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-rw-r--r--services/surfaceflinger/Android.mk56
-rw-r--r--services/surfaceflinger/Barrier.h55
-rw-r--r--services/surfaceflinger/DdmConnection.cpp75
-rw-r--r--services/surfaceflinger/DdmConnection.h29
-rw-r--r--services/surfaceflinger/DisplayEventConnection.cpp71
-rw-r--r--services/surfaceflinger/DisplayEventConnection.h62
-rw-r--r--services/surfaceflinger/DisplayHardware/DisplayHardware.cpp467
-rw-r--r--services/surfaceflinger/DisplayHardware/DisplayHardware.h131
-rw-r--r--services/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp147
-rw-r--r--services/surfaceflinger/DisplayHardware/DisplayHardwareBase.h68
-rw-r--r--services/surfaceflinger/DisplayHardware/HWComposer.cpp209
-rw-r--r--services/surfaceflinger/DisplayHardware/HWComposer.h98
-rw-r--r--services/surfaceflinger/DisplayHardware/VSyncBarrier.cpp81
-rw-r--r--services/surfaceflinger/DisplayHardware/VSyncBarrier.h41
-rw-r--r--services/surfaceflinger/EventThread.cpp235
-rw-r--r--services/surfaceflinger/EventThread.h110
-rw-r--r--services/surfaceflinger/GLExtensions.cpp137
-rw-r--r--services/surfaceflinger/GLExtensions.h99
-rw-r--r--services/surfaceflinger/Layer.cpp657
-rw-r--r--services/surfaceflinger/Layer.h151
-rw-r--r--services/surfaceflinger/LayerBase.cpp582
-rw-r--r--services/surfaceflinger/LayerBase.h342
-rw-r--r--services/surfaceflinger/LayerDim.cpp79
-rw-r--r--services/surfaceflinger/LayerDim.h51
-rw-r--r--services/surfaceflinger/LayerScreenshot.cpp158
-rw-r--r--services/surfaceflinger/LayerScreenshot.h62
-rw-r--r--services/surfaceflinger/MODULE_LICENSE_APACHE20
-rw-r--r--services/surfaceflinger/MessageQueue.cpp165
-rw-r--r--services/surfaceflinger/MessageQueue.h111
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp2812
-rw-r--r--services/surfaceflinger/SurfaceFlinger.h428
-rw-r--r--services/surfaceflinger/SurfaceTextureLayer.cpp125
-rw-r--r--services/surfaceflinger/SurfaceTextureLayer.h61
-rw-r--r--services/surfaceflinger/Transform.cpp355
-rw-r--r--services/surfaceflinger/Transform.h127
-rw-r--r--services/surfaceflinger/clz.cpp37
-rw-r--r--services/surfaceflinger/clz.h64
-rw-r--r--services/surfaceflinger/tests/Android.mk40
-rw-r--r--services/surfaceflinger/tests/Transaction_test.cpp239
-rw-r--r--services/surfaceflinger/tests/resize/Android.mk17
-rw-r--r--services/surfaceflinger/tests/resize/resize.cpp67
-rw-r--r--services/surfaceflinger/tests/screencap/Android.mk26
-rw-r--r--services/surfaceflinger/tests/screencap/screencap.cpp63
-rw-r--r--services/surfaceflinger/tests/surface/Android.mk18
-rw-r--r--services/surfaceflinger/tests/surface/surface.cpp66
-rw-r--r--services/surfaceflinger/tests/transform/Android.mk19
-rw-r--r--services/surfaceflinger/tests/transform/TransformTest.cpp45
-rw-r--r--services/surfaceflinger/tests/vsync/Android.mk18
-rw-r--r--services/surfaceflinger/tests/vsync/vsync.cpp83
-rw-r--r--services/surfaceflinger/tests/waitforvsync/Android.mk14
-rw-r--r--services/surfaceflinger/tests/waitforvsync/waitforvsync.cpp45
51 files changed, 0 insertions, 9298 deletions
diff --git a/services/surfaceflinger/Android.mk b/services/surfaceflinger/Android.mk
deleted file mode 100644
index aa1e426..0000000
--- a/services/surfaceflinger/Android.mk
+++ /dev/null
@@ -1,56 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
- EventThread.cpp \
- Layer.cpp \
- LayerBase.cpp \
- LayerDim.cpp \
- LayerScreenshot.cpp \
- DdmConnection.cpp \
- DisplayHardware/DisplayHardware.cpp \
- DisplayHardware/DisplayHardwareBase.cpp \
- DisplayHardware/HWComposer.cpp \
- DisplayHardware/VSyncBarrier.cpp \
- DisplayEventConnection.cpp \
- GLExtensions.cpp \
- MessageQueue.cpp \
- SurfaceFlinger.cpp \
- SurfaceTextureLayer.cpp \
- Transform.cpp \
-
-
-LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
-LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
-
-ifeq ($(TARGET_HAS_WAITFORVSYNC), true)
- LOCAL_CFLAGS += -DHAS_WAITFORVSYNC
-endif
-
-ifeq ($(TARGET_BOARD_PLATFORM), omap3)
- LOCAL_CFLAGS += -DNO_RGBX_8888
-endif
-ifeq ($(TARGET_BOARD_PLATFORM), omap4)
- LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
- LOCAL_CFLAGS += -DUSE_TRIPLE_BUFFERING
-endif
-ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
- LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY -DNEVER_DEFAULT_TO_ASYNC_MODE
-endif
-
-LOCAL_SHARED_LIBRARIES := \
- libcutils \
- libhardware \
- libutils \
- libEGL \
- libGLESv1_CM \
- libbinder \
- libui \
- libgui
-
-# this is only needed for DDMS debugging
-LOCAL_SHARED_LIBRARIES += libdvm libandroid_runtime
-
-LOCAL_MODULE:= libsurfaceflinger
-
-include $(BUILD_SHARED_LIBRARY)
diff --git a/services/surfaceflinger/Barrier.h b/services/surfaceflinger/Barrier.h
deleted file mode 100644
index 6f8507e..0000000
--- a/services/surfaceflinger/Barrier.h
+++ /dev/null
@@ -1,55 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BARRIER_H
-#define ANDROID_BARRIER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <utils/threads.h>
-
-namespace android {
-
-class Barrier
-{
-public:
- inline Barrier() : state(CLOSED) { }
- inline ~Barrier() { }
- void open() {
- Mutex::Autolock _l(lock);
- state = OPENED;
- cv.broadcast();
- }
- void close() {
- Mutex::Autolock _l(lock);
- state = CLOSED;
- }
- void wait() const {
- Mutex::Autolock _l(lock);
- while (state == CLOSED) {
- cv.wait(lock);
- }
- }
-private:
- enum { OPENED, CLOSED };
- mutable Mutex lock;
- mutable Condition cv;
- volatile int state;
-};
-
-}; // namespace android
-
-#endif // ANDROID_BARRIER_H
diff --git a/services/surfaceflinger/DdmConnection.cpp b/services/surfaceflinger/DdmConnection.cpp
deleted file mode 100644
index 467a915..0000000
--- a/services/surfaceflinger/DdmConnection.cpp
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <android_runtime/AndroidRuntime.h>
-
-#include "jni.h"
-#include "DdmConnection.h"
-
-extern "C" jint Java_com_android_internal_util_WithFramework_registerNatives(
- JNIEnv* env, jclass clazz);
-
-namespace android {
-
-void DdmConnection::start(const char* name) {
- JavaVM* vm;
- JNIEnv* env;
-
- // start a VM
- JavaVMInitArgs args;
- JavaVMOption opt;
-
- opt.optionString =
- "-agentlib:jdwp=transport=dt_android_adb,suspend=n,server=y";
-
- args.version = JNI_VERSION_1_4;
- args.options = &opt;
- args.nOptions = 1;
- args.ignoreUnrecognized = JNI_FALSE;
-
- if (JNI_CreateJavaVM(&vm, &env, &args) == 0) {
- jclass startClass;
- jmethodID startMeth;
-
- // register native code
- if (Java_com_android_internal_util_WithFramework_registerNatives(env, 0) == 0) {
- // set our name by calling DdmHandleAppName.setAppName()
- startClass = env->FindClass("android/ddm/DdmHandleAppName");
- if (startClass) {
- startMeth = env->GetStaticMethodID(startClass,
- "setAppName", "(Ljava/lang/String;)V");
- if (startMeth) {
- jstring str = env->NewStringUTF(name);
- env->CallStaticVoidMethod(startClass, startMeth, str);
- env->DeleteLocalRef(str);
- }
- }
-
- // initialize DDMS communication by calling
- // DdmRegister.registerHandlers()
- startClass = env->FindClass("android/ddm/DdmRegister");
- if (startClass) {
- startMeth = env->GetStaticMethodID(startClass,
- "registerHandlers", "()V");
- if (startMeth) {
- env->CallStaticVoidMethod(startClass, startMeth);
- }
- }
- }
- }
-}
-
-}; // namespace android
diff --git a/services/surfaceflinger/DdmConnection.h b/services/surfaceflinger/DdmConnection.h
deleted file mode 100644
index 91b737c..0000000
--- a/services/surfaceflinger/DdmConnection.h
+++ /dev/null
@@ -1,29 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_DDM_CONNECTION
-#define ANDROID_SF_DDM_CONNECTION
-
-namespace android {
-
-class DdmConnection {
-public:
- static void start(const char* name);
-};
-
-}; // namespace android
-
-#endif /* ANDROID_SF_DDM_CONNECTION */
diff --git a/services/surfaceflinger/DisplayEventConnection.cpp b/services/surfaceflinger/DisplayEventConnection.cpp
deleted file mode 100644
index 77ecbd2..0000000
--- a/services/surfaceflinger/DisplayEventConnection.cpp
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <gui/IDisplayEventConnection.h>
-#include <gui/BitTube.h>
-#include <gui/DisplayEventReceiver.h>
-
-#include <utils/Errors.h>
-
-#include "SurfaceFlinger.h"
-#include "DisplayEventConnection.h"
-#include "EventThread.h"
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-DisplayEventConnection::DisplayEventConnection(
- const sp<EventThread>& eventThread)
- : mEventThread(eventThread), mChannel(new BitTube())
-{
-}
-
-DisplayEventConnection::~DisplayEventConnection() {
- mEventThread->unregisterDisplayEventConnection(this);
-}
-
-void DisplayEventConnection::onFirstRef() {
- // NOTE: mEventThread doesn't hold a strong reference on us
- mEventThread->registerDisplayEventConnection(this);
-}
-
-sp<BitTube> DisplayEventConnection::getDataChannel() const {
- return mChannel;
-}
-
-void DisplayEventConnection::setVsyncRate(uint32_t count) {
- mEventThread->setVsyncRate(count, this);
-}
-
-void DisplayEventConnection::requestNextVsync() {
- mEventThread->requestNextVsync(this);
-}
-
-status_t DisplayEventConnection::postEvent(const DisplayEventReceiver::Event& event)
-{
- ssize_t size = mChannel->write(&event, sizeof(DisplayEventReceiver::Event));
- return size < 0 ? status_t(size) : status_t(NO_ERROR);
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/services/surfaceflinger/DisplayEventConnection.h b/services/surfaceflinger/DisplayEventConnection.h
deleted file mode 100644
index cc3ee36..0000000
--- a/services/surfaceflinger/DisplayEventConnection.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SURFACE_FLINGER_DISPLAY_EVENT_CONNECTION_H
-#define ANDROID_SURFACE_FLINGER_DISPLAY_EVENT_CONNECTION_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <gui/IDisplayEventConnection.h>
-
-#include <utils/Errors.h>
-#include <gui/DisplayEventReceiver.h>
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class BitTube;
-class EventThread;
-
-// ---------------------------------------------------------------------------
-
-class DisplayEventConnection : public BnDisplayEventConnection {
-public:
- DisplayEventConnection(const sp<EventThread>& flinger);
-
- status_t postEvent(const DisplayEventReceiver::Event& event);
-
-private:
- virtual ~DisplayEventConnection();
- virtual void onFirstRef();
- virtual sp<BitTube> getDataChannel() const;
- virtual void setVsyncRate(uint32_t count);
- virtual void requestNextVsync(); // asynchronous
-
- sp<EventThread> const mEventThread;
- sp<BitTube> const mChannel;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-// ---------------------------------------------------------------------------
-
-#endif /* ANDROID_SURFACE_FLINGER_DISPLAY_EVENT_CONNECTION_H */
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
deleted file mode 100644
index 9baae80..0000000
--- a/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ /dev/null
@@ -1,467 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <math.h>
-
-#include <cutils/properties.h>
-
-#include <utils/RefBase.h>
-#include <utils/Log.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/FramebufferNativeWindow.h>
-
-#include <GLES/gl.h>
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include "DisplayHardware/DisplayHardware.h"
-
-#include <hardware/gralloc.h>
-
-#include "GLExtensions.h"
-#include "HWComposer.h"
-#include "SurfaceFlinger.h"
-
-using namespace android;
-
-
-static __attribute__((noinline))
-void checkGLErrors()
-{
- do {
- // there could be more than one error flag
- GLenum error = glGetError();
- if (error == GL_NO_ERROR)
- break;
- ALOGE("GL error 0x%04x", int(error));
- } while(true);
-}
-
-static __attribute__((noinline))
-void checkEGLErrors(const char* token)
-{
- struct EGLUtils {
- static const char *strerror(EGLint err) {
- switch (err){
- case EGL_SUCCESS: return "EGL_SUCCESS";
- case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
- case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
- case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
- case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
- case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
- case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
- case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
- case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
- case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
- case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
- case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
- case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
- case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
- case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
- default: return "UNKNOWN";
- }
- }
- };
-
- EGLint error = eglGetError();
- if (error && error != EGL_SUCCESS) {
- ALOGE("%s: EGL error 0x%04x (%s)",
- token, int(error), EGLUtils::strerror(error));
- }
-}
-
-/*
- * Initialize the display to the specified values.
- *
- */
-
-DisplayHardware::DisplayHardware(
- const sp<SurfaceFlinger>& flinger,
- uint32_t dpy)
- : DisplayHardwareBase(flinger, dpy),
- mFlinger(flinger), mFlags(0), mHwc(0)
-{
- init(dpy);
-}
-
-DisplayHardware::~DisplayHardware()
-{
- fini();
-}
-
-float DisplayHardware::getDpiX() const { return mDpiX; }
-float DisplayHardware::getDpiY() const { return mDpiY; }
-float DisplayHardware::getDensity() const { return mDensity; }
-float DisplayHardware::getRefreshRate() const { return mRefreshRate; }
-int DisplayHardware::getWidth() const { return mWidth; }
-int DisplayHardware::getHeight() const { return mHeight; }
-PixelFormat DisplayHardware::getFormat() const { return mFormat; }
-uint32_t DisplayHardware::getMaxTextureSize() const { return mMaxTextureSize; }
-
-uint32_t DisplayHardware::getMaxViewportDims() const {
- return mMaxViewportDims[0] < mMaxViewportDims[1] ?
- mMaxViewportDims[0] : mMaxViewportDims[1];
-}
-
-static status_t selectConfigForPixelFormat(
- EGLDisplay dpy,
- EGLint const* attrs,
- PixelFormat format,
- EGLConfig* outConfig)
-{
- EGLConfig config = NULL;
- EGLint numConfigs = -1, n=0;
- eglGetConfigs(dpy, NULL, 0, &numConfigs);
- EGLConfig* const configs = new EGLConfig[numConfigs];
- eglChooseConfig(dpy, attrs, configs, numConfigs, &n);
- for (int i=0 ; i<n ; i++) {
- EGLint nativeVisualId = 0;
- eglGetConfigAttrib(dpy, configs[i], EGL_NATIVE_VISUAL_ID, &nativeVisualId);
- if (nativeVisualId>0 && format == nativeVisualId) {
- *outConfig = configs[i];
- delete [] configs;
- return NO_ERROR;
- }
- }
- delete [] configs;
- return NAME_NOT_FOUND;
-}
-
-
-void DisplayHardware::init(uint32_t dpy)
-{
- mNativeWindow = new FramebufferNativeWindow();
- framebuffer_device_t const * fbDev = mNativeWindow->getDevice();
- if (!fbDev) {
- ALOGE("Display subsystem failed to initialize. check logs. exiting...");
- exit(0);
- }
-
- int format;
- ANativeWindow const * const window = mNativeWindow.get();
- window->query(window, NATIVE_WINDOW_FORMAT, &format);
- mDpiX = mNativeWindow->xdpi;
- mDpiY = mNativeWindow->ydpi;
- mRefreshRate = fbDev->fps;
- mNextFakeVSync = 0;
-
-
-/* FIXME: this is a temporary HACK until we are able to report the refresh rate
- * properly from the HAL. The WindowManagerService now relies on this value.
- */
-#ifndef REFRESH_RATE
- mRefreshRate = fbDev->fps;
-#else
- mRefreshRate = REFRESH_RATE;
-#warning "refresh rate set via makefile to REFRESH_RATE"
-#endif
-
- mRefreshPeriod = nsecs_t(1e9 / mRefreshRate);
-
- EGLint w, h, dummy;
- EGLint numConfigs=0;
- EGLSurface surface;
- EGLContext context;
- EGLBoolean result;
- status_t err;
-
- // initialize EGL
- EGLint attribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_NONE, 0,
- EGL_NONE
- };
-
- // debug: disable h/w rendering
- char property[PROPERTY_VALUE_MAX];
- if (property_get("debug.sf.hw", property, NULL) > 0) {
- if (atoi(property) == 0) {
- ALOGW("H/W composition disabled");
- attribs[2] = EGL_CONFIG_CAVEAT;
- attribs[3] = EGL_SLOW_CONFIG;
- }
- }
-
- // TODO: all the extensions below should be queried through
- // eglGetProcAddress().
-
- EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- eglInitialize(display, NULL, NULL);
- eglGetConfigs(display, NULL, 0, &numConfigs);
-
- EGLConfig config = NULL;
- err = selectConfigForPixelFormat(display, attribs, format, &config);
- ALOGE_IF(err, "couldn't find an EGLConfig matching the screen format");
-
- EGLint r,g,b,a;
- eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
- eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
- eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
- eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
-
- if (mNativeWindow->isUpdateOnDemand()) {
- mFlags |= PARTIAL_UPDATES;
- }
-
- if (eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, &dummy) == EGL_TRUE) {
- if (dummy == EGL_SLOW_CONFIG)
- mFlags |= SLOW_CONFIG;
- }
-
- /*
- * Create our main surface
- */
-
- surface = eglCreateWindowSurface(display, config, mNativeWindow.get(), NULL);
- eglQuerySurface(display, surface, EGL_WIDTH, &mWidth);
- eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight);
-
- if (mFlags & PARTIAL_UPDATES) {
- // if we have partial updates, we definitely don't need to
- // preserve the backbuffer, which may be costly.
- eglSurfaceAttrib(display, surface,
- EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED);
- }
-
- if (eglQuerySurface(display, surface, EGL_SWAP_BEHAVIOR, &dummy) == EGL_TRUE) {
- if (dummy == EGL_BUFFER_PRESERVED) {
- mFlags |= BUFFER_PRESERVED;
- }
- }
-
- /* Read density from build-specific ro.sf.lcd_density property
- * except if it is overridden by qemu.sf.lcd_density.
- */
- if (property_get("qemu.sf.lcd_density", property, NULL) <= 0) {
- if (property_get("ro.sf.lcd_density", property, NULL) <= 0) {
- ALOGW("ro.sf.lcd_density not defined, using 160 dpi by default.");
- strcpy(property, "160");
- }
- } else {
- /* for the emulator case, reset the dpi values too */
- mDpiX = mDpiY = atoi(property);
- }
- mDensity = atoi(property) * (1.0f/160.0f);
-
-
- /*
- * Create our OpenGL ES context
- */
-
-
- EGLint contextAttributes[] = {
-#ifdef EGL_IMG_context_priority
-#ifdef HAS_CONTEXT_PRIORITY
-#warning "using EGL_IMG_context_priority"
- EGL_CONTEXT_PRIORITY_LEVEL_IMG, EGL_CONTEXT_PRIORITY_HIGH_IMG,
-#endif
-#endif
- EGL_NONE, EGL_NONE
- };
- context = eglCreateContext(display, config, NULL, contextAttributes);
-
- mDisplay = display;
- mConfig = config;
- mSurface = surface;
- mContext = context;
- mFormat = fbDev->format;
- mPageFlipCount = 0;
-
- /*
- * Gather OpenGL ES extensions
- */
-
- result = eglMakeCurrent(display, surface, surface, context);
- if (!result) {
- ALOGE("Couldn't create a working GLES context. check logs. exiting...");
- exit(0);
- }
-
- GLExtensions& extensions(GLExtensions::getInstance());
- extensions.initWithGLStrings(
- glGetString(GL_VENDOR),
- glGetString(GL_RENDERER),
- glGetString(GL_VERSION),
- glGetString(GL_EXTENSIONS),
- eglQueryString(display, EGL_VENDOR),
- eglQueryString(display, EGL_VERSION),
- eglQueryString(display, EGL_EXTENSIONS));
-
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
- glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
-
- ALOGI("EGL informations:");
- ALOGI("# of configs : %d", numConfigs);
- ALOGI("vendor : %s", extensions.getEglVendor());
- ALOGI("version : %s", extensions.getEglVersion());
- ALOGI("extensions: %s", extensions.getEglExtension());
- ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported");
- ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
-
- ALOGI("OpenGL informations:");
- ALOGI("vendor : %s", extensions.getVendor());
- ALOGI("renderer : %s", extensions.getRenderer());
- ALOGI("version : %s", extensions.getVersion());
- ALOGI("extensions: %s", extensions.getExtension());
- ALOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize);
- ALOGI("GL_MAX_VIEWPORT_DIMS = %d x %d", mMaxViewportDims[0], mMaxViewportDims[1]);
- ALOGI("flags = %08x", mFlags);
-
- // Unbind the context from this thread
- eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
-
-
- // initialize the H/W composer
- mHwc = new HWComposer(mFlinger);
- if (mHwc->initCheck() == NO_ERROR) {
- mHwc->setFrameBuffer(mDisplay, mSurface);
- }
-}
-
-HWComposer& DisplayHardware::getHwComposer() const {
- return *mHwc;
-}
-
-/*
- * Clean up. Throw out our local state.
- *
- * (It's entirely possible we'll never get here, since this is meant
- * for real hardware, which doesn't restart.)
- */
-
-void DisplayHardware::fini()
-{
- eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- eglTerminate(mDisplay);
-}
-
-void DisplayHardware::releaseScreen() const
-{
- DisplayHardwareBase::releaseScreen();
- if (mHwc->initCheck() == NO_ERROR) {
- mHwc->release();
- }
-}
-
-void DisplayHardware::acquireScreen() const
-{
- DisplayHardwareBase::acquireScreen();
-}
-
-uint32_t DisplayHardware::getPageFlipCount() const {
- return mPageFlipCount;
-}
-
-// this needs to be thread safe
-nsecs_t DisplayHardware::waitForRefresh() const {
- nsecs_t timestamp;
- if (mVSync.wait(&timestamp) < 0) {
- // vsync not supported!
- usleep( getDelayToNextVSyncUs(&timestamp) );
- }
- mLastHwVSync = timestamp; // FIXME: Not thread safe
- return timestamp;
-}
-
-nsecs_t DisplayHardware::getRefreshTimestamp() const {
- // this returns the last refresh timestamp.
- // if the last one is not available, we estimate it based on
- // the refresh period and whatever closest timestamp we have.
- nsecs_t now = systemTime();
- return now - ((now - mLastHwVSync) % mRefreshPeriod);
-}
-
-nsecs_t DisplayHardware::getRefreshPeriod() const {
- return mRefreshPeriod;
-}
-
-int32_t DisplayHardware::getDelayToNextVSyncUs(nsecs_t* timestamp) const {
- Mutex::Autolock _l(mFakeVSyncMutex);
- const nsecs_t period = mRefreshPeriod;
- const nsecs_t now = systemTime(CLOCK_MONOTONIC);
- nsecs_t next_vsync = mNextFakeVSync;
- nsecs_t sleep = next_vsync - now;
- if (sleep < 0) {
- // we missed, find where the next vsync should be
- sleep = (period - ((now - next_vsync) % period));
- next_vsync = now + sleep;
- }
- mNextFakeVSync = next_vsync + period;
- timestamp[0] = next_vsync;
-
- // round to next microsecond
- int32_t sleep_us = (sleep + 999LL) / 1000LL;
-
- // guaranteed to be > 0
- return sleep_us;
-}
-
-status_t DisplayHardware::compositionComplete() const {
- return mNativeWindow->compositionComplete();
-}
-
-void DisplayHardware::flip(const Region& dirty) const
-{
- checkGLErrors();
-
- EGLDisplay dpy = mDisplay;
- EGLSurface surface = mSurface;
-
-#ifdef EGL_ANDROID_swap_rectangle
- if (mFlags & SWAP_RECTANGLE) {
- const Region newDirty(dirty.intersect(bounds()));
- const Rect b(newDirty.getBounds());
- eglSetSwapRectangleANDROID(dpy, surface,
- b.left, b.top, b.width(), b.height());
- }
-#endif
-
- if (mFlags & PARTIAL_UPDATES) {
- mNativeWindow->setUpdateRectangle(dirty.getBounds());
- }
-
- mPageFlipCount++;
-
- if (mHwc->initCheck() == NO_ERROR) {
- mHwc->commit();
- } else {
- eglSwapBuffers(dpy, surface);
- }
- checkEGLErrors("eglSwapBuffers");
-
- // for debugging
- //glClearColor(1,0,0,0);
- //glClear(GL_COLOR_BUFFER_BIT);
-}
-
-uint32_t DisplayHardware::getFlags() const
-{
- return mFlags;
-}
-
-void DisplayHardware::makeCurrent() const
-{
- eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
-}
-
-void DisplayHardware::dump(String8& res) const
-{
- mNativeWindow->dump(res);
-}
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardware.h b/services/surfaceflinger/DisplayHardware/DisplayHardware.h
deleted file mode 100644
index 0a828b3..0000000
--- a/services/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ /dev/null
@@ -1,131 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_DISPLAY_HARDWARE_H
-#define ANDROID_DISPLAY_HARDWARE_H
-
-#include <stdlib.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/Region.h>
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include "GLExtensions.h"
-
-#include "DisplayHardware/DisplayHardwareBase.h"
-#include "DisplayHardware/VSyncBarrier.h"
-
-namespace android {
-
-class FramebufferNativeWindow;
-class HWComposer;
-
-class DisplayHardware : public DisplayHardwareBase
-{
-public:
- enum {
- COPY_BITS_EXTENSION = 0x00000008,
- BUFFER_PRESERVED = 0x00010000,
- PARTIAL_UPDATES = 0x00020000, // video driver feature
- SLOW_CONFIG = 0x00040000, // software
- SWAP_RECTANGLE = 0x00080000,
- };
-
- DisplayHardware(
- const sp<SurfaceFlinger>& flinger,
- uint32_t displayIndex);
-
- ~DisplayHardware();
-
- void releaseScreen() const;
- void acquireScreen() const;
-
- // Flip the front and back buffers if the back buffer is "dirty". Might
- // be instantaneous, might involve copying the frame buffer around.
