlinger::handlePageFlip() mVisibleLayersSortedByZ.add(currentLayers[i]); } -#ifdef USE_COMPOSITION_BYPASS - sp<LayerBase> bypassLayer; - const size_t numVisibleLayers = mVisibleLayersSortedByZ.size(); - if (numVisibleLayers == 1) { - const sp<LayerBase>& candidate(mVisibleLayersSortedByZ[0]); - const Region& visibleRegion(candidate->visibleRegionScreen); - const Region reminder(screenRegion.subtract(visibleRegion)); - if (reminder.isEmpty()) { - // fullscreen candidate! - bypassLayer = candidate; - } - } - setBypassLayer(bypassLayer); -#endif - mWormholeRegion = screenRegion.subtract(opaqueRegion); mVisibleRegionsDirty = false; + invalidateHwcGeometry(); } unlockPageFlip(currentLayers); mDirtyRegion.andSelf(screenRegion); } +void SurfaceFlinger::invalidateHwcGeometry() +{ + mHwWorkListDirty = true; +} + bool SurfaceFlinger::lockPageFlip(const LayerVector& currentLayers) { bool recomputeVisibleRegions = false; @@ -815,15 +763,29 @@ void SurfaceFlinger::unlockPageFlip(const LayerVector& currentLayers) } } +void SurfaceFlinger::handleWorkList() +{ + mHwWorkListDirty = false; + HWComposer& hwc(graphicPlane(0).displayHardware().getHwComposer()); + if (hwc.initCheck() == NO_ERROR) { + const Vector< sp<LayerBase> >& currentLayers(mVisibleLayersSortedByZ); + const size_t count = currentLayers.size(); + hwc.createWorkList(count); + hwc_layer_t* const cur(hwc.getLayers()); + for (size_t i=0 ; cur && i<count ; i++) { + currentLayers[i]->setGeometry(&cur[i]); + if (mDebugDisableHWC) { + cur[i].compositionType = HWC_FRAMEBUFFER; + cur[i].flags |= HWC_SKIP_LAYER; + } + } + } +} void SurfaceFlinger::handleRepaint() { // compute the invalid region mInvalidRegion.orSelf(mDirtyRegion); - if (mInvalidRegion.isEmpty()) { - // nothing to do - return; - } if (UNLIKELY(mDebugRegion)) { debugFlashRegions(); @@ -835,8 +797,8 @@ void SurfaceFlinger::handleRepaint() glLoadIdentity(); uint32_t flags = hw.getFlags(); - if ((flags & DisplayHardware::SWAP_RECTANGLE) || - (flags & DisplayHardware::BUFFER_PRESERVED)) + if ((flags & DisplayHardware::SWAP_RECTANGLE) || + (flags & DisplayHardware::BUFFER_PRESERVED)) { // we can redraw only what's dirty, but since SWAP_RECTANGLE only // takes a rectangle, we must make sure to update that whole @@ -879,9 +841,79 @@ void SurfaceFlinger::composeSurfaces(const Region& dirty) // draw something... drawWormhole(); } + + status_t err = NO_ERROR; const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ); - const size_t count = layers.size(); - for (size_t i=0 ; i<count ; ++i) { + size_t count = layers.size(); + + const DisplayHardware& hw(graphicPlane(0).displayHardware()); + HWComposer& hwc(hw.getHwComposer()); + hwc_layer_t* const cur(hwc.getLayers()); + + LOGE_IF(cur && hwc.getNumLayers() != count, + "HAL number of layers (%d) doesn't match surfaceflinger (%d)", + hwc.getNumLayers(), count); + + // just to be extra-safe, use the smallest count + if (hwc.initCheck() == NO_ERROR) { + count = count < hwc.getNumLayers() ? count : hwc.getNumLayers(); + } + + /* + * update the per-frame h/w composer data for each layer + * and build the transparent region of the FB + */ + Region transparent; + if (cur) { + for (size_t i=0 ; i<count ; i++) { + const sp<LayerBase>& layer(layers[i]); + layer->setPerFrameData(&cur[i]); + } + err = hwc.prepare(); + LOGE_IF(err, "HWComposer::prepare failed (%s)", strerror(-err)); + + if (err == NO_ERROR) { + for (size_t i=0 ; i<count ; i++) { + if (cur[i].hints & HWC_HINT_CLEAR_FB) { + const sp<LayerBase>& layer(layers[i]); + if (!(layer->needsBlending())) { + transparent.orSelf(layer->visibleRegionScreen); + } + } + } + + /* + * clear the area of the FB that need to be transparent + */ + transparent.andSelf(dirty); + if (!transparent.isEmpty()) { + glClearColor(0,0,0,0); + Region::const_iterator it = transparent.begin(); + Region::const_iterator const end = transparent.end(); + const int32_t height = hw.getHeight(); + while (it != end) { + const Rect& r(*it++); + const GLint sy = height - (r.top + r.height()); + glScissor(r.left, sy, r.width(), r.height()); + glClear(GL_COLOR_BUFFER_BIT); + } + } + } + } + + + /* + * and then, render the layers targeted at the framebuffer + */ + for (size_t i=0 ; i<count ; i++) { + if (cur) { + if ((cur[i].compositionType != HWC_FRAMEBUFFER) && + !