| Commit message (Collapse) | Author | Age | Files | Lines |
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The libskia target exports all of its public includes directories so
redefining them here is redundant. Also this cleans up and makes it
obvious where the framework is making using of private Skia headers.
Change-Id: Ie7ecc9ddd3df780bed6b9af54ba58ca58274e043
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move screencap back to frameworks/base
move libdiskusage to frameworks/native
Change-Id: I8abe425c4bbf305bbe8650094c40c16df8c6d5e4
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Change-Id: Id77c2cecb27cec500dfe066e4430f9e67802a433
Signed-off-by: Mike Lockwood <lockwood@google.com>
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this is the first step in unifying surfacetexture and surface.
for this reason the header files were not moved, as most of them
will eventually go away.
NOTE: currently we keep libsurfaceflinger_client.so as an empty
library to workaround prebuilt binaries wrongly linking against
it.
Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
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Change-Id: Idf3542ff05670bc872bd91770810ed775266514f
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this captures the framebuffer via surfaceflinger APIs and outputs
it to stdout. this is intended to be used by adbd.
Change-Id: I0cfa6a47ec121edcd93f46b64870f9a553f653ff
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