- void flip(const Region& dirty) const;
-
- float getDpiX() const;
- float getDpiY() const;
- float getRefreshRate() const;
- float getDensity() const;
- int getWidth() const;
- int getHeight() const;
- PixelFormat getFormat() const;
- uint32_t getFlags() const;
- void makeCurrent() const;
- uint32_t getMaxTextureSize() const;
- uint32_t getMaxViewportDims() const;
-
- // waits for the next vsync and returns the timestamp of when it happened
- nsecs_t waitForRefresh() const;
- nsecs_t getRefreshPeriod() const;
- nsecs_t getRefreshTimestamp() const;
-
- uint32_t getPageFlipCount() const;
- EGLDisplay getEGLDisplay() const { return mDisplay; }
-
- void dump(String8& res) const;
-
- // Hardware Composer
- HWComposer& getHwComposer() const;
-
- status_t compositionComplete() const;
-
- Rect getBounds() const {
- return Rect(mWidth, mHeight);
- }
- inline Rect bounds() const { return getBounds(); }
-
-private:
- void init(uint32_t displayIndex) __attribute__((noinline));
- void fini() __attribute__((noinline));
- int32_t getDelayToNextVSyncUs(nsecs_t* timestamp) const;
-
- sp<SurfaceFlinger> mFlinger;
- EGLDisplay mDisplay;
- EGLSurface mSurface;
- EGLContext mContext;
- EGLConfig mConfig;
- float mDpiX;
- float mDpiY;
- float mRefreshRate;
- float mDensity;
- int mWidth;
- int mHeight;
- PixelFormat mFormat;
- uint32_t mFlags;
- mutable uint32_t mPageFlipCount;
- GLint mMaxViewportDims[2];
- GLint mMaxTextureSize;
- VSyncBarrier mVSync;
-
- mutable Mutex mFakeVSyncMutex;
- mutable nsecs_t mNextFakeVSync;
- nsecs_t mRefreshPeriod;
- mutable nsecs_t mLastHwVSync;
-
- HWComposer* mHwc;
-
- sp<FramebufferNativeWindow> mNativeWindow;
-};
-
-}; // namespace android
-
-#endif // ANDROID_DISPLAY_HARDWARE_H
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp b/services/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
deleted file mode 100644
index 69f1aca..0000000
--- a/services/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
+++ /dev/null
@@ -1,147 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <errno.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-
-#include <unistd.h>
-#include <fcntl.h>
-
-#include <utils/Log.h>
-
-#include "DisplayHardware/DisplayHardwareBase.h"
-#include "SurfaceFlinger.h"
-
-// ----------------------------------------------------------------------------
-namespace android {
-
-static char const * const kSleepFileName = "/sys/power/wait_for_fb_sleep";
-static char const * const kWakeFileName = "/sys/power/wait_for_fb_wake";
-
-// ----------------------------------------------------------------------------
-
-DisplayHardwareBase::DisplayEventThread::DisplayEventThread(
- const sp<SurfaceFlinger>& flinger)
- : Thread(false), mFlinger(flinger) {
-}
-
-DisplayHardwareBase::DisplayEventThread::~DisplayEventThread() {
-}
-
-status_t DisplayHardwareBase::DisplayEventThread::initCheck() const {
- return ((access(kSleepFileName, R_OK) == 0 &&
- access(kWakeFileName, R_OK) == 0)) ? NO_ERROR : NO_INIT;
-}
-
-bool DisplayHardwareBase::DisplayEventThread::threadLoop() {
-
- if (waitForFbSleep() == NO_ERROR) {
- sp<SurfaceFlinger> flinger = mFlinger.promote();
- ALOGD("About to give-up screen, flinger = %p", flinger.get());
- if (flinger != 0) {
- mBarrier.close();
- flinger->screenReleased(0);
- mBarrier.wait();
- }
- if (waitForFbWake() == NO_ERROR) {
- sp<SurfaceFlinger> flinger = mFlinger.promote();
- ALOGD("Screen about to return, flinger = %p", flinger.get());
- if (flinger != 0) {
- flinger->screenAcquired(0);
- }
- return true;
- }
- }
-
- // error, exit the thread
- return false;
-}
-
-status_t DisplayHardwareBase::DisplayEventThread::waitForFbSleep() {
- int err = 0;
- char buf;
- int fd = open(kSleepFileName, O_RDONLY, 0);
- // if the file doesn't exist, the error will be caught in read() below
- do {
- err = read(fd, &buf, 1);
- } while (err < 0 && errno == EINTR);
- close(fd);
- ALOGE_IF(err<0, "*** ANDROID_WAIT_FOR_FB_SLEEP failed (%s)", strerror(errno));
- return err < 0 ? -errno : int(NO_ERROR);
-}
-
-status_t DisplayHardwareBase::DisplayEventThread::waitForFbWake() {
- int err = 0;
- char buf;
- int fd = open(kWakeFileName, O_RDONLY, 0);
- // if the file doesn't exist, the error will be caught in read() below
- do {
- err = read(fd, &buf, 1);
- } while (err < 0 && errno == EINTR);
- close(fd);
- ALOGE_IF(err<0, "*** ANDROID_WAIT_FOR_FB_WAKE failed (%s)", strerror(errno));
- return err < 0 ? -errno : int(NO_ERROR);
-}
-
-status_t DisplayHardwareBase::DisplayEventThread::releaseScreen() const {
- mBarrier.open();
- return NO_ERROR;
-}
-
-// ----------------------------------------------------------------------------
-
-DisplayHardwareBase::DisplayHardwareBase(const sp<SurfaceFlinger>& flinger,
- uint32_t displayIndex)
- : mScreenAcquired(true)
-{
- mDisplayEventThread = new DisplayEventThread(flinger);
-}
-
-void DisplayHardwareBase::startSleepManagement() const {
- if (mDisplayEventThread->initCheck() == NO_ERROR) {
- mDisplayEventThread->run("DisplayEventThread", PRIORITY_URGENT_DISPLAY);
- } else {
- ALOGW("/sys/power/wait_for_fb_{wake|sleep} don't exist");
- }
-}
-
-DisplayHardwareBase::~DisplayHardwareBase() {
- // request exit
- mDisplayEventThread->requestExitAndWait();
-}
-
-bool DisplayHardwareBase::canDraw() const {
- return mScreenAcquired;
-}
-
-void DisplayHardwareBase::releaseScreen() const {
- status_t err = mDisplayEventThread->releaseScreen();
- if (err >= 0) {
- mScreenAcquired = false;
- }
-}
-
-void DisplayHardwareBase::acquireScreen() const {
- mScreenAcquired = true;
-}
-
-bool DisplayHardwareBase::isScreenAcquired() const {
- return mScreenAcquired;
-}
-
-}; // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardwareBase.h b/services/surfaceflinger/DisplayHardware/DisplayHardwareBase.h
deleted file mode 100644
index fba211b..0000000
--- a/services/surfaceflinger/DisplayHardware/DisplayHardwareBase.h
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_DISPLAY_HARDWARE_BASE_H
-#define ANDROID_DISPLAY_HARDWARE_BASE_H
-
-#include <stdint.h>
-#include <utils/RefBase.h>
-#include <utils/threads.h>
-#include "Barrier.h"
-
-namespace android {
-
-class SurfaceFlinger;
-
-class DisplayHardwareBase
-{
-public:
- DisplayHardwareBase(
- const sp<SurfaceFlinger>& flinger,
- uint32_t displayIndex);
-
- ~DisplayHardwareBase();
-
- void startSleepManagement() const;
-
- // console management
- void releaseScreen() const;
- void acquireScreen() const;
- bool isScreenAcquired() const;
-
- bool canDraw() const;
-
-
-private:
- class DisplayEventThread : public Thread {
- wp<SurfaceFlinger> mFlinger;
- mutable Barrier mBarrier;
- status_t waitForFbSleep();
- status_t waitForFbWake();
- public:
- DisplayEventThread(const sp<SurfaceFlinger>& flinger);
- virtual ~DisplayEventThread();
- virtual bool threadLoop();
- status_t releaseScreen() const;
- status_t initCheck() const;
- };
-
- sp<DisplayEventThread> mDisplayEventThread;
- mutable int mScreenAcquired;
-};
-
-}; // namespace android
-
-#endif // ANDROID_DISPLAY_HARDWARE_BASE_H
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
deleted file mode 100644
index f17bf43..0000000
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ /dev/null
@@ -1,209 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/String8.h>
-#include <utils/Vector.h>
-
-#include <hardware/hardware.h>
-
-#include <cutils/log.h>
-
-#include <EGL/egl.h>
-
-#include "LayerBase.h"
-#include "HWComposer.h"
-#include "SurfaceFlinger.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-HWComposer::HWComposer(const sp<SurfaceFlinger>& flinger)
- : mFlinger(flinger),
- mModule(0), mHwc(0), mList(0), mCapacity(0),
- mNumOVLayers(0), mNumFBLayers(0),
- mDpy(EGL_NO_DISPLAY), mSur(EGL_NO_SURFACE)
-{
- int err = hw_get_module(HWC_HARDWARE_MODULE_ID, &mModule);
- ALOGW_IF(err, "%s module not found", HWC_HARDWARE_MODULE_ID);
- if (err == 0) {
- err = hwc_open(mModule, &mHwc);
- ALOGE_IF(err, "%s device failed to initialize (%s)",
- HWC_HARDWARE_COMPOSER, strerror(-err));
- if (err == 0) {
- if (mHwc->registerProcs) {
- mCBContext.hwc = this;
- mCBContext.procs.invalidate = &hook_invalidate;
- mHwc->registerProcs(mHwc, &mCBContext.procs);
- }
- }
- }
-}
-
-HWComposer::~HWComposer() {
- free(mList);
- if (mHwc) {
- hwc_close(mHwc);
- }
-}
-
-status_t HWComposer::initCheck() const {
- return mHwc ? NO_ERROR : NO_INIT;
-}
-
-void HWComposer::hook_invalidate(struct hwc_procs* procs) {
- reinterpret_cast<cb_context *>(procs)->hwc->invalidate();
-}
-
-void HWComposer::invalidate() {
- mFlinger->repaintEverything();
-}
-
-void HWComposer::setFrameBuffer(EGLDisplay dpy, EGLSurface sur) {
- mDpy = (hwc_display_t)dpy;
- mSur = (hwc_surface_t)sur;
-}
-
-status_t HWComposer::createWorkList(size_t numLayers) {
- if (mHwc) {
- if (!mList || mCapacity < numLayers) {
- free(mList);
- size_t size = sizeof(hwc_layer_list) + numLayers*sizeof(hwc_layer_t);
- mList = (hwc_layer_list_t*)malloc(size);
- mCapacity = numLayers;
- }
- mList->flags = HWC_GEOMETRY_CHANGED;
- mList->numHwLayers = numLayers;
- }
- return NO_ERROR;
-}
-
-status_t HWComposer::prepare() const {
- int err = mHwc->prepare(mHwc, mList);
- if (err == NO_ERROR) {
- size_t numOVLayers = 0;
- size_t numFBLayers = 0;
- size_t count = mList->numHwLayers;
- for (size_t i=0 ; i<count ; i++) {
- hwc_layer& l(mList->hwLayers[i]);
- if (l.flags & HWC_SKIP_LAYER) {
- l.compositionType = HWC_FRAMEBUFFER;
- }
- switch (l.compositionType) {
- case HWC_OVERLAY:
- numOVLayers++;
- break;
- case HWC_FRAMEBUFFER:
- numFBLayers++;
- break;
- }
- }
- mNumOVLayers = numOVLayers;
- mNumFBLayers = numFBLayers;
- }
- return (status_t)err;
-}
-
-size_t HWComposer::getLayerCount(int type) const {
- switch (type) {
- case HWC_OVERLAY:
- return mNumOVLayers;
- case HWC_FRAMEBUFFER:
- return mNumFBLayers;
- }
- return 0;
-}
-
-status_t HWComposer::commit() const {
- int err = mHwc->set(mHwc, mDpy, mSur, mList);
- if (mList) {
- mList->flags &= ~HWC_GEOMETRY_CHANGED;
- }
- return (status_t)err;
-}
-
-status_t HWComposer::release() const {
- if (mHwc) {
- int err = mHwc->set(mHwc, NULL, NULL, NULL);
- return (status_t)err;
- }
- return NO_ERROR;
-}
-
-status_t HWComposer::disable() {
- if (mHwc) {
- free(mList);
- mList = NULL;
- int err = mHwc->prepare(mHwc, NULL);
- return (status_t)err;
- }
- return NO_ERROR;
-}
-
-size_t HWComposer::getNumLayers() const {
- return mList ? mList->numHwLayers : 0;
-}
-
-hwc_layer_t* HWComposer::getLayers() const {
- return mList ? mList->hwLayers : 0;
-}
-
-void HWComposer::dump(String8& result, char* buffer, size_t SIZE,
- const Vector< sp<LayerBase> >& visibleLayersSortedByZ) const {
- if (mHwc && mList) {
- result.append("Hardware Composer state:\n");
-
- snprintf(buffer, SIZE, " numHwLayers=%u, flags=%08x\n",
- mList->numHwLayers, mList->flags);
- result.append(buffer);
- result.append(
- " type | handle | hints | flags | tr | blend | format | source crop | frame name \n"
- "----------+----------+----------+----------+----+-------+----------+---------------------------+--------------------------------\n");
- // " ________ | ________ | ________ | ________ | __ | _____ | ________ | [_____,_____,_____,_____] | [_____,_____,_____,_____]
- for (size_t i=0 ; i<mList->numHwLayers ; i++) {
- const hwc_layer_t& l(mList->hwLayers[i]);
- const sp<LayerBase> layer(visibleLayersSortedByZ[i]);
- int32_t format = -1;
- if (layer->getLayer() != NULL) {
- const sp<GraphicBuffer>& buffer(layer->getLayer()->getActiveBuffer());
- if (buffer != NULL) {
- format = buffer->getPixelFormat();
- }
- }
- snprintf(buffer, SIZE,
- " %8s | %08x | %08x | %08x | %02x | %05x | %08x | [%5d,%5d,%5d,%5d] | [%5d,%5d,%5d,%5d] %s\n",
- l.compositionType ? "OVERLAY" : "FB",
- intptr_t(l.handle), l.hints, l.flags, l.transform, l.blending, format,
- l.sourceCrop.left, l.sourceCrop.top, l.sourceCrop.right, l.sourceCrop.bottom,
- l.displayFrame.left, l.displayFrame.top, l.displayFrame.right, l.displayFrame.bottom,
- layer->getName().string());
- result.append(buffer);
- }
- }
- if (mHwc && mHwc->common.version >= 1 && mHwc->dump) {
- mHwc->dump(mHwc, buffer, SIZE);
- result.append(buffer);
- }
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
deleted file mode 100644
index aa8ebe1..0000000
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ /dev/null
@@ -1,98 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_HWCOMPOSER_H
-#define ANDROID_SF_HWCOMPOSER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <EGL/egl.h>
-
-#include <hardware/hwcomposer.h>
-
-#include <utils/StrongPointer.h>
-#include <utils/Vector.h>
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-class String8;
-class SurfaceFlinger;
-class LayerBase;
-
-class HWComposer
-{
-public:
-
- HWComposer(const sp<SurfaceFlinger>& flinger);
- ~HWComposer();
-
- status_t initCheck() const;
-
- // tells the HAL what the framebuffer is
- void setFrameBuffer(EGLDisplay dpy, EGLSurface sur);
-
- // create a work list for numLayers layer
- status_t createWorkList(size_t numLayers);
-
- // Asks the HAL what it can do
- status_t prepare() const;
-
- // disable hwc until next createWorkList
- status_t disable();
-
- // commits the list
- status_t commit() const;
-
- // release hardware resources
- status_t release() const;
-
- size_t getNumLayers() const;
- hwc_layer_t* getLayers() const;
-
- // updated in preapre()
- size_t getLayerCount(int type) const;
-
- // for debugging
- void dump(String8& out, char* scratch, size_t SIZE,
- const Vector< sp<LayerBase> >& visibleLayersSortedByZ) const;
-
-private:
- struct cb_context {
- hwc_procs_t procs;
- HWComposer* hwc;
- };
- static void hook_invalidate(struct hwc_procs* procs);
- void invalidate();
-
- sp<SurfaceFlinger> mFlinger;
- hw_module_t const* mModule;
- hwc_composer_device_t* mHwc;
- hwc_layer_list_t* mList;
- size_t mCapacity;
- mutable size_t mNumOVLayers;
- mutable size_t mNumFBLayers;
- hwc_display_t mDpy;
- hwc_surface_t mSur;
- cb_context mCBContext;
-};
-
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_SF_HWCOMPOSER_H
diff --git a/services/surfaceflinger/DisplayHardware/VSyncBarrier.cpp b/services/surfaceflinger/DisplayHardware/VSyncBarrier.cpp
deleted file mode 100644
index 187da20..0000000
--- a/services/surfaceflinger/DisplayHardware/VSyncBarrier.cpp
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-
-#include <fcntl.h>
-#include <sys/ioctl.h>
-#include <linux/fb.h>
-
-#include "DisplayHardware/VSyncBarrier.h"
-
-#ifndef FBIO_WAITFORVSYNC
-#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
-#endif
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-VSyncBarrier::VSyncBarrier() : mFd(-EINVAL) {
-#if HAS_WAITFORVSYNC
- mFd = open("/dev/graphics/fb0", O_RDWR);
- if (mFd < 0) {
- mFd = -errno;
- }
- // try to see if FBIO_WAITFORVSYNC is supported
- uint32_t crt = 0;
- int err = ioctl(mFd, FBIO_WAITFORVSYNC, &crt);
- if (err < 0) {
- close(mFd);
- mFd = -EINVAL;
- }
-#endif
-}
-
-VSyncBarrier::~VSyncBarrier() {
- if (mFd >= 0) {
- close(mFd);
- }
-}
-
-status_t VSyncBarrier::initCheck() const {
- return mFd < 0 ? mFd : status_t(NO_ERROR);
-}
-
-// this must be thread-safe
-status_t VSyncBarrier::wait(nsecs_t* timestamp) const {
- if (mFd < 0) {
- return mFd;
- }
-
- int err;
- uint32_t crt = 0;
- do {
- err = ioctl(mFd, FBIO_WAITFORVSYNC, &crt);
- } while (err<0 && errno==EINTR);
- if (err < 0) {
- return -errno;
- }
- // ideally this would come from the driver
- timestamp[0] = systemTime();
- return NO_ERROR;
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/VSyncBarrier.h b/services/surfaceflinger/DisplayHardware/VSyncBarrier.h
deleted file mode 100644
index 3c32950..0000000
--- a/services/surfaceflinger/DisplayHardware/VSyncBarrier.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SURFACE_FLINGER_VSYNCBARRIER_H_
-#define ANDROID_SURFACE_FLINGER_VSYNCBARRIER_H_
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Timers.h>
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-class VSyncBarrier {
- int mFd;
-public:
- VSyncBarrier();
- ~VSyncBarrier();
- status_t initCheck() const;
- status_t wait(nsecs_t* timestamp) const;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif /* ANDROID_SURFACE_FLINGER_VSYNCBARRIER_H_ */
diff --git a/services/surfaceflinger/EventThread.cpp b/services/surfaceflinger/EventThread.cpp
deleted file mode 100644
index 3c045d7..0000000
--- a/services/surfaceflinger/EventThread.cpp
+++ /dev/null
@@ -1,235 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <gui/IDisplayEventConnection.h>
-#include <gui/DisplayEventReceiver.h>
-
-#include <utils/Errors.h>
-#include <utils/Trace.h>
-
-#include "DisplayHardware/DisplayHardware.h"
-#include "DisplayEventConnection.h"
-#include "EventThread.h"
-#include "SurfaceFlinger.h"
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-EventThread::EventThread(const sp<SurfaceFlinger>& flinger)
- : mFlinger(flinger),
- mHw(flinger->graphicPlane(0).displayHardware()),
- mLastVSyncTimestamp(0),
- mDeliveredEvents(0)
-{
-}
-
-void EventThread::onFirstRef() {
- run("EventThread", PRIORITY_URGENT_DISPLAY + PRIORITY_MORE_FAVORABLE);
-}
-
-sp<DisplayEventConnection> EventThread::createEventConnection() const {
- return new DisplayEventConnection(const_cast<EventThread*>(this));
-}
-
-nsecs_t EventThread::getLastVSyncTimestamp() const {
- Mutex::Autolock _l(mLock);
- return mLastVSyncTimestamp;
-}
-
-nsecs_t EventThread::getVSyncPeriod() const {
- return mHw.getRefreshPeriod();
-
-}
-
-status_t EventThread::registerDisplayEventConnection(
- const sp<DisplayEventConnection>& connection) {
- Mutex::Autolock _l(mLock);
- ConnectionInfo info;
- mDisplayEventConnections.add(connection, info);
- mCondition.signal();
- return NO_ERROR;
-}
-
-status_t EventThread::unregisterDisplayEventConnection(
- const wp<DisplayEventConnection>& connection) {
- Mutex::Autolock _l(mLock);
- mDisplayEventConnections.removeItem(connection);
- mCondition.signal();
- return NO_ERROR;
-}
-
-void EventThread::removeDisplayEventConnection(
- const wp<DisplayEventConnection>& connection) {
- Mutex::Autolock _l(mLock);
- mDisplayEventConnections.removeItem(connection);
-}
-
-EventThread::ConnectionInfo* EventThread::getConnectionInfoLocked(
- const wp<DisplayEventConnection>& connection) {
- ssize_t index = mDisplayEventConnections.indexOfKey(connection);
- if (index < 0) return NULL;
- return &mDisplayEventConnections.editValueAt(index);
-}
-
-void EventThread::setVsyncRate(uint32_t count,
- const wp<DisplayEventConnection>& connection) {
- if (int32_t(count) >= 0) { // server must protect against bad params
- Mutex::Autolock _l(mLock);
- ConnectionInfo* info = getConnectionInfoLocked(connection);
- if (info) {
- const int32_t new_count = (count == 0) ? -1 : count;
- if (info->count != new_count) {
- info->count = new_count;
- mCondition.signal();
- }
- }
- }
-}
-
-void EventThread::requestNextVsync(
- const wp<DisplayEventConnection>& connection) {
- Mutex::Autolock _l(mLock);
- ConnectionInfo* info = getConnectionInfoLocked(connection);
- if (info && info->count < 0) {
- info->count = 0;
- mCondition.signal();
- }
-}
-
-bool EventThread::threadLoop() {
-
- nsecs_t timestamp;
- DisplayEventReceiver::Event vsync;
- Vector< wp<DisplayEventConnection> > displayEventConnections;
-
- { // scope for the lock
- Mutex::Autolock _l(mLock);
- do {
- // see if we need to wait for the VSYNC at all
- do {
- bool waitForNextVsync = false;
- size_t count = mDisplayEventConnections.size();
- for (size_t i=0 ; i<count ; i++) {
- const ConnectionInfo& info(
- mDisplayEventConnections.valueAt(i));
- if (info.count >= 0) {
- // at least one continuous mode or active one-shot event
- waitForNextVsync = true;
- break;
- }
- }
-
- if (waitForNextVsync)
- break;
-
- mCondition.wait(mLock);
- } while(true);
-
- // at least one listener requested VSYNC
- mLock.unlock();
- timestamp = mHw.waitForRefresh();
- ATRACE_INT("VSYNC", mDeliveredEvents&1);
- mLock.lock();
- mDeliveredEvents++;
- mLastVSyncTimestamp = timestamp;
-
- // now see if we still need to report this VSYNC event
- const size_t count = mDisplayEventConnections.size();
- for (size_t i=0 ; i<count ; i++) {
- bool reportVsync = false;
- const ConnectionInfo& info(
- mDisplayEventConnections.valueAt(i));
- if (info.count >= 1) {
- if (info.count==1 || (mDeliveredEvents % info.count) == 0) {
- // continuous event, and time to report it
- reportVsync = true;
- }
- } else if (info.count >= -1) {
- ConnectionInfo& info(
- mDisplayEventConnections.editValueAt(i));
- if (info.count == 0) {
- // fired this time around
- reportVsync = true;
- }
- info.count--;
- }
- if (reportVsync) {
- displayEventConnections.add(mDisplayEventConnections.keyAt(i));
- }
- }
- } while (!displayEventConnections.size());
-
- // dispatch vsync events to listeners...
- vsync.header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
- vsync.header.timestamp = timestamp;
- vsync.vsync.count = mDeliveredEvents;
- }
-
- const size_t count = displayEventConnections.size();
- for (size_t i=0 ; i<count ; i++) {
- sp<DisplayEventConnection> conn(displayEventConnections[i].promote());
- // make sure the connection didn't die
- if (conn != NULL) {
- status_t err = conn->postEvent(vsync);
- if (err == -EAGAIN || err == -EWOULDBLOCK) {
- // The destination doesn't accept events anymore, it's probably
- // full. For now, we just drop the events on the floor.
- // Note that some events cannot be dropped and would have to be
- // re-sent later. Right-now we don't have the ability to do
- // this, but it doesn't matter for VSYNC.
- } else if (err < 0) {
- // handle any other error on the pipe as fatal. the only
- // reasonable thing to do is to clean-up this connection.
- // The most common error we'll get here is -EPIPE.
- removeDisplayEventConnection(displayEventConnections[i]);
- }
- } else {
- // somehow the connection is dead, but we still have it in our list
- // just clean the list.
- removeDisplayEventConnection(displayEventConnections[i]);
- }
- }
-
- // clear all our references without holding mLock
- displayEventConnections.clear();
-
- return true;
-}
-
-status_t EventThread::readyToRun() {
- ALOGI("EventThread ready to run.");
- return NO_ERROR;
-}
-
-void EventThread::dump(String8& result, char* buffer, size_t SIZE) const {
- Mutex::Autolock _l(mLock);
- result.append("VSYNC state:\n");
- snprintf(buffer, SIZE, " numListeners=%u, events-delivered: %u\n",
- mDisplayEventConnections.size(), mDeliveredEvents);
- result.append(buffer);
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/services/surfaceflinger/EventThread.h b/services/surfaceflinger/EventThread.h
deleted file mode 100644
index 3a3071e..0000000
--- a/services/surfaceflinger/EventThread.h
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SURFACE_FLINGER_EVENT_THREAD_H
-#define ANDROID_SURFACE_FLINGER_EVENT_THREAD_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <gui/IDisplayEventConnection.h>
-
-#include <utils/Errors.h>
-#include <utils/threads.h>
-#include <utils/KeyedVector.h>
-
-#include "DisplayEventConnection.h"
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class SurfaceFlinger;
-class DisplayHardware;
-class DisplayEventConnection;
-
-// ---------------------------------------------------------------------------
-
-class EventThread : public Thread {
- friend class DisplayEventConnection;
-
-public:
- EventThread(const sp<SurfaceFlinger>& flinger);
-
- sp<DisplayEventConnection> createEventConnection() const;
-
- status_t registerDisplayEventConnection(
- const sp<DisplayEventConnection>& connection);
-
- status_t unregisterDisplayEventConnection(
- const wp<DisplayEventConnection>& connection);
-
- void setVsyncRate(uint32_t count,
- const wp<DisplayEventConnection>& connection);
-
- void requestNextVsync(const wp<DisplayEventConnection>& connection);
-
- nsecs_t getLastVSyncTimestamp() const;
-
- nsecs_t getVSyncPeriod() const;
-
- void dump(String8& result, char* buffer, size_t SIZE) const;
-
-private:
- virtual bool threadLoop();
- virtual status_t readyToRun();
- virtual void onFirstRef();
-
- struct ConnectionInfo {
- ConnectionInfo() : count(-1) { }
-
- // count >= 1 : continuous event. count is the vsync rate
- // count == 0 : one-shot event that has not fired
- // count ==-1 : one-shot event that fired this round / disabled
- // count ==-2 : one-shot event that fired the round before
- int32_t count;
- };
-
- void removeDisplayEventConnection(
- const wp<DisplayEventConnection>& connection);
-
- ConnectionInfo* getConnectionInfoLocked(
- const wp<DisplayEventConnection>& connection);
-
- // constants
- sp<SurfaceFlinger> mFlinger;
- const DisplayHardware& mHw;
-
- mutable Mutex mLock;
- mutable Condition mCondition;
-
- // protected by mLock
- KeyedVector< wp<DisplayEventConnection>, ConnectionInfo > mDisplayEventConnections;
- nsecs_t mLastVSyncTimestamp;
-
- // main thread only
- size_t mDeliveredEvents;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-// ---------------------------------------------------------------------------
-
-#endif /* ANDROID_SURFACE_FLINGER_EVENT_THREAD_H */
diff --git a/services/surfaceflinger/GLExtensions.cpp b/services/surfaceflinger/GLExtensions.cpp
deleted file mode 100644
index 493122d..0000000
--- a/services/surfaceflinger/GLExtensions.cpp
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdint.h>
-
-#include "GLExtensions.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-ANDROID_SINGLETON_STATIC_INSTANCE( GLExtensions )
-
-GLExtensions::GLExtensions()
- : mHaveTextureExternal(false),
- mHaveNpot(false),
- mHaveDirectTexture(false)
-{
-}
-
-void GLExtensions::initWithGLStrings(
- GLubyte const* vendor,
- GLubyte const* renderer,
- GLubyte const* version,
- GLubyte const* extensions,
- char const* egl_vendor,
- char const* egl_version,
- char const* egl_extensions)
-{
- mVendor = (char const*)vendor;
- mRenderer = (char const*)renderer;
- mVersion = (char const*)version;
- mExtensions = (char const*)extensions;
- mEglVendor = egl_vendor;
- mEglVersion = egl_version;
- mEglExtensions = egl_extensions;
-
- char const* curr = (char const*)extensions;
- char const* head = curr;
- do {
- head = strchr(curr, ' ');
- String8 s(curr, head ? head-curr : strlen(curr));
- if (s.length()) {
- mExtensionList.add(s);
- }
- curr = head+1;
- } while (head);
-
- curr = egl_extensions;
- head = curr;
- do {
- head = strchr(curr, ' ');
- String8 s(curr, head ? head-curr : strlen(curr));
- if (s.length()) {
- mExtensionList.add(s);
- }
- curr = head+1;
- } while (head);
-
-#ifdef EGL_ANDROID_image_native_buffer
- if (hasExtension("GL_OES_EGL_image") &&
- (hasExtension("EGL_KHR_image_base") || hasExtension("EGL_KHR_image")) &&
- hasExtension("EGL_ANDROID_image_native_buffer"))
- {
- mHaveDirectTexture = true;
- }
-#else
-#warning "EGL_ANDROID_image_native_buffer not supported"
-#endif
-
- if (hasExtension("GL_ARB_texture_non_power_of_two")) {
- mHaveNpot = true;
- }
-
- if (hasExtension("GL_OES_EGL_image_external")) {
- mHaveTextureExternal = true;
- } else if (strstr(mRenderer.string(), "Adreno")) {
- // hack for Adreno 200
- mHaveTextureExternal = true;
- }
-
- if (hasExtension("GL_OES_framebuffer_object")) {
- mHaveFramebufferObject = true;
- }
-}
-
-bool GLExtensions::hasExtension(char const* extension) const
-{
- const String8 s(extension);
- return mExtensionList.indexOf(s) >= 0;
-}
-
-char const* GLExtensions::getVendor() const {
- return mVendor.string();
-}
-
-char const* GLExtensions::getRenderer() const {
- return mRenderer.string();
-}
-
-char const* GLExtensions::getVersion() const {
- return mVersion.string();
-}
-
-char const* GLExtensions::getExtension() const {
- return mExtensions.string();
-}
-
-char const* GLExtensions::getEglVendor() const {
- return mEglVendor.string();
-}
-
-char const* GLExtensions::getEglVersion() const {
- return mEglVersion.string();
-}
-
-char const* GLExtensions::getEglExtension() const {
- return mEglExtensions.string();
-}
-
-
-// ---------------------------------------------------------------------------
-}; // namespace android
diff --git a/services/surfaceflinger/GLExtensions.h b/services/surfaceflinger/GLExtensions.h
deleted file mode 100644
index c86c66a..0000000
--- a/services/surfaceflinger/GLExtensions.h
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_GLEXTENSION_H
-#define ANDROID_SF_GLEXTENSION_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/String8.h>
-#include <utils/SortedVector.h>
-#include <utils/Singleton.h>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-class GLExtensions : public Singleton<GLExtensions>
-{
- friend class Singleton<GLExtensions>;
-
- bool mHaveTextureExternal : 1;
- bool mHaveNpot : 1;
- bool mHaveDirectTexture : 1;
- bool mHaveFramebufferObject : 1;
-
- String8 mVendor;
- String8 mRenderer;
- String8 mVersion;
- String8 mExtensions;
- String8 mEglVendor;
- String8 mEglVersion;
- String8 mEglExtensions;
- SortedVector<String8> mExtensionList;
-
- GLExtensions(const GLExtensions&);
- GLExtensions& operator = (const GLExtensions&);
-
-protected:
- GLExtensions();
-
-public:
- inline bool haveTextureExternal() const {
- return mHaveTextureExternal;
- }
- inline bool haveNpot() const {
- return mHaveNpot;
- }
- inline bool haveDirectTexture() const {
- return mHaveDirectTexture;
- }
-
- inline bool haveFramebufferObject() const {
- return mHaveFramebufferObject;
- }
-
- void initWithGLStrings(
- GLubyte const* vendor,
- GLubyte const* renderer,
- GLubyte const* version,
- GLubyte const* extensions,
- char const* egl_vendor,
- char const* egl_version,
- char const* egl_extensions);
-
- char const* getVendor() const;
- char const* getRenderer() const;
- char const* getVersion() const;
- char const* getExtension() const;
-
- char const* getEglVendor() const;
- char const* getEglVersion() const;
- char const* getEglExtension() const;
-
- bool hasExtension(char const* extension) const;
-};
-
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_SF_GLEXTENSION_H
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
deleted file mode 100644
index df7fe5c..0000000
--- a/services/surfaceflinger/Layer.cpp
+++ /dev/null
@@ -1,657 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-#include <math.h>
-
-#include <cutils/compiler.h>
-#include <cutils/native_handle.h>
-#include <cutils/properties.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/StopWatch.h>
-#include <utils/Trace.h>
-
-#include <ui/GraphicBuffer.h>
-#include <ui/PixelFormat.h>
-
-#include <gui/Surface.h>
-
-#include "clz.h"
-#include "DisplayHardware/DisplayHardware.h"
-#include "DisplayHardware/HWComposer.h"
-#include "GLExtensions.h"
-#include "Layer.h"
-#include "SurfaceFlinger.h"
-#include "SurfaceTextureLayer.h"
-
-#define DEBUG_RESIZE 0
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-Layer::Layer(SurfaceFlinger* flinger,
- DisplayID display, const sp<Client>& client)
- : LayerBaseClient(flinger, display, client),
- mTextureName(-1U),
- mQueuedFrames(0),
- mCurrentTransform(0),
- mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
- mCurrentOpacity(true),
- mRefreshPending(false),
- mFrameLatencyNeeded(false),
- mFrameLatencyOffset(0),
- mFormat(PIXEL_FORMAT_NONE),
- mGLExtensions(GLExtensions::getInstance()),
- mOpaqueLayer(true),
- mNeedsDithering(false),
- mSecure(false),
- mProtectedByApp(false)
-{
- mCurrentCrop.makeInvalid();
- glGenTextures(1, &mTextureName);
-}
-
-void Layer::onLayerDisplayed() {
- if (mFrameLatencyNeeded) {
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- mFrameStats[mFrameLatencyOffset].timestamp = mSurfaceTexture->getTimestamp();
- mFrameStats[mFrameLatencyOffset].set = systemTime();
- mFrameStats[mFrameLatencyOffset].vsync = hw.getRefreshTimestamp();
- mFrameLatencyOffset = (mFrameLatencyOffset + 1) % 128;
- mFrameLatencyNeeded = false;
- }
-}
-
-void Layer::onFirstRef()
-{
- LayerBaseClient::onFirstRef();
-
- struct FrameQueuedListener : public SurfaceTexture::FrameAvailableListener {
- FrameQueuedListener(Layer* layer) : mLayer(layer) { }
- private:
- wp<Layer> mLayer;
- virtual void onFrameAvailable() {
- sp<Layer> that(mLayer.promote());
- if (that != 0) {
- that->onFrameQueued();
- }
- }
- };
- mSurfaceTexture = new SurfaceTextureLayer(mTextureName, this);
- mSurfaceTexture->setFrameAvailableListener(new FrameQueuedListener(this));
- mSurfaceTexture->setSynchronousMode(true);
-#ifdef USE_TRIPLE_BUFFERING
-#warning "using triple buffering"
- mSurfaceTexture->setBufferCountServer(3);
-#else
- mSurfaceTexture->setBufferCountServer(2);
-#endif
-}
-
-Layer::~Layer()
-{
- mFlinger->postMessageAsync(
- new SurfaceFlinger::MessageDestroyGLTexture(mTextureName) );
-}
-
-void Layer::onFrameQueued() {
- android_atomic_inc(&mQueuedFrames);
- mFlinger->signalLayerUpdate();
-}
-
-// called with SurfaceFlinger::mStateLock as soon as the layer is entered
-// in the purgatory list
-void Layer::onRemoved()
-{
- mSurfaceTexture->abandon();
-}
-
-void Layer::setName(const String8& name) {
- LayerBase::setName(name);
- mSurfaceTexture->setName(name);
-}
-
-sp<ISurface> Layer::createSurface()
-{
- class BSurface : public BnSurface, public LayerCleaner {
- wp<const Layer> mOwner;
- virtual sp<ISurfaceTexture> getSurfaceTexture() const {
- sp<ISurfaceTexture> res;
- sp<const Layer> that( mOwner.promote() );
- if (that != NULL) {
- res = that->mSurfaceTexture;
- }
- return res;
- }
- public:
- BSurface(const sp<SurfaceFlinger>& flinger,
- const sp<Layer>& layer)
- : LayerCleaner(flinger, layer), mOwner(layer) { }
- };
- sp<ISurface> sur(new BSurface(mFlinger, this));
- return sur;
-}
-
-wp<IBinder> Layer::getSurfaceTextureBinder() const
-{
- return mSurfaceTexture->asBinder();
-}
-
-status_t Layer::setBuffers( uint32_t w, uint32_t h,
- PixelFormat format, uint32_t flags)
-{
- // this surfaces pixel format
- PixelFormatInfo info;
- status_t err = getPixelFormatInfo(format, &info);
- if (err) {
- ALOGE("unsupported pixelformat %d", format);
- return err;
- }
-
- // the display's pixel format
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- uint32_t const maxSurfaceDims = min(
- hw.getMaxTextureSize(), hw.getMaxViewportDims());
-
- // never allow a surface larger than what our underlying GL implementation
- // can handle.