(cur[i].flags & HWC_SKIP_LAYER)) { + // skip layers handled by the HAL + continue; + } + } + const sp<LayerBase>& layer(layers[i]); const Region clip(dirty.intersect(layer->visibleRegionScreen)); if (!clip.isEmpty()) { @@ -993,6 +1025,8 @@ void SurfaceFlinger::drawWormhole() const glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glLoadIdentity(); + glMatrixMode(GL_MODELVIEW); } } @@ -1113,7 +1147,7 @@ void SurfaceFlinger::closeGlobalTransaction() if (android_atomic_dec(&mTransactionCount) == 1) { signalEvent(); - // if there is a transaction with a resize, wait for it to + // if there is a transaction with a resize, wait for it to // take effect before returning. Mutex::Autolock _l(mStateLock); while (mResizeTransationPending) { @@ -1157,7 +1191,7 @@ status_t SurfaceFlinger::unfreezeDisplay(DisplayID dpy, uint32_t flags) return NO_ERROR; } -int SurfaceFlinger::setOrientation(DisplayID dpy, +int SurfaceFlinger::setOrientation(DisplayID dpy, int orientation, uint32_t flags) { if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT)) @@ -1190,21 +1224,17 @@ sp<ISurface> SurfaceFlinger::createSurface(const sp<Client>& client, int pid, int(w), int(h)); return surfaceHandle; } - + //LOGD("createSurface for pid %d (%d x %d)", pid, w, h); sp<Layer> normalLayer; switch (flags & eFXSurfaceMask) { case eFXSurfaceNormal: - if (UNLIKELY(flags & ePushBuffers)) { - layer = createPushBuffersSurface(client, d, w, h, flags); - } else { - normalLayer = createNormalSurface(client, d, w, h, flags, format); - layer = normalLayer; - } + normalLayer = createNormalSurface(client, d, w, h, flags, format); + layer = normalLayer; break; case eFXSurfaceBlur: - layer = createBlurSurface(client, d, w, h, flags); - break; + // for now we treat Blur as Dim, until we can implement it + // efficiently. case eFXSurfaceDim: layer = createDimSurface(client, d, w, h, flags); break; @@ -1216,7 +1246,7 @@ sp<ISurface> SurfaceFlinger::createSurface(const sp<Client>& client, int pid, ssize_t token = addClientLayer(client, layer); surfaceHandle = layer->getSurface(); - if (surfaceHandle != 0) { + if (surfaceHandle != 0) { params->token = token; params->identity = surfaceHandle->getIdentity(); params->width = w; @@ -1268,15 +1298,6 @@ sp<Layer> SurfaceFlinger::createNormalSurface( return layer; } -sp<LayerBlur> SurfaceFlinger::createBlurSurface( - const sp<Client>& client, DisplayID display, - uint32_t w, uint32_t h, uint32_t flags) -{ - sp<LayerBlur> layer = new LayerBlur(this, display, client); - layer->initStates(w, h, flags); - return layer; -} - sp<LayerDim> SurfaceFlinger::createDimSurface( const sp<Client>& client, DisplayID display, uint32_t w, uint32_t h, uint32_t flags) @@ -1286,21 +1307,12 @@ sp<LayerDim> SurfaceFlinger::createDimSurface( return layer; } -sp<LayerBuffer> SurfaceFlinger::createPushBuffersSurface( - const sp<Client>& client, DisplayID display, - uint32_t w, uint32_t h, uint32_t flags) -{ - sp<LayerBuffer> layer = new LayerBuffer(this, display, client); - layer->initStates(w, h, flags); - return layer; -} - status_t SurfaceFlinger::removeSurface(const sp<Client>& client, SurfaceID sid) { /* * called by the window manager, when a surface should be marked for * destruction. - * + * * The surface is removed from the current and drawing lists, but placed * in the purgatory queue, so it's not destroyed right-away (we need * to wait for all client's references to go away first). @@ -1321,7 +1333,7 @@ status_t SurfaceFlinger::removeSurface(const sp<Client>& client, SurfaceID sid) status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer) { // called by ~ISurface() when all references are gone - + class MessageDestroySurface : public MessageBase { SurfaceFlinger* flinger; sp<LayerBaseClient> layer; @@ -1334,9 +1346,9 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer) layer.clear(); // clear it outside of the lock; Mutex::Autolock _l(flinger->mStateLock); /* - * remove the layer from the current list -- chances are that it's - * not in the list anyway, because it should have been removed - * already upon request