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Change-Id: I1badd08ce7148da540bf91df0e19c3da59287756
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Change-Id: I801a4eb4f55e0c6244f868bf8b474a2a79d81642
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Change-Id: I0c0029b9a679af4ae0178488f70b2a90292ea42d
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This change fixes a bug in the dispatcher where the window manager
policy would incorrectly receive a key repeat count of 0 in the case
where the key repeat was generated by the hardware or driver.
Long-press on HOME was broken as a result.
Bug: 3159581
Change-Id: If0f02662313f5b879a4e566fbb461389e274a550
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Added overloads to ActionBar#addTab with control over whether the added tab
will become selected or not. Old versions implemented in terms of the new.
Change-Id: I810c64652bb7e755b81151ce8a2c765266d78a66
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Full support for the volume mute key will be implemented in a
later change.
Bug: 2912307
Change-Id: I98c27d6360f159c8b7447e04b45f442eff87b38a
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Change-Id: I92571fa217e6623345bbd84cf87ab939fbe63b0a
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Change-Id: Ic4ca2ec0bb19016b7a633684c60f2c00923784cc
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disabled until Launcher is modified to take advantage of it. The optimization can be enabled by turning on RENDER_LAYERS_AS_REGIONS in the OpenGLRenderer.h file."
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This optimization is currently disabled until Launcher is
modified to take advantage of it. The optimization can be
enabled by turning on RENDER_LAYERS_AS_REGIONS in the
OpenGLRenderer.h file.
Change-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1
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also cleaned up some unnecessary synchronous commands from state machine,
and fixed an issue with a synchronous WPS command
Change-Id: I55bf4379d9810e11f2ba2e03e2e703b132d1488f
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Change-Id: I05fcf6869916504367814fd2abd2b1af88619f5b
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Bug: 3148863
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Change-Id: Ib4d0326462d4d0229430f61c74f16979f7b38dbb
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Change-Id: I17e98926ef3b0d792bb85200847d649425b9aeb5
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rather than an empty string like it does in native code.
b/3157546
Change-Id: I7985a405e4d2d1f20be0a151aa2cf2e5a83b380b
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Change-Id: I6fb1996932a75199fa42f43367c9ed266d3ba85c
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Reorganization of getResource to allow for other densities accidentally
overrode the default return code for getResource from BAD_VALUE to
BAD_INDEX. This corrects the default return to BAD_VALUE which restores
other things to working.
Bug: 3155824
Change-Id: I13dafff85bc6978c5f5435fc09ab0474c7885c4d
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the warning printed currently "do requery on background thread"
is not that useful in processes such as gapps, acore.
to reduce the deluge of bugs assigned to me, I think a simple
deprecation warning is better.
Change-Id: I7a1129ea889f10e72895092a3cdd48cc96d0d1f0
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Change-Id: I0aea487eb2123d3d7e689c2f8ef24e9025a34aee
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Change-Id: I149c6b2bff42c73bcff427c2e0f866d42b16e51b
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Change-Id: Ib89959d1ea13f1e6f56e6280f90532e6695c4a00
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* commit '7ab5d2d951792c9b1a1e7cfb279280c2d076506f':
Fix bugs related to cheek event suppression.
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* commit 'a87ea46cb023763e0a9b0222da20b0a354f79d8d':
Fix bugs related to cheek event suppression.
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Two issues:
1. First, due to an inverted conditional in the input dispatcher, we were
reporting touches as long touches and vice-versa to the power manager.
2. Power manager user activity cheek event suppression also suppresses touch
events (but not long touch or up events). As a result, if cheek event
suppression was enabled, touches would not poke the user activity timer.
However due to the above logic inversion, this actually affected long
touches. Net result, if cheek suppression was enabled in the power manager
and you held your thumb on the screen long enough, the phone would
go to sleep!
Cheek event suppression is commonly turned on when making a phone call.
Interestingly, it does not seem to get turned off afterward...
This change fixes the logic inversion and exempts touches from the cheek
suppression. The reason we do the latter is because the old behavior
was actually harmful in other ways too: a touch down would be suppressed
but not a long touch or the touch up. This would cause bizarre behavior
if you touched the screen while it was dimmed. Instead of brightening
immediately, it would brighten either when you lifted your finger or
300ms later, whichever came first.
Bug: 3154895
Change-Id: Ied9ccec6718fbe86506322ff47a4e3eb58f81834
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Change-Id: I97fceb6c68ca6eb1b703eafacf201e1aed7c38e7
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Change-Id: I950c065dcf965872a541dfc4b55daec045d65d6a
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infrastructure and some basic tests.
* commit '424963ef8d46c34d67ea24d25735944c0d87409c':
Adding some StorageManager integration test infrastructure and some basic tests.
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some basic tests.
* commit '5dda76a72e8bb4630fb5fd38a42e7bceb5b9c954':
Adding some StorageManager integration test infrastructure and some basic tests.
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More interesting tests to come in the form of host-based tests.
Change-Id: Ifdedf7ef26ed9889871c902af20164df0498cf07
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Change-Id: Iccf175c55ebfd86f3045ad27bff4f34d7963ebc7
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Change-Id: I06b2e65e3bfa10735e6c7fd3349afa9ae7d45292
Signed-off-by: Praveen Bharathi <pbharathi@motorola.com>
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tests.
* commit 'af35b8f43262a27c941c396186501a9695954cd8':
Cleaning up some more flakiness in DownloadManager tests.
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