- if ((uint32_t(w)>maxSurfaceDims) || (uint32_t(h)>maxSurfaceDims)) {
- ALOGE("dimensions too large %u x %u", uint32_t(w), uint32_t(h));
- return BAD_VALUE;
- }
-
- PixelFormatInfo displayInfo;
- getPixelFormatInfo(hw.getFormat(), &displayInfo);
- const uint32_t hwFlags = hw.getFlags();
-
- mFormat = format;
-
- mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
- mProtectedByApp = (flags & ISurfaceComposer::eProtectedByApp) ? true : false;
- mOpaqueLayer = (flags & ISurfaceComposer::eOpaque);
- mCurrentOpacity = getOpacityForFormat(format);
-
- mSurfaceTexture->setDefaultBufferSize(w, h);
- mSurfaceTexture->setDefaultBufferFormat(format);
-
- // we use the red index
- int displayRedSize = displayInfo.getSize(PixelFormatInfo::INDEX_RED);
- int layerRedsize = info.getSize(PixelFormatInfo::INDEX_RED);
- mNeedsDithering = layerRedsize > displayRedSize;
-
- return NO_ERROR;
-}
-
-void Layer::setGeometry(hwc_layer_t* hwcl)
-{
- LayerBaseClient::setGeometry(hwcl);
-
- hwcl->flags &= ~HWC_SKIP_LAYER;
-
- // we can't do alpha-fade with the hwc HAL
- const State& s(drawingState());
- if (s.alpha < 0xFF) {
- hwcl->flags = HWC_SKIP_LAYER;
- }
-
- /*
- * Transformations are applied in this order:
- * 1) buffer orientation/flip/mirror
- * 2) state transformation (window manager)
- * 3) layer orientation (screen orientation)
- * mTransform is already the composition of (2) and (3)
- * (NOTE: the matrices are multiplied in reverse order)
- */
-
- const Transform bufferOrientation(mCurrentTransform);
- const Transform tr(mTransform * bufferOrientation);
-
- // this gives us only the "orientation" component of the transform
- const uint32_t finalTransform = tr.getOrientation();
-
- // we can only handle simple transformation
- if (finalTransform & Transform::ROT_INVALID) {
- hwcl->flags = HWC_SKIP_LAYER;
- } else {
- hwcl->transform = finalTransform;
- }
-
- if (isCropped()) {
- hwcl->sourceCrop.left = mCurrentCrop.left;
- hwcl->sourceCrop.top = mCurrentCrop.top;
- hwcl->sourceCrop.right = mCurrentCrop.right;
- hwcl->sourceCrop.bottom = mCurrentCrop.bottom;
- } else {
- const sp<GraphicBuffer>& buffer(mActiveBuffer);
- hwcl->sourceCrop.left = 0;
- hwcl->sourceCrop.top = 0;
- if (buffer != NULL) {
- hwcl->sourceCrop.right = buffer->width;
- hwcl->sourceCrop.bottom = buffer->height;
- } else {
- hwcl->sourceCrop.right = mTransformedBounds.width();
- hwcl->sourceCrop.bottom = mTransformedBounds.height();
- }
- }
-}
-
-void Layer::setPerFrameData(hwc_layer_t* hwcl) {
- const sp<GraphicBuffer>& buffer(mActiveBuffer);
- if (buffer == NULL) {
- // this can happen if the client never drew into this layer yet,
- // or if we ran out of memory. In that case, don't let
- // HWC handle it.
- hwcl->flags |= HWC_SKIP_LAYER;
- hwcl->handle = NULL;
- } else {
- hwcl->handle = buffer->handle;
- }
-}
-
-void Layer::onDraw(const Region& clip) const
-{
- ATRACE_CALL();
-
- if (CC_UNLIKELY(mActiveBuffer == 0)) {
- // the texture has not been created yet, this Layer has
- // in fact never been drawn into. This happens frequently with
- // SurfaceView because the WindowManager can't know when the client
- // has drawn the first time.
-
- // If there is nothing under us, we paint the screen in black, otherwise
- // we just skip this update.
-
- // figure out if there is something below us
- Region under;
- const SurfaceFlinger::LayerVector& drawingLayers(
- mFlinger->mDrawingState.layersSortedByZ);
- const size_t count = drawingLayers.size();
- for (size_t i=0 ; i<count ; ++i) {
- const sp<LayerBase>& layer(drawingLayers[i]);
- if (layer.get() == static_cast<LayerBase const*>(this))
- break;
- under.orSelf(layer->visibleRegionScreen);
- }
- // if not everything below us is covered, we plug the holes!
- Region holes(clip.subtract(under));
- if (!holes.isEmpty()) {
- clearWithOpenGL(holes, 0, 0, 0, 1);
- }
- return;
- }
-
- if (!isProtected()) {
- glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureName);
- GLenum filter = GL_NEAREST;
- if (getFiltering() || needsFiltering() || isFixedSize() || isCropped()) {
- // TODO: we could be more subtle with isFixedSize()
- filter = GL_LINEAR;
- }
- glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, filter);
- glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, filter);
- glMatrixMode(GL_TEXTURE);
- glLoadMatrixf(mTextureMatrix);
- glMatrixMode(GL_MODELVIEW);
- glDisable(GL_TEXTURE_2D);
- glEnable(GL_TEXTURE_EXTERNAL_OES);
- } else {
- glBindTexture(GL_TEXTURE_2D, mFlinger->getProtectedTexName());
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
- glDisable(GL_TEXTURE_EXTERNAL_OES);
- glEnable(GL_TEXTURE_2D);
- }
-
- drawWithOpenGL(clip);
-
- glDisable(GL_TEXTURE_EXTERNAL_OES);
- glDisable(GL_TEXTURE_2D);
-}
-
-// As documented in libhardware header, formats in the range
-// 0x100 - 0x1FF are specific to the HAL implementation, and
-// are known to have no alpha channel
-// TODO: move definition for device-specific range into
-// hardware.h, instead of using hard-coded values here.
-#define HARDWARE_IS_DEVICE_FORMAT(f) ((f) >= 0x100 && (f) <= 0x1FF)
-
-bool Layer::getOpacityForFormat(uint32_t format)
-{
- if (HARDWARE_IS_DEVICE_FORMAT(format)) {
- return true;
- }
- PixelFormatInfo info;
- status_t err = getPixelFormatInfo(PixelFormat(format), &info);
- // in case of error (unknown format), we assume no blending
- return (err || info.h_alpha <= info.l_alpha);
-}
-
-
-bool Layer::isOpaque() const
-{
- // if we don't have a buffer yet, we're translucent regardless of the
- // layer's opaque flag.
- if (mActiveBuffer == 0) {
- return false;
- }
-
- // if the layer has the opaque flag, then we're always opaque,
- // otherwise we use the current buffer's format.
- return mOpaqueLayer || mCurrentOpacity;
-}
-
-bool Layer::isProtected() const
-{
- const sp<GraphicBuffer>& activeBuffer(mActiveBuffer);
- return (activeBuffer != 0) &&
- (activeBuffer->getUsage() & GRALLOC_USAGE_PROTECTED);
-}
-
-uint32_t Layer::doTransaction(uint32_t flags)
-{
- ATRACE_CALL();
-
- const Layer::State& front(drawingState());
- const Layer::State& temp(currentState());
-
- const bool sizeChanged = (front.requested_w != temp.requested_w) ||
- (front.requested_h != temp.requested_h);
-
- if (sizeChanged) {
- // the size changed, we need to ask our client to request a new buffer
- ALOGD_IF(DEBUG_RESIZE,
- "doTransaction: "
- "resize (layer=%p), requested (%dx%d), drawing (%d,%d), "
- "scalingMode=%d",
- this,
- int(temp.requested_w), int(temp.requested_h),
- int(front.requested_w), int(front.requested_h),
- mCurrentScalingMode);
-
- if (!isFixedSize()) {
- // this will make sure LayerBase::doTransaction doesn't update
- // the drawing state's size
- Layer::State& editDraw(mDrawingState);
- editDraw.requested_w = temp.requested_w;
- editDraw.requested_h = temp.requested_h;
- }
-
- // record the new size, form this point on, when the client request
- // a buffer, it'll get the new size.
- mSurfaceTexture->setDefaultBufferSize(temp.requested_w,
- temp.requested_h);
- }
-
- return LayerBase::doTransaction(flags);
-}
-
-bool Layer::isFixedSize() const {
- return mCurrentScalingMode != NATIVE_WINDOW_SCALING_MODE_FREEZE;
-}
-
-bool Layer::isCropped() const {
- return !mCurrentCrop.isEmpty();
-}
-
-// ----------------------------------------------------------------------------
-// pageflip handling...
-// ----------------------------------------------------------------------------
-
-bool Layer::onPreComposition() {
- mRefreshPending = false;
- return mQueuedFrames > 0;
-}
-
-void Layer::lockPageFlip(bool& recomputeVisibleRegions)
-{
- ATRACE_CALL();
-
- if (mQueuedFrames > 0) {
-
- // if we've already called updateTexImage() without going through
- // a composition step, we have to skip this layer at this point
- // because we cannot call updateTeximage() without a corresponding
- // compositionComplete() call.
- // we'll trigger an update in onPreComposition().
- if (mRefreshPending) {
- mPostedDirtyRegion.clear();
- return;
- }
- mRefreshPending = true;
-
- // Capture the old state of the layer for comparisons later
- const bool oldOpacity = isOpaque();
- sp<GraphicBuffer> oldActiveBuffer = mActiveBuffer;
-
- // signal another event if we have more frames pending
- if (android_atomic_dec(&mQueuedFrames) > 1) {
- mFlinger->signalLayerUpdate();
- }
-
- if (mSurfaceTexture->updateTexImage() < NO_ERROR) {
- // something happened!
- recomputeVisibleRegions = true;
- return;
- }
-
- // update the active buffer
- mActiveBuffer = mSurfaceTexture->getCurrentBuffer();
- mFrameLatencyNeeded = true;
-
- if (oldActiveBuffer == NULL && mActiveBuffer != NULL) {
- // the first time we receive a buffer, we need to trigger a
- // geometry invalidation.
- mFlinger->invalidateHwcGeometry();
- }
-
- const Rect crop(mSurfaceTexture->getCurrentCrop());
- const uint32_t transform(mSurfaceTexture->getCurrentTransform());
- const uint32_t scalingMode(mSurfaceTexture->getCurrentScalingMode());
- if ((crop != mCurrentCrop) ||
- (transform != mCurrentTransform) ||
- (scalingMode != mCurrentScalingMode))
- {
- mCurrentCrop = crop;
- mCurrentTransform = transform;
- mCurrentScalingMode = scalingMode;
- mFlinger->invalidateHwcGeometry();
- }
-
- GLfloat textureMatrix[16];
- mSurfaceTexture->getTransformMatrix(textureMatrix);
- if (memcmp(textureMatrix, mTextureMatrix, sizeof(textureMatrix))) {
- memcpy(mTextureMatrix, textureMatrix, sizeof(textureMatrix));
- mFlinger->invalidateHwcGeometry();
- }
-
- uint32_t bufWidth = mActiveBuffer->getWidth();
- uint32_t bufHeight = mActiveBuffer->getHeight();
- if (oldActiveBuffer != NULL) {
- if (bufWidth != uint32_t(oldActiveBuffer->width) ||
- bufHeight != uint32_t(oldActiveBuffer->height)) {
- mFlinger->invalidateHwcGeometry();
- }
- }
-
- mCurrentOpacity = getOpacityForFormat(mActiveBuffer->format);
- if (oldOpacity != isOpaque()) {
- recomputeVisibleRegions = true;
- }
-
- glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
- // update the layer size if needed
- const Layer::State& front(drawingState());
-
- // FIXME: mPostedDirtyRegion = dirty & bounds
- mPostedDirtyRegion.set(front.w, front.h);
-
- if ((front.w != front.requested_w) ||
- (front.h != front.requested_h))
- {
- // check that we received a buffer of the right size
- // (Take the buffer's orientation into account)
- if (mCurrentTransform & Transform::ROT_90) {
- swap(bufWidth, bufHeight);
- }
-
- if (isFixedSize() ||
- (bufWidth == front.requested_w &&
- bufHeight == front.requested_h))
- {
- // Here we pretend the transaction happened by updating the
- // current and drawing states. Drawing state is only accessed
- // in this thread, no need to have it locked
- Layer::State& editDraw(mDrawingState);
- editDraw.w = editDraw.requested_w;
- editDraw.h = editDraw.requested_h;
-
- // We also need to update the current state so that we don't
- // end-up doing too much work during the next transaction.
- // NOTE: We actually don't need hold the transaction lock here
- // because State::w and State::h are only accessed from
- // this thread
- Layer::State& editTemp(currentState());
- editTemp.w = editDraw.w;
- editTemp.h = editDraw.h;
-
- // recompute visible region
- recomputeVisibleRegions = true;
- }
-
- ALOGD_IF(DEBUG_RESIZE,
- "lockPageFlip : "
- " (layer=%p), buffer (%ux%u, tr=%02x), "
- "requested (%dx%d)",
- this,
- bufWidth, bufHeight, mCurrentTransform,
- front.requested_w, front.requested_h);
- }
- }
-}
-
-void Layer::unlockPageFlip(
- const Transform& planeTransform, Region& outDirtyRegion)
-{
- ATRACE_CALL();
-
- Region postedRegion(mPostedDirtyRegion);
- if (!postedRegion.isEmpty()) {
- mPostedDirtyRegion.clear();
- if (!visibleRegionScreen.isEmpty()) {
- // The dirty region is given in the layer's coordinate space
- // transform the dirty region by the surface's transformation
- // and the global transformation.
- const Layer::State& s(drawingState());
- const Transform tr(planeTransform * s.transform);
- postedRegion = tr.transform(postedRegion);
-
- // At this point, the dirty region is in screen space.
- // Make sure it's constrained by the visible region (which
- // is in screen space as well).
- postedRegion.andSelf(visibleRegionScreen);
- outDirtyRegion.orSelf(postedRegion);
- }
- }
-}
-
-void Layer::dump(String8& result, char* buffer, size_t SIZE) const
-{
- LayerBaseClient::dump(result, buffer, SIZE);
-
- sp<const GraphicBuffer> buf0(mActiveBuffer);
- uint32_t w0=0, h0=0, s0=0, f0=0;
- if (buf0 != 0) {
- w0 = buf0->getWidth();
- h0 = buf0->getHeight();
- s0 = buf0->getStride();
- f0 = buf0->format;
- }
- snprintf(buffer, SIZE,
- " "
- "format=%2d, activeBuffer=[%4ux%4u:%4u,%3X],"
- " transform-hint=0x%02x, queued-frames=%d, mRefreshPending=%d\n",
- mFormat, w0, h0, s0,f0,
- getTransformHint(), mQueuedFrames, mRefreshPending);
-
- result.append(buffer);
-
- if (mSurfaceTexture != 0) {
- mSurfaceTexture->dump(result, " ", buffer, SIZE);
- }
-}
-
-void Layer::dumpStats(String8& result, char* buffer, size_t SIZE) const
-{
- LayerBaseClient::dumpStats(result, buffer, SIZE);
- const size_t o = mFrameLatencyOffset;
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const nsecs_t period = hw.getRefreshPeriod();
- result.appendFormat("%lld\n", period);
- for (size_t i=0 ; i<128 ; i++) {
- const size_t index = (o+i) % 128;
- const nsecs_t time_app = mFrameStats[index].timestamp;
- const nsecs_t time_set = mFrameStats[index].set;
- const nsecs_t time_vsync = mFrameStats[index].vsync;
- result.appendFormat("%lld\t%lld\t%lld\n",
- time_app,
- time_vsync,
- time_set);
- }
- result.append("\n");
-}
-
-void Layer::clearStats()
-{
- LayerBaseClient::clearStats();
- memset(mFrameStats, 0, sizeof(mFrameStats));
-}
-
-uint32_t Layer::getEffectiveUsage(uint32_t usage) const
-{
- // TODO: should we do something special if mSecure is set?
- if (mProtectedByApp) {
- // need a hardware-protected path to external video sink
- usage |= GraphicBuffer::USAGE_PROTECTED;
- }
- usage |= GraphicBuffer::USAGE_HW_COMPOSER;
- return usage;
-}
-
-uint32_t Layer::getTransformHint() const {
- uint32_t orientation = 0;
- if (!mFlinger->mDebugDisableTransformHint) {
- orientation = getPlaneOrientation();
- if (orientation & Transform::ROT_INVALID) {
- orientation = 0;
- }
- }
- return orientation;
-}
-
-// ---------------------------------------------------------------------------
-
-
-}; // namespace android
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
deleted file mode 100644
index 8d508c2..0000000
--- a/services/surfaceflinger/Layer.h
+++ /dev/null
@@ -1,151 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_H
-#define ANDROID_LAYER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <gui/SurfaceTexture.h>
-
-#include <utils/Timers.h>
-
-#include <ui/GraphicBuffer.h>
-#include <ui/PixelFormat.h>
-
-#include <gui/ISurfaceComposerClient.h>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-
-#include "LayerBase.h"
-#include "SurfaceTextureLayer.h"
-#include "Transform.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class Client;
-class GLExtensions;
-
-// ---------------------------------------------------------------------------
-
-class Layer : public LayerBaseClient
-{
-public:
- Layer(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client);
-
- virtual ~Layer();
-
- virtual const char* getTypeId() const { return "Layer"; }
-
- // the this layer's size and format
- status_t setBuffers(uint32_t w, uint32_t h,
- PixelFormat format, uint32_t flags=0);
-
- bool isFixedSize() const;
-
- // LayerBase interface
- virtual void setGeometry(hwc_layer_t* hwcl);
- virtual void setPerFrameData(hwc_layer_t* hwcl);
- virtual void onDraw(const Region& clip) const;
- virtual uint32_t doTransaction(uint32_t transactionFlags);
- virtual void lockPageFlip(bool& recomputeVisibleRegions);
- virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
- virtual bool isOpaque() const;
- virtual bool needsDithering() const { return mNeedsDithering; }
- virtual bool isSecure() const { return mSecure; }
- virtual bool isProtected() const;
- virtual void onRemoved();
- virtual sp<Layer> getLayer() const { return const_cast<Layer*>(this); }
- virtual void setName(const String8& name);
-
- // LayerBaseClient interface
- virtual wp<IBinder> getSurfaceTextureBinder() const;
-
- virtual void onLayerDisplayed();
- virtual bool onPreComposition();
-
- // only for debugging
- inline const sp<GraphicBuffer>& getActiveBuffer() const { return mActiveBuffer; }
-
-protected:
- virtual void onFirstRef();
- virtual void dump(String8& result, char* scratch, size_t size) const;
- virtual void dumpStats(String8& result, char* buffer, size_t SIZE) const;
- virtual void clearStats();
-
-private:
- friend class SurfaceTextureLayer;
- void onFrameQueued();
- virtual sp<ISurface> createSurface();
- uint32_t getEffectiveUsage(uint32_t usage) const;
- uint32_t getTransformHint() const;
- bool isCropped() const;
- static bool getOpacityForFormat(uint32_t format);
-
- // -----------------------------------------------------------------------
-
- // constants
- sp<SurfaceTextureLayer> mSurfaceTexture;
- GLuint mTextureName;
-
- // thread-safe
- volatile int32_t mQueuedFrames;
-
- // main thread
- sp<GraphicBuffer> mActiveBuffer;
- GLfloat mTextureMatrix[16];
- Rect mCurrentCrop;
- uint32_t mCurrentTransform;
- uint32_t mCurrentScalingMode;
- bool mCurrentOpacity;
- bool mRefreshPending;
- bool mFrameLatencyNeeded;
- int mFrameLatencyOffset;
-
- struct Statistics {
- Statistics() : timestamp(0), set(0), vsync(0) { }
- nsecs_t timestamp; // buffer timestamp
- nsecs_t set; // buffer displayed timestamp
- nsecs_t vsync; // vsync immediately before set
- };
-
- // protected by mLock
- Statistics mFrameStats[128];
-
- // constants
- PixelFormat mFormat;
- const GLExtensions& mGLExtensions;
- bool mOpaqueLayer;
- bool mNeedsDithering;
-
- // page-flip thread (currently main thread)
- bool mSecure; // no screenshots
- bool mProtectedByApp; // application requires protected path to external sink
- Region mPostedDirtyRegion;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_H
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
deleted file mode 100644
index e764001..0000000
--- a/services/surfaceflinger/LayerBase.cpp
+++ /dev/null
@@ -1,582 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <binder/IPCThreadState.h>
-#include <binder/IServiceManager.h>
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-
-#include <hardware/hardware.h>
-
-#include "clz.h"
-#include "LayerBase.h"
-#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-int32_t LayerBase::sSequence = 1;
-
-LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
- : dpy(display), contentDirty(false),
- sequence(uint32_t(android_atomic_inc(&sSequence))),
- mFlinger(flinger), mFiltering(false),
- mNeedsFiltering(false), mInOverlay(false),
- mOrientation(0),
- mPlaneOrientation(0),
- mTransactionFlags(0),
- mPremultipliedAlpha(true), mName("unnamed"), mDebug(false)
-{
- const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
- mFlags = hw.getFlags();
-}
-
-LayerBase::~LayerBase()
-{
-}
-
-void LayerBase::setName(const String8& name) {
- mName = name;
-}
-
-String8 LayerBase::getName() const {
- return mName;
-}
-
-const GraphicPlane& LayerBase::graphicPlane(int dpy) const
-{
- return mFlinger->graphicPlane(dpy);
-}
-
-GraphicPlane& LayerBase::graphicPlane(int dpy)
-{
- return mFlinger->graphicPlane(dpy);
-}
-
-void LayerBase::initStates(uint32_t w, uint32_t h, uint32_t flags)
-{
- uint32_t layerFlags = 0;
- if (flags & ISurfaceComposer::eHidden)
- layerFlags = ISurfaceComposer::eLayerHidden;
-
- if (flags & ISurfaceComposer::eNonPremultiplied)
- mPremultipliedAlpha = false;
-
- mCurrentState.z = 0;
- mCurrentState.w = w;
- mCurrentState.h = h;
- mCurrentState.requested_w = w;
- mCurrentState.requested_h = h;
- mCurrentState.alpha = 0xFF;
- mCurrentState.flags = layerFlags;
- mCurrentState.sequence = 0;
- mCurrentState.transform.set(0, 0);
-
- // drawing state & current state are identical
- mDrawingState = mCurrentState;
-}
-
-void LayerBase::commitTransaction() {
- mDrawingState = mCurrentState;
-}
-void LayerBase::forceVisibilityTransaction() {
- // this can be called without SurfaceFlinger.mStateLock, but if we
- // can atomically increment the sequence number, it doesn't matter.
- android_atomic_inc(&mCurrentState.sequence);
- requestTransaction();
-}
-bool LayerBase::requestTransaction() {
- int32_t old = setTransactionFlags(eTransactionNeeded);
- return ((old & eTransactionNeeded) == 0);
-}
-uint32_t LayerBase::getTransactionFlags(uint32_t flags) {
- return android_atomic_and(~flags, &mTransactionFlags) & flags;
-}
-uint32_t LayerBase::setTransactionFlags(uint32_t flags) {
- return android_atomic_or(flags, &mTransactionFlags);
-}
-
-bool LayerBase::setPosition(float x, float y) {
- if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y)
- return false;
- mCurrentState.sequence++;
- mCurrentState.transform.set(x, y);
- requestTransaction();
- return true;
-}
-bool LayerBase::setLayer(uint32_t z) {
- if (mCurrentState.z == z)
- return false;
- mCurrentState.sequence++;
- mCurrentState.z = z;
- requestTransaction();
- return true;
-}
-bool LayerBase::setSize(uint32_t w, uint32_t h) {
- if (mCurrentState.requested_w == w && mCurrentState.requested_h == h)
- return false;
- mCurrentState.requested_w = w;
- mCurrentState.requested_h = h;
- requestTransaction();
- return true;
-}
-bool LayerBase::setAlpha(uint8_t alpha) {
- if (mCurrentState.alpha == alpha)
- return false;
- mCurrentState.sequence++;
- mCurrentState.alpha = alpha;
- requestTransaction();
- return true;
-}
-bool LayerBase::setMatrix(const layer_state_t::matrix22_t& matrix) {
- mCurrentState.sequence++;
- mCurrentState.transform.set(
- matrix.dsdx, matrix.dsdy, matrix.dtdx, matrix.dtdy);
- requestTransaction();
- return true;
-}
-bool LayerBase::setTransparentRegionHint(const Region& transparent) {
- mCurrentState.sequence++;
- mCurrentState.transparentRegion = transparent;
- requestTransaction();
- return true;
-}
-bool LayerBase::setFlags(uint8_t flags, uint8_t mask) {
- const uint32_t newFlags = (mCurrentState.flags & ~mask) | (flags & mask);
- if (mCurrentState.flags == newFlags)
- return false;
- mCurrentState.sequence++;
- mCurrentState.flags = newFlags;
- requestTransaction();
- return true;
-}
-
-Rect LayerBase::visibleBounds() const
-{
- return mTransformedBounds;
-}
-
-void LayerBase::setVisibleRegion(const Region& visibleRegion) {
- // always called from main thread
- visibleRegionScreen = visibleRegion;
-}
-
-void LayerBase::setCoveredRegion(const Region& coveredRegion) {
- // always called from main thread
- coveredRegionScreen = coveredRegion;
-}
-
-uint32_t LayerBase::doTransaction(uint32_t flags)
-{
- const Layer::State& front(drawingState());
- const Layer::State& temp(currentState());
-
- if ((front.requested_w != temp.requested_w) ||
- (front.requested_h != temp.requested_h)) {
- // resize the layer, set the physical size to the requested size
- Layer::State& editTemp(currentState());
- editTemp.w = temp.requested_w;
- editTemp.h = temp.requested_h;
- }
-
- if ((front.w != temp.w) || (front.h != temp.h)) {
- // invalidate and recompute the visible regions if needed
- flags |= Layer::eVisibleRegion;
- }
-
- if (temp.sequence != front.sequence) {
- // invalidate and recompute the visible regions if needed
- flags |= eVisibleRegion;
- this->contentDirty = true;
-
- // we may use linear filtering, if the matrix scales us
- const uint8_t type = temp.transform.getType();
- mNeedsFiltering = (!temp.transform.preserveRects() ||
- (type >= Transform::SCALE));
- }
-
- // Commit the transaction
- commitTransaction();
- return flags;
-}
-
-void LayerBase::validateVisibility(const Transform& planeTransform)
-{
- const Layer::State& s(drawingState());
- const Transform tr(planeTransform * s.transform);
- const bool transformed = tr.transformed();
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t hw_h = hw.getHeight();
-
- uint32_t w = s.w;
- uint32_t h = s.h;
- tr.transform(mVertices[0], 0, 0);
- tr.transform(mVertices[1], 0, h);
- tr.transform(mVertices[2], w, h);
- tr.transform(mVertices[3], w, 0);
- for (size_t i=0 ; i<4 ; i++)
- mVertices[i][1] = hw_h - mVertices[i][1];
-
- if (CC_UNLIKELY(transformed)) {
- // NOTE: here we could also punt if we have too many rectangles
- // in the transparent region
- if (tr.preserveRects()) {
- // transform the transparent region
- transparentRegionScreen = tr.transform(s.transparentRegion);
- } else {
- // transformation too complex, can't do the transparent region
- // optimization.
- transparentRegionScreen.clear();
- }
- } else {
- transparentRegionScreen = s.transparentRegion;
- }
-
- // cache a few things...
- mOrientation = tr.getOrientation();
- mPlaneOrientation = planeTransform.getOrientation();
- mTransform = tr;
- mTransformedBounds = tr.makeBounds(w, h);
-}
-
-void LayerBase::lockPageFlip(bool& recomputeVisibleRegions) {
-}
-
-void LayerBase::unlockPageFlip(
- const Transform& planeTransform, Region& outDirtyRegion) {
-}
-
-void LayerBase::drawRegion(const Region& reg) const
-{
- Region::const_iterator it = reg.begin();
- Region::const_iterator const end = reg.end();
- if (it != end) {
- Rect r;
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const int32_t fbWidth = hw.getWidth();
- const int32_t fbHeight = hw.getHeight();
- const GLshort vertices[][2] = { { 0, 0 }, { fbWidth, 0 },
- { fbWidth, fbHeight }, { 0, fbHeight } };
- glVertexPointer(2, GL_SHORT, 0, vertices);
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- }
-}
-
-void LayerBase::setGeometry(hwc_layer_t* hwcl)
-{
- hwcl->compositionType = HWC_FRAMEBUFFER;
- hwcl->hints = 0;
- hwcl->flags = HWC_SKIP_LAYER;
- hwcl->transform = 0;
- hwcl->blending = HWC_BLENDING_NONE;
-
- // this gives us only the "orientation" component of the transform
- const State& s(drawingState());
- const uint32_t finalTransform = s.transform.getOrientation();
- // we can only handle simple transformation
- if (finalTransform & Transform::ROT_INVALID) {
- hwcl->flags = HWC_SKIP_LAYER;
- } else {
- hwcl->transform = finalTransform;
- }
-
- if (!isOpaque()) {
- hwcl->blending = mPremultipliedAlpha ?