of the client (eg: window manager). + * remove the layer from the current list -- chances are that it's + * not in the list anyway, because it should have been removed + * already upon request of the client (eg: window manager). * However, a buggy client could have not done that. * Since we know we don't have any more clients, we don't need * to use the purgatory. @@ -1437,7 +1449,7 @@ void SurfaceFlinger::screenAcquired(int dpy) status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args) { - const size_t SIZE = 1024; + const size_t SIZE = 4096; char buffer[SIZE]; String8 result; if (!mDump.checkCalling()) { @@ -1464,7 +1476,7 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args) } const bool locked(retry >= 0); if (!locked) { - snprintf(buffer, SIZE, + snprintf(buffer, SIZE, "SurfaceFlinger appears to be unresponsive, " "dumping anyways (no locks held)\n"); result.append(buffer); @@ -1507,9 +1519,9 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args) mWormholeRegion.dump(result, "WormholeRegion"); const DisplayHardware& hw(graphicPlane(0).displayHardware()); snprintf(buffer, SIZE, - " display frozen: %s, freezeCount=%d, orientation=%d, bypass=%p, canDraw=%d\n", + " display frozen: %s, freezeCount=%d, orientation=%d, canDraw=%d\n", mFreezeDisplay?"yes":"no", mFreezeCount, - mCurrentState.orientation, mBypassLayer.unsafe_get(), hw.canDraw()); + mCurrentState.orientation, hw.canDraw()); result.append(buffer); snprintf(buffer, SIZE, " last eglSwapBuffers() time: %f us\n" @@ -1530,10 +1542,21 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args) } /* + * Dump HWComposer state + */ + HWComposer& hwc(hw.getHwComposer()); + snprintf(buffer, SIZE, " h/w composer %s and %s\n", + hwc.initCheck()==NO_ERROR ? "present" : "not present", + mDebugDisableHWC ? "disabled" : "enabled"); + result.append(buffer); + hwc.dump(result, buffer, SIZE); + + /* * Dump gralloc state */ const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get()); alloc.dump(result); + hw.dump(result); if (locked) { mStateLock.unlock(); @@ -1607,6 +1630,11 @@ status_t SurfaceFlinger::onTransact( n = data.readInt32(); mDebugBackground = n ? 1 : 0; return NO_ERROR; + case 1008: // toggle use of hw composer + n = data.readInt32(); + mDebugDisableHWC = n ? 1 : 0; + invalidateHwcGeometry(); + // fall-through... case 1004:{ // repaint everything Mutex::Autolock _l(mStateLock); const DisplayHardware& hw(graphicPlane(0).displayHardware()); @@ -2100,7 +2128,8 @@ status_t SurfaceFlinger::turnElectronBeamOn(int32_t mode) status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy, sp<IMemoryHeap>* heap, uint32_t* w, uint32_t* h, PixelFormat* f, - uint32_t sw, uint32_t sh) + uint32_t sw, uint32_t sh, + uint32_t minLayerZ, uint32_t maxLayerZ) { status_t result = PERMISSION_DENIED; @@ -2123,6 +2152,9 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy, sh = (!sh) ? hw_h : sh; const size_t size = sw * sh * 4; + LOGD("screenshot: sw=%d, sh=%d, minZ=%d, maxZ=%d", + sw, sh, minLayerZ, maxLayerZ); + // make sure to clear all GL error flags while ( glGetError() != GL_NO_ERROR ) ; @@ -2137,6 +2169,9 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, tname); GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES); + + LOGD("screenshot: FBO created, status=0x%x", status); + if (status == GL_FRAMEBUFFER_COMPLETE_OES) { // invert everything, b/c glReadPixel() below will invert the FB @@ -2152,13 +2187,20 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy, glClearColor(0,0,0,1); glClear(GL_COLOR_BUFFER_BIT); + LOGD("screenshot: glClear() issued"); + const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ); const size_t count = layers.size(); for (size_t i=0 ; i<count ; ++i) { const sp<LayerBase>& layer(layers[i]); - layer->drawForSreenShot(); + const uint32_t z = layer->drawingState().z; + if (z >= minLayerZ && z <= maxLayerZ) { + layer->drawForSreenShot(); + } } + LOGD("screenshot: All layers rendered"); + // XXX: this is needed on tegra glScissor(0, 0, sw, sh); @@ -2173,6 +2215,10 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy, new MemoryHeapBase(size, 0, "screen-capture") ); void* const ptr = base->getBase(); if (ptr) { + + LOGD("screenshot: