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setLoadsImagesAutomatically
getLoadsImagesAutomatically
setBlockNetworkImage
getBlockNetworkImage
setBlockNetworkLoads
getBlockNetworkLoads
Change-Id: Ic1486266a77254044425cdb51cce5c982ea0617c
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Change-Id: I779f94e88821574c74e5e76d99ae555a47042c12
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Some apps have managed to hit this edge case in monkey runs. In
layoutChildren an attempt to findFocus() fails when items are
focusable. When ListView attempts to restore focus to this view,
bad things happen.
Change-Id: Ie8bb1bab847898e342c16fbe3ff1a6153d6f69df
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- was missing a clean of the attrs.xml file
Change-Id: I58155fa624326e8ae11f8b88d8a27d2c44cb467b
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Broadcast is no longer sent, except during first boot after platform
upgrade.
Change-Id: I7a9c105b5783ca9f9c3aca2efff6fe5c13a4c1fd
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Change-Id: I18d3f49e413f48fcdd519d15e99c238ad54d35b9
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The render threat is likely to break your application if you initiate it.
As such it must be explicitely requested using the following meta-data
tag in your manifest's application tag:
<meta-data android:name="android.graphics.renderThread" android:value="true" />
Change-Id: Ibf0a48af2a0d091562bf6907eac970e3d1d601c4
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This new setting allows users to set a scale factor for the
duration and startDelay of all Animator-based animations. This
setting is very similar to the Transition animation scale and
Window animation scale settings, except this one applies specifically
to Animator animations. The property is only accessible by users
through the Settings UI, not programmatically. The value applies
system-wide and is picked up per-process at the time of the first
ValueAnimator construction.
Change-Id: I3d5fbc956695c88d01c30820259da3e107ffd8a3
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Change-Id: I9c05a11f971f033322b8988abf852c95cbaba8a5
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Before now, receiving a broadcast would cause a process to be hoisted
to foreground priority / cgroup. This is no longer the case: broadcasts
by default are handled in the background, with a suitably increased
timeout interval. When a given broadcast needs to be dealt with in a
more timely manner, the issuer can set the new FLAG_BROADCAST_FOREGROUND
flag on the Intent, which will produce the old foreground-priority
behavior.
To avoid priority inversions, foreground broadcasts are tracked on a
separate outgoing queue and can be in flight simultaneously with a
background-priority broadcast. If there is already a background-level
broadcast in flight to a given app and then a foreground-level one is
dispatched to that app, the app [and its handling of both broadcasts]
will be properly hoisted to foreground priority.
This change is also essentially the first step towards refactoring the
broadcast-handling portions of the Activity Manager into a more
independent existence. Making BroadcastQueue a top-level class and
regularizing its operation viz the primary Activity Manager operation
is the next step.
Change-Id: If1be33156dc22dcce318edbb5846b08df8e7bed5
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1. Now when an interrogating client requires an AccessibilibtyNodeInfo
we aggressively prefetch all the predecessors of that node and its
descendants. The number of fetched nodes in one call is limited to
keep the APIs responsive. The prefetched nodes infos are cached in
the client process. The node info cache is invalidated partially or
completely based on the fired accessibility events. For example,
TYPE_WINDOW_STATE_CHANGED event clears the cache while
TYPE_VIEW_FOCUSED removed the focused node from the cache, etc.
Note that the cache is only for the currently active window.
The ViewRootImple also keeps track of only the ids of the node
infos it has sent to each querying process to avoid duplicating
work. Usually only one process will query the screen content
but we support the general case. Also all the caches are
automatically invalidated so not additional bookkeeping is
required. This simple strategy leads to 10X improving the
speed of the querying APIs.
2. The Monkey and UI test automation framework were registering a
raw event listener for accessibility events and hence perform
connection and cache management in similar way to an AccessibilityService.
This is fragile and requires the implementer to know internal framework
stuff. Now the functionality required by the Monkey and the UI automation
is encapsulated in a new UiTestAutomationBridge class. To enable this
was requited some refactoring of AccessibilityService.
3. Removed the *doSomethiong*InActiveWindow methods from the
AccessibilityInteractionClient and the AccessibilityInteractionConnection.
The function of these methods is implemented by the not *InActiveWindow
version while passing appropriate constants.
4. Updated the internal window Querying tests to use the new
UiTestAutomationBridge.
5. If the ViewRootImple was not initialized the querying APIs of
the IAccessibilityInteractionConnection implementation were
returning immediately without calling the callback with null.
This was causing the client side to wait until it times out. Now
the client is notified as soon as the call fails.
6. Added a check to guarantee that Views with AccessibilityNodeProvider
do not have children.
bug:5879530
Change-Id: I3ee43718748fec6e570992c7073c8f6f1fc269b3
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popup menu, plus many other revisions
* commit '414cc6cfcdb6d766d095f0af1da76e7da946af84':
docs: update menu guide with CAB and popup menu, plus many other revisions
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other revisions
* commit '5e0959393426371dadef2c7905d5c915a1ac2dd4':
docs: update menu guide with CAB and popup menu, plus many other revisions
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Change-Id: I5faedd5f5b812ca58eb2085b0c036570de861f15
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ConnectivityManagerTest."