- HWC_BLENDING_PREMULT : HWC_BLENDING_COVERAGE;
- }
-
- // scaling is already applied in mTransformedBounds
- hwcl->displayFrame.left = mTransformedBounds.left;
- hwcl->displayFrame.top = mTransformedBounds.top;
- hwcl->displayFrame.right = mTransformedBounds.right;
- hwcl->displayFrame.bottom = mTransformedBounds.bottom;
- hwcl->visibleRegionScreen.rects =
- reinterpret_cast<hwc_rect_t const *>(
- visibleRegionScreen.getArray(
- &hwcl->visibleRegionScreen.numRects));
-
- hwcl->sourceCrop.left = 0;
- hwcl->sourceCrop.top = 0;
- hwcl->sourceCrop.right = mTransformedBounds.width();
- hwcl->sourceCrop.bottom = mTransformedBounds.height();
-}
-
-void LayerBase::setPerFrameData(hwc_layer_t* hwcl) {
- hwcl->compositionType = HWC_FRAMEBUFFER;
- hwcl->handle = NULL;
-}
-
-void LayerBase::setOverlay(bool inOverlay) {
- mInOverlay = inOverlay;
-}
-
-bool LayerBase::isOverlay() const {
- return mInOverlay;
-}
-
-void LayerBase::setFiltering(bool filtering)
-{
- mFiltering = filtering;
-}
-
-bool LayerBase::getFiltering() const
-{
- return mFiltering;
-}
-
-void LayerBase::draw(const Region& clip) const
-{
- // reset GL state
- glEnable(GL_SCISSOR_TEST);
-
- onDraw(clip);
-}
-
-void LayerBase::drawForSreenShot()
-{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- setFiltering(true);
- onDraw( Region(hw.bounds()) );
- setFiltering(false);
-}
-
-void LayerBase::clearWithOpenGL(const Region& clip, GLclampf red,
- GLclampf green, GLclampf blue,
- GLclampf alpha) const
-{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t fbHeight = hw.getHeight();
- glColor4f(red,green,blue,alpha);
-
- glDisable(GL_TEXTURE_EXTERNAL_OES);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
-
- Region::const_iterator it = clip.begin();
- Region::const_iterator const end = clip.end();
- glEnable(GL_SCISSOR_TEST);
- glVertexPointer(2, GL_FLOAT, 0, mVertices);
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
-}
-
-void LayerBase::clearWithOpenGL(const Region& clip) const
-{
- clearWithOpenGL(clip,0,0,0,0);
-}
-
-void LayerBase::drawWithOpenGL(const Region& clip) const
-{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t fbHeight = hw.getHeight();
- const State& s(drawingState());
-
- GLenum src = mPremultipliedAlpha ? GL_ONE : GL_SRC_ALPHA;
- if (CC_UNLIKELY(s.alpha < 0xFF)) {
- const GLfloat alpha = s.alpha * (1.0f/255.0f);
- if (mPremultipliedAlpha) {
- glColor4f(alpha, alpha, alpha, alpha);
- } else {
- glColor4f(1, 1, 1, alpha);
- }
- glEnable(GL_BLEND);
- glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- } else {
- glColor4f(1, 1, 1, 1);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- if (!isOpaque()) {
- glEnable(GL_BLEND);
- glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA);
- } else {
- glDisable(GL_BLEND);
- }
- }
-
- struct TexCoords {
- GLfloat u;
- GLfloat v;
- };
-
- TexCoords texCoords[4];
- texCoords[0].u = 0;
- texCoords[0].v = 1;
- texCoords[1].u = 0;
- texCoords[1].v = 0;
- texCoords[2].u = 1;
- texCoords[2].v = 0;
- texCoords[3].u = 1;
- texCoords[3].v = 1;
-
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FLOAT, 0, mVertices);
- glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
-
- Region::const_iterator it = clip.begin();
- Region::const_iterator const end = clip.end();
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisable(GL_BLEND);
-}
-
-void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const
-{
- const Layer::State& s(drawingState());
-
- snprintf(buffer, SIZE,
- "+ %s %p (%s)\n",
- getTypeId(), this, getName().string());
- result.append(buffer);
-
- s.transparentRegion.dump(result, "transparentRegion");
- transparentRegionScreen.dump(result, "transparentRegionScreen");
- visibleRegionScreen.dump(result, "visibleRegionScreen");
-
- snprintf(buffer, SIZE,
- " "
- "z=%9d, pos=(%g,%g), size=(%4d,%4d), "
- "isOpaque=%1d, needsDithering=%1d, invalidate=%1d, "
- "alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n",
- s.z, s.transform.tx(), s.transform.ty(), s.w, s.h,
- isOpaque(), needsDithering(), contentDirty,
- s.alpha, s.flags,
- s.transform[0][0], s.transform[0][1],
- s.transform[1][0], s.transform[1][1]);
- result.append(buffer);
-}
-
-void LayerBase::shortDump(String8& result, char* scratch, size_t size) const {
- LayerBase::dump(result, scratch, size);
-}
-
-void LayerBase::dumpStats(String8& result, char* scratch, size_t SIZE) const {
-}
-
-void LayerBase::clearStats() {
-}
-
-// ---------------------------------------------------------------------------
-
-int32_t LayerBaseClient::sIdentity = 1;
-
-LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client)
- : LayerBase(flinger, display),
- mHasSurface(false),
- mClientRef(client),
- mIdentity(uint32_t(android_atomic_inc(&sIdentity)))
-{
-}
-
-LayerBaseClient::~LayerBaseClient()
-{
- sp<Client> c(mClientRef.promote());
- if (c != 0) {
- c->detachLayer(this);
- }
-}
-
-sp<ISurface> LayerBaseClient::createSurface()
-{
- class BSurface : public BnSurface, public LayerCleaner {
- virtual sp<ISurfaceTexture> getSurfaceTexture() const { return 0; }
- public:
- BSurface(const sp<SurfaceFlinger>& flinger,
- const sp<LayerBaseClient>& layer)
- : LayerCleaner(flinger, layer) { }
- };
- sp<ISurface> sur(new BSurface(mFlinger, this));
- return sur;
-}
-
-sp<ISurface> LayerBaseClient::getSurface()
-{
- sp<ISurface> s;
- Mutex::Autolock _l(mLock);
-
- LOG_ALWAYS_FATAL_IF(mHasSurface,
- "LayerBaseClient::getSurface() has already been called");
-
- mHasSurface = true;
- s = createSurface();
- mClientSurfaceBinder = s->asBinder();
- return s;
-}
-
-wp<IBinder> LayerBaseClient::getSurfaceBinder() const {
- return mClientSurfaceBinder;
-}
-
-wp<IBinder> LayerBaseClient::getSurfaceTextureBinder() const {
- return 0;
-}
-
-void LayerBaseClient::dump(String8& result, char* buffer, size_t SIZE) const
-{
- LayerBase::dump(result, buffer, SIZE);
-
- sp<Client> client(mClientRef.promote());
- snprintf(buffer, SIZE,
- " client=%p, identity=%u\n",
- client.get(), getIdentity());
-
- result.append(buffer);
-}
-
-
-void LayerBaseClient::shortDump(String8& result, char* scratch, size_t size) const
-{
- LayerBaseClient::dump(result, scratch, size);
-}
-
-// ---------------------------------------------------------------------------
-
-LayerBaseClient::LayerCleaner::LayerCleaner(const sp<SurfaceFlinger>& flinger,
- const sp<LayerBaseClient>& layer)
- : mFlinger(flinger), mLayer(layer) {
-}
-
-LayerBaseClient::LayerCleaner::~LayerCleaner() {
- // destroy client resources
- mFlinger->destroySurface(mLayer);
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
deleted file mode 100644
index cd6efdd..0000000
--- a/services/surfaceflinger/LayerBase.h
+++ /dev/null
@@ -1,342 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_BASE_H
-#define ANDROID_LAYER_BASE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES/gl.h>
-
-#include <utils/RefBase.h>
-
-#include <ui/Region.h>
-
-#include <gui/ISurfaceComposerClient.h>
-
-#include <private/gui/LayerState.h>
-
-#include <hardware/hwcomposer.h>
-
-#include "DisplayHardware/DisplayHardware.h"
-#include "Transform.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class Client;
-class DisplayHardware;
-class GraphicBuffer;
-class GraphicPlane;
-class Layer;
-class LayerBaseClient;
-class SurfaceFlinger;
-
-// ---------------------------------------------------------------------------
-
-class LayerBase : public RefBase
-{
- static int32_t sSequence;
-
-public:
- LayerBase(SurfaceFlinger* flinger, DisplayID display);
-
- DisplayID dpy;
- mutable bool contentDirty;
- Region visibleRegionScreen;
- Region transparentRegionScreen;
- Region coveredRegionScreen;
- int32_t sequence;
-
- struct State {
- uint32_t w;
- uint32_t h;
- uint32_t requested_w;
- uint32_t requested_h;
- uint32_t z;
- uint8_t alpha;
- uint8_t flags;
- uint8_t reserved[2];
- int32_t sequence; // changes when visible regions can change
- uint32_t tint;
- Transform transform;
- Region transparentRegion;
- };
-
- virtual void setName(const String8& name);
- String8 getName() const;
-
- // modify current state
- bool setPosition(float x, float y);
- bool setLayer(uint32_t z);
- bool setSize(uint32_t w, uint32_t h);
- bool setAlpha(uint8_t alpha);
- bool setMatrix(const layer_state_t::matrix22_t& matrix);
- bool setTransparentRegionHint(const Region& opaque);
- bool setFlags(uint8_t flags, uint8_t mask);
-
- void commitTransaction();
- bool requestTransaction();
- void forceVisibilityTransaction();
-
- uint32_t getTransactionFlags(uint32_t flags);
- uint32_t setTransactionFlags(uint32_t flags);
-
- Rect visibleBounds() const;
- void drawRegion(const Region& reg) const;
-
- virtual sp<LayerBaseClient> getLayerBaseClient() const { return 0; }
- virtual sp<Layer> getLayer() const { return 0; }
-
- virtual const char* getTypeId() const { return "LayerBase"; }
-
- virtual void setGeometry(hwc_layer_t* hwcl);
- virtual void setPerFrameData(hwc_layer_t* hwcl);
- void setOverlay(bool inOverlay);
- bool isOverlay() const;
-
-
- /**
- * draw - performs some global clipping optimizations
- * and calls onDraw().
- * Typically this method is not overridden, instead implement onDraw()
- * to perform the actual drawing.
- */
- virtual void draw(const Region& clip) const;
- virtual void drawForSreenShot();
-
- /**
- * onDraw - draws the surface.
- */
- virtual void onDraw(const Region& clip) const = 0;
-
- /**
- * initStates - called just after construction
- */
- virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
-
- /**
- * doTransaction - process the transaction. This is a good place to figure
- * out which attributes of the surface have changed.
- */
- virtual uint32_t doTransaction(uint32_t transactionFlags);
-
- /**
- * setVisibleRegion - called to set the new visible region. This gives
- * a chance to update the new visible region or record the fact it changed.
- */
- virtual void setVisibleRegion(const Region& visibleRegion);
-
- /**
- * setCoveredRegion - called when the covered region changes. The covered
- * region corresponds to any area of the surface that is covered
- * (transparently or not) by another surface.
- */
- virtual void setCoveredRegion(const Region& coveredRegion);
-
- /**
- * validateVisibility - cache a bunch of things
- */
- virtual void validateVisibility(const Transform& globalTransform);
-
- /**
- * lockPageFlip - called each time the screen is redrawn and returns whether
- * the visible regions need to be recomputed (this is a fairly heavy
- * operation, so this should be set only if needed). Typically this is used
- * to figure out if the content or size of a surface has changed.
- */
- virtual void lockPageFlip(bool& recomputeVisibleRegions);
-
- /**
- * unlockPageFlip - called each time the screen is redrawn. updates the
- * final dirty region wrt the planeTransform.
- * At this point, all visible regions, surface position and size, etc... are
- * correct.
- */
- virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
-
- /**
- * isOpaque - true if this surface is opaque
- */
- virtual bool isOpaque() const { return true; }
-
- /**
- * needsDithering - true if this surface needs dithering
- */
- virtual bool needsDithering() const { return false; }
-
- /**
- * needsLinearFiltering - true if this surface's state requires filtering
- */
- virtual bool needsFiltering() const { return mNeedsFiltering; }
-
- /**
- * isSecure - true if this surface is secure, that is if it prevents
- * screenshots or VNC servers.
- */
- virtual bool isSecure() const { return false; }
-
- /**
- * isProtected - true if the layer may contain protected content in the
- * GRALLOC_USAGE_PROTECTED sense.
- */
- virtual bool isProtected() const { return false; }
-
- /** called with the state lock when the surface is removed from the
- * current list */
- virtual void onRemoved() { }
-
- /** called after page-flip
- */
- virtual void onLayerDisplayed() { }
-
- /** called before composition.
- * returns true if the layer has pending updates.
- */
- virtual bool onPreComposition() { return false; }
-
- /** always call base class first */
- virtual void dump(String8& result, char* scratch, size_t size) const;
- virtual void shortDump(String8& result, char* scratch, size_t size) const;
- virtual void dumpStats(String8& result, char* buffer, size_t SIZE) const;
- virtual void clearStats();
-
-
- enum { // flags for doTransaction()
- eVisibleRegion = 0x00000002,
- };
-
-
- inline const State& drawingState() const { return mDrawingState; }
- inline const State& currentState() const { return mCurrentState; }
- inline State& currentState() { return mCurrentState; }
-
- int32_t getOrientation() const { return mOrientation; }
- int32_t getPlaneOrientation() const { return mPlaneOrientation; }
-
-protected:
- const GraphicPlane& graphicPlane(int dpy) const;
- GraphicPlane& graphicPlane(int dpy);
-
- void clearWithOpenGL(const Region& clip, GLclampf r, GLclampf g,
- GLclampf b, GLclampf alpha) const;
- void clearWithOpenGL(const Region& clip) const;
- void drawWithOpenGL(const Region& clip) const;
-
- void setFiltering(bool filtering);
- bool getFiltering() const;
-
- sp<SurfaceFlinger> mFlinger;
- uint32_t mFlags;
-
-private:
- // accessed only in the main thread
- // Whether filtering is forced on or not
- bool mFiltering;
-
- // cached during validateVisibility()
- // Whether filtering is needed b/c of the drawingstate
- bool mNeedsFiltering;
-
- // this layer is currently handled by the hwc. this is
- // updated at composition time, always frmo the composition
- // thread.
- bool mInOverlay;
-
-protected:
- // cached during validateVisibility()
- int32_t mOrientation;
- int32_t mPlaneOrientation;
- Transform mTransform;
- GLfloat mVertices[4][2];
- Rect mTransformedBounds;
-
- // these are protected by an external lock
- State mCurrentState;
- State mDrawingState;
- volatile int32_t mTransactionFlags;
-
- // don't change, don't need a lock
- bool mPremultipliedAlpha;
- String8 mName;
- mutable bool mDebug;
-
-
-public:
- // called from class SurfaceFlinger
- virtual ~LayerBase();
-
-private:
- LayerBase(const LayerBase& rhs);
-};
-
-
-// ---------------------------------------------------------------------------
-
-class LayerBaseClient : public LayerBase
-{
-public:
- LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client);
-
- virtual ~LayerBaseClient();
-
- sp<ISurface> getSurface();
- wp<IBinder> getSurfaceBinder() const;
- virtual wp<IBinder> getSurfaceTextureBinder() const;
-
- virtual sp<LayerBaseClient> getLayerBaseClient() const {
- return const_cast<LayerBaseClient*>(this); }
-
- virtual const char* getTypeId() const { return "LayerBaseClient"; }
-
- uint32_t getIdentity() const { return mIdentity; }
-
-protected:
- virtual void dump(String8& result, char* scratch, size_t size) const;
- virtual void shortDump(String8& result, char* scratch, size_t size) const;
-
- class LayerCleaner {
- sp<SurfaceFlinger> mFlinger;
- wp<LayerBaseClient> mLayer;
- protected:
- ~LayerCleaner();
- public:
- LayerCleaner(const sp<SurfaceFlinger>& flinger,
- const sp<LayerBaseClient>& layer);
- };
-
-private:
- virtual sp<ISurface> createSurface();
-
- mutable Mutex mLock;
- mutable bool mHasSurface;
- wp<IBinder> mClientSurfaceBinder;
- const wp<Client> mClientRef;
- // only read
- const uint32_t mIdentity;
- static int32_t sIdentity;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_BASE_H
diff --git a/services/surfaceflinger/LayerDim.cpp b/services/surfaceflinger/LayerDim.cpp
deleted file mode 100644
index e665d7a..0000000
--- a/services/surfaceflinger/LayerDim.cpp
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <ui/GraphicBuffer.h>
-
-#include "LayerDim.h"
-#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client)
- : LayerBaseClient(flinger, display, client)
-{
-}
-
-LayerDim::~LayerDim()
-{
-}
-
-void LayerDim::onDraw(const Region& clip) const
-{
- const State& s(drawingState());
- Region::const_iterator it = clip.begin();
- Region::const_iterator const end = clip.end();
- if (s.alpha>0 && (it != end)) {
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const GLfloat alpha = s.alpha/255.0f;
- const uint32_t fbHeight = hw.getHeight();
- glDisable(GL_TEXTURE_EXTERNAL_OES);
- glDisable(GL_TEXTURE_2D);
-
- if (s.alpha == 0xFF) {
- glDisable(GL_BLEND);
- } else {
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- }
-
- glColor4f(0, 0, 0, alpha);
-
- glVertexPointer(2, GL_FLOAT, 0, mVertices);
-
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- glDisable(GL_BLEND);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- }
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/services/surfaceflinger/LayerDim.h b/services/surfaceflinger/LayerDim.h
deleted file mode 100644
index 8770e6d..0000000
--- a/services/surfaceflinger/LayerDim.h
+++ /dev/null
@@ -1,51 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_DIM_H
-#define ANDROID_LAYER_DIM_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include "LayerBase.h"
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-class LayerDim : public LayerBaseClient
-{
-public:
- LayerDim(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client);
- virtual ~LayerDim();
-
- virtual void onDraw(const Region& clip) const;
- virtual bool isOpaque() const { return false; }
- virtual bool isSecure() const { return false; }
- virtual bool isProtectedByApp() const { return false; }
- virtual bool isProtectedByDRM() const { return false; }
- virtual const char* getTypeId() const { return "LayerDim"; }
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_DIM_H
diff --git a/services/surfaceflinger/LayerScreenshot.cpp b/services/surfaceflinger/LayerScreenshot.cpp
deleted file mode 100644
index c7cf46e..0000000
--- a/services/surfaceflinger/LayerScreenshot.cpp
+++ /dev/null
@@ -1,158 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <ui/GraphicBuffer.h>
-
-#include "LayerScreenshot.h"
-#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
-
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client)
- : LayerBaseClient(flinger, display, client),
- mTextureName(0), mFlinger(flinger)
-{
-}
-
-LayerScreenshot::~LayerScreenshot()
-{
- if (mTextureName) {
- mFlinger->postMessageAsync(
- new SurfaceFlinger::MessageDestroyGLTexture(mTextureName) );
- }
-}
-
-status_t LayerScreenshot::captureLocked() {
- GLfloat u, v;
- status_t result = mFlinger->renderScreenToTextureLocked(0, &mTextureName, &u, &v);
- if (result != NO_ERROR) {
- return result;
- }
- initTexture(u, v);
- return NO_ERROR;
-}
-
-status_t LayerScreenshot::capture() {
- GLfloat u, v;
- status_t result = mFlinger->renderScreenToTexture(0, &mTextureName, &u, &v);
- if (result != NO_ERROR) {
- return result;
- }
- initTexture(u, v);
- return NO_ERROR;
-}
-
-void LayerScreenshot::initTexture(GLfloat u, GLfloat v) {
- glBindTexture(GL_TEXTURE_2D, mTextureName);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- mTexCoords[0] = 0; mTexCoords[1] = v;
- mTexCoords[2] = 0; mTexCoords[3] = 0;
- mTexCoords[4] = u; mTexCoords[5] = 0;
- mTexCoords[6] = u; mTexCoords[7] = v;
-}
-
-void LayerScreenshot::initStates(uint32_t w, uint32_t h, uint32_t flags) {
- LayerBaseClient::initStates(w, h, flags);
- if (!(flags & ISurfaceComposer::eHidden)) {
- capture();
- }
-}
-
-uint32_t LayerScreenshot::doTransaction(uint32_t flags)
-{
- const Layer::State& draw(drawingState());
- const Layer::State& curr(currentState());
-
- if (draw.flags & ISurfaceComposer::eLayerHidden) {
- if (!(curr.flags & ISurfaceComposer::eLayerHidden)) {
- // we're going from hidden to visible
- status_t err = captureLocked();
- if (err != NO_ERROR) {
- ALOGW("createScreenshotSurface failed (%s)", strerror(-err));
- }
- }
- } else if (curr.flags & ISurfaceComposer::eLayerHidden) {
- // we're going from visible to hidden
- if (mTextureName) {
- glDeleteTextures(1, &mTextureName);
- mTextureName = 0;
- }
- }
- return LayerBaseClient::doTransaction(flags);
-}
-
-void LayerScreenshot::onDraw(const Region& clip) const
-{
- const State& s(drawingState());
- Region::const_iterator it = clip.begin();
- Region::const_iterator const end = clip.end();
- if (s.alpha>0 && (it != end)) {
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const GLfloat alpha = s.alpha/255.0f;
- const uint32_t fbHeight = hw.getHeight();
-
- if (s.alpha == 0xFF) {
- glDisable(GL_BLEND);
- } else {
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- }
-
- glColor4f(0, 0, 0, alpha);
-
- glDisable(GL_TEXTURE_EXTERNAL_OES);
- glEnable(GL_TEXTURE_2D);
-
- glBindTexture(GL_TEXTURE_2D, mTextureName);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
-
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glTexCoordPointer(2, GL_FLOAT, 0, mTexCoords);
- glVertexPointer(2, GL_FLOAT, 0, mVertices);
-
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
-
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- }
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/services/surfaceflinger/LayerScreenshot.h b/services/surfaceflinger/LayerScreenshot.h
deleted file mode 100644
index ab90047..0000000
--- a/services/surfaceflinger/LayerScreenshot.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_SCREENSHOT_H
-#define ANDROID_LAYER_SCREENSHOT_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include "LayerBase.h"
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-class LayerScreenshot : public LayerBaseClient
-{
- GLuint mTextureName;
- GLfloat mTexCoords[8];
- sp<SurfaceFlinger> mFlinger;
-public:
- LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client);
- virtual ~LayerScreenshot();
-
- status_t capture();
-
- virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
- virtual uint32_t doTransaction(uint32_t flags);
- virtual void onDraw(const Region& clip) const;
- virtual bool isOpaque() const { return false; }
- virtual bool isSecure() const { return false; }
- virtual bool isProtectedByApp() const { return false; }
- virtual bool isProtectedByDRM() const { return false; }
- virtual const char* getTypeId() const { return "LayerScreenshot"; }
-
-private:
- status_t captureLocked();
- void initTexture(GLfloat u, GLfloat v);
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_SCREENSHOT_H
diff --git a/services/surfaceflinger/MODULE_LICENSE_APACHE2 b/services/surfaceflinger/MODULE_LICENSE_APACHE2
deleted file mode 100644
index e69de29..0000000
--- a/services/surfaceflinger/MODULE_LICENSE_APACHE2
+++ /dev/null
diff --git a/services/surfaceflinger/MessageQueue.cpp b/services/surfaceflinger/MessageQueue.cpp
deleted file mode 100644
index 290fff4..0000000
--- a/services/surfaceflinger/MessageQueue.cpp
+++ /dev/null
@@ -1,165 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <errno.h>
-#include <sys/types.h>
-
-#include <binder/IPCThreadState.h>
-
-#include <utils/threads.h>
-#include <utils/Timers.h>
-#include <utils/Log.h>
-
-#include <gui/IDisplayEventConnection.h>
-#include <gui/BitTube.h>
-
-#include "MessageQueue.h"
-#include "EventThread.h"
-#include "SurfaceFlinger.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-MessageBase::MessageBase()
- : MessageHandler() {
-}
-
-MessageBase::~MessageBase() {
-}
-
-void MessageBase::handleMessage(const Message&) {
- this->handler();
- barrier.open();
-};
-
-// ---------------------------------------------------------------------------
-
-void MessageQueue::Handler::signalRefresh() {
- if ((android_atomic_or(eventMaskRefresh, &mEventMask) & eventMaskRefresh) == 0) {
- mQueue.mLooper->sendMessage(this, Message(MessageQueue::REFRESH));
- }
-}
-
-void MessageQueue::Handler::signalInvalidate() {
- if ((android_atomic_or(eventMaskInvalidate, &mEventMask) & eventMaskInvalidate) == 0) {
- mQueue.mLooper->sendMessage(this, Message(MessageQueue::INVALIDATE));
- }
-}
-
-void MessageQueue::Handler::handleMessage(const Message& message) {
- switch (message.what) {
- case INVALIDATE:
- android_atomic_and(~eventMaskInvalidate, &mEventMask);
- mQueue.mFlinger->onMessageReceived(message.what);
- break;
- case REFRESH:
- android_atomic_and(~eventMaskRefresh, &mEventMask);
- mQueue.mFlinger->onMessageReceived(message.what);
- break;
- }
-}
-
-// ---------------------------------------------------------------------------
-
-MessageQueue::MessageQueue()
-{
-}
-
-MessageQueue::~MessageQueue() {
-}
-
-void MessageQueue::init(const sp<SurfaceFlinger>& flinger)
-{
- mFlinger = flinger;
- mLooper = new Looper(true);
- mHandler = new Handler(*this);
-}
-
-void MessageQueue::setEventThread(const sp<EventThread>& eventThread)
-{
- mEventThread = eventThread;
- mEvents = eventThread->createEventConnection();
- mEventTube = mEvents->getDataChannel();
- mLooper->addFd(mEventTube->getFd(), 0, ALOOPER_EVENT_INPUT,
- MessageQueue::cb_eventReceiver, this);
-}
-
-void MessageQueue::waitMessage() {
- do {
- IPCThreadState::self()->flushCommands();
- int32_t ret = mLooper->pollOnce(-1);
- switch (ret) {
- case ALOOPER_POLL_WAKE:
- case ALOOPER_POLL_CALLBACK:
- continue;
- case ALOOPER_POLL_ERROR:
- ALOGE("ALOOPER_POLL_ERROR");
- case ALOOPER_POLL_TIMEOUT:
- // timeout (should not happen)
- continue;
- default:
- // should not happen
- ALOGE("Looper::pollOnce() returned unknown status %d", ret);
- continue;
- }
- } while (true);
-}
-
-status_t MessageQueue::postMessage(
- const sp<MessageBase>& messageHandler, nsecs_t relTime)
-{
- const Message dummyMessage;
- if (relTime > 0) {
- mLooper->sendMessageDelayed(relTime, messageHandler, dummyMessage);
- } else {
- mLooper->sendMessage(messageHandler, dummyMessage);
- }
- return NO_ERROR;
-}
-
-void MessageQueue::invalidate() {
-// mHandler->signalInvalidate();
- mEvents->requestNextVsync();
-}
-
-void MessageQueue::refresh() {
- mEvents->requestNextVsync();
-}
-
-int MessageQueue::cb_eventReceiver(int fd, int events, void* data) {
- MessageQueue* queue = reinterpret_cast<MessageQueue *>(data);
- return queue->eventReceiver(fd, events);
-}
-
-int MessageQueue::eventReceiver(int fd, int events) {
- ssize_t n;
- DisplayEventReceiver::Event buffer[8];
- while ((n = DisplayEventReceiver::getEvents(mEventTube, buffer, 8)) > 0) {
- for (int i=0 ; i<n ; i++) {
- if (buffer[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
- mHandler->signalRefresh();
- break;
- }
- }
- }
- return 1;
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/services/surfaceflinger/MessageQueue.h b/services/surfaceflinger/MessageQueue.h
deleted file mode 100644
index ea29e7e..0000000
--- a/services/surfaceflinger/MessageQueue.h
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_MESSAGE_QUEUE_H
-#define ANDROID_MESSAGE_QUEUE_H
-
-#include <stdint.h>
-#include <errno.h>
-#include <sys/types.h>
-
-#include <utils/threads.h>
-#include <utils/Timers.h>
-#include <utils/Looper.h>
-
-#include <gui/DisplayEventReceiver.h>
-
-#include "Barrier.h"
-
-namespace android {
-
-class IDisplayEventConnection;
-class EventThread;
-class SurfaceFlinger;
-
-// ---------------------------------------------------------------------------
-
-class MessageBase : public MessageHandler
-{
-public:
- MessageBase();
-
- // return true if message has a handler
- virtual bool handler() = 0;
-
- // waits for the handler to be processed
- void wait() const { barrier.wait(); }
-
-protected:
- virtual ~MessageBase();
-
-private:
- virtual void handleMessage(const Message& message);
-
- mutable Barrier barrier;
-};
-
-// ---------------------------------------------------------------------------
-
-class MessageQueue {
- class Handler : public MessageHandler {
- enum {
- eventMaskInvalidate = 0x1,
- eventMaskRefresh = 0x2
- };
- MessageQueue& mQueue;
- int32_t mEventMask;
- public:
- Handler(MessageQueue& queue) : mQueue(queue), mEventMask(0) { }
- virtual void handleMessage(const Message& message);
- void signalRefresh();
- void signalInvalidate();
- };
-
- friend class Handler;
-
- sp<SurfaceFlinger> mFlinger;
- sp<Looper> mLooper;
- sp<EventThread> mEventThread;
- sp<IDisplayEventConnection> mEvents;
- sp<BitTube> mEventTube;
- sp<Handler> mHandler;
-
-
- static int cb_eventReceiver(int fd, int events, void* data);
- int eventReceiver(int fd, int events);
-
-public:
- enum {
- INVALIDATE = 0,
- REFRESH = 1,
- };
-
- MessageQueue();
- ~MessageQueue();
- void init(const sp<SurfaceFlinger>& flinger);
- void setEventThread(const sp<EventThread>& events);
-
- void waitMessage();
- status_t postMessage(const sp<MessageBase>& message, nsecs_t reltime=0);
- void invalidate();
- void refresh();
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif /* ANDROID_MESSAGE_QUEUE_H */
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
deleted file mode 100644
index 7f61fe4..0000000
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ /dev/null
@@ -1,2812 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdint.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <math.h>
-#include <limits.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <sys/ioctl.h>
-
-#include <cutils/log.h>
-#include <cutils/properties.h>
-
-#include <binder/IPCThreadState.h>
-#include <binder/IServiceManager.h>
-#include <binder/MemoryHeapBase.h>
-#include <binder/PermissionCache.h>
-
-#include <gui/IDisplayEventConnection.h>
-
-#include <utils/String8.h>
-#include <utils/String16.h>
-#include <utils/StopWatch.h>
-#include <utils/Trace.h>
-
-#include <ui/GraphicBufferAllocator.h>
-#include <ui/PixelFormat.h>
-
-#include <GLES/gl.h>
-
-#include "clz.h"
-#include "DdmConnection.h"
-#include "DisplayEventConnection.h"
-#include "EventThread.h"
-#include "GLExtensions.h"
-#include "Layer.h"
-#include "LayerDim.h"
-#include "LayerScreenshot.h"
-#include "SurfaceFlinger.h"
-
-#include "DisplayHardware/DisplayHardware.h"
-#include "DisplayHardware/HWComposer.h"
-
-#include <private/android_filesystem_config.h>
-#include <private/gui/SharedBufferStack.h>
-
-#define EGL_VERSION_HW_ANDROID 0x3143
-
-#define DISPLAY_COUNT 1
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-const String16 sHardwareTest("android.permission.HARDWARE_TEST");
-const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER");
-const String16 sReadFramebuffer("android.permission.READ_FRAME_BUFFER");
-const String16 sDump("android.permission.DUMP");
-
-// ---------------------------------------------------------------------------
-
-SurfaceFlinger::SurfaceFlinger()
- : BnSurfaceComposer(), Thread(false),
- mTransactionFlags(0),
- mTransationPending(false),
- mLayersRemoved(false),
- mBootTime(systemTime()),
- mVisibleRegionsDirty(false),
- mHwWorkListDirty(false),
- mElectronBeamAnimationMode(0),
- mDebugRegion(0),
- mDebugBackground(0),
- mDebugDDMS(0),
- mDebugDisableHWC(0),
- mDebugDisableTransformHint(0),
- mDebugInSwapBuffers(0),
- mLastSwapBufferTime(0),
- mDebugInTransaction(0),
- mLastTransactionTime(0),
- mBootFinished(false),
- mConsoleSignals(0),
- mSecureFrameBuffer(0)
-{
- init();
-}
-
-void SurfaceFlinger::init()
-{
- ALOGI("SurfaceFlinger is starting");
-
- // debugging stuff...
- char value[PROPERTY_VALUE_MAX];
-
- property_get("debug.sf.showupdates", value, "0");
- mDebugRegion = atoi(value);
-
- property_get("debug.sf.showbackground", value, "0");
- mDebugBackground = atoi(value);
-
- property_get("debug.sf.ddms", value, "0");
- mDebugDDMS = atoi(value);
- if (mDebugDDMS) {
- DdmConnection::start(getServiceName());
- }
-
- ALOGI_IF(mDebugRegion, "showupdates enabled");
- ALOGI_IF(mDebugBackground, "showbackground enabled");
- ALOGI_IF(mDebugDDMS, "DDMS debugging enabled");
-}
-
-void SurfaceFlinger::onFirstRef()
-{
- mEventQueue.init(this);
-
- run("SurfaceFlinger", PRIORITY_URGENT_DISPLAY);
-
- // Wait for the main thread to be done with its initialization
- mReadyToRunBarrier.wait();
-}
-
-
-SurfaceFlinger::~SurfaceFlinger()
-{
- glDeleteTextures(1, &mWormholeTexName);
-}
-
-void SurfaceFlinger::binderDied(const wp<IBinder>& who)
-{
- // the window manager died on us. prepare its eulogy.
-
- // reset screen orientation
- Vector<ComposerState> state;
- setTransactionState(state, eOrientationDefault, 0);
-
- // restart the boot-animation
- property_set("ctl.start", "bootanim");
-}
-
-sp<IMemoryHeap> SurfaceFlinger::getCblk() const
-{
- return mServerHeap;
-}
-
-sp<ISurfaceComposerClient> SurfaceFlinger::createConnection()
-{
- sp<ISurfaceComposerClient> bclient;
- sp<Client> client(new Client(this));
- status_t err = client->initCheck();
- if (err == NO_ERROR) {
- bclient = client;
- }
- return bclient;
-}
-
-sp<IGraphicBufferAlloc> SurfaceFlinger::createGraphicBufferAlloc()
-{
- sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc());
- return gba;
-}
-
-const GraphicPlane& SurfaceFlinger::graphicPlane(int dpy) const
-{
- ALOGE_IF(uint32_t(dpy) >= DISPLAY_COUNT, "Invalid DisplayID %d", dpy);
- const GraphicPlane& plane(mGraphicPlanes[dpy]);
- return plane;
-}
-
-GraphicPlane& SurfaceFlinger::graphicPlane(int dpy)
-{
- return const_cast<GraphicPlane&>(
- const_cast<SurfaceFlinger const *>(this)->graphicPlane(dpy));
-}
-
-void SurfaceFlinger::bootFinished()
-{
- const nsecs_t now = systemTime();
- const nsecs_t duration = now - mBootTime;
- ALOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
- mBootFinished = true;
-
- // wait patiently for the window manager death
- const String16 name("window");
- sp<IBinder> window(defaultServiceManager()->getService(name));
- if (window != 0) {
- window->linkToDeath(this);
- }
-
- // stop boot animation
- property_set("ctl.stop", "bootanim");
-}
-
-static inline uint16_t pack565(int r, int g, int b) {
- return (r<<11)|(g<<5)|b;
-}
-
-status_t SurfaceFlinger::readyToRun()
-{
- ALOGI( "SurfaceFlinger's main thread ready to run. "
- "Initializing graphics H/W...");
-
- // we only support one display currently
- int dpy = 0;
-
- {
- // initialize the main display
- GraphicPlane& plane(graphicPlane(dpy));
- DisplayHardware* const hw = new DisplayHardware(this, dpy);
- plane.setDisplayHardware(hw);
- }
-
- // create the shared control-block
- mServerHeap = new MemoryHeapBase(4096,
- MemoryHeapBase::READ_ONLY, "SurfaceFlinger read-only heap");
- ALOGE_IF(mServerHeap==0, "can't create shared memory dealer");
-
- mServerCblk = static_cast<surface_flinger_cblk_t*>(mServerHeap->getBase());
- ALOGE_IF(mServerCblk==0, "can't get to shared control block's address");
-
- new(mServerCblk) surface_flinger_cblk_t;
-
- // initialize primary screen
- // (other display should be initialized in the same manner, but
- // asynchronously, as they could come and go. None of this is supported
- // yet).
- const GraphicPlane& plane(graphicPlane(dpy));
- const DisplayHardware& hw = plane.displayHardware();
- const uint32_t w = hw.getWidth();
- const uint32_t h = hw.getHeight();
- const uint32_t f = hw.getFormat();
- hw.makeCurrent();
-
- // initialize the shared control block
- mServerCblk->connected |= 1<<dpy;
- display_cblk_t* dcblk = mServerCblk->displays + dpy;
- memset(dcblk, 0, sizeof(display_cblk_t));
- dcblk->w = plane.getWidth();
- dcblk->h = plane.getHeight();
- dcblk->format = f;
- dcblk->orientation = ISurfaceComposer::eOrientationDefault;
- dcblk->xdpi = hw.getDpiX();
- dcblk->ydpi = hw.getDpiY();
- dcblk->fps = hw.getRefreshRate();
- dcblk->density = hw.getDensity();
-
- // Initialize OpenGL|ES
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
- glPixelStorei(GL_PACK_ALIGNMENT, 4);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnable(GL_SCISSOR_TEST);
- glShadeModel(GL_FLAT);
- glDisable(GL_DITHER);
- glDisable(GL_CULL_FACE);
-
- const uint16_t g0 = pack565(0x0F,0x1F,0x0F);
- const uint16_t g1 = pack565(0x17,0x2f,0x17);
- const uint16_t wormholeTexData[4] = { g0, g1, g1, g0 };
- glGenTextures(1, &mWormholeTexName);
- glBindTexture(GL_TEXTURE_2D, mWormholeTexName);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, wormholeTexData);
-
- const uint16_t protTexData[] = { pack565(0x03, 0x03, 0x03) };
- glGenTextures(1, &mProtectedTexName);
- glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
-
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- // put the origin in the left-bottom corner
- glOrthof(0, w, 0, h, 0, 1); // l=0, r=w ; b=0, t=h
-
-
- // start the EventThread
- mEventThread = new EventThread(this);
- mEventQueue.setEventThread(mEventThread);
- hw.startSleepManagement();
-
- /*
- * We're now ready to accept clients...
