| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: Ife66a8664955ac1a79b6ffd0080000c820f24632
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Change-Id: If9b0ac9a05b6736719d84c6b58be73e3f7771f07
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smoothening threshold.
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between gestures
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Change-Id: I86251f0d35e38460f09779f047aabfa99d2e97ae
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* AccessibilityService -- document onBind() to not be implemented.
* GestureLibrary.getLearner() -- needs to be hidden.
* IntentSender -- remove protected constructors, document that it is retrieved from a PendingIntent.
* Hide permissions: SHUTDOWN, STOP_APP_SWITCHES.
* Context -- hide BACKUP_SERVICE.
* ContextWrapper -- hide getSharedPrefs bla h blah
* Intent.parseUri() -- fix docs.
* ApplicationInfo.FLAG_TEST_ONLY?!?
* Hide MockContext.getSharedPrefs blah blah
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Add several checks to make sure there's at least one child.
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gesture's path.
This change adds new APIs to control the gesture's path by deciding whether the
path should be drawn and by getting the ability to get the Path itself and
draw it differently.
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It was just not working with multiple strokes.
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Adds a new animation style for the gestures pad, and de-normalize
the scores in the recognition engine.
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This mostly fixes how gestures libraries are saved and loaded.
Saving a library twice in a row was erasing the entire library,
which was preventing the sketch test app from working propertly.
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* changes:
Fix multiple strokes support when fade is disabled. Multiple strokes would always be accepted after the first one.
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Multiple strokes would always be accepted after the first one.
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thus causing huge problems.
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When a "ghost" stroke was showing, events would be intercepted in ListView. This patch modifies the logic used to detect when to still events: either the current stroke is a gesture, or the previous stroke was a gesture.
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overlay thinks the user is starting a new gesture. This allows Home to snap the workspace back to its original position during a gesture operation.
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wrappers to easily load/save gestures from files, resources, etc. Do the same for the letters recognizer.
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* changes:
Fixes #1878499.
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Ignore touch up events that happen after a gesture was cancelled. This fix also improves performance by ignoring move events that are within the touch threshold.
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Always pre-allocate a gesture's bounding box to avoid possible NPEs.
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* changes:
Bug fixes and performance improvements
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- Added affine transform functions in GestureUtilities to remove Matrix
- Fixed a bug with Instance.createInstance
- Updated letter recognition file
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having the wrong version. I made the loader print a message to
the log for this, and made the calling code disable gestures
for the listview instead of crashing.
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- updated the letter training file
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Calling clear(true) was working properly. This change also makes clear(false) and clear(true) both behave similarly when fireActionPerformed == true.
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prevent the overlay from interfering with vertically/horizontally scrolling views underneath the overlay.
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the invalidated view is animating. Also add the ability to disable the auto-fade on the GestureOverlayView.
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the events processing in the gestures overlay mechanism. Give better control of the various properties of the overlay through XML attributes.
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enable gestures to jump inside the list or filter it. This change also introduces a new XML attribute to control this API. It also adds the ability to theme the GestureOverlayView from the gestures library. Finally, this adds a new VERSION header to the binary format used to store the letters for the recognizer.
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