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Change-Id: I9749bf9024a73af095d4a681bb902594828ad599
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Change-Id: Id73bcb67961aef8b84e2664dd9edf39208ab6fa5
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and turned into fully documenting the device default themes and fixing many more, including adding API level information for older themes to avoid confusion. Oh and fix an unclosed <em> tag c
* commit '1a8a8b73d48261384a0f63df894b68db97e7b02c':
docs: change that stated as a few doc fixes and turned into fully documenting the device default themes and fixing many more, including adding API level information for older themes to avoid confusion. Oh and fix an unclosed <em> tag causing a format bug.
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into fully documenting the device default themes and fixing many more, including adding API level information for older themes to avoid confusion. Oh and fix an unclosed <em> tag causing a form
* commit '0b2701b7344fb7b7b6f9a1c1c99c8ede81b49d2d':
docs: change that stated as a few doc fixes and turned into fully documenting the device default themes and fixing many more, including adding API level information for older themes to avoid confusion. Oh and fix an unclosed <em> tag causing a format bug.
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fully documenting the device default themes and fixing many more,
including adding API level information for older themes to avoid confusion.
Oh and fix an unclosed <em> tag causing a format bug.
Change-Id: Ia4b33559bd5ad2cbae8b53966999cf7f5038b125
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Those annotations are not runtime retention and have zero impact
on the device builds.
Change-Id: I18d905fccfe18eb621e1411d7ae7ba97910cc727
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In our current environment with very many translations, this can
save a lot of RAM -- for example over 200K in Gmail just by sorting
the strings in the Gmail .apk (not the framework).
Also add a new aapt command to print the contents of the resource
table string pool.
Change-Id: I1da037b3e2c377b890833ff57ab158965314ac48
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external/webkit CL: 161648
Change-Id: I9cdff2e2e9a1e986ef10946924da85c7b577352b
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Change-Id: Idec1ea19b773f100a88ebdb903a250ab923651d9
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Users have requested the ability to sequence ViewPropertyAnimator
animations. it is not possible with AnimatorSet, which only takes objects
of type Animator (which VPA does not extend). But the AnimatorSet model
is not appropriate for VPA anyway, since it is not possible to set up
a VPA ahead of time to start later; it's just not the way that VPA is
intended to work.
Instead, there are now two new methods on VPA, onStart() and onEnd(). These
methods take a Runnable which is executed when the animation starts or ends.
These methods should allow other VPAs or other arbitrary code to execute at the
start or finish of any particular VPA animation, allowing simple sequencing
without the overhead of creating listeners and monitoring the cancelation status
of the VPA.
Additionally, this change adds a new method withLayer() which sets a hardware
layer on the VPA's target view for the duration of the animation. This
was already possible, but required writing boilerplate code to create a listener
and override the start/end methods to add and remove the layer. This utility method
makes this common use case much simpler and less error-prone.
Change-Id: I819978517e17c647ffb7028063cd0adde68ff691
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Change-Id: Ief52d84f134018af4dfd19674de12736c056e3f8
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Change-Id: I80da9a11b4538c070b0000cfa3ea6cd865e46aef
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external issue 21548" into ics-mr1
* commit '4b2eb9a50bbead0b756944ebffd01c89916896ad':
docs: fix typos and clarify some grammar in summary external issue 21548
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external issue 21548
Change-Id: Ic38921cb64390b42651f3971efeb4b76101dfc14
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full-screen app is exited" into ics-mr1
* commit '1bae80668cc1d12bb4a4b93bce1960b2601de131':
Fix issue #5823276 again: home repaints after full-screen app is exited
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exited" into ics-mr1
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Don't consider a window as a candidate for the top fullscreen window
if it is not going to be a candiate for layout.
This fix does not include the change to ignore app tokens that are
hidden. This causes problems in some dialogs that stay hidden until
their app is ready to display, but need to perform a series of relayouts
during that time to get to the right size. Dropping this part of
the change still (mostly?) seems to allow us to avoid the bad states.
Change-Id: Ic052cb1499d3287f47e9ffeac5cd2470ee5a308c
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MERGE)" into ics-mr1
* commit 'ad1f4a2ca825b8524c6bed494a7cf3ca70ee7e28':
Implement a max time bound for rotation. (DO NOT MERGE)
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Also relaxed the settle time constraints a little bit.
With this change, a rotation proposal will always be
advertised within 500ms even if the device is still shaking
around.
Bug: 5496491
Change-Id: I0bf562f4c19c0be45c016254f2f881d265f8e266
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* commit 'c3c36b4fe5863c8ac0ea5470be633e8fade9c483':
Rename LOG_ASSERT to ALOG_ASSERT
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* commit '9d25b82d280c2d979d500e7da4447148f32f820b':
Rename LOG_ASSERT to ALOG_ASSERT
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