- */
-
- mReadyToRunBarrier.open();
-
- // start boot animation
- property_set("ctl.start", "bootanim");
-
- return NO_ERROR;
-}
-
-// ----------------------------------------------------------------------------
-
-bool SurfaceFlinger::authenticateSurfaceTexture(
- const sp<ISurfaceTexture>& surfaceTexture) const {
- Mutex::Autolock _l(mStateLock);
- sp<IBinder> surfaceTextureBinder(surfaceTexture->asBinder());
-
- // Check the visible layer list for the ISurface
- const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
- size_t count = currentLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(currentLayers[i]);
- sp<LayerBaseClient> lbc(layer->getLayerBaseClient());
- if (lbc != NULL) {
- wp<IBinder> lbcBinder = lbc->getSurfaceTextureBinder();
- if (lbcBinder == surfaceTextureBinder) {
- return true;
- }
- }
- }
-
- // Check the layers in the purgatory. This check is here so that if a
- // SurfaceTexture gets destroyed before all the clients are done using it,
- // the error will not be reported as "surface XYZ is not authenticated", but
- // will instead fail later on when the client tries to use the surface,
- // which should be reported as "surface XYZ returned an -ENODEV". The
- // purgatorized layers are no less authentic than the visible ones, so this
- // should not cause any harm.
- size_t purgatorySize = mLayerPurgatory.size();
- for (size_t i=0 ; i<purgatorySize ; i++) {
- const sp<LayerBase>& layer(mLayerPurgatory.itemAt(i));
- sp<LayerBaseClient> lbc(layer->getLayerBaseClient());
- if (lbc != NULL) {
- wp<IBinder> lbcBinder = lbc->getSurfaceTextureBinder();
- if (lbcBinder == surfaceTextureBinder) {
- return true;
- }
- }
- }
-
- return false;
-}
-
-// ----------------------------------------------------------------------------
-
-sp<IDisplayEventConnection> SurfaceFlinger::createDisplayEventConnection() {
- return mEventThread->createEventConnection();
-}
-
-// ----------------------------------------------------------------------------
-
-void SurfaceFlinger::waitForEvent() {
- mEventQueue.waitMessage();
-}
-
-void SurfaceFlinger::signalTransaction() {
- mEventQueue.invalidate();
-}
-
-void SurfaceFlinger::signalLayerUpdate() {
- mEventQueue.invalidate();
-}
-
-void SurfaceFlinger::signalRefresh() {
- mEventQueue.refresh();
-}
-
-status_t SurfaceFlinger::postMessageAsync(const sp<MessageBase>& msg,
- nsecs_t reltime, uint32_t flags) {
- return mEventQueue.postMessage(msg, reltime);
-}
-
-status_t SurfaceFlinger::postMessageSync(const sp<MessageBase>& msg,
- nsecs_t reltime, uint32_t flags) {
- status_t res = mEventQueue.postMessage(msg, reltime);
- if (res == NO_ERROR) {
- msg->wait();
- }
- return res;
-}
-
-bool SurfaceFlinger::threadLoop()
-{
- waitForEvent();
- return true;
-}
-
-void SurfaceFlinger::onMessageReceived(int32_t what)
-{
- ATRACE_CALL();
- switch (what) {
- case MessageQueue::REFRESH: {
-// case MessageQueue::INVALIDATE: {
- // check for transactions
- if (CC_UNLIKELY(mConsoleSignals)) {
- handleConsoleEvents();
- }
-
- // if we're in a global transaction, don't do anything.
- const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
- uint32_t transactionFlags = peekTransactionFlags(mask);
- if (CC_UNLIKELY(transactionFlags)) {
- handleTransaction(transactionFlags);
- }
-
- // post surfaces (if needed)
- handlePageFlip();
-
-// signalRefresh();
-//
-// } break;
-//
-// case MessageQueue::REFRESH: {
-
- handleRefresh();
-
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
-
-// if (mDirtyRegion.isEmpty()) {
-// return;
-// }
-
- if (CC_UNLIKELY(mHwWorkListDirty)) {
- // build the h/w work list
- handleWorkList();
- }
-
- if (CC_LIKELY(hw.canDraw())) {
- // repaint the framebuffer (if needed)
- handleRepaint();
- // inform the h/w that we're done compositing
- hw.compositionComplete();
- postFramebuffer();
- } else {
- // pretend we did the post
- hw.compositionComplete();
- }
-
- } break;
- }
-}
-
-void SurfaceFlinger::postFramebuffer()
-{
- ATRACE_CALL();
- // mSwapRegion can be empty here is some cases, for instance if a hidden
- // or fully transparent window is updating.
- // in that case, we need to flip anyways to not risk a deadlock with
- // h/w composer.
-
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const nsecs_t now = systemTime();
- mDebugInSwapBuffers = now;
- hw.flip(mSwapRegion);
-
- size_t numLayers = mVisibleLayersSortedByZ.size();
- for (size_t i = 0; i < numLayers; i++) {
- mVisibleLayersSortedByZ[i]->onLayerDisplayed();
- }
-
- mLastSwapBufferTime = systemTime() - now;
- mDebugInSwapBuffers = 0;
- mSwapRegion.clear();
-}
-
-void SurfaceFlinger::handleConsoleEvents()
-{
- // something to do with the console
- const DisplayHardware& hw = graphicPlane(0).displayHardware();
-
- int what = android_atomic_and(0, &mConsoleSignals);
- if (what & eConsoleAcquired) {
- hw.acquireScreen();
- // this is a temporary work-around, eventually this should be called
- // by the power-manager
- SurfaceFlinger::turnElectronBeamOn(mElectronBeamAnimationMode);
- }
-
- if (what & eConsoleReleased) {
- if (hw.isScreenAcquired()) {
- hw.releaseScreen();
- }
- }
-
- mDirtyRegion.set(hw.bounds());
-}
-
-void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
-{
- ATRACE_CALL();
-
- Mutex::Autolock _l(mStateLock);
- const nsecs_t now = systemTime();
- mDebugInTransaction = now;
-
- // Here we're guaranteed that some transaction flags are set
- // so we can call handleTransactionLocked() unconditionally.
- // We call getTransactionFlags(), which will also clear the flags,
- // with mStateLock held to guarantee that mCurrentState won't change
- // until the transaction is committed.
-
- const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
- transactionFlags = getTransactionFlags(mask);
- handleTransactionLocked(transactionFlags);
-
- mLastTransactionTime = systemTime() - now;
- mDebugInTransaction = 0;
- invalidateHwcGeometry();
- // here the transaction has been committed
-}
-
-void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
-{
- const LayerVector& currentLayers(mCurrentState.layersSortedByZ);
- const size_t count = currentLayers.size();
-
- /*
- * Traversal of the children
- * (perform the transaction for each of them if needed)
- */
-
- const bool layersNeedTransaction = transactionFlags & eTraversalNeeded;
- if (layersNeedTransaction) {
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer = currentLayers[i];
- uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
- if (!trFlags) continue;
-
- const uint32_t flags = layer->doTransaction(0);
- if (flags & Layer::eVisibleRegion)
- mVisibleRegionsDirty = true;
- }
- }
-
- /*
- * Perform our own transaction if needed
- */
-
- if (transactionFlags & eTransactionNeeded) {
- if (mCurrentState.orientation != mDrawingState.orientation) {
- // the orientation has changed, recompute all visible regions
- // and invalidate everything.
-
- const int dpy = 0;
- const int orientation = mCurrentState.orientation;
- // Currently unused: const uint32_t flags = mCurrentState.orientationFlags;
- GraphicPlane& plane(graphicPlane(dpy));
- plane.setOrientation(orientation);
-
- // update the shared control block
- const DisplayHardware& hw(plane.displayHardware());
- volatile display_cblk_t* dcblk = mServerCblk->displays + dpy;
- dcblk->orientation = orientation;
- dcblk->w = plane.getWidth();
- dcblk->h = plane.getHeight();
-
- mVisibleRegionsDirty = true;
- mDirtyRegion.set(hw.bounds());
- }
-
- if (currentLayers.size() > mDrawingState.layersSortedByZ.size()) {
- // layers have been added
- mVisibleRegionsDirty = true;
- }
-
- // some layers might have been removed, so
- // we need to update the regions they're exposing.
- if (mLayersRemoved) {
- mLayersRemoved = false;
- mVisibleRegionsDirty = true;
- const LayerVector& previousLayers(mDrawingState.layersSortedByZ);
- const size_t count = previousLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(previousLayers[i]);
- if (currentLayers.indexOf( layer ) < 0) {
- // this layer is not visible anymore
- mDirtyRegionRemovedLayer.orSelf(layer->visibleRegionScreen);
- }
- }
- }
- }
-
- commitTransaction();
-}
-
-void SurfaceFlinger::computeVisibleRegions(
- const LayerVector& currentLayers, Region& dirtyRegion, Region& opaqueRegion)
-{
- ATRACE_CALL();
-
- const GraphicPlane& plane(graphicPlane(0));
- const Transform& planeTransform(plane.transform());
- const DisplayHardware& hw(plane.displayHardware());
- const Region screenRegion(hw.bounds());
-
- Region aboveOpaqueLayers;
- Region aboveCoveredLayers;
- Region dirty;
-
- bool secureFrameBuffer = false;
-
- size_t i = currentLayers.size();
- while (i--) {
- const sp<LayerBase>& layer = currentLayers[i];
- layer->validateVisibility(planeTransform);
-
- // start with the whole surface at its current location
- const Layer::State& s(layer->drawingState());
-
- /*
- * opaqueRegion: area of a surface that is fully opaque.
- */
- Region opaqueRegion;
-
- /*
- * visibleRegion: area of a surface that is visible on screen
- * and not fully transparent. This is essentially the layer's
- * footprint minus the opaque regions above it.
- * Areas covered by a translucent surface are considered visible.
- */
- Region visibleRegion;
-
- /*
- * coveredRegion: area of a surface that is covered by all
- * visible regions above it (which includes the translucent areas).
- */
- Region coveredRegion;
-
-
- // handle hidden surfaces by setting the visible region to empty
- if (CC_LIKELY(!(s.flags & ISurfaceComposer::eLayerHidden) && s.alpha)) {
- const bool translucent = !layer->isOpaque();
- const Rect bounds(layer->visibleBounds());
- visibleRegion.set(bounds);
- visibleRegion.andSelf(screenRegion);
- if (!visibleRegion.isEmpty()) {
- // Remove the transparent area from the visible region
- if (translucent) {
- visibleRegion.subtractSelf(layer->transparentRegionScreen);
- }
-
- // compute the opaque region
- const int32_t layerOrientation = layer->getOrientation();
- if (s.alpha==255 && !translucent &&
- ((layerOrientation & Transform::ROT_INVALID) == false)) {
- // the opaque region is the layer's footprint
- opaqueRegion = visibleRegion;
- }
- }
- }
-
- // Clip the covered region to the visible region
- coveredRegion = aboveCoveredLayers.intersect(visibleRegion);
-
- // Update aboveCoveredLayers for next (lower) layer
- aboveCoveredLayers.orSelf(visibleRegion);
-
- // subtract the opaque region covered by the layers above us
- visibleRegion.subtractSelf(aboveOpaqueLayers);
-
- // compute this layer's dirty region
- if (layer->contentDirty) {
- // we need to invalidate the whole region
- dirty = visibleRegion;
- // as well, as the old visible region
- dirty.orSelf(layer->visibleRegionScreen);
- layer->contentDirty = false;
- } else {
- /* compute the exposed region:
- * the exposed region consists of two components:
- * 1) what's VISIBLE now and was COVERED before
- * 2) what's EXPOSED now less what was EXPOSED before
- *
- * note that (1) is conservative, we start with the whole
- * visible region but only keep what used to be covered by
- * something -- which mean it may have been exposed.
- *
- * (2) handles areas that were not covered by anything but got
- * exposed because of a resize.
- */
- const Region newExposed = visibleRegion - coveredRegion;
- const Region oldVisibleRegion = layer->visibleRegionScreen;
- const Region oldCoveredRegion = layer->coveredRegionScreen;
- const Region oldExposed = oldVisibleRegion - oldCoveredRegion;
- dirty = (visibleRegion&oldCoveredRegion) | (newExposed-oldExposed);
- }
- dirty.subtractSelf(aboveOpaqueLayers);
-
- // accumulate to the screen dirty region
- dirtyRegion.orSelf(dirty);
-
- // Update aboveOpaqueLayers for next (lower) layer
- aboveOpaqueLayers.orSelf(opaqueRegion);
-
- // Store the visible region is screen space
- layer->setVisibleRegion(visibleRegion);
- layer->setCoveredRegion(coveredRegion);
-
- // If a secure layer is partially visible, lock-down the screen!
- if (layer->isSecure() && !visibleRegion.isEmpty()) {
- secureFrameBuffer = true;
- }
- }
-
- // invalidate the areas where a layer was removed
- dirtyRegion.orSelf(mDirtyRegionRemovedLayer);
- mDirtyRegionRemovedLayer.clear();
-
- mSecureFrameBuffer = secureFrameBuffer;
- opaqueRegion = aboveOpaqueLayers;
-}
-
-
-void SurfaceFlinger::commitTransaction()
-{
- if (!mLayersPendingRemoval.isEmpty()) {
- // Notify removed layers now that they can't be drawn from
- for (size_t i = 0; i < mLayersPendingRemoval.size(); i++) {
- mLayersPendingRemoval[i]->onRemoved();
- }
- mLayersPendingRemoval.clear();
- }
-
- mDrawingState = mCurrentState;
- mTransationPending = false;
- mTransactionCV.broadcast();
-}
-
-void SurfaceFlinger::handlePageFlip()
-{
- ATRACE_CALL();
- const DisplayHardware& hw = graphicPlane(0).displayHardware();
- const Region screenRegion(hw.bounds());
-
- const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
- const bool visibleRegions = lockPageFlip(currentLayers);
-
- if (visibleRegions || mVisibleRegionsDirty) {
- Region opaqueRegion;
- computeVisibleRegions(currentLayers, mDirtyRegion, opaqueRegion);
-
- /*
- * rebuild the visible layer list
- */
- const size_t count = currentLayers.size();
- mVisibleLayersSortedByZ.clear();
- mVisibleLayersSortedByZ.setCapacity(count);
- for (size_t i=0 ; i<count ; i++) {
- if (!currentLayers[i]->visibleRegionScreen.isEmpty())
- mVisibleLayersSortedByZ.add(currentLayers[i]);
- }
-
- mWormholeRegion = screenRegion.subtract(opaqueRegion);
- mVisibleRegionsDirty = false;
- invalidateHwcGeometry();
- }
-
- unlockPageFlip(currentLayers);
-
- mDirtyRegion.orSelf(getAndClearInvalidateRegion());
- mDirtyRegion.andSelf(screenRegion);
-}
-
-void SurfaceFlinger::invalidateHwcGeometry()
-{
- mHwWorkListDirty = true;
-}
-
-bool SurfaceFlinger::lockPageFlip(const LayerVector& currentLayers)
-{
- bool recomputeVisibleRegions = false;
- size_t count = currentLayers.size();
- sp<LayerBase> const* layers = currentLayers.array();
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(layers[i]);
- layer->lockPageFlip(recomputeVisibleRegions);
- }
- return recomputeVisibleRegions;
-}
-
-void SurfaceFlinger::unlockPageFlip(const LayerVector& currentLayers)
-{
- const GraphicPlane& plane(graphicPlane(0));
- const Transform& planeTransform(plane.transform());
- const size_t count = currentLayers.size();
- sp<LayerBase> const* layers = currentLayers.array();
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(layers[i]);
- layer->unlockPageFlip(planeTransform, mDirtyRegion);
- }
-}
-
-void SurfaceFlinger::handleRefresh()
-{
- bool needInvalidate = false;
- const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
- const size_t count = currentLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(currentLayers[i]);
- if (layer->onPreComposition()) {
- needInvalidate = true;
- }
- }
- if (needInvalidate) {
- signalLayerUpdate();
- }
-}
-
-
-void SurfaceFlinger::handleWorkList()
-{
- mHwWorkListDirty = false;
- HWComposer& hwc(graphicPlane(0).displayHardware().getHwComposer());
- if (hwc.initCheck() == NO_ERROR) {
- const Vector< sp<LayerBase> >& currentLayers(mVisibleLayersSortedByZ);
- const size_t count = currentLayers.size();
- hwc.createWorkList(count);
- hwc_layer_t* const cur(hwc.getLayers());
- for (size_t i=0 ; cur && i<count ; i++) {
- currentLayers[i]->setGeometry(&cur[i]);
- if (mDebugDisableHWC || mDebugRegion) {
- cur[i].compositionType = HWC_FRAMEBUFFER;
- cur[i].flags |= HWC_SKIP_LAYER;
- }
- }
- }
-}
-
-void SurfaceFlinger::handleRepaint()
-{
- ATRACE_CALL();
-
- // compute the invalid region
- mSwapRegion.orSelf(mDirtyRegion);
-
- if (CC_UNLIKELY(mDebugRegion)) {
- debugFlashRegions();
- }
-
- // set the frame buffer
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- uint32_t flags = hw.getFlags();
- if ((flags & DisplayHardware::SWAP_RECTANGLE) ||
- (flags & DisplayHardware::BUFFER_PRESERVED))
- {
- // we can redraw only what's dirty, but since SWAP_RECTANGLE only
- // takes a rectangle, we must make sure to update that whole
- // rectangle in that case
- if (flags & DisplayHardware::SWAP_RECTANGLE) {
- // TODO: we really should be able to pass a region to
- // SWAP_RECTANGLE so that we don't have to redraw all this.
- mDirtyRegion.set(mSwapRegion.bounds());
- } else {
- // in the BUFFER_PRESERVED case, obviously, we can update only
- // what's needed and nothing more.
- // NOTE: this is NOT a common case, as preserving the backbuffer
- // is costly and usually involves copying the whole update back.
- }
- } else {
- if (flags & DisplayHardware::PARTIAL_UPDATES) {
- // We need to redraw the rectangle that will be updated
- // (pushed to the framebuffer).
- // This is needed because PARTIAL_UPDATES only takes one
- // rectangle instead of a region (see DisplayHardware::flip())
- mDirtyRegion.set(mSwapRegion.bounds());
- } else {
- // we need to redraw everything (the whole screen)
- mDirtyRegion.set(hw.bounds());
- mSwapRegion = mDirtyRegion;
- }
- }
-
- setupHardwareComposer(mDirtyRegion);
- composeSurfaces(mDirtyRegion);
-
- // update the swap region and clear the dirty region
- mSwapRegion.orSelf(mDirtyRegion);
- mDirtyRegion.clear();
-}
-
-void SurfaceFlinger::setupHardwareComposer(Region& dirtyInOut)
-{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- HWComposer& hwc(hw.getHwComposer());
- hwc_layer_t* const cur(hwc.getLayers());
- if (!cur) {
- return;
- }
-
- const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
- size_t count = layers.size();
-
- ALOGE_IF(hwc.getNumLayers() != count,
- "HAL number of layers (%d) doesn't match surfaceflinger (%d)",
- hwc.getNumLayers(), count);
-
- // just to be extra-safe, use the smallest count
- if (hwc.initCheck() == NO_ERROR) {
- count = count < hwc.getNumLayers() ? count : hwc.getNumLayers();
- }
-
- /*
- * update the per-frame h/w composer data for each layer
- * and build the transparent region of the FB
- */
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(layers[i]);
- layer->setPerFrameData(&cur[i]);
- }
- const size_t fbLayerCount = hwc.getLayerCount(HWC_FRAMEBUFFER);
- status_t err = hwc.prepare();
- ALOGE_IF(err, "HWComposer::prepare failed (%s)", strerror(-err));
-
- if (err == NO_ERROR) {
- // what's happening here is tricky.
- // we want to clear all the layers with the CLEAR_FB flags
- // that are opaque.
- // however, since some GPU are efficient at preserving
- // the backbuffer, we want to take advantage of that so we do the
- // clear only in the dirty region (other areas will be preserved
- // on those GPUs).
- // NOTE: on non backbuffer preserving GPU, the dirty region
- // has already been expanded as needed, so the code is correct
- // there too.
- //
- // However, the content of the framebuffer cannot be trusted when
- // we switch to/from FB/OVERLAY, in which case we need to
- // expand the dirty region to those areas too.
- //
- // Note also that there is a special case when switching from
- // "no layers in FB" to "some layers in FB", where we need to redraw
- // the entire FB, since some areas might contain uninitialized
- // data.
- //
- // Also we want to make sure to not clear areas that belong to
- // layers above that won't redraw (we would just be erasing them),
- // that is, we can't erase anything outside the dirty region.
-
- Region transparent;
-
- if (!fbLayerCount && hwc.getLayerCount(HWC_FRAMEBUFFER)) {
- transparent.set(hw.getBounds());
- dirtyInOut = transparent;
- } else {
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(layers[i]);
- if ((cur[i].hints & HWC_HINT_CLEAR_FB) && layer->isOpaque()) {
- transparent.orSelf(layer->visibleRegionScreen);
- }
- bool isOverlay = (cur[i].compositionType != HWC_FRAMEBUFFER);
- if (isOverlay != layer->isOverlay()) {
- // we transitioned to/from overlay, so add this layer
- // to the dirty region so the framebuffer can be either
- // cleared or redrawn.
- dirtyInOut.orSelf(layer->visibleRegionScreen);
- }
- layer->setOverlay(isOverlay);
- }
- // don't erase stuff outside the dirty region
- transparent.andSelf(dirtyInOut);
- }
-
- /*
- * clear the area of the FB that need to be transparent
- */
- if (!transparent.isEmpty()) {
- glClearColor(0,0,0,0);
- Region::const_iterator it = transparent.begin();
- Region::const_iterator const end = transparent.end();
- const int32_t height = hw.getHeight();
- while (it != end) {
- const Rect& r(*it++);
- const GLint sy = height - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glClear(GL_COLOR_BUFFER_BIT);
- }
- }
- }
-}
-
-void SurfaceFlinger::composeSurfaces(const Region& dirty)
-{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- HWComposer& hwc(hw.getHwComposer());
-
- const size_t fbLayerCount = hwc.getLayerCount(HWC_FRAMEBUFFER);
- if (CC_UNLIKELY(fbLayerCount && !mWormholeRegion.isEmpty())) {
- // should never happen unless the window manager has a bug
- // draw something...
- drawWormhole();
- }
-
- // FIXME: workaroud for b/6020860
- glEnable(GL_SCISSOR_TEST);
- glScissor(0,0,0,0);
- glClear(GL_COLOR_BUFFER_BIT);
- // end-workaround
-
- /*
- * and then, render the layers targeted at the framebuffer
- */
- hwc_layer_t* const cur(hwc.getLayers());
- const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
- size_t count = layers.size();
- for (size_t i=0 ; i<count ; i++) {
- if (cur && (cur[i].compositionType != HWC_FRAMEBUFFER)) {
- continue;
- }
- const sp<LayerBase>& layer(layers[i]);
- const Region clip(dirty.intersect(layer->visibleRegionScreen));
- if (!clip.isEmpty()) {
- layer->draw(clip);
- }
- }
-}
-
-void SurfaceFlinger::debugFlashRegions()
-{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t flags = hw.getFlags();
- const int32_t height = hw.getHeight();
- if (mSwapRegion.isEmpty()) {
- return;
- }
-
- if (!((flags & DisplayHardware::SWAP_RECTANGLE) ||
- (flags & DisplayHardware::BUFFER_PRESERVED))) {
- const Region repaint((flags & DisplayHardware::PARTIAL_UPDATES) ?
- mDirtyRegion.bounds() : hw.bounds());
- composeSurfaces(repaint);
- }
-
- glDisable(GL_TEXTURE_EXTERNAL_OES);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
- glDisable(GL_SCISSOR_TEST);
-
- static int toggle = 0;
- toggle = 1 - toggle;
- if (toggle) {
- glColor4f(1, 0, 1, 1);
- } else {
- glColor4f(1, 1, 0, 1);
- }
-
- Region::const_iterator it = mDirtyRegion.begin();
- Region::const_iterator const end = mDirtyRegion.end();
- while (it != end) {
- const Rect& r = *it++;
- GLfloat vertices[][2] = {
- { r.left, height - r.top },
- { r.left, height - r.bottom },
- { r.right, height - r.bottom },
- { r.right, height - r.top }
- };
- glVertexPointer(2, GL_FLOAT, 0, vertices);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
-
- hw.flip(mSwapRegion);
-
- if (mDebugRegion > 1)
- usleep(mDebugRegion * 1000);
-
- glEnable(GL_SCISSOR_TEST);
-}
-
-void SurfaceFlinger::drawWormhole() const
-{
- const Region region(mWormholeRegion.intersect(mDirtyRegion));
- if (region.isEmpty())
- return;
-
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const int32_t width = hw.getWidth();
- const int32_t height = hw.getHeight();
-
- if (CC_LIKELY(!mDebugBackground)) {
- glClearColor(0,0,0,0);
- Region::const_iterator it = region.begin();
- Region::const_iterator const end = region.end();
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = height - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glClear(GL_COLOR_BUFFER_BIT);
- }
- } else {
- const GLshort vertices[][2] = { { 0, 0 }, { width, 0 },
- { width, height }, { 0, height } };
- const GLshort tcoords[][2] = { { 0, 0 }, { 1, 0 }, { 1, 1 }, { 0, 1 } };
-
- glVertexPointer(2, GL_SHORT, 0, vertices);
- glTexCoordPointer(2, GL_SHORT, 0, tcoords);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
- glDisable(GL_TEXTURE_EXTERNAL_OES);
- glEnable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, mWormholeTexName);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
-
- glDisable(GL_BLEND);
-
- glScalef(width*(1.0f/32.0f), height*(1.0f/32.0f), 1);
- Region::const_iterator it = region.begin();
- Region::const_iterator const end = region.end();
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = height - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisable(GL_TEXTURE_2D);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
- }
-}
-
-status_t SurfaceFlinger::addLayer(const sp<LayerBase>& layer)
-{
- Mutex::Autolock _l(mStateLock);
- addLayer_l(layer);
- setTransactionFlags(eTransactionNeeded|eTraversalNeeded);
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::addLayer_l(const sp<LayerBase>& layer)
-{
- ssize_t i = mCurrentState.layersSortedByZ.add(layer);
- return (i < 0) ? status_t(i) : status_t(NO_ERROR);
-}
-
-ssize_t SurfaceFlinger::addClientLayer(const sp<Client>& client,
- const sp<LayerBaseClient>& lbc)
-{
- // attach this layer to the client
- size_t name = client->attachLayer(lbc);
-
- Mutex::Autolock _l(mStateLock);
-
- // add this layer to the current state list
- addLayer_l(lbc);
-
- return ssize_t(name);
-}
-
-status_t SurfaceFlinger::removeLayer(const sp<LayerBase>& layer)
-{
- Mutex::Autolock _l(mStateLock);
- status_t err = purgatorizeLayer_l(layer);
- if (err == NO_ERROR)
- setTransactionFlags(eTransactionNeeded);
- return err;
-}
-
-status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase)
-{
- sp<LayerBaseClient> lbc(layerBase->getLayerBaseClient());
- if (lbc != 0) {
- mLayerMap.removeItem( lbc->getSurfaceBinder() );
- }
- ssize_t index = mCurrentState.layersSortedByZ.remove(layerBase);
- if (index >= 0) {
- mLayersRemoved = true;
- return NO_ERROR;
- }
- return status_t(index);
-}
-
-status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase)
-{
- // First add the layer to the purgatory list, which makes sure it won't
- // go away, then remove it from the main list (through a transaction).
- ssize_t err = removeLayer_l(layerBase);
- if (err >= 0) {
- mLayerPurgatory.add(layerBase);
- }
-
- mLayersPendingRemoval.push(layerBase);
-
- // it's possible that we don't find a layer, because it might
- // have been destroyed already -- this is not technically an error
- // from the user because there is a race between Client::destroySurface(),
- // ~Client() and ~ISurface().
- return (err == NAME_NOT_FOUND) ? status_t(NO_ERROR) : err;
-}
-
-status_t SurfaceFlinger::invalidateLayerVisibility(const sp<LayerBase>& layer)
-{
- layer->forceVisibilityTransaction();
- setTransactionFlags(eTraversalNeeded);
- return NO_ERROR;
-}
-
-uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t flags)
-{
- return android_atomic_release_load(&mTransactionFlags);
-}
-
-uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags)
-{
- return android_atomic_and(~flags, &mTransactionFlags) & flags;
-}
-
-uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags)
-{
- uint32_t old = android_atomic_or(flags, &mTransactionFlags);
- if ((old & flags)==0) { // wake the server up
- signalTransaction();
- }
- return old;
-}
-
-
-void SurfaceFlinger::setTransactionState(const Vector<ComposerState>& state,
- int orientation, uint32_t flags) {
- Mutex::Autolock _l(mStateLock);
-
- uint32_t transactionFlags = 0;
- if (mCurrentState.orientation != orientation) {
- if (uint32_t(orientation)<=eOrientation270 || orientation==42) {
- mCurrentState.orientation = orientation;
- transactionFlags |= eTransactionNeeded;
- } else if (orientation != eOrientationUnchanged) {
- ALOGW("setTransactionState: ignoring unrecognized orientation: %d",
- orientation);
- }
- }
-
- const size_t count = state.size();
- for (size_t i=0 ; i<count ; i++) {
- const ComposerState& s(state[i]);
- sp<Client> client( static_cast<Client *>(s.client.get()) );
- transactionFlags |= setClientStateLocked(client, s.state);
- }
-
- if (transactionFlags) {
- // this triggers the transaction
- setTransactionFlags(transactionFlags);
-
- // if this is a synchronous transaction, wait for it to take effect
- // before returning.
- if (flags & eSynchronous) {
- mTransationPending = true;
- }
- while (mTransationPending) {
- status_t err = mTransactionCV.waitRelative(mStateLock, s2ns(5));
- if (CC_UNLIKELY(err != NO_ERROR)) {
- // just in case something goes wrong in SF, return to the
- // called after a few seconds.
- ALOGW_IF(err == TIMED_OUT, "closeGlobalTransaction timed out!");
- mTransationPending = false;
- break;
- }
- }
- }
-}
-
-sp<ISurface> SurfaceFlinger::createSurface(
- ISurfaceComposerClient::surface_data_t* params,
- const String8& name,
- const sp<Client>& client,
- DisplayID d, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags)
-{
- sp<LayerBaseClient> layer;
- sp<ISurface> surfaceHandle;
-
- if (int32_t(w|h) < 0) {
- ALOGE("createSurface() failed, w or h is negative (w=%d, h=%d)",
- int(w), int(h));
- return surfaceHandle;
- }
-
- //ALOGD("createSurface for (%d x %d), name=%s", w, h, name.string());
- sp<Layer> normalLayer;
- switch (flags & eFXSurfaceMask) {
- case eFXSurfaceNormal:
- normalLayer = createNormalSurface(client, d, w, h, flags, format);
- layer = normalLayer;
- break;
- case eFXSurfaceBlur:
- // for now we treat Blur as Dim, until we can implement it
- // efficiently.
- case eFXSurfaceDim:
- layer = createDimSurface(client, d, w, h, flags);
- break;
- case eFXSurfaceScreenshot:
- layer = createScreenshotSurface(client, d, w, h, flags);
- break;
- }
-
- if (layer != 0) {
- layer->initStates(w, h, flags);
- layer->setName(name);
- ssize_t token = addClientLayer(client, layer);
-
- surfaceHandle = layer->getSurface();
- if (surfaceHandle != 0) {
- params->token = token;
- params->identity = layer->getIdentity();
- if (normalLayer != 0) {
- Mutex::Autolock _l(mStateLock);
- mLayerMap.add(layer->getSurfaceBinder(), normalLayer);
- }
- }
-
- setTransactionFlags(eTransactionNeeded);
- }
-
- return surfaceHandle;
-}
-
-sp<Layer> SurfaceFlinger::createNormalSurface(
- const sp<Client>& client, DisplayID display,
- uint32_t w, uint32_t h, uint32_t flags,
- PixelFormat& format)
-{
- // initialize the surfaces
- switch (format) { // TODO: take h/w into account
- case PIXEL_FORMAT_TRANSPARENT:
- case PIXEL_FORMAT_TRANSLUCENT:
- format = PIXEL_FORMAT_RGBA_8888;
- break;
- case PIXEL_FORMAT_OPAQUE:
-#ifdef NO_RGBX_8888
- format = PIXEL_FORMAT_RGB_565;
-#else
- format = PIXEL_FORMAT_RGBX_8888;
-#endif
- break;
- }
-
-#ifdef NO_RGBX_8888
- if (format == PIXEL_FORMAT_RGBX_8888)
- format = PIXEL_FORMAT_RGBA_8888;
-#endif
-
- sp<Layer> layer = new Layer(this, display, client);
- status_t err = layer->setBuffers(w, h, format, flags);
- if (CC_LIKELY(err != NO_ERROR)) {
- ALOGE("createNormalSurfaceLocked() failed (%s)", strerror(-err));
- layer.clear();
- }
- return layer;
-}
-
-sp<LayerDim> SurfaceFlinger::createDimSurface(
- const sp<Client>& client, DisplayID display,
- uint32_t w, uint32_t h, uint32_t flags)
-{
- sp<LayerDim> layer = new LayerDim(this, display, client);
- return layer;
-}
-
-sp<LayerScreenshot> SurfaceFlinger::createScreenshotSurface(
- const sp<Client>& client, DisplayID display,
- uint32_t w, uint32_t h, uint32_t flags)
-{
- sp<LayerScreenshot> layer = new LayerScreenshot(this, display, client);
- return layer;
-}
-
-status_t SurfaceFlinger::removeSurface(const sp<Client>& client, SurfaceID sid)
-{
- /*
- * called by the window manager, when a surface should be marked for
- * destruction.