about to call glReadPixels(0,0,%d,%d,...,%p)", + sw, sh, ptr); + // capture the screen with glReadPixels() glReadPixels(0, 0, sw, sh, GL_RGBA, GL_UNSIGNED_BYTE, ptr); if (glGetError() == GL_NO_ERROR) { @@ -2185,25 +2231,32 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy, } else { result = NO_MEMORY; } + + LOGD("screenshot: glReadPixels() returned %s", strerror(result)); + } glEnable(GL_SCISSOR_TEST); glViewport(0, 0, hw_w, hw_h); glMatrixMode(GL_PROJECTION); glPopMatrix(); glMatrixMode(GL_MODELVIEW); - - } else { result = BAD_VALUE; } + LOGD("screenshot: about to release FBO resources"); + // release FBO resources glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); glDeleteRenderbuffersOES(1, &tname); glDeleteFramebuffersOES(1, &name); + LOGD("screenshot: about to call compositionComplete()"); + hw.compositionComplete(); + LOGD("screenshot: result = %s", strerror(result)); + return result; } @@ -2211,7 +2264,8 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy, status_t SurfaceFlinger::captureScreen(DisplayID dpy, sp<IMemoryHeap>* heap, uint32_t* width, uint32_t* height, PixelFormat* format, - uint32_t sw, uint32_t sh) + uint32_t sw, uint32_t sh, + uint32_t minLayerZ, uint32_t maxLayerZ) { // only one display supported for now if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT)) @@ -2229,13 +2283,18 @@ status_t SurfaceFlinger::captureScreen(DisplayID dpy, PixelFormat* f; uint32_t sw; uint32_t sh; + uint32_t minLayerZ; + uint32_t maxLayerZ; status_t result; public: MessageCaptureScreen(SurfaceFlinger* flinger, DisplayID dpy, sp<IMemoryHeap>* heap, uint32_t* w, uint32_t* h, PixelFormat* f, - uint32_t sw, uint32_t sh) + uint32_t sw, uint32_t sh, + uint32_t minLayerZ, uint32_t maxLayerZ) : flinger(flinger), dpy(dpy), - heap(heap), w(w), h(h), f(f), sw(sw), sh(sh), result(PERMISSION_DENIED) + heap(heap), w(w), h(h), f(f), sw(sw), sh(sh), + minLayerZ(minLayerZ), maxLayerZ(maxLayerZ), + result(PERMISSION_DENIED) { } status_t getResult() const { @@ -2249,14 +2308,14 @@ status_t SurfaceFlinger::captureScreen(DisplayID dpy, return true; result = flinger->captureScreenImplLocked(dpy, - heap, w, h, f, sw, sh); + heap, w, h, f, sw, sh, minLayerZ, maxLayerZ); return true; } }; sp<MessageBase> msg = new MessageCaptureScreen(this, - dpy, heap, width, height, format, sw, sh); + dpy, heap, width, height, format, sw, sh, minLayerZ, maxLayerZ); status_t res = postMessageSync(msg); if (res == NO_ERROR) { res = static_cast<MessageCaptureScreen*>( msg.get() )->getResult(); @@ -2406,12 +2465,15 @@ ssize_t UserClient::getTokenForSurface(const sp<ISurface>& sur) const { int32_t name = NAME_NOT_FOUND; sp<Layer> layer(mFlinger->getLayer(sur)); - if (layer == 0) return name; + if (layer == 0) { + return name; + } // if this layer already has a token, just return it name = layer->getToken(); - if ((name >= 0) && (layer->getClient() == this)) + if ((name >= 0) && (layer->getClient() == this)) { return name; + } name = 0; do { @@ -2452,6 +2514,39 @@ status_t UserClient::setState(int32_t count, const layer_state_t* states) { // --------------------------------------------------------------------------- +GraphicBufferAlloc::GraphicBufferAlloc() {} + +GraphicBufferAlloc::~GraphicBufferAlloc() {} + +sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t w, uint32_t h, + PixelFormat format, uint32_t usage) { + sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(w, h, format, usage)); + status_t err = graphicBuffer->initCheck(); + if (err != 0) { + LOGE("createGraphicBuffer: init check failed: %d", err); + return 0; + } else if (graphicBuffer->handle == 0) { + LOGE("createGraphicBuffer: unable to create GraphicBuffer"); + return 0; + } + Mutex::Autolock _l(mLock); + mBuffers.add(graphicBuffer); + return graphicBuffer; +} + +void GraphicBufferAlloc::freeAllGraphicBuffersExcept(int bufIdx) { + Mutex::Autolock _l(mLock); + if (0 <= bufIdx && bufIdx < mBuffers.size()) { + sp<GraphicBuffer> b(mBuffers[bufIdx]); + mBuffers.clear(); + mBuffers.add(b); + } else { + mBuffers.clear(); + } +} + +// --------------------------------------------------------------------------- + GraphicPlane::GraphicPlane() : mHw(0) { |