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-rw-r--r--services/surfaceflinger/TextureManager.h93
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diff --git a/services/surfaceflinger/TextureManager.h b/services/surfaceflinger/TextureManager.h
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--- a/services/surfaceflinger/TextureManager.h
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@@ -1,93 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_TEXTURE_MANAGER_H
-#define ANDROID_TEXTURE_MANAGER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES/gl.h>
-
-#include <ui/Region.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class GLExtensions;
-class GraphicBuffer;
-
-// ---------------------------------------------------------------------------
-
-struct Image {
- enum { TEXTURE_2D=0, TEXTURE_EXTERNAL=1 };
- Image() : name(-1U), image(EGL_NO_IMAGE_KHR), width(0), height(0),
- dirty(1), target(TEXTURE_2D) { }
- GLuint name;
- EGLImageKHR image;
- GLuint width;
- GLuint height;
- unsigned dirty : 1;
- unsigned target : 1;
-};
-
-struct Texture : public Image {
- Texture() : Image(), NPOTAdjust(0) { }
- GLuint potWidth;
- GLuint potHeight;
- GLfloat wScale;
- GLfloat hScale;
- unsigned NPOTAdjust : 1;
-};
-
-// ---------------------------------------------------------------------------
-
-class TextureManager {
- const GLExtensions& mGLExtensions;
- static status_t initTexture(Image* texture, int32_t format);
- static status_t initTexture(Texture* texture);
- static bool isSupportedYuvFormat(int format);
- static bool isYuvFormat(int format);
- static GLenum getTextureTarget(const Image* pImage);
-public:
-
- TextureManager();
-
- // load bitmap data into the active buffer
- status_t loadTexture(Texture* texture,
- const Region& dirty, const GGLSurface& t);
-
- // make active buffer an EGLImage if needed
- status_t initEglImage(Image* texture,
- EGLDisplay dpy, const sp<GraphicBuffer>& buffer);
-
- // activate a texture
- static void activateTexture(const Texture& texture, bool filter);
-
- // deactivate a texture
- static void deactivateTextures();
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_TEXTURE_MANAGER_H