- *
- * The surface is removed from the current and drawing lists, but placed
- * in the purgatory queue, so it's not destroyed right-away (we need
- * to wait for all client's references to go away first).
- */
-
- status_t err = NAME_NOT_FOUND;
- Mutex::Autolock _l(mStateLock);
- sp<LayerBaseClient> layer = client->getLayerUser(sid);
- if (layer != 0) {
- err = purgatorizeLayer_l(layer);
- if (err == NO_ERROR) {
- setTransactionFlags(eTransactionNeeded);
- }
- }
- return err;
-}
-
-status_t SurfaceFlinger::destroySurface(const wp<LayerBaseClient>& layer)
-{
- // called by ~ISurface() when all references are gone
- status_t err = NO_ERROR;
- sp<LayerBaseClient> l(layer.promote());
- if (l != NULL) {
- Mutex::Autolock _l(mStateLock);
- err = removeLayer_l(l);
- if (err == NAME_NOT_FOUND) {
- // The surface wasn't in the current list, which means it was
- // removed already, which means it is in the purgatory,
- // and need to be removed from there.
- ssize_t idx = mLayerPurgatory.remove(l);
- ALOGE_IF(idx < 0,
- "layer=%p is not in the purgatory list", l.get());
- }
- ALOGE_IF(err<0 && err != NAME_NOT_FOUND,
- "error removing layer=%p (%s)", l.get(), strerror(-err));
- }
- return err;
-}
-
-uint32_t SurfaceFlinger::setClientStateLocked(
- const sp<Client>& client,
- const layer_state_t& s)
-{
- uint32_t flags = 0;
- sp<LayerBaseClient> layer(client->getLayerUser(s.surface));
- if (layer != 0) {
- const uint32_t what = s.what;
- if (what & ePositionChanged) {
- if (layer->setPosition(s.x, s.y))
- flags |= eTraversalNeeded;
- }
- if (what & eLayerChanged) {
- ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
- if (layer->setLayer(s.z)) {
- mCurrentState.layersSortedByZ.removeAt(idx);
- mCurrentState.layersSortedByZ.add(layer);
- // we need traversal (state changed)
- // AND transaction (list changed)
- flags |= eTransactionNeeded|eTraversalNeeded;
- }
- }
- if (what & eSizeChanged) {
- if (layer->setSize(s.w, s.h)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & eAlphaChanged) {
- if (layer->setAlpha(uint8_t(255.0f*s.alpha+0.5f)))
- flags |= eTraversalNeeded;
- }
- if (what & eMatrixChanged) {
- if (layer->setMatrix(s.matrix))
- flags |= eTraversalNeeded;
- }
- if (what & eTransparentRegionChanged) {
- if (layer->setTransparentRegionHint(s.transparentRegion))
- flags |= eTraversalNeeded;
- }
- if (what & eVisibilityChanged) {
- if (layer->setFlags(s.flags, s.mask))
- flags |= eTraversalNeeded;
- }
- }
- return flags;
-}
-
-void SurfaceFlinger::screenReleased(int dpy)
-{
- // this may be called by a signal handler, we can't do too much in here
- android_atomic_or(eConsoleReleased, &mConsoleSignals);
- signalTransaction();
-}
-
-void SurfaceFlinger::screenAcquired(int dpy)
-{
- // this may be called by a signal handler, we can't do too much in here
- android_atomic_or(eConsoleAcquired, &mConsoleSignals);
- signalTransaction();
-}
-
-status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
-{
- const size_t SIZE = 4096;
- char buffer[SIZE];
- String8 result;
-
- if (!PermissionCache::checkCallingPermission(sDump)) {
- snprintf(buffer, SIZE, "Permission Denial: "
- "can't dump SurfaceFlinger from pid=%d, uid=%d\n",
- IPCThreadState::self()->getCallingPid(),
- IPCThreadState::self()->getCallingUid());
- result.append(buffer);
- } else {
- // Try to get the main lock, but don't insist if we can't
- // (this would indicate SF is stuck, but we want to be able to
- // print something in dumpsys).
- int retry = 3;
- while (mStateLock.tryLock()<0 && --retry>=0) {
- usleep(1000000);
- }
- const bool locked(retry >= 0);
- if (!locked) {
- snprintf(buffer, SIZE,
- "SurfaceFlinger appears to be unresponsive, "
- "dumping anyways (no locks held)\n");
- result.append(buffer);
- }
-
- bool dumpAll = true;
- size_t index = 0;
- size_t numArgs = args.size();
- if (numArgs) {
- dumpAll = false;
-
- if ((index < numArgs) &&
- (args[index] == String16("--list"))) {
- index++;
- listLayersLocked(args, index, result, buffer, SIZE);
- }
-
- if ((index < numArgs) &&
- (args[index] == String16("--latency"))) {
- index++;
- dumpStatsLocked(args, index, result, buffer, SIZE);
- }
-
- if ((index < numArgs) &&
- (args[index] == String16("--latency-clear"))) {
- index++;
- clearStatsLocked(args, index, result, buffer, SIZE);
- }
- }
-
- if (dumpAll) {
- dumpAllLocked(result, buffer, SIZE);
- }
-
- if (locked) {
- mStateLock.unlock();
- }
- }
- write(fd, result.string(), result.size());
- return NO_ERROR;
-}
-
-void SurfaceFlinger::listLayersLocked(const Vector<String16>& args, size_t& index,
- String8& result, char* buffer, size_t SIZE) const
-{
- const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
- const size_t count = currentLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(currentLayers[i]);
- snprintf(buffer, SIZE, "%s\n", layer->getName().string());
- result.append(buffer);
- }
-}
-
-void SurfaceFlinger::dumpStatsLocked(const Vector<String16>& args, size_t& index,
- String8& result, char* buffer, size_t SIZE) const
-{
- String8 name;
- if (index < args.size()) {
- name = String8(args[index]);
- index++;
- }
-
- const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
- const size_t count = currentLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(currentLayers[i]);
- if (name.isEmpty()) {
- snprintf(buffer, SIZE, "%s\n", layer->getName().string());
- result.append(buffer);
- }
- if (name.isEmpty() || (name == layer->getName())) {
- layer->dumpStats(result, buffer, SIZE);
- }
- }
-}
-
-void SurfaceFlinger::clearStatsLocked(const Vector<String16>& args, size_t& index,
- String8& result, char* buffer, size_t SIZE) const
-{
- String8 name;
- if (index < args.size()) {
- name = String8(args[index]);
- index++;
- }
-
- const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
- const size_t count = currentLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(currentLayers[i]);
- if (name.isEmpty() || (name == layer->getName())) {
- layer->clearStats();
- }
- }
-}
-
-void SurfaceFlinger::dumpAllLocked(
- String8& result, char* buffer, size_t SIZE) const
-{
- // figure out if we're stuck somewhere
- const nsecs_t now = systemTime();
- const nsecs_t inSwapBuffers(mDebugInSwapBuffers);
- const nsecs_t inTransaction(mDebugInTransaction);
- nsecs_t inSwapBuffersDuration = (inSwapBuffers) ? now-inSwapBuffers : 0;
- nsecs_t inTransactionDuration = (inTransaction) ? now-inTransaction : 0;
-
- /*
- * Dump the visible layer list
- */
- const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
- const size_t count = currentLayers.size();
- snprintf(buffer, SIZE, "Visible layers (count = %d)\n", count);
- result.append(buffer);
- for (size_t i=0 ; i<count ; i++) {
- const sp<LayerBase>& layer(currentLayers[i]);
- layer->dump(result, buffer, SIZE);
- }
-
- /*
- * Dump the layers in the purgatory
- */
-
- const size_t purgatorySize = mLayerPurgatory.size();
- snprintf(buffer, SIZE, "Purgatory state (%d entries)\n", purgatorySize);
- result.append(buffer);
- for (size_t i=0 ; i<purgatorySize ; i++) {
- const sp<LayerBase>& layer(mLayerPurgatory.itemAt(i));
- layer->shortDump(result, buffer, SIZE);
- }
-
- /*
- * Dump SurfaceFlinger global state
- */
-
- snprintf(buffer, SIZE, "SurfaceFlinger global state:\n");
- result.append(buffer);
-
- const GLExtensions& extensions(GLExtensions::getInstance());
- snprintf(buffer, SIZE, "GLES: %s, %s, %s\n",
- extensions.getVendor(),
- extensions.getRenderer(),
- extensions.getVersion());
- result.append(buffer);
-
- snprintf(buffer, SIZE, "EGL : %s\n",
- eglQueryString(graphicPlane(0).getEGLDisplay(),
- EGL_VERSION_HW_ANDROID));
- result.append(buffer);
-
- snprintf(buffer, SIZE, "EXTS: %s\n", extensions.getExtension());
- result.append(buffer);
-
- mWormholeRegion.dump(result, "WormholeRegion");
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- snprintf(buffer, SIZE,
- " orientation=%d, canDraw=%d\n",
- mCurrentState.orientation, hw.canDraw());
- result.append(buffer);
- snprintf(buffer, SIZE,
- " last eglSwapBuffers() time: %f us\n"
- " last transaction time : %f us\n"
- " transaction-flags : %08x\n"
- " refresh-rate : %f fps\n"
- " x-dpi : %f\n"
- " y-dpi : %f\n",
- mLastSwapBufferTime/1000.0,
- mLastTransactionTime/1000.0,
- mTransactionFlags,
- hw.getRefreshRate(),
- hw.getDpiX(),
- hw.getDpiY());
- result.append(buffer);
-
- snprintf(buffer, SIZE, " eglSwapBuffers time: %f us\n",
- inSwapBuffersDuration/1000.0);
- result.append(buffer);
-
- snprintf(buffer, SIZE, " transaction time: %f us\n",
- inTransactionDuration/1000.0);
- result.append(buffer);
-
- /*
- * VSYNC state
- */
- mEventThread->dump(result, buffer, SIZE);
-
- /*
- * Dump HWComposer state
- */
- HWComposer& hwc(hw.getHwComposer());
- snprintf(buffer, SIZE, "h/w composer state:\n");
- result.append(buffer);
- snprintf(buffer, SIZE, " h/w composer %s and %s\n",
- hwc.initCheck()==NO_ERROR ? "present" : "not present",
- (mDebugDisableHWC || mDebugRegion) ? "disabled" : "enabled");
- result.append(buffer);
- hwc.dump(result, buffer, SIZE, mVisibleLayersSortedByZ);
-
- /*
- * Dump gralloc state
- */
- const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
- alloc.dump(result);
- hw.dump(result);
-}
-
-status_t SurfaceFlinger::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch (code) {
- case CREATE_CONNECTION:
- case SET_TRANSACTION_STATE:
- case SET_ORIENTATION:
- case BOOT_FINISHED:
- case TURN_ELECTRON_BEAM_OFF:
- case TURN_ELECTRON_BEAM_ON:
- {
- // codes that require permission check
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- const int uid = ipc->getCallingUid();
- if ((uid != AID_GRAPHICS) &&
- !PermissionCache::checkPermission(sAccessSurfaceFlinger, pid, uid)) {
- ALOGE("Permission Denial: "
- "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
- break;
- }
- case CAPTURE_SCREEN:
- {
- // codes that require permission check
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- const int uid = ipc->getCallingUid();
- if ((uid != AID_GRAPHICS) &&
- !PermissionCache::checkPermission(sReadFramebuffer, pid, uid)) {
- ALOGE("Permission Denial: "
- "can't read framebuffer pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
- break;
- }
- }
-
- status_t err = BnSurfaceComposer::onTransact(code, data, reply, flags);
- if (err == UNKNOWN_TRANSACTION || err == PERMISSION_DENIED) {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- if (CC_UNLIKELY(!PermissionCache::checkCallingPermission(sHardwareTest))) {
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- const int uid = ipc->getCallingUid();
- ALOGE("Permission Denial: "
- "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
- int n;
- switch (code) {
- case 1000: // SHOW_CPU, NOT SUPPORTED ANYMORE
- case 1001: // SHOW_FPS, NOT SUPPORTED ANYMORE
- return NO_ERROR;
- case 1002: // SHOW_UPDATES
- n = data.readInt32();
- mDebugRegion = n ? n : (mDebugRegion ? 0 : 1);
- invalidateHwcGeometry();
- repaintEverything();
- return NO_ERROR;
- case 1003: // SHOW_BACKGROUND
- n = data.readInt32();
- mDebugBackground = n ? 1 : 0;
- return NO_ERROR;
- case 1004:{ // repaint everything
- repaintEverything();
- return NO_ERROR;
- }
- case 1005:{ // force transaction
- setTransactionFlags(eTransactionNeeded|eTraversalNeeded);
- return NO_ERROR;
- }
- case 1006:{ // send empty update
- signalRefresh();
- return NO_ERROR;
- }
- case 1008: // toggle use of hw composer
- n = data.readInt32();
- mDebugDisableHWC = n ? 1 : 0;
- invalidateHwcGeometry();
- repaintEverything();
- return NO_ERROR;
- case 1009: // toggle use of transform hint
- n = data.readInt32();
- mDebugDisableTransformHint = n ? 1 : 0;
- invalidateHwcGeometry();
- repaintEverything();
- return NO_ERROR;
- case 1010: // interrogate.
- reply->writeInt32(0);
- reply->writeInt32(0);
- reply->writeInt32(mDebugRegion);
- reply->writeInt32(mDebugBackground);
- reply->writeInt32(mDebugDisableHWC);
- return NO_ERROR;
- case 1013: {
- Mutex::Autolock _l(mStateLock);
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- reply->writeInt32(hw.getPageFlipCount());
- }
- return NO_ERROR;
- }
- }
- return err;
-}
-
-void SurfaceFlinger::repaintEverything() {
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const Rect bounds(hw.getBounds());
- setInvalidateRegion(Region(bounds));
- signalTransaction();
-}
-
-void SurfaceFlinger::setInvalidateRegion(const Region& reg) {
- Mutex::Autolock _l(mInvalidateLock);
- mInvalidateRegion = reg;
-}
-
-Region SurfaceFlinger::getAndClearInvalidateRegion() {
- Mutex::Autolock _l(mInvalidateLock);
- Region reg(mInvalidateRegion);
- mInvalidateRegion.clear();
- return reg;
-}
-
-// ---------------------------------------------------------------------------
-
-status_t SurfaceFlinger::renderScreenToTexture(DisplayID dpy,
- GLuint* textureName, GLfloat* uOut, GLfloat* vOut)
-{
- Mutex::Autolock _l(mStateLock);
- return renderScreenToTextureLocked(dpy, textureName, uOut, vOut);
-}
-
-status_t SurfaceFlinger::renderScreenToTextureLocked(DisplayID dpy,
- GLuint* textureName, GLfloat* uOut, GLfloat* vOut)
-{
- if (!GLExtensions::getInstance().haveFramebufferObject())
- return INVALID_OPERATION;
-
- // get screen geometry
- const DisplayHardware& hw(graphicPlane(dpy).displayHardware());
- const uint32_t hw_w = hw.getWidth();
- const uint32_t hw_h = hw.getHeight();
- GLfloat u = 1;
- GLfloat v = 1;
-
- // make sure to clear all GL error flags
- while ( glGetError() != GL_NO_ERROR ) ;
-
- // create a FBO
- GLuint name, tname;
- glGenTextures(1, &tname);
- glBindTexture(GL_TEXTURE_2D, tname);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
- hw_w, hw_h, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
- if (glGetError() != GL_NO_ERROR) {
- while ( glGetError() != GL_NO_ERROR ) ;
- GLint tw = (2 << (31 - clz(hw_w)));
- GLint th = (2 << (31 - clz(hw_h)));
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
- tw, th, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
- u = GLfloat(hw_w) / tw;
- v = GLfloat(hw_h) / th;
- }
- glGenFramebuffersOES(1, &name);
- glBindFramebufferOES(GL_FRAMEBUFFER_OES, name);
- glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES,
- GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tname, 0);
-
- // redraw the screen entirely...
- glDisable(GL_TEXTURE_EXTERNAL_OES);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_SCISSOR_TEST);
- glClearColor(0,0,0,1);
- glClear(GL_COLOR_BUFFER_BIT);
- glEnable(GL_SCISSOR_TEST);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
- const size_t count = layers.size();
- for (size_t i=0 ; i<count ; ++i) {
- const sp<LayerBase>& layer(layers[i]);
- layer->drawForSreenShot();
- }
-
- hw.compositionComplete();
-
- // back to main framebuffer
- glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
- glDisable(GL_SCISSOR_TEST);
- glDeleteFramebuffersOES(1, &name);
-
- *textureName = tname;
- *uOut = u;
- *vOut = v;
- return NO_ERROR;
-}
-
-// ---------------------------------------------------------------------------
-
-status_t SurfaceFlinger::electronBeamOffAnimationImplLocked()
-{
- // get screen geometry
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t hw_w = hw.getWidth();
- const uint32_t hw_h = hw.getHeight();
- const Region screenBounds(hw.getBounds());
-
- GLfloat u, v;
- GLuint tname;
- status_t result = renderScreenToTextureLocked(0, &tname, &u, &v);
- if (result != NO_ERROR) {
- return result;
- }
-
- GLfloat vtx[8];
- const GLfloat texCoords[4][2] = { {0,0}, {0,v}, {u,v}, {u,0} };
- glBindTexture(GL_TEXTURE_2D, tname);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FLOAT, 0, vtx);
-
- /*
- * Texture coordinate mapping
- *
- * u
- * 1 +----------+---+
- * | | | | image is inverted
- * | V | | w.r.t. the texture
- * 1-v +----------+ | coordinates
- * | |
- * | |
- * | |
- * 0 +--------------+
- * 0 1
- *
- */
-
- class s_curve_interpolator {
- const float nbFrames, s, v;
- public:
- s_curve_interpolator(int nbFrames, float s)
- : nbFrames(1.0f / (nbFrames-1)), s(s),
- v(1.0f + expf(-s + 0.5f*s)) {
- }
- float operator()(int f) {
- const float x = f * nbFrames;
- return ((1.0f/(1.0f + expf(-x*s + 0.5f*s))) - 0.5f) * v + 0.5f;
- }
- };
-
- class v_stretch {
- const GLfloat hw_w, hw_h;
- public:
- v_stretch(uint32_t hw_w, uint32_t hw_h)
- : hw_w(hw_w), hw_h(hw_h) {
- }
- void operator()(GLfloat* vtx, float v) {
- const GLfloat w = hw_w + (hw_w * v);
- const GLfloat h = hw_h - (hw_h * v);
- const GLfloat x = (hw_w - w) * 0.5f;
- const GLfloat y = (hw_h - h) * 0.5f;
- vtx[0] = x; vtx[1] = y;
- vtx[2] = x; vtx[3] = y + h;
- vtx[4] = x + w; vtx[5] = y + h;
- vtx[6] = x + w; vtx[7] = y;
- }
- };
-
- class h_stretch {
- const GLfloat hw_w, hw_h;
- public:
- h_stretch(uint32_t hw_w, uint32_t hw_h)
- : hw_w(hw_w), hw_h(hw_h) {
- }
- void operator()(GLfloat* vtx, float v) {
- const GLfloat w = hw_w - (hw_w * v);
- const GLfloat h = 1.0f;
- const GLfloat x = (hw_w - w) * 0.5f;
- const GLfloat y = (hw_h - h) * 0.5f;
- vtx[0] = x; vtx[1] = y;
- vtx[2] = x; vtx[3] = y + h;
- vtx[4] = x + w; vtx[5] = y + h;
- vtx[6] = x + w; vtx[7] = y;
- }
- };
-
- // the full animation is 24 frames
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.sf.electron_frames", value, "24");
- int nbFrames = (atoi(value) + 1) >> 1;
- if (nbFrames <= 0) // just in case
- nbFrames = 24;
-
- s_curve_interpolator itr(nbFrames, 7.5f);
- s_curve_interpolator itg(nbFrames, 8.0f);
- s_curve_interpolator itb(nbFrames, 8.5f);
-
- v_stretch vverts(hw_w, hw_h);
-
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE);
- for (int i=0 ; i<nbFrames ; i++) {
- float x, y, w, h;
- const float vr = itr(i);
- const float vg = itg(i);
- const float vb = itb(i);
-
- // clear screen
- glColorMask(1,1,1,1);
- glClear(GL_COLOR_BUFFER_BIT);
- glEnable(GL_TEXTURE_2D);
-
- // draw the red plane
- vverts(vtx, vr);
- glColorMask(1,0,0,1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- // draw the green plane
- vverts(vtx, vg);
- glColorMask(0,1,0,1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- // draw the blue plane
- vverts(vtx, vb);
- glColorMask(0,0,1,1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- // draw the white highlight (we use the last vertices)
- glDisable(GL_TEXTURE_2D);
- glColorMask(1,1,1,1);
- glColor4f(vg, vg, vg, 1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- hw.flip(screenBounds);
- }
-
- h_stretch hverts(hw_w, hw_h);
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- glColorMask(1,1,1,1);
- for (int i=0 ; i<nbFrames ; i++) {
- const float v = itg(i);
- hverts(vtx, v);
- glClear(GL_COLOR_BUFFER_BIT);
- glColor4f(1-v, 1-v, 1-v, 1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- hw.flip(screenBounds);
- }
-
- glColorMask(1,1,1,1);
- glEnable(GL_SCISSOR_TEST);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDeleteTextures(1, &tname);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::electronBeamOnAnimationImplLocked()
-{
- status_t result = PERMISSION_DENIED;
-
- if (!GLExtensions::getInstance().haveFramebufferObject())
- return INVALID_OPERATION;
-
-
- // get screen geometry
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t hw_w = hw.getWidth();
- const uint32_t hw_h = hw.getHeight();
- const Region screenBounds(hw.bounds());
-
- GLfloat u, v;
- GLuint tname;
- result = renderScreenToTextureLocked(0, &tname, &u, &v);
- if (result != NO_ERROR) {
- return result;
- }
-
- GLfloat vtx[8];
- const GLfloat texCoords[4][2] = { {0,v}, {0,0}, {u,0}, {u,v} };
- glBindTexture(GL_TEXTURE_2D, tname);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FLOAT, 0, vtx);
-
- class s_curve_interpolator {
- const float nbFrames, s, v;
- public:
- s_curve_interpolator(int nbFrames, float s)
- : nbFrames(1.0f / (nbFrames-1)), s(s),
- v(1.0f + expf(-s + 0.5f*s)) {
- }
- float operator()(int f) {
- const float x = f * nbFrames;
- return ((1.0f/(1.0f + expf(-x*s + 0.5f*s))) - 0.5f) * v + 0.5f;
- }
- };
-
- class v_stretch {
- const GLfloat hw_w, hw_h;
- public:
- v_stretch(uint32_t hw_w, uint32_t hw_h)
- : hw_w(hw_w), hw_h(hw_h) {
- }
- void operator()(GLfloat* vtx, float v) {
- const GLfloat w = hw_w + (hw_w * v);
- const GLfloat h = hw_h - (hw_h * v);
- const GLfloat x = (hw_w - w) * 0.5f;
- const GLfloat y = (hw_h - h) * 0.5f;
- vtx[0] = x; vtx[1] = y;
- vtx[2] = x; vtx[3] = y + h;
- vtx[4] = x + w; vtx[5] = y + h;
- vtx[6] = x + w; vtx[7] = y;
- }
- };
-
- class h_stretch {
- const GLfloat hw_w, hw_h;
- public:
- h_stretch(uint32_t hw_w, uint32_t hw_h)
- : hw_w(hw_w), hw_h(hw_h) {
- }
- void operator()(GLfloat* vtx, float v) {
- const GLfloat w = hw_w - (hw_w * v);
- const GLfloat h = 1.0f;
- const GLfloat x = (hw_w - w) * 0.5f;
- const GLfloat y = (hw_h - h) * 0.5f;
- vtx[0] = x; vtx[1] = y;
- vtx[2] = x; vtx[3] = y + h;
- vtx[4] = x + w; vtx[5] = y + h;
- vtx[6] = x + w; vtx[7] = y;
- }
- };
-
- // the full animation is 12 frames
- int nbFrames = 8;
- s_curve_interpolator itr(nbFrames, 7.5f);
- s_curve_interpolator itg(nbFrames, 8.0f);
- s_curve_interpolator itb(nbFrames, 8.5f);
-
- h_stretch hverts(hw_w, hw_h);
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- glColorMask(1,1,1,1);
- for (int i=nbFrames-1 ; i>=0 ; i--) {
- const float v = itg(i);
- hverts(vtx, v);
- glClear(GL_COLOR_BUFFER_BIT);
- glColor4f(1-v, 1-v, 1-v, 1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- hw.flip(screenBounds);
- }
-
- nbFrames = 4;
- v_stretch vverts(hw_w, hw_h);
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE);
- for (int i=nbFrames-1 ; i>=0 ; i--) {
- float x, y, w, h;
- const float vr = itr(i);
- const float vg = itg(i);
- const float vb = itb(i);
-
- // clear screen
- glColorMask(1,1,1,1);
- glClear(GL_COLOR_BUFFER_BIT);
- glEnable(GL_TEXTURE_2D);
-
- // draw the red plane
- vverts(vtx, vr);
- glColorMask(1,0,0,1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- // draw the green plane
- vverts(vtx, vg);
- glColorMask(0,1,0,1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- // draw the blue plane
- vverts(vtx, vb);
- glColorMask(0,0,1,1);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- hw.flip(screenBounds);
- }
-
- glColorMask(1,1,1,1);
- glEnable(GL_SCISSOR_TEST);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDeleteTextures(1, &tname);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
-
- return NO_ERROR;
-}
-
-// ---------------------------------------------------------------------------
-
-status_t SurfaceFlinger::turnElectronBeamOffImplLocked(int32_t mode)
-{
- DisplayHardware& hw(graphicPlane(0).editDisplayHardware());
- if (!hw.canDraw()) {
- // we're already off
- return NO_ERROR;
- }
-
- // turn off hwc while we're doing the animation
- hw.getHwComposer().disable();
- // and make sure to turn it back on (if needed) next time we compose
- invalidateHwcGeometry();
-
- if (mode & ISurfaceComposer::eElectronBeamAnimationOff) {
- electronBeamOffAnimationImplLocked();
- }
-
- // always clear the whole screen at the end of the animation
- glClearColor(0,0,0,1);
- glDisable(GL_SCISSOR_TEST);
- glClear(GL_COLOR_BUFFER_BIT);
- glEnable(GL_SCISSOR_TEST);
- hw.flip( Region(hw.bounds()) );
-
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::turnElectronBeamOff(int32_t mode)
-{
- class MessageTurnElectronBeamOff : public MessageBase {
- SurfaceFlinger* flinger;
- int32_t mode;
- status_t result;
- public:
- MessageTurnElectronBeamOff(SurfaceFlinger* flinger, int32_t mode)
- : flinger(flinger), mode(mode), result(PERMISSION_DENIED) {
- }
- status_t getResult() const {
- return result;
- }
- virtual bool handler() {
- Mutex::Autolock _l(flinger->mStateLock);
- result = flinger->turnElectronBeamOffImplLocked(mode);
- return true;
- }
- };
-
- sp<MessageBase> msg = new MessageTurnElectronBeamOff(this, mode);
- status_t res = postMessageSync(msg);
- if (res == NO_ERROR) {
- res = static_cast<MessageTurnElectronBeamOff*>( msg.get() )->getResult();
-
- // work-around: when the power-manager calls us we activate the
- // animation. eventually, the "on" animation will be called
- // by the power-manager itself
- mElectronBeamAnimationMode = mode;
- }
- return res;
-}
-
-// ---------------------------------------------------------------------------
-
-status_t SurfaceFlinger::turnElectronBeamOnImplLocked(int32_t mode)
-{
- DisplayHardware& hw(graphicPlane(0).editDisplayHardware());
- if (hw.canDraw()) {
- // we're already on
- return NO_ERROR;
- }
- if (mode & ISurfaceComposer::eElectronBeamAnimationOn) {
- electronBeamOnAnimationImplLocked();
- }
-
- // make sure to redraw the whole screen when the animation is done
- mDirtyRegion.set(hw.bounds());
- signalTransaction();
-
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::turnElectronBeamOn(int32_t mode)
-{
- class MessageTurnElectronBeamOn : public MessageBase {
- SurfaceFlinger* flinger;
- int32_t mode;
- status_t result;
- public:
- MessageTurnElectronBeamOn(SurfaceFlinger* flinger, int32_t mode)
- : flinger(flinger), mode(mode), result(PERMISSION_DENIED) {
- }
- status_t getResult() const {
- return result;
- }
- virtual bool handler() {
- Mutex::Autolock _l(flinger->mStateLock);
- result = flinger->turnElectronBeamOnImplLocked(mode);
- return true;
- }
- };
-
- postMessageAsync( new MessageTurnElectronBeamOn(this, mode) );
- return NO_ERROR;
-}
-
-// ---------------------------------------------------------------------------
-
-status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,
- sp<IMemoryHeap>* heap,
- uint32_t* w, uint32_t* h, PixelFormat* f,
- uint32_t sw, uint32_t sh,
- uint32_t minLayerZ, uint32_t maxLayerZ)
-{
- status_t result = PERMISSION_DENIED;
-
- // only one display supported for now
- if (CC_UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
- return BAD_VALUE;
-
- if (!GLExtensions::getInstance().haveFramebufferObject())
- return INVALID_OPERATION;
-
- // get screen geometry
- const DisplayHardware& hw(graphicPlane(dpy).displayHardware());
- const uint32_t hw_w = hw.getWidth();
- const uint32_t hw_h = hw.getHeight();
-
- if ((sw > hw_w) || (sh > hw_h))
- return BAD_VALUE;
-
- sw = (!sw) ? hw_w : sw;
- sh = (!sh) ? hw_h : sh;
- const size_t size = sw * sh * 4;
-
- //ALOGD("screenshot: sw=%d, sh=%d, minZ=%d, maxZ=%d",
- // sw, sh, minLayerZ, maxLayerZ);
-
- // make sure to clear all GL error flags
- while ( glGetError() != GL_NO_ERROR ) ;
-
- // create a FBO
- GLuint name, tname;
- glGenRenderbuffersOES(1, &tname);
- glBindRenderbufferOES(GL_RENDERBUFFER_OES, tname);
- glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_RGBA8_OES, sw, sh);
- glGenFramebuffersOES(1, &name);
- glBindFramebufferOES(GL_FRAMEBUFFER_OES, name);
- glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES,
- GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, tname);
-
- GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES);
-
- if (status == GL_FRAMEBUFFER_COMPLETE_OES) {
-
- // invert everything, b/c glReadPixel() below will invert the FB
- glViewport(0, 0, sw, sh);
- glScissor(0, 0, sw, sh);
- glEnable(GL_SCISSOR_TEST);
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- glOrthof(0, hw_w, hw_h, 0, 0, 1);
- glMatrixMode(GL_MODELVIEW);
-
- // redraw the screen entirely...
