| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Adding support for all allowed textures. | Alex Sakhartchouk | 2010-09-23 | 1 | -1/+2 |
| | | | | | | | | Cleaning up unused code Adding error messages Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb | ||||
| * | Shader changes to allow for more flexible constant binding. | Alex Sakhartchouk | 2010-09-14 | 1 | -14/+92 |
| | | | | | Change-Id: Ic66e6e2a371c6e3d5dce1b00f63acab8c09bd110 | ||||
| * | Support constant and varying colors in ProgramFragment. | Jason Sams | 2010-08-05 | 1 | -1/+8 |
| | | | | | Change-Id: I16ce84ff427016f3a1923594efc718eca32dd7f2 | ||||
| * | Making Program*.Builder classes' setters return 'this' | Jim Shuma | 2010-07-15 | 1 | -2/+4 |
| | | | | | | | | This is for better correspondence with the Builder pattern. See also: Effective Java, 2nd edition. Change-Id: Iecccd42be49dea2ed8e4b8cc38ce96379cf3c11c | ||||
| * | Move texture bindings to base program object. Change ProgramFragment ↵ | Jason Sams | 2009-12-17 | 1 | -104/+46 |
| | | | | | creation to require a texture format in 1.0 mode. | ||||
| * | Continue es2 shader dev | Jason Sams | 2009-12-15 | 1 | -3/+33 |
| | | | | | | | | Conflicts: graphics/java/android/renderscript/Program.java graphics/java/android/renderscript/ProgramVertex.java | ||||
| * | am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair | Jason Sams | 2009-12-07 | 1 | -0/+3 |
| |\ | | | | | | | | | | | | | Merge commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c' * commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c': Add Java exceptions to catch RS calls with no context or no surface. | ||||
| | * | Add Java exceptions to catch RS calls with no context or no surface. | Jason Sams | 2009-12-07 | 1 | -0/+3 |
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| * | | Beging GL2 user shaders. Switch master to using GL2 by default. | Jason Sams | 2009-11-30 | 1 | -0/+9 |
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| * | Point Sprites | Jason Sams | 2009-08-20 | 1 | -7/+9 |
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| * | Cleanup of object destruction. No need to have a per-class destruction ↵ | Jason Sams | 2009-08-18 | 1 | -8/+0 |
| | | | | | function. This was a legacy of the distant past when the classes did not have a common base. | ||||
| * | Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵ | Jason Sams | 2009-08-09 | 1 | -1/+4 |
| | | | | | object destruction tracking. | ||||
| * | Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc ↵ | Jason Sams | 2009-08-04 | 1 | -3/+14 |
| | | | | | into the ProgramVertex class. | ||||
| * | Seperate Light and Sampler from RenderScript.java | Jason Sams | 2009-08-04 | 1 | -1/+1 |
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| * | Split ProgramFragment and ProgramStore from RenderScript.java. Update ↵ | Jason Sams | 2009-08-04 | 1 | -0/+150 |
| Element and Type to new cached builder for easier app developement. | |||||
