Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Move texture bindings to base program object. Change ProgramFragment ↵ | Jason Sams | 2009-12-17 | 1 | -104/+46 |
| | | | | creation to require a texture format in 1.0 mode. | ||||
* | Continue es2 shader dev | Jason Sams | 2009-12-15 | 1 | -3/+33 |
| | | | | | | | Conflicts: graphics/java/android/renderscript/Program.java graphics/java/android/renderscript/ProgramVertex.java | ||||
* | am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair | Jason Sams | 2009-12-07 | 1 | -0/+3 |
|\ | | | | | | | | | | | | | Merge commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c' * commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c': Add Java exceptions to catch RS calls with no context or no surface. | ||||
| * | Add Java exceptions to catch RS calls with no context or no surface. | Jason Sams | 2009-12-07 | 1 | -0/+3 |
| | | |||||
* | | Beging GL2 user shaders. Switch master to using GL2 by default. | Jason Sams | 2009-11-30 | 1 | -0/+9 |
|/ | |||||
* | Point Sprites | Jason Sams | 2009-08-20 | 1 | -7/+9 |
| | |||||
* | Cleanup of object destruction. No need to have a per-class destruction ↵ | Jason Sams | 2009-08-18 | 1 | -8/+0 |
| | | | | function. This was a legacy of the distant past when the classes did not have a common base. | ||||
* | Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵ | Jason Sams | 2009-08-09 | 1 | -1/+4 |
| | | | | object destruction tracking. | ||||
* | Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc ↵ | Jason Sams | 2009-08-04 | 1 | -3/+14 |
| | | | | into the ProgramVertex class. | ||||
* | Seperate Light and Sampler from RenderScript.java | Jason Sams | 2009-08-04 | 1 | -1/+1 |
| | |||||
* | Split ProgramFragment and ProgramStore from RenderScript.java. Update ↵ | Jason Sams | 2009-08-04 | 1 | -0/+150 |
Element and Type to new cached builder for easier app developement. |