- glClearColor(0,0,0,1);
- glClear(GL_COLOR_BUFFER_BIT);
-
- const LayerVector& layers(mDrawingState.layersSortedByZ);
- const size_t count = layers.size();
- for (size_t i=0 ; i<count ; ++i) {
- const sp<LayerBase>& layer(layers[i]);
- const uint32_t flags = layer->drawingState().flags;
- if (!(flags & ISurfaceComposer::eLayerHidden)) {
- const uint32_t z = layer->drawingState().z;
- if (z >= minLayerZ && z <= maxLayerZ) {
- layer->drawForSreenShot();
- }
- }
- }
-
- // XXX: this is needed on tegra
- glEnable(GL_SCISSOR_TEST);
- glScissor(0, 0, sw, sh);
-
- // check for errors and return screen capture
- if (glGetError() != GL_NO_ERROR) {
- // error while rendering
- result = INVALID_OPERATION;
- } else {
- // allocate shared memory large enough to hold the
- // screen capture
- sp<MemoryHeapBase> base(
- new MemoryHeapBase(size, 0, "screen-capture") );
- void* const ptr = base->getBase();
- if (ptr) {
- // capture the screen with glReadPixels()
- glReadPixels(0, 0, sw, sh, GL_RGBA, GL_UNSIGNED_BYTE, ptr);
- if (glGetError() == GL_NO_ERROR) {
- *heap = base;
- *w = sw;
- *h = sh;
- *f = PIXEL_FORMAT_RGBA_8888;
- result = NO_ERROR;
- }
- } else {
- result = NO_MEMORY;
- }
- }
- glEnable(GL_SCISSOR_TEST);
- glViewport(0, 0, hw_w, hw_h);
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- } else {
- result = BAD_VALUE;
- }
-
- // release FBO resources
- glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
- glDeleteRenderbuffersOES(1, &tname);
- glDeleteFramebuffersOES(1, &name);
-
- hw.compositionComplete();
-
- // ALOGD("screenshot: result = %s", result<0 ? strerror(result) : "OK");
-
- return result;
-}
-
-
-status_t SurfaceFlinger::captureScreen(DisplayID dpy,
- sp<IMemoryHeap>* heap,
- uint32_t* width, uint32_t* height, PixelFormat* format,
- uint32_t sw, uint32_t sh,
- uint32_t minLayerZ, uint32_t maxLayerZ)
-{
- // only one display supported for now
- if (CC_UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
- return BAD_VALUE;
-
- if (!GLExtensions::getInstance().haveFramebufferObject())
- return INVALID_OPERATION;
-
- class MessageCaptureScreen : public MessageBase {
- SurfaceFlinger* flinger;
- DisplayID dpy;
- sp<IMemoryHeap>* heap;
- uint32_t* w;
- uint32_t* h;
- PixelFormat* f;
- uint32_t sw;
- uint32_t sh;
- uint32_t minLayerZ;
- uint32_t maxLayerZ;
- status_t result;
- public:
- MessageCaptureScreen(SurfaceFlinger* flinger, DisplayID dpy,
- sp<IMemoryHeap>* heap, uint32_t* w, uint32_t* h, PixelFormat* f,
- uint32_t sw, uint32_t sh,
- uint32_t minLayerZ, uint32_t maxLayerZ)
- : flinger(flinger), dpy(dpy),
- heap(heap), w(w), h(h), f(f), sw(sw), sh(sh),
- minLayerZ(minLayerZ), maxLayerZ(maxLayerZ),
- result(PERMISSION_DENIED)
- {
- }
- status_t getResult() const {
- return result;
- }
- virtual bool handler() {
- Mutex::Autolock _l(flinger->mStateLock);
-
- // if we have secure windows, never allow the screen capture
- if (flinger->mSecureFrameBuffer)
- return true;
-
- result = flinger->captureScreenImplLocked(dpy,
- heap, w, h, f, sw, sh, minLayerZ, maxLayerZ);
-
- return true;
- }
- };
-
- sp<MessageBase> msg = new MessageCaptureScreen(this,
- dpy, heap, width, height, format, sw, sh, minLayerZ, maxLayerZ);
- status_t res = postMessageSync(msg);
- if (res == NO_ERROR) {
- res = static_cast<MessageCaptureScreen*>( msg.get() )->getResult();
- }
- return res;
-}
-
-// ---------------------------------------------------------------------------
-
-sp<Layer> SurfaceFlinger::getLayer(const sp<ISurface>& sur) const
-{
- sp<Layer> result;
- Mutex::Autolock _l(mStateLock);
- result = mLayerMap.valueFor( sur->asBinder() ).promote();
- return result;
-}
-
-// ---------------------------------------------------------------------------
-
-Client::Client(const sp<SurfaceFlinger>& flinger)
- : mFlinger(flinger), mNameGenerator(1)
-{
-}
-
-Client::~Client()
-{
- const size_t count = mLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- sp<LayerBaseClient> layer(mLayers.valueAt(i).promote());
- if (layer != 0) {
- mFlinger->removeLayer(layer);
- }
- }
-}
-
-status_t Client::initCheck() const {
- return NO_ERROR;
-}
-
-size_t Client::attachLayer(const sp<LayerBaseClient>& layer)
-{
- Mutex::Autolock _l(mLock);
- size_t name = mNameGenerator++;
- mLayers.add(name, layer);
- return name;
-}
-
-void Client::detachLayer(const LayerBaseClient* layer)
-{
- Mutex::Autolock _l(mLock);
- // we do a linear search here, because this doesn't happen often
- const size_t count = mLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- if (mLayers.valueAt(i) == layer) {
- mLayers.removeItemsAt(i, 1);
- break;
- }
- }
-}
-sp<LayerBaseClient> Client::getLayerUser(int32_t i) const
-{
- Mutex::Autolock _l(mLock);
- sp<LayerBaseClient> lbc;
- wp<LayerBaseClient> layer(mLayers.valueFor(i));
- if (layer != 0) {
- lbc = layer.promote();
- ALOGE_IF(lbc==0, "getLayerUser(name=%d) is dead", int(i));
- }
- return lbc;
-}
-
-
-status_t Client::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- // these must be checked
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- const int uid = ipc->getCallingUid();
- const int self_pid = getpid();
- if (CC_UNLIKELY(pid != self_pid && uid != AID_GRAPHICS && uid != 0)) {
- // we're called from a different process, do the real check
- if (!PermissionCache::checkCallingPermission(sAccessSurfaceFlinger))
- {
- ALOGE("Permission Denial: "
- "can't openGlobalTransaction pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
- }
- return BnSurfaceComposerClient::onTransact(code, data, reply, flags);
-}
-
-
-sp<ISurface> Client::createSurface(
- ISurfaceComposerClient::surface_data_t* params,
- const String8& name,
- DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags)
-{
- /*
- * createSurface must be called from the GL thread so that it can
- * have access to the GL context.
- */
-
- class MessageCreateSurface : public MessageBase {
- sp<ISurface> result;
- SurfaceFlinger* flinger;
- ISurfaceComposerClient::surface_data_t* params;
- Client* client;
- const String8& name;
- DisplayID display;
- uint32_t w, h;
- PixelFormat format;
- uint32_t flags;
- public:
- MessageCreateSurface(SurfaceFlinger* flinger,
- ISurfaceComposerClient::surface_data_t* params,
- const String8& name, Client* client,
- DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags)
- : flinger(flinger), params(params), client(client), name(name),
- display(display), w(w), h(h), format(format), flags(flags)
- {
- }
- sp<ISurface> getResult() const { return result; }
- virtual bool handler() {
- result = flinger->createSurface(params, name, client,
- display, w, h, format, flags);
- return true;
- }
- };
-
- sp<MessageBase> msg = new MessageCreateSurface(mFlinger.get(),
- params, name, this, display, w, h, format, flags);
- mFlinger->postMessageSync(msg);
- return static_cast<MessageCreateSurface*>( msg.get() )->getResult();
-}
-status_t Client::destroySurface(SurfaceID sid) {
- return mFlinger->removeSurface(this, sid);
-}
-
-// ---------------------------------------------------------------------------
-
-GraphicBufferAlloc::GraphicBufferAlloc() {}
-
-GraphicBufferAlloc::~GraphicBufferAlloc() {}
-
-sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t w, uint32_t h,
- PixelFormat format, uint32_t usage, status_t* error) {
- sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(w, h, format, usage));
- status_t err = graphicBuffer->initCheck();
- *error = err;
- if (err != 0 || graphicBuffer->handle == 0) {
- if (err == NO_MEMORY) {
- GraphicBuffer::dumpAllocationsToSystemLog();
- }
- ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%d, h=%d) "
- "failed (%s), handle=%p",
- w, h, strerror(-err), graphicBuffer->handle);
- return 0;
- }
- return graphicBuffer;
-}
-
-// ---------------------------------------------------------------------------
-
-GraphicPlane::GraphicPlane()
- : mHw(0)
-{
-}
-
-GraphicPlane::~GraphicPlane() {
- delete mHw;
-}
-
-bool GraphicPlane::initialized() const {
- return mHw ? true : false;
-}
-
-int GraphicPlane::getWidth() const {
- return mWidth;
-}
-
-int GraphicPlane::getHeight() const {
- return mHeight;
-}
-
-void GraphicPlane::setDisplayHardware(DisplayHardware *hw)
-{
- mHw = hw;
-
- // initialize the display orientation transform.
- // it's a constant that should come from the display driver.
- int displayOrientation = ISurfaceComposer::eOrientationDefault;
- char property[PROPERTY_VALUE_MAX];
- if (property_get("ro.sf.hwrotation", property, NULL) > 0) {
- //displayOrientation
- switch (atoi(property)) {
- case 90:
- displayOrientation = ISurfaceComposer::eOrientation90;
- break;
- case 270:
- displayOrientation = ISurfaceComposer::eOrientation270;
- break;
- }
- }
-
- const float w = hw->getWidth();
- const float h = hw->getHeight();
- GraphicPlane::orientationToTransfrom(displayOrientation, w, h,
- &mDisplayTransform);
- if (displayOrientation & ISurfaceComposer::eOrientationSwapMask) {
- mDisplayWidth = h;
- mDisplayHeight = w;
- } else {
- mDisplayWidth = w;
- mDisplayHeight = h;
- }
-
- setOrientation(ISurfaceComposer::eOrientationDefault);
-}
-
-status_t GraphicPlane::orientationToTransfrom(
- int orientation, int w, int h, Transform* tr)
-{
- uint32_t flags = 0;
- switch (orientation) {
- case ISurfaceComposer::eOrientationDefault:
- flags = Transform::ROT_0;
- break;
- case ISurfaceComposer::eOrientation90:
- flags = Transform::ROT_90;
- break;
- case ISurfaceComposer::eOrientation180:
- flags = Transform::ROT_180;
- break;
- case ISurfaceComposer::eOrientation270:
- flags = Transform::ROT_270;
- break;
- default:
- return BAD_VALUE;
- }
- tr->set(flags, w, h);
- return NO_ERROR;
-}
-
-status_t GraphicPlane::setOrientation(int orientation)
-{
- // If the rotation can be handled in hardware, this is where
- // the magic should happen.
-
- const DisplayHardware& hw(displayHardware());
- const float w = mDisplayWidth;
- const float h = mDisplayHeight;
- mWidth = int(w);
- mHeight = int(h);
-
- Transform orientationTransform;
- GraphicPlane::orientationToTransfrom(orientation, w, h,
- &orientationTransform);
- if (orientation & ISurfaceComposer::eOrientationSwapMask) {
- mWidth = int(h);
- mHeight = int(w);
- }
-
- mOrientation = orientation;
- mGlobalTransform = mDisplayTransform * orientationTransform;
- return NO_ERROR;
-}
-
-const DisplayHardware& GraphicPlane::displayHardware() const {
- return *mHw;
-}
-
-DisplayHardware& GraphicPlane::editDisplayHardware() {
- return *mHw;
-}
-
-const Transform& GraphicPlane::transform() const {
- return mGlobalTransform;
-}
-
-EGLDisplay GraphicPlane::getEGLDisplay() const {
- return mHw->getEGLDisplay();
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
deleted file mode 100644
index b507877..0000000
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ /dev/null
@@ -1,428 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SURFACE_FLINGER_H
-#define ANDROID_SURFACE_FLINGER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <cutils/compiler.h>
-
-#include <utils/Atomic.h>
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include <utils/RefBase.h>
-#include <utils/SortedVector.h>
-#include <utils/threads.h>
-
-#include <binder/BinderService.h>
-#include <binder/IMemory.h>
-
-#include <ui/PixelFormat.h>
-#include <gui/IGraphicBufferAlloc.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/ISurfaceComposerClient.h>
-
-#include "Barrier.h"
-#include "Layer.h"
-
-#include "MessageQueue.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class Client;
-class DisplayHardware;
-class DisplayEventConnection;
-class EventThread;
-class Layer;
-class LayerDim;
-class LayerScreenshot;
-struct surface_flinger_cblk_t;
-
-// ---------------------------------------------------------------------------
-
-class Client : public BnSurfaceComposerClient
-{
-public:
- Client(const sp<SurfaceFlinger>& flinger);
- ~Client();
-
- status_t initCheck() const;
-
- // protected by SurfaceFlinger::mStateLock
- size_t attachLayer(const sp<LayerBaseClient>& layer);
- void detachLayer(const LayerBaseClient* layer);
- sp<LayerBaseClient> getLayerUser(int32_t i) const;
-
-private:
- // ISurfaceComposerClient interface
- virtual sp<ISurface> createSurface(
- surface_data_t* params, const String8& name,
- DisplayID display, uint32_t w, uint32_t h,PixelFormat format,
- uint32_t flags);
- virtual status_t destroySurface(SurfaceID surfaceId);
- virtual status_t onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
-
- // constant
- sp<SurfaceFlinger> mFlinger;
-
- // protected by mLock
- DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
- size_t mNameGenerator;
-
- // thread-safe
- mutable Mutex mLock;
-};
-
-class GraphicBufferAlloc : public BnGraphicBufferAlloc
-{
-public:
- GraphicBufferAlloc();
- virtual ~GraphicBufferAlloc();
- virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
- PixelFormat format, uint32_t usage, status_t* error);
-};
-
-// ---------------------------------------------------------------------------
-
-class GraphicPlane
-{
-public:
- static status_t orientationToTransfrom(int orientation, int w, int h,
- Transform* tr);
-
- GraphicPlane();
- ~GraphicPlane();
-
- bool initialized() const;
-
- void setDisplayHardware(DisplayHardware *);
- status_t setOrientation(int orientation);
- int getOrientation() const { return mOrientation; }
- int getWidth() const;
- int getHeight() const;
-
- const DisplayHardware& displayHardware() const;
- DisplayHardware& editDisplayHardware();
- const Transform& transform() const;
- EGLDisplay getEGLDisplay() const;
-
-private:
- GraphicPlane(const GraphicPlane&);
- GraphicPlane operator = (const GraphicPlane&);
-
- DisplayHardware* mHw;
- Transform mGlobalTransform;
- Transform mDisplayTransform;
- int mOrientation;
- float mDisplayWidth;
- float mDisplayHeight;
- int mWidth;
- int mHeight;
-};
-
-// ---------------------------------------------------------------------------
-
-enum {
- eTransactionNeeded = 0x01,
- eTraversalNeeded = 0x02
-};
-
-class SurfaceFlinger :
- public BinderService<SurfaceFlinger>,
- public BnSurfaceComposer,
- public IBinder::DeathRecipient,
- protected Thread
-{
-public:
- static char const* getServiceName() { return "SurfaceFlinger"; }
-
- SurfaceFlinger();
- virtual ~SurfaceFlinger();
- void init();
-
- virtual status_t onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
-
- virtual status_t dump(int fd, const Vector<String16>& args);
-
- // ISurfaceComposer interface
- virtual sp<ISurfaceComposerClient> createConnection();
- virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
- virtual sp<IMemoryHeap> getCblk() const;
- virtual void bootFinished();
- virtual void setTransactionState(const Vector<ComposerState>& state,
- int orientation, uint32_t flags);
- virtual bool authenticateSurfaceTexture(const sp<ISurfaceTexture>& surface) const;
- virtual sp<IDisplayEventConnection> createDisplayEventConnection();
-
- virtual status_t captureScreen(DisplayID dpy,
- sp<IMemoryHeap>* heap,
- uint32_t* width, uint32_t* height,
- PixelFormat* format, uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ);
-
- virtual status_t turnElectronBeamOff(int32_t mode);
- virtual status_t turnElectronBeamOn(int32_t mode);
-
- void screenReleased(DisplayID dpy);
- void screenAcquired(DisplayID dpy);
-
- status_t renderScreenToTexture(DisplayID dpy,
- GLuint* textureName, GLfloat* uOut, GLfloat* vOut);
- status_t renderScreenToTextureLocked(DisplayID dpy,
- GLuint* textureName, GLfloat* uOut, GLfloat* vOut);
-
- void onMessageReceived(int32_t what);
-
- status_t postMessageAsync(const sp<MessageBase>& msg,
- nsecs_t reltime=0, uint32_t flags = 0);
-
- status_t postMessageSync(const sp<MessageBase>& msg,
- nsecs_t reltime=0, uint32_t flags = 0);
-
- status_t removeLayer(const sp<LayerBase>& layer);
- status_t addLayer(const sp<LayerBase>& layer);
- status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
- void invalidateHwcGeometry();
-
- sp<Layer> getLayer(const sp<ISurface>& sur) const;
-
- GLuint getProtectedTexName() const { return mProtectedTexName; }
-
-
- class MessageDestroyGLTexture : public MessageBase {
- GLuint texture;
- public:
- MessageDestroyGLTexture(GLuint texture) : texture(texture) { }
- virtual bool handler() {
- glDeleteTextures(1, &texture);
- return true;
- }
- };
-
-
-private:
- // DeathRecipient interface
- virtual void binderDied(const wp<IBinder>& who);
-
-private:
- friend class Client;
- friend class DisplayEventConnection;
- friend class LayerBase;
- friend class LayerBaseClient;
- friend class Layer;
-
- sp<ISurface> createSurface(
- ISurfaceComposerClient::surface_data_t* params,
- const String8& name,
- const sp<Client>& client,
- DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags);
-
- sp<Layer> createNormalSurface(
- const sp<Client>& client, DisplayID display,
- uint32_t w, uint32_t h, uint32_t flags,
- PixelFormat& format);
-
- sp<LayerDim> createDimSurface(
- const sp<Client>& client, DisplayID display,
- uint32_t w, uint32_t h, uint32_t flags);
-
- sp<LayerScreenshot> createScreenshotSurface(
- const sp<Client>& client, DisplayID display,
- uint32_t w, uint32_t h, uint32_t flags);
-
- status_t removeSurface(const sp<Client>& client, SurfaceID sid);
- status_t destroySurface(const wp<LayerBaseClient>& layer);
- uint32_t setClientStateLocked(const sp<Client>& client, const layer_state_t& s);
-
- class LayerVector : public SortedVector< sp<LayerBase> > {
- public:
- LayerVector() { }
- LayerVector(const LayerVector& rhs) : SortedVector< sp<LayerBase> >(rhs) { }
- virtual int do_compare(const void* lhs, const void* rhs) const {
- const sp<LayerBase>& l(*reinterpret_cast<const sp<LayerBase>*>(lhs));
- const sp<LayerBase>& r(*reinterpret_cast<const sp<LayerBase>*>(rhs));
- // sort layers by Z order
- uint32_t lz = l->currentState().z;
- uint32_t rz = r->currentState().z;
- // then by sequence, so we get a stable ordering
- return (lz != rz) ? (lz - rz) : (l->sequence - r->sequence);
- }
- };
-
- struct State {
- State() {
- orientation = ISurfaceComposer::eOrientationDefault;
- }
- LayerVector layersSortedByZ;
- uint8_t orientation;
- uint8_t orientationFlags;
- };
-
- virtual bool threadLoop();
- virtual status_t readyToRun();
- virtual void onFirstRef();
-
-public: // hack to work around gcc 4.0.3 bug
- const GraphicPlane& graphicPlane(int dpy) const;
- GraphicPlane& graphicPlane(int dpy);
-
- void signalTransaction();
- void signalLayerUpdate();
- void signalRefresh();
- void repaintEverything();
-
-private:
- void waitForEvent();
- void handleConsoleEvents();
- void handleTransaction(uint32_t transactionFlags);
- void handleTransactionLocked(uint32_t transactionFlags);
-
- void computeVisibleRegions(
- const LayerVector& currentLayers,
- Region& dirtyRegion,
- Region& wormholeRegion);
-
- void handlePageFlip();
- bool lockPageFlip(const LayerVector& currentLayers);
- void unlockPageFlip(const LayerVector& currentLayers);
- void handleRefresh();
- void handleWorkList();
- void handleRepaint();
- void postFramebuffer();
- void setupHardwareComposer(Region& dirtyInOut);
- void composeSurfaces(const Region& dirty);
-
-
- void setInvalidateRegion(const Region& reg);
- Region getAndClearInvalidateRegion();
-
- ssize_t addClientLayer(const sp<Client>& client,
- const sp<LayerBaseClient>& lbc);
- status_t addLayer_l(const sp<LayerBase>& layer);
- status_t removeLayer_l(const sp<LayerBase>& layer);
- status_t purgatorizeLayer_l(const sp<LayerBase>& layer);
-
- uint32_t getTransactionFlags(uint32_t flags);
- uint32_t peekTransactionFlags(uint32_t flags);
- uint32_t setTransactionFlags(uint32_t flags);
- void commitTransaction();
-
-
- status_t captureScreenImplLocked(DisplayID dpy,
- sp<IMemoryHeap>* heap,
- uint32_t* width, uint32_t* height, PixelFormat* format,
- uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ);
-
- status_t turnElectronBeamOffImplLocked(int32_t mode);
- status_t turnElectronBeamOnImplLocked(int32_t mode);
- status_t electronBeamOffAnimationImplLocked();
- status_t electronBeamOnAnimationImplLocked();
-
- void debugFlashRegions();
- void drawWormhole() const;
-
- void listLayersLocked(const Vector<String16>& args, size_t& index,
- String8& result, char* buffer, size_t SIZE) const;
- void dumpStatsLocked(const Vector<String16>& args, size_t& index,
- String8& result, char* buffer, size_t SIZE) const;
- void clearStatsLocked(const Vector<String16>& args, size_t& index,
- String8& result, char* buffer, size_t SIZE) const;
- void dumpAllLocked(String8& result, char* buffer, size_t SIZE) const;
-
- mutable MessageQueue mEventQueue;
-
- // access must be protected by mStateLock
- mutable Mutex mStateLock;
- State mCurrentState;
- volatile int32_t mTransactionFlags;
- Condition mTransactionCV;
- SortedVector< sp<LayerBase> > mLayerPurgatory;
- bool mTransationPending;
- Vector< sp<LayerBase> > mLayersPendingRemoval;
-
- // protected by mStateLock (but we could use another lock)
- GraphicPlane mGraphicPlanes[1];
- bool mLayersRemoved;
- DefaultKeyedVector< wp<IBinder>, wp<Layer> > mLayerMap;
-
- // access must be protected by mInvalidateLock
- mutable Mutex mInvalidateLock;
- Region mInvalidateRegion;
-
- // constant members (no synchronization needed for access)
- sp<IMemoryHeap> mServerHeap;
- surface_flinger_cblk_t* mServerCblk;
- GLuint mWormholeTexName;
- GLuint mProtectedTexName;
- nsecs_t mBootTime;
- sp<EventThread> mEventThread;
-
- // Can only accessed from the main thread, these members
- // don't need synchronization
- State mDrawingState;
- Region mDirtyRegion;
- Region mDirtyRegionRemovedLayer;
- Region mSwapRegion;
- Region mWormholeRegion;
- bool mVisibleRegionsDirty;
- bool mHwWorkListDirty;
- int32_t mElectronBeamAnimationMode;
- Vector< sp<LayerBase> > mVisibleLayersSortedByZ;
-
-
- // don't use a lock for these, we don't care
- int mDebugRegion;
- int mDebugBackground;
- int mDebugDDMS;
- int mDebugDisableHWC;
- int mDebugDisableTransformHint;
- volatile nsecs_t mDebugInSwapBuffers;
- nsecs_t mLastSwapBufferTime;
- volatile nsecs_t mDebugInTransaction;
- nsecs_t mLastTransactionTime;
- bool mBootFinished;
-
- // these are thread safe
- mutable Barrier mReadyToRunBarrier;
-
-
- // protected by mDestroyedLayerLock;
- mutable Mutex mDestroyedLayerLock;
- Vector<LayerBase const *> mDestroyedLayers;
-
- // atomic variables
- enum {
- eConsoleReleased = 1,
- eConsoleAcquired = 2
- };
- volatile int32_t mConsoleSignals;
-
- // only written in the main thread, only read in other threads
- volatile int32_t mSecureFrameBuffer;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_SURFACE_FLINGER_H
diff --git a/services/surfaceflinger/SurfaceTextureLayer.cpp b/services/surfaceflinger/SurfaceTextureLayer.cpp
deleted file mode 100644
index 49e8e63..0000000
--- a/services/surfaceflinger/SurfaceTextureLayer.cpp
+++ /dev/null
@@ -1,125 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-
-#include "Layer.h"
-#include "SurfaceTextureLayer.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-
-SurfaceTextureLayer::SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer)
- : SurfaceTexture(tex, true, GL_TEXTURE_EXTERNAL_OES, false), mLayer(layer) {
-}
-
-SurfaceTextureLayer::~SurfaceTextureLayer() {
-}
-
-
-status_t SurfaceTextureLayer::setDefaultBufferSize(uint32_t w, uint32_t h)
-{
- //ALOGD("%s, w=%u, h=%u", __PRETTY_FUNCTION__, w, h);
- return SurfaceTexture::setDefaultBufferSize(w, h);
-}
-
-status_t SurfaceTextureLayer::setDefaultBufferFormat(uint32_t format)
-{
- mDefaultFormat = format;
- return NO_ERROR;
-}
-
-status_t SurfaceTextureLayer::setBufferCount(int bufferCount) {
- status_t res = SurfaceTexture::setBufferCount(bufferCount);
- return res;
-}
-
-status_t SurfaceTextureLayer::queueBuffer(int buf, int64_t timestamp,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
-
- status_t res = SurfaceTexture::queueBuffer(buf, timestamp,
- outWidth, outHeight, outTransform);
- sp<Layer> layer(mLayer.promote());
- if (layer != NULL) {
- *outTransform = layer->getTransformHint();
- }
- return res;
-}
-
-status_t SurfaceTextureLayer::dequeueBuffer(int *buf,
- uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
-
- status_t res(NO_INIT);
- sp<Layer> layer(mLayer.promote());
- if (layer != NULL) {
- if (format == 0)
- format = mDefaultFormat;
- uint32_t effectiveUsage = layer->getEffectiveUsage(usage);
- //ALOGD("%s, w=%u, h=%u, format=%u, usage=%08x, effectiveUsage=%08x",
- // __PRETTY_FUNCTION__, w, h, format, usage, effectiveUsage);
- res = SurfaceTexture::dequeueBuffer(buf, w, h, format, effectiveUsage);
- }
- return res;
-}
-
-status_t SurfaceTextureLayer::connect(int api,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
- status_t err = SurfaceTexture::connect(api,
- outWidth, outHeight, outTransform);
- if (err == NO_ERROR) {
- sp<Layer> layer(mLayer.promote());
- if (layer != NULL) {
- uint32_t orientation = layer->getOrientation();
- if (orientation & Transform::ROT_INVALID) {
- orientation = 0;
- }
- *outTransform = orientation;
- }
- switch(api) {
- case NATIVE_WINDOW_API_CPU:
- // SurfaceTextureClient supports only 2 buffers for CPU connections
- this->setBufferCountServer(2);
- break;
- case NATIVE_WINDOW_API_MEDIA:
- case NATIVE_WINDOW_API_CAMERA:
- // Camera preview and videos are rate-limited on the producer
- // side. If enabled for this build, we use async mode to always
- // show the most recent frame at the cost of requiring an
- // additional buffer.
-#ifndef NEVER_DEFAULT_TO_ASYNC_MODE
- err = setSynchronousMode(false);
- break;
-#endif
- // fall through to set synchronous mode when not defaulting to
- // async mode.
- deafult:
- err = setSynchronousMode(true);
- break;
- }
- if (err != NO_ERROR) {
- disconnect(api);
- }
- }
- return err;
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
diff --git a/services/surfaceflinger/SurfaceTextureLayer.h b/services/surfaceflinger/SurfaceTextureLayer.h
deleted file mode 100644
index 9508524..0000000
--- a/services/surfaceflinger/SurfaceTextureLayer.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SURFACE_TEXTURE_LAYER_H
-#define ANDROID_SURFACE_TEXTURE_LAYER_H
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <gui/SurfaceTexture.h>
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-class Layer;
-
-class SurfaceTextureLayer : public SurfaceTexture
-{
- wp<Layer> mLayer;
- uint32_t mDefaultFormat;
-
-public:
- SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer);
- ~SurfaceTextureLayer();
-
- status_t setDefaultBufferSize(uint32_t w, uint32_t h);
- status_t setDefaultBufferFormat(uint32_t format);
-
-public:
- virtual status_t setBufferCount(int bufferCount);
-
-protected:
- virtual status_t queueBuffer(int buf, int64_t timestamp,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
-
- virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
- uint32_t format, uint32_t usage);
-
- virtual status_t connect(int api,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_SURFACE_TEXTURE_LAYER_H
diff --git a/services/surfaceflinger/Transform.cpp b/services/surfaceflinger/Transform.cpp
deleted file mode 100644
index ca3fa6e..0000000
--- a/services/surfaceflinger/Transform.cpp
+++ /dev/null
@@ -1,355 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <math.h>
-
-#include <cutils/compiler.h>
-#include <utils/String8.h>
-#include <ui/Region.h>
-
-#include "clz.h"
-#include "Transform.h"
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-Transform::Transform() {
- reset();
-}
-
-Transform::Transform(const Transform& other)
- : mMatrix(other.mMatrix), mType(other.mType) {
-}
-
-Transform::Transform(uint32_t orientation) {
- set(orientation, 0, 0);
-}
-
-Transform::~Transform() {
-}
-
-static const float EPSILON = 0.0f;
-
-bool Transform::isZero(float f) {
- return fabs(f) <= EPSILON;
-}
-
-bool Transform::absIsOne(float f) {
- return isZero(fabs(f) - 1.0f);
-}
-
-Transform Transform::operator * (const Transform& rhs) const
-{
- if (CC_LIKELY(mType == IDENTITY))
- return rhs;
-
- Transform r(*this);
- if (rhs.mType == IDENTITY)
- return r;
-
- // TODO: we could use mType to optimize the matrix multiply
- const mat33& A(mMatrix);
- const mat33& B(rhs.mMatrix);
- mat33& D(r.mMatrix);
- for (int i=0 ; i<3 ; i++) {
- const float v0 = A[0][i];
- const float v1 = A[1][i];
- const float v2 = A[2][i];
- D[0][i] = v0*B[0][0] + v1*B[0][1] + v2*B[0][2];
- D[1][i] = v0*B[1][0] + v1*B[1][1] + v2*B[1][2];
- D[2][i] = v0*B[2][0] + v1*B[2][1] + v2*B[2][2];
- }
- r.mType |= rhs.mType;
-
- // TODO: we could recompute this value from r and rhs
- r.mType &= 0xFF;
- r.mType |= UNKNOWN_TYPE;
- return r;
-}
-
-float const* Transform::operator [] (int i) const {
- return mMatrix[i].v;
-}
-
-bool Transform::transformed() const {
- return type() > TRANSLATE;
-}
-
-float Transform::tx() const {
- return mMatrix[2][0];
-}
-
-float Transform::ty() const {
- return mMatrix[2][1];
-}
-
-void Transform::reset() {
- mType = IDENTITY;
- for(int i=0 ; i<3 ; i++) {
- vec3& v(mMatrix[i]);
- for (int j=0 ; j<3 ; j++)
- v[j] = ((i==j) ? 1.0f : 0.0f);
- }
-}
-
-void Transform::set(float tx, float ty)
-{
- mMatrix[2][0] = tx;
- mMatrix[2][1] = ty;
- mMatrix[2][2] = 1.0f;
-
- if (isZero(tx) && isZero(ty)) {
- mType &= ~TRANSLATE;
- } else {
- mType |= TRANSLATE;
- }
-}
-
-void Transform::set(float a, float b, float c, float d)
-{
- mat33& M(mMatrix);
- M[0][0] = a; M[1][0] = b;
- M[0][1] = c; M[1][1] = d;
- M[0][2] = 0; M[1][2] = 0;
- mType = UNKNOWN_TYPE;
-}
-
-status_t Transform::set(uint32_t flags, float w, float h)
-{
- if (flags & ROT_INVALID) {
- // that's not allowed!
