diff options
Diffstat (limited to 'tests/RenderScriptTests/SceneGraph/res/raw/diffuse.glsl')
-rw-r--r-- | tests/RenderScriptTests/SceneGraph/res/raw/diffuse.glsl | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/tests/RenderScriptTests/SceneGraph/res/raw/diffuse.glsl b/tests/RenderScriptTests/SceneGraph/res/raw/diffuse.glsl new file mode 100644 index 0000000..5d8938b --- /dev/null +++ b/tests/RenderScriptTests/SceneGraph/res/raw/diffuse.glsl @@ -0,0 +1,19 @@ +varying vec3 varWorldPos; +varying vec3 varWorldNormal; +varying vec2 varTex0; + +void main() { + + vec3 V = normalize(UNI_cameraPos.xyz - varWorldPos.xyz); + vec3 worldNorm = (varWorldNormal); + + vec3 light0Vec = V; + vec3 light0R = reflect(light0Vec, worldNorm); + float light0_Diffuse = dot(worldNorm, light0Vec); + + vec2 t0 = varTex0.xy; + lowp vec4 col = texture2D(UNI_Tex0, t0).rgba; + col.xyz = col.xyz * light0_Diffuse * 1.2; + gl_FragColor = col; //vec4(0.0, 1.0, 0.0, 0.0); +} + |