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path: root/graphics/java/android/renderscript/ProgramVertex.java
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* Implement holders for Matrix and Vector data.Jason Sams2010-02-021-11/+11
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* Element restructuring. Add support for new basic Element types including ↵Jason Sams2009-12-231-1/+1
| | | | | | the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them.
* Continue es2 shader devJason Sams2009-12-151-4/+2
| | | | | | | Conflicts: graphics/java/android/renderscript/Program.java graphics/java/android/renderscript/ProgramVertex.java
* Continue development of es2.0 user shader support for renderscript. This ↵Jason Sams2009-12-151-44/+32
| | | | change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
* am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclairJason Sams2009-12-071-0/+2
|\ | | | | | | | | | | | | Merge commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c' * commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c': Add Java exceptions to catch RS calls with no context or no surface.
| * Add Java exceptions to catch RS calls with no context or no surface.Jason Sams2009-12-071-0/+2
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* | Beging GL2 user shaders. Switch master to using GL2 by default.Jason Sams2009-11-301-3/+12
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* Improve logging code to dump more detaild rs object info. Fix bug with ↵Jason Sams2009-09-271-1/+1
| | | | predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
* Cleanup of object destruction. No need to have a per-class destruction ↵Jason Sams2009-08-181-8/+0
| | | | function. This was a legacy of the distant past when the classes did not have a common base.
* Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵Jason Sams2009-08-091-1/+4
| | | | object destruction tracking.
* Remove useless slot from ProgramVertex. Optimize GL state setup.Jason Sams2009-08-051-2/+2
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* Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc ↵Jason Sams2009-08-041-0/+190
into the ProgramVertex class.