- reset();
- return BAD_VALUE;
- }
-
- Transform H, V, R;
- if (flags & ROT_90) {
- // w & h are inverted when rotating by 90 degrees
- swap(w, h);
- }
-
- if (flags & FLIP_H) {
- H.mType = (FLIP_H << 8) | SCALE;
- H.mType |= isZero(w) ? IDENTITY : TRANSLATE;
- mat33& M(H.mMatrix);
- M[0][0] = -1;
- M[2][0] = w;
- }
-
- if (flags & FLIP_V) {
- V.mType = (FLIP_V << 8) | SCALE;
- V.mType |= isZero(h) ? IDENTITY : TRANSLATE;
- mat33& M(V.mMatrix);
- M[1][1] = -1;
- M[2][1] = h;
- }
-
- if (flags & ROT_90) {
- const float original_w = h;
- R.mType = (ROT_90 << 8) | ROTATE;
- R.mType |= isZero(original_w) ? IDENTITY : TRANSLATE;
- mat33& M(R.mMatrix);
- M[0][0] = 0; M[1][0] =-1; M[2][0] = original_w;
- M[0][1] = 1; M[1][1] = 0;
- }
-
- *this = (R*(H*V));
- return NO_ERROR;
-}
-
-Transform::vec2 Transform::transform(const vec2& v) const {
- vec2 r;
- const mat33& M(mMatrix);
- r[0] = M[0][0]*v[0] + M[1][0]*v[1] + M[2][0];
- r[1] = M[0][1]*v[0] + M[1][1]*v[1] + M[2][1];
- return r;
-}
-
-Transform::vec3 Transform::transform(const vec3& v) const {
- vec3 r;
- const mat33& M(mMatrix);
- r[0] = M[0][0]*v[0] + M[1][0]*v[1] + M[2][0]*v[2];
- r[1] = M[0][1]*v[0] + M[1][1]*v[1] + M[2][1]*v[2];
- r[2] = M[0][2]*v[0] + M[1][2]*v[1] + M[2][2]*v[2];
- return r;
-}
-
-void Transform::transform(float* point, int x, int y) const
-{
- const mat33& M(mMatrix);
- vec2 v(x, y);
- v = transform(v);
- point[0] = v[0];
- point[1] = v[1];
-}
-
-Rect Transform::makeBounds(int w, int h) const
-{
- return transform( Rect(w, h) );
-}
-
-Rect Transform::transform(const Rect& bounds) const
-{
- Rect r;
- vec2 lt( bounds.left, bounds.top );
- vec2 rt( bounds.right, bounds.top );
- vec2 lb( bounds.left, bounds.bottom );
- vec2 rb( bounds.right, bounds.bottom );
-
- lt = transform(lt);
- rt = transform(rt);
- lb = transform(lb);
- rb = transform(rb);
-
- r.left = floorf(min(lt[0], rt[0], lb[0], rb[0]) + 0.5f);
- r.top = floorf(min(lt[1], rt[1], lb[1], rb[1]) + 0.5f);
- r.right = floorf(max(lt[0], rt[0], lb[0], rb[0]) + 0.5f);
- r.bottom = floorf(max(lt[1], rt[1], lb[1], rb[1]) + 0.5f);
-
- return r;
-}
-
-Region Transform::transform(const Region& reg) const
-{
- Region out;
- if (CC_UNLIKELY(transformed())) {
- if (CC_LIKELY(preserveRects())) {
- Region::const_iterator it = reg.begin();
- Region::const_iterator const end = reg.end();
- while (it != end) {
- out.orSelf(transform(*it++));
- }
- } else {
- out.set(transform(reg.bounds()));
- }
- } else {
- int xpos = floorf(tx() + 0.5f);
- int ypos = floorf(ty() + 0.5f);
- out = reg.translate(xpos, ypos);
- }
- return out;
-}
-
-uint32_t Transform::type() const
-{
- if (mType & UNKNOWN_TYPE) {
- // recompute what this transform is
-
- const mat33& M(mMatrix);
- const float a = M[0][0];
- const float b = M[1][0];
- const float c = M[0][1];
- const float d = M[1][1];
- const float x = M[2][0];
- const float y = M[2][1];
-
- bool scale = false;
- uint32_t flags = ROT_0;
- if (isZero(b) && isZero(c)) {
- if (a<0) flags |= FLIP_H;
- if (d<0) flags |= FLIP_V;
- if (!absIsOne(a) || !absIsOne(d)) {
- scale = true;
- }
- } else if (isZero(a) && isZero(d)) {
- flags |= ROT_90;
- if (b>0) flags |= FLIP_V;
- if (c<0) flags |= FLIP_H;
- if (!absIsOne(b) || !absIsOne(c)) {
- scale = true;
- }
- } else {
- // there is a skew component and/or a non 90 degrees rotation
- flags = ROT_INVALID;
- }
-
- mType = flags << 8;
- if (flags & ROT_INVALID) {
- mType |= UNKNOWN;
- } else {
- if ((flags & ROT_90) || ((flags & ROT_180) == ROT_180))
- mType |= ROTATE;
- if (flags & FLIP_H)
- mType ^= SCALE;
- if (flags & FLIP_V)
- mType ^= SCALE;
- if (scale)
- mType |= SCALE;
- }
-
- if (!isZero(x) || !isZero(y))
- mType |= TRANSLATE;
- }
- return mType;
-}
-
-uint32_t Transform::getType() const {
- return type() & 0xFF;
-}
-
-uint32_t Transform::getOrientation() const
-{
- return (type() >> 8) & 0xFF;
-}
-
-bool Transform::preserveRects() const
-{
- return (getOrientation() & ROT_INVALID) ? false : true;
-}
-
-void Transform::dump(const char* name) const
-{
- type(); // updates the type
-
- String8 flags, type;
- const mat33& m(mMatrix);
- uint32_t orient = mType >> 8;
-
- if (orient&ROT_INVALID) {
- flags.append("ROT_INVALID ");
- } else {
- if (orient&ROT_90) {
- flags.append("ROT_90 ");
- } else {
- flags.append("ROT_0 ");
- }
- if (orient&FLIP_V)
- flags.append("FLIP_V ");
- if (orient&FLIP_H)
- flags.append("FLIP_H ");
- }
-
- if (!(mType&(SCALE|ROTATE|TRANSLATE)))
- type.append("IDENTITY ");
- if (mType&SCALE)
- type.append("SCALE ");
- if (mType&ROTATE)
- type.append("ROTATE ");
- if (mType&TRANSLATE)
- type.append("TRANSLATE ");
-
- ALOGD("%s 0x%08x (%s, %s)", name, mType, flags.string(), type.string());
- ALOGD("%.4f %.4f %.4f", m[0][0], m[1][0], m[2][0]);
- ALOGD("%.4f %.4f %.4f", m[0][1], m[1][1], m[2][1]);
- ALOGD("%.4f %.4f %.4f", m[0][2], m[1][2], m[2][2]);
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/services/surfaceflinger/Transform.h b/services/surfaceflinger/Transform.h
deleted file mode 100644
index ec74243..0000000
--- a/services/surfaceflinger/Transform.h
+++ /dev/null
@@ -1,127 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_TRANSFORM_H
-#define ANDROID_TRANSFORM_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <ui/Point.h>
-#include <ui/Rect.h>
-
-#include <hardware/hardware.h>
-
-namespace android {
-
-class Region;
-
-// ---------------------------------------------------------------------------
-
-class Transform
-{
-public:
- Transform();
- Transform(const Transform& other);
- explicit Transform(uint32_t orientation);
- ~Transform();
-
- enum orientation_flags {
- ROT_0 = 0x00000000,
- FLIP_H = HAL_TRANSFORM_FLIP_H,
- FLIP_V = HAL_TRANSFORM_FLIP_V,
- ROT_90 = HAL_TRANSFORM_ROT_90,
- ROT_180 = FLIP_H|FLIP_V,
- ROT_270 = ROT_180|ROT_90,
- ROT_INVALID = 0x80
- };
-
- enum type_mask {
- IDENTITY = 0,
- TRANSLATE = 0x1,
- ROTATE = 0x2,
- SCALE = 0x4,
- UNKNOWN = 0x8
- };
-
- // query the transform
- bool transformed() const;
- bool preserveRects() const;
- uint32_t getType() const;
- uint32_t getOrientation() const;
-
- float const* operator [] (int i) const; // returns column i
- float tx() const;
- float ty() const;
-
- // modify the transform
- void reset();
- void set(float tx, float ty);
- void set(float a, float b, float c, float d);
- status_t set(uint32_t flags, float w, float h);
-
- // transform data
- Rect makeBounds(int w, int h) const;
- void transform(float* point, int x, int y) const;
- Region transform(const Region& reg) const;
- Transform operator * (const Transform& rhs) const;
-
- // for debugging
- void dump(const char* name) const;
-
-private:
- struct vec3 {
- float v[3];
- inline vec3() { }
- inline vec3(float a, float b, float c) {
- v[0] = a; v[1] = b; v[2] = c;
- }
- inline float operator [] (int i) const { return v[i]; }
- inline float& operator [] (int i) { return v[i]; }
- };
- struct vec2 {
- float v[2];
- inline vec2() { }
- inline vec2(float a, float b) {
- v[0] = a; v[1] = b;
- }
- inline float operator [] (int i) const { return v[i]; }
- inline float& operator [] (int i) { return v[i]; }
- };
- struct mat33 {
- vec3 v[3];
- inline const vec3& operator [] (int i) const { return v[i]; }
- inline vec3& operator [] (int i) { return v[i]; }
- };
-
- enum { UNKNOWN_TYPE = 0x80000000 };
-
- // assumes the last row is < 0 , 0 , 1 >
- vec2 transform(const vec2& v) const;
- vec3 transform(const vec3& v) const;
- Rect transform(const Rect& bounds) const;
- uint32_t type() const;
- static bool absIsOne(float f);
- static bool isZero(float f);
-
- mat33 mMatrix;
- mutable uint32_t mType;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif /* ANDROID_TRANSFORM_H */
diff --git a/services/surfaceflinger/clz.cpp b/services/surfaceflinger/clz.cpp
deleted file mode 100644
index 2456b86..0000000
--- a/services/surfaceflinger/clz.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "clz.h"
-
-namespace android {
-
-int clz_impl(int32_t x)
-{
-#if defined(__arm__) && !defined(__thumb__)
- return __builtin_clz(x);
-#else
- if (!x) return 32;
- int e = 31;
- if (x&0xFFFF0000) { e -=16; x >>=16; }
- if (x&0x0000FF00) { e -= 8; x >>= 8; }
- if (x&0x000000F0) { e -= 4; x >>= 4; }
- if (x&0x0000000C) { e -= 2; x >>= 2; }
- if (x&0x00000002) { e -= 1; }
- return e;
-#endif
-}
-
-}; // namespace android
diff --git a/services/surfaceflinger/clz.h b/services/surfaceflinger/clz.h
deleted file mode 100644
index a4c5262..0000000
--- a/services/surfaceflinger/clz.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SURFACE_FLINGER_CLZ_H
-
-#include <stdint.h>
-
-namespace android {
-
-int inline clz(int32_t x) {
- return __builtin_clz(x);
-}
-
-template <typename T>
-static inline T min(T a, T b) {
- return a<b ? a : b;
-}
-template <typename T>
-static inline T min(T a, T b, T c) {
- return min(a, min(b, c));
-}
-template <typename T>
-static inline T min(T a, T b, T c, T d) {
- return min(a, b, min(c, d));
-}
-
-template <typename T>
-static inline T max(T a, T b) {
- return a>b ? a : b;
-}
-template <typename T>
-static inline T max(T a, T b, T c) {
- return max(a, max(b, c));
-}
-template <typename T>
-static inline T max(T a, T b, T c, T d) {
- return max(a, b, max(c, d));
-}
-
-template <typename T>
-static inline
-void swap(T& a, T& b) {
- T t(a);
- a = b;
- b = t;
-}
-
-
-}; // namespace android
-
-#endif /* ANDROID_SURFACE_FLINGER_CLZ_H */
diff --git a/services/surfaceflinger/tests/Android.mk b/services/surfaceflinger/tests/Android.mk
deleted file mode 100644
index b655648..0000000
--- a/services/surfaceflinger/tests/Android.mk
+++ /dev/null
@@ -1,40 +0,0 @@
-# Build the unit tests,
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_MODULE := SurfaceFlinger_test
-
-LOCAL_MODULE_TAGS := tests
-
-LOCAL_SRC_FILES := \
- Transaction_test.cpp \
-
-LOCAL_SHARED_LIBRARIES := \
- libEGL \
- libGLESv2 \
- libandroid \
- libbinder \
- libcutils \
- libgui \
- libstlport \
- libui \
- libutils \
-
-LOCAL_C_INCLUDES := \
- bionic \
- bionic/libstdc++/include \
- external/gtest/include \
- external/stlport/stlport \
-
-# Build the binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE)
-# to integrate with auto-test framework.
-include $(BUILD_NATIVE_TEST)
-
-# Include subdirectory makefiles
-# ============================================================
-
-# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
-# team really wants is to build the stuff defined by this makefile.
-ifeq (,$(ONE_SHOT_MAKEFILE))
-include $(call first-makefiles-under,$(LOCAL_PATH))
-endif
diff --git a/services/surfaceflinger/tests/Transaction_test.cpp b/services/surfaceflinger/tests/Transaction_test.cpp
deleted file mode 100644
index 84ae0d9..0000000
--- a/services/surfaceflinger/tests/Transaction_test.cpp
+++ /dev/null
@@ -1,239 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <gtest/gtest.h>
-
-#include <binder/IMemory.h>
-
-#include <gui/ISurfaceComposer.h>
-#include <gui/Surface.h>
-#include <gui/SurfaceComposerClient.h>
-#include <private/gui/ComposerService.h>
-
-#include <utils/String8.h>
-
-namespace android {
-
-// Fill an RGBA_8888 formatted surface with a single color.
-static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc,
- uint8_t r, uint8_t g, uint8_t b) {
- Surface::SurfaceInfo info;
- sp<Surface> s = sc->getSurface();
- ASSERT_TRUE(s != NULL);
- ASSERT_EQ(NO_ERROR, s->lock(&info));
- uint8_t* img = reinterpret_cast<uint8_t*>(info.bits);
- for (uint32_t y = 0; y < info.h; y++) {
- for (uint32_t x = 0; x < info.w; x++) {
- uint8_t* pixel = img + (4 * (y*info.s + x));
- pixel[0] = r;
- pixel[1] = g;
- pixel[2] = b;
- pixel[3] = 255;
- }
- }
- ASSERT_EQ(NO_ERROR, s->unlockAndPost());
-}
-
-// A ScreenCapture is a screenshot from SurfaceFlinger that can be used to check
-// individual pixel values for testing purposes.
-class ScreenCapture : public RefBase {
-public:
- static void captureScreen(sp<ScreenCapture>* sc) {
- sp<IMemoryHeap> heap;
- uint32_t w=0, h=0;
- PixelFormat fmt=0;
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 0, 0,
- 0, INT_MAX));
- ASSERT_TRUE(heap != NULL);
- ASSERT_EQ(PIXEL_FORMAT_RGBA_8888, fmt);
- *sc = new ScreenCapture(w, h, heap);
- }
-
- void checkPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b) {
- const uint8_t* img = reinterpret_cast<const uint8_t*>(mHeap->base());
- const uint8_t* pixel = img + (4 * (y*mWidth + x));
- if (r != pixel[0] || g != pixel[1] || b != pixel[2]) {
- String8 err(String8::format("pixel @ (%3d, %3d): "
- "expected [%3d, %3d, %3d], got [%3d, %3d, %3d]",
- x, y, r, g, b, pixel[0], pixel[1], pixel[2]));
- EXPECT_EQ(String8(), err);
- }
- }
-
-private:
- ScreenCapture(uint32_t w, uint32_t h, const sp<IMemoryHeap>& heap) :
- mWidth(w),
- mHeight(h),
- mHeap(heap)
- {}
-
- const uint32_t mWidth;
- const uint32_t mHeight;
- sp<IMemoryHeap> mHeap;
-};
-
-class LayerUpdateTest : public ::testing::Test {
-protected:
- virtual void SetUp() {
- mComposerClient = new SurfaceComposerClient;
- ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
-
- ssize_t displayWidth = mComposerClient->getDisplayWidth(0);
- ssize_t displayHeight = mComposerClient->getDisplayHeight(0);
-
- // Background surface
- mBGSurfaceControl = mComposerClient->createSurface(
- String8("BG Test Surface"), 0, displayWidth, displayHeight,
- PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(mBGSurfaceControl != NULL);
- ASSERT_TRUE(mBGSurfaceControl->isValid());
- fillSurfaceRGBA8(mBGSurfaceControl, 63, 63, 195);
-
- // Foreground surface
- mFGSurfaceControl = mComposerClient->createSurface(
- String8("FG Test Surface"), 0, 64, 64, PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(mFGSurfaceControl != NULL);
- ASSERT_TRUE(mFGSurfaceControl->isValid());
-
- fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
-
- // Synchronization surface
- mSyncSurfaceControl = mComposerClient->createSurface(
- String8("Sync Test Surface"), 0, 1, 1, PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(mSyncSurfaceControl != NULL);
- ASSERT_TRUE(mSyncSurfaceControl->isValid());
-
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
-
- SurfaceComposerClient::openGlobalTransaction();
-
- ASSERT_EQ(NO_ERROR, mBGSurfaceControl->setLayer(INT_MAX-2));
- ASSERT_EQ(NO_ERROR, mBGSurfaceControl->show());
-
- ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setLayer(INT_MAX-1));
- ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setPosition(64, 64));
- ASSERT_EQ(NO_ERROR, mFGSurfaceControl->show());
-
- ASSERT_EQ(NO_ERROR, mSyncSurfaceControl->setLayer(INT_MAX-1));
- ASSERT_EQ(NO_ERROR, mSyncSurfaceControl->setPosition(displayWidth-2,
- displayHeight-2));
- ASSERT_EQ(NO_ERROR, mSyncSurfaceControl->show());
-
- SurfaceComposerClient::closeGlobalTransaction(true);
- }
-
- virtual void TearDown() {
- mComposerClient->dispose();
- mBGSurfaceControl = 0;
- mFGSurfaceControl = 0;
- mSyncSurfaceControl = 0;
- mComposerClient = 0;
- }
-
- void waitForPostedBuffers() {
- // Since the sync surface is in synchronous mode (i.e. double buffered)
- // posting three buffers to it should ensure that at least two
- // SurfaceFlinger::handlePageFlip calls have been made, which should
- // guaranteed that a buffer posted to another Surface has been retired.
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- }
-
- sp<SurfaceComposerClient> mComposerClient;
- sp<SurfaceControl> mBGSurfaceControl;
- sp<SurfaceControl> mFGSurfaceControl;
-
- // This surface is used to ensure that the buffers posted to
- // mFGSurfaceControl have been picked up by SurfaceFlinger.
- sp<SurfaceControl> mSyncSurfaceControl;
-};
-
-TEST_F(LayerUpdateTest, LayerMoveWorks) {
- sp<ScreenCapture> sc;
- {
- SCOPED_TRACE("before move");
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel( 0, 12, 63, 63, 195);
- sc->checkPixel( 75, 75, 195, 63, 63);
- sc->checkPixel(145, 145, 63, 63, 195);
- }
-
- SurfaceComposerClient::openGlobalTransaction();
- ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setPosition(128, 128));
- SurfaceComposerClient::closeGlobalTransaction(true);
- {
- // This should reflect the new position, but not the new color.
- SCOPED_TRACE("after move, before redraw");
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel( 24, 24, 63, 63, 195);
- sc->checkPixel( 75, 75, 63, 63, 195);
- sc->checkPixel(145, 145, 195, 63, 63);
- }
-
- fillSurfaceRGBA8(mFGSurfaceControl, 63, 195, 63);
- waitForPostedBuffers();
- {
- // This should reflect the new position and the new color.
- SCOPED_TRACE("after redraw");
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel( 24, 24, 63, 63, 195);
- sc->checkPixel( 75, 75, 63, 63, 195);
- sc->checkPixel(145, 145, 63, 195, 63);
- }
-}
-
-TEST_F(LayerUpdateTest, LayerResizeWorks) {
- sp<ScreenCapture> sc;
- {
- SCOPED_TRACE("before resize");
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel( 0, 12, 63, 63, 195);
- sc->checkPixel( 75, 75, 195, 63, 63);
- sc->checkPixel(145, 145, 63, 63, 195);
- }
-
- ALOGD("resizing");
- SurfaceComposerClient::openGlobalTransaction();
- ASSERT_EQ(NO_ERROR, mFGSurfaceControl->setSize(128, 128));
- SurfaceComposerClient::closeGlobalTransaction(true);
- ALOGD("resized");
- {
- // This should not reflect the new size or color because SurfaceFlinger
- // has not yet received a buffer of the correct size.
- SCOPED_TRACE("after resize, before redraw");
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel( 0, 12, 63, 63, 195);
- sc->checkPixel( 75, 75, 195, 63, 63);
- sc->checkPixel(145, 145, 63, 63, 195);
- }
-
- ALOGD("drawing");
- fillSurfaceRGBA8(mFGSurfaceControl, 63, 195, 63);
- waitForPostedBuffers();
- ALOGD("drawn");
- {
- // This should reflect the new size and the new color.
- SCOPED_TRACE("after redraw");
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel( 24, 24, 63, 63, 195);
- sc->checkPixel( 75, 75, 63, 195, 63);
- sc->checkPixel(145, 145, 63, 195, 63);
- }
-}
-
-}
diff --git a/services/surfaceflinger/tests/resize/Android.mk b/services/surfaceflinger/tests/resize/Android.mk
deleted file mode 100644
index d81679e..0000000
--- a/services/surfaceflinger/tests/resize/Android.mk
+++ /dev/null
@@ -1,17 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
- resize.cpp
-
-LOCAL_SHARED_LIBRARIES := \
- libcutils \
- libutils \
- libui \
- libgui
-
-LOCAL_MODULE:= test-resize
-
-LOCAL_MODULE_TAGS := tests
-
-include $(BUILD_EXECUTABLE)
diff --git a/services/surfaceflinger/tests/resize/resize.cpp b/services/surfaceflinger/tests/resize/resize.cpp
deleted file mode 100644
index c143b3d..0000000
--- a/services/surfaceflinger/tests/resize/resize.cpp
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <cutils/memory.h>
-
-#include <utils/Log.h>
-
-#include <binder/IPCThreadState.h>
-#include <binder/ProcessState.h>
-#include <binder/IServiceManager.h>
-
-#include <gui/Surface.h>
-#include <gui/SurfaceComposerClient.h>
-
-using namespace android;
-
-namespace android {
-
-int main(int argc, char** argv)
-{
- // set up the thread-pool
- sp<ProcessState> proc(ProcessState::self());
- ProcessState::self()->startThreadPool();
-
- // create a client to surfaceflinger
- sp<SurfaceComposerClient> client = new SurfaceComposerClient();
-
- sp<Surface> surface = client->createSurface(0, 160, 240,
- PIXEL_FORMAT_RGB_565);
-
-
- SurfaceComposerClient::openGlobalTransaction();
- surface->setLayer(100000);
- SurfaceComposerClient::closeGlobalTransaction();
-
- Surface::SurfaceInfo info;
- surface->lock(&info);
- ssize_t bpr = info.s * bytesPerPixel(info.format);
- android_memset16((uint16_t*)info.bits, 0xF800, bpr*info.h);
- surface->unlockAndPost();
-
- surface->lock(&info);
- android_memset16((uint16_t*)info.bits, 0x07E0, bpr*info.h);
- surface->unlockAndPost();
-
- SurfaceComposerClient::openGlobalTransaction();
- surface->setSize(320, 240);
- SurfaceComposerClient::closeGlobalTransaction();
-
-
- IPCThreadState::self()->joinThreadPool();
-
- return 0;
-}
diff --git a/services/surfaceflinger/tests/screencap/Android.mk b/services/surfaceflinger/tests/screencap/Android.mk
deleted file mode 100644
index 5cdd1a8..0000000
--- a/services/surfaceflinger/tests/screencap/Android.mk
+++ /dev/null
@@ -1,26 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
- screencap.cpp
-
-LOCAL_SHARED_LIBRARIES := \
- libcutils \
- libutils \
- libbinder \
- libskia \
- libui \
- libgui
-
-LOCAL_MODULE:= test-screencap
-
-LOCAL_MODULE_TAGS := tests
-
-LOCAL_C_INCLUDES += \
- external/skia/include/core \
- external/skia/include/effects \
- external/skia/include/images \
- external/skia/src/ports \
- external/skia/include/utils
-
-include $(BUILD_EXECUTABLE)
diff --git a/services/surfaceflinger/tests/screencap/screencap.cpp b/services/surfaceflinger/tests/screencap/screencap.cpp
deleted file mode 100644
index 53566e0..0000000
--- a/services/surfaceflinger/tests/screencap/screencap.cpp
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <utils/Log.h>
-
-#include <binder/IPCThreadState.h>
-#include <binder/ProcessState.h>
-#include <binder/IServiceManager.h>
-
-#include <binder/IMemory.h>
-#include <gui/ISurfaceComposer.h>
-
-#include <SkImageEncoder.h>
-#include <SkBitmap.h>
-
-using namespace android;
-
-int main(int argc, char** argv)
-{
- if (argc != 2) {
- printf("usage: %s path\n", argv[0]);
- exit(0);
- }
-
- const String16 name("SurfaceFlinger");
- sp<ISurfaceComposer> composer;
- getService(name, &composer);
-
- sp<IMemoryHeap> heap;
- uint32_t w, h;
- PixelFormat f;
- status_t err = composer->captureScreen(0, &heap, &w, &h, &f, 0, 0);
- if (err != NO_ERROR) {
- fprintf(stderr, "screen capture failed: %s\n", strerror(-err));
- exit(0);
- }
-
- printf("screen capture success: w=%u, h=%u, pixels=%p\n",
- w, h, heap->getBase());
-
- printf("saving file as PNG in %s ...\n", argv[1]);
-
- SkBitmap b;
- b.setConfig(SkBitmap::kARGB_8888_Config, w, h);
- b.setPixels(heap->getBase());
- SkImageEncoder::EncodeFile(argv[1], b,
- SkImageEncoder::kPNG_Type, SkImageEncoder::kDefaultQuality);
-
- return 0;
-}
diff --git a/services/surfaceflinger/tests/surface/Android.mk b/services/surfaceflinger/tests/surface/Android.mk
deleted file mode 100644
index c59060e..0000000
--- a/services/surfaceflinger/tests/surface/Android.mk
+++ /dev/null
@@ -1,18 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
- surface.cpp
-
-LOCAL_SHARED_LIBRARIES := \
- libcutils \
- libutils \
- libbinder \
- libui \
- libgui
-
-LOCAL_MODULE:= test-surface
-
-LOCAL_MODULE_TAGS := tests
-
-include $(BUILD_EXECUTABLE)
diff --git a/services/surfaceflinger/tests/surface/surface.cpp b/services/surfaceflinger/tests/surface/surface.cpp
deleted file mode 100644
index a8878f7..0000000
--- a/services/surfaceflinger/tests/surface/surface.cpp
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <cutils/memory.h>
-
-#include <utils/Log.h>
-
-#include <binder/IPCThreadState.h>
-#include <binder/ProcessState.h>
-#include <binder/IServiceManager.h>
-
-#include <gui/Surface.h>
-#include <gui/SurfaceComposerClient.h>
-
-using namespace android;
-
-int main(int argc, char** argv)
-{
- // set up the thread-pool
- sp<ProcessState> proc(ProcessState::self());
- ProcessState::self()->startThreadPool();
-
- // create a client to surfaceflinger
- sp<SurfaceComposerClient> client = new SurfaceComposerClient();
-
- sp<SurfaceControl> surfaceControl = client->createSurface(
- 0, 160, 240, PIXEL_FORMAT_RGB_565);
- SurfaceComposerClient::openGlobalTransaction();
- surfaceControl->setLayer(100000);
- SurfaceComposerClient::closeGlobalTransaction();
-
- // pretend it went cross-process
- Parcel parcel;
- SurfaceControl::writeSurfaceToParcel(surfaceControl, &parcel);
- parcel.setDataPosition(0);
- sp<Surface> surface = Surface::readFromParcel(parcel);
- ANativeWindow* window = surface.get();
-
- printf("window=%p\n", window);
-
- int err = native_window_set_buffer_count(window, 8);
- ANativeWindowBuffer* buffer;
-
- for (int i=0 ; i<8 ; i++) {
- window->dequeueBuffer(window, &buffer);
- printf("buffer %d: %p\n", i, buffer);
- }
-
- printf("test complete. CTRL+C to finish.\n");
-
- IPCThreadState::self()->joinThreadPool();
- return 0;
-}
diff --git a/services/surfaceflinger/tests/transform/Android.mk b/services/surfaceflinger/tests/transform/Android.mk
deleted file mode 100644
index 6219dae..0000000
--- a/services/surfaceflinger/tests/transform/Android.mk
+++ /dev/null
@@ -1,19 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
- TransformTest.cpp \
- ../../Transform.cpp
-
-LOCAL_SHARED_LIBRARIES := \
- libcutils \
- libutils \
- libui \
-
-LOCAL_MODULE:= test-transform
-
-LOCAL_MODULE_TAGS := tests
-
-LOCAL_C_INCLUDES += ../..
-
-include $(BUILD_EXECUTABLE)
diff --git a/services/surfaceflinger/tests/transform/TransformTest.cpp b/services/surfaceflinger/tests/transform/TransformTest.cpp
deleted file mode 100644
index e112c4e..0000000
--- a/services/surfaceflinger/tests/transform/TransformTest.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <utils/Errors.h>
-#include "../../Transform.h"
-
-using namespace android;
-
-int main(int argc, char **argv)
-{
- Transform tr90(Transform::ROT_90);
- Transform trFH(Transform::FLIP_H);
- Transform trFV(Transform::FLIP_V);
-
- Transform tr90FH(Transform::ROT_90 | Transform::FLIP_H);
- Transform tr90FV(Transform::ROT_90 | Transform::FLIP_V);
-
- tr90.dump("tr90");
- trFH.dump("trFH");
- trFV.dump("trFV");
-
- tr90FH.dump("tr90FH");
- tr90FV.dump("tr90FV");
-
- (trFH*tr90).dump("trFH*tr90");
- (trFV*tr90).dump("trFV*tr90");
-
- (tr90*trFH).dump("tr90*trFH");
- (tr90*trFV).dump("tr90*trFV");
-
- return 0;
-}
diff --git a/services/surfaceflinger/tests/vsync/Android.mk b/services/surfaceflinger/tests/vsync/Android.mk
deleted file mode 100644
index 9181760..0000000
--- a/services/surfaceflinger/tests/vsync/Android.mk
+++ /dev/null
@@ -1,18 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
- vsync.cpp
-
-LOCAL_SHARED_LIBRARIES := \
- libcutils \
- libutils \
- libbinder \
- libui \
- libgui
-
-LOCAL_MODULE:= test-vsync-events
-
-LOCAL_MODULE_TAGS := tests
-
-include $(BUILD_EXECUTABLE)
diff --git a/services/surfaceflinger/tests/vsync/vsync.cpp b/services/surfaceflinger/tests/vsync/vsync.cpp
deleted file mode 100644
index b0d54c4..0000000
--- a/services/surfaceflinger/tests/vsync/vsync.cpp
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <gui/DisplayEventReceiver.h>
-#include <utils/Looper.h>
-
-using namespace android;
-
-int receiver(int fd, int events, void* data)
-{
- DisplayEventReceiver* q = (DisplayEventReceiver*)data;
-
- ssize_t n;
- DisplayEventReceiver::Event buffer[1];
-
- static nsecs_t oldTimeStamp = 0;
-
- while ((n = q->getEvents(buffer, 1)) > 0) {
- for (int i=0 ; i<n ; i++) {
- if (buffer[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
- printf("event vsync: count=%d\t", buffer[i].vsync.count);
- }
- if (oldTimeStamp) {
- float t = float(buffer[i].header.timestamp - oldTimeStamp) / s2ns(1);
- printf("%f ms (%f Hz)\n", t*1000, 1.0/t);
- }
- oldTimeStamp = buffer[i].header.timestamp;
- }
- }
- if (n<0) {
- printf("error reading events (%s)\n", strerror(-n));
- }
- return 1;
-}
-
-int main(int argc, char** argv)
-{
- DisplayEventReceiver myDisplayEvent;
-
-
- sp<Looper> loop = new Looper(false);
- loop->addFd(myDisplayEvent.getFd(), 0, ALOOPER_EVENT_INPUT, receiver,
- &myDisplayEvent);
-
- myDisplayEvent.setVsyncRate(1);
-
- do {
- //printf("about to poll...\n");
- int32_t ret = loop->pollOnce(-1);
- switch (ret) {
- case ALOOPER_POLL_WAKE:
- //("ALOOPER_POLL_WAKE\n");
- break;
- case ALOOPER_POLL_CALLBACK:
- //("ALOOPER_POLL_CALLBACK\n");
- break;
- case ALOOPER_POLL_TIMEOUT:
- printf("ALOOPER_POLL_TIMEOUT\n");
- break;
- case ALOOPER_POLL_ERROR:
- printf("ALOOPER_POLL_TIMEOUT\n");
- break;
- default:
- printf("ugh? poll returned %d\n", ret);
- break;
- }
- } while (1);
-
- return 0;
-}
diff --git a/services/surfaceflinger/tests/waitforvsync/Android.mk b/services/surfaceflinger/tests/waitforvsync/Android.mk
deleted file mode 100644
index c25f5ab..0000000
--- a/services/surfaceflinger/tests/waitforvsync/Android.mk
+++ /dev/null
@@ -1,14 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
- waitforvsync.cpp
-
-LOCAL_SHARED_LIBRARIES := \
- libcutils \
-
-LOCAL_MODULE:= test-waitforvsync
-
-LOCAL_MODULE_TAGS := tests
-
-include $(BUILD_EXECUTABLE)
diff --git a/services/surfaceflinger/tests/waitforvsync/waitforvsync.cpp b/services/surfaceflinger/tests/waitforvsync/waitforvsync.cpp
deleted file mode 100644
index 279b88b..0000000
--- a/services/surfaceflinger/tests/waitforvsync/waitforvsync.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <fcntl.h>
-#include <sys/ioctl.h>
-#include <linux/fb.h>
-#include <errno.h>
-#include <string.h>
-#include <stdio.h>
-
-#ifndef FBIO_WAITFORVSYNC
-#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
-#endif
-
-int main(int argc, char** argv) {
- int fd = open("/dev/graphics/fb0", O_RDWR);
- if (fd >= 0) {
- do {
- uint32_t crt = 0;
- int err = ioctl(fd, FBIO_WAITFORVSYNC, &crt);
- if (err < 0) {
- printf("FBIO_WAITFORVSYNC error: %s\n", strerror(errno));
- break;
- }
- } while(1);
- close(fd);
- }
- return 0;
-}