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graphics
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java
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android
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renderscript
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RenderScript.java
Commit message (
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)
Author
Age
Files
Lines
*
Work on synchronizing a3d created files and java layer.
Alex Sakhartchouk
2010-07-12
1
-1
/
+7
*
Remove points from fixed function.
Jason Sams
2010-07-09
1
-1
/
+0
*
Cleanup pass on the mesh api change.
Alex Sakhartchouk
2010-07-02
1
-4
/
+0
*
Start of mesh API cleanup.
Alex Sakhartchouk
2010-07-01
1
-0
/
+4
*
Adding freetype font rendering to renderscript.
Alex Sakhartchouk
2010-06-24
1
-0
/
+2
*
Move ImageProcessing and ModelViewer to reflected files.
Jason Sams
2010-06-21
1
-0
/
+1
*
Remove InvokeData and add ContextFinish to generate a sync point.
Jason Sams
2010-06-15
1
-1
/
+5
*
Begin using reflected files.
Jason Sams
2010-06-08
1
-1
/
+0
*
Creating the jni and java layer to integrate a3d
Alex Sakhartchouk
2010-06-04
1
-0
/
+5
*
Remove RS_KIND from vertex arrays types.
Jason Sams
2010-06-01
1
-24
/
+22
*
Begin naming cleanup for renderscript runtime.
Jason Sams
2010-05-19
1
-3
/
+0
*
Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.
Jason Sams
2010-05-17
1
-1
/
+0
*
Rename ProgramFragmentStore to ProgramStore.
Jason Sams
2010-05-13
1
-8
/
+8
*
Convert renderscript from using ACC to LLVM for its compiler.
Jason Sams
2010-05-11
1
-5
/
+12
*
Checkin new types for RS.
Jason Sams
2010-03-26
1
-0
/
+11
*
Add support for linking to a skia bitmap rather than always copying the data ...
Jason Sams
2010-03-01
1
-0
/
+1
*
Support defered generation of mipmaps. With this change we support mipmap ge...
Jason Sams
2010-02-23
1
-1
/
+1
*
Preview seperating RenderScript into RenderScript and RenderScriptGL
Jason Sams
2010-02-09
1
-93
/
+21
*
Fix some minor bugs with GL state setup that were exposed by Droids driver.
Jason Sams
2010-01-27
1
-6
/
+11
*
Add RS support for generic attribs as input to vertex programs.
Jason Sams
2010-01-04
1
-2
/
+0
*
Element restructuring. Add support for new basic Element types including the...
Jason Sams
2009-12-23
1
-9
/
+11
*
Move texture bindings to base program object. Change ProgramFragment creatio...
Jason Sams
2009-12-17
1
-6
/
+3
*
Continue es2 shader dev
Jason Sams
2009-12-15
1
-0
/
+1
*
Continue development of es2.0 user shader support for renderscript. This cha...
Jason Sams
2009-12-15
1
-6
/
+4
*
Remove check for surface valid that is no longer valid.
Jason Sams
2009-12-14
1
-3
/
+3
*
am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair
Jason Sams
2009-12-07
1
-0
/
+12
|
\
|
*
Add Java exceptions to catch RS calls with no context or no surface.
Jason Sams
2009-12-07
1
-0
/
+12
*
|
Beging GL2 user shaders. Switch master to using GL2 by default.
Jason Sams
2009-11-30
1
-0
/
+2
|
/
*
Add support for dumping RS objects to aid in debugging of white blocks bug.
Jason Sams
2009-11-17
1
-0
/
+5
*
Add setPriority to allow wallpapers to run at lower cpu priority than default.
Jason Sams
2009-11-15
1
-0
/
+16
*
Defer EGL init until the surface changed call comes in. Pass w,h along with ...
Jason Sams
2009-11-12
1
-10
/
+16
*
Support applications changing the surface attached to the RS.
Jason Sams
2009-11-03
1
-0
/
+6
*
Implement data push from scripts. Fixes the problem where apps would have to...
Jason Sams
2009-10-06
1
-0
/
+55
*
Improve logging code to dump more detaild rs object info. Fix bug with prede...
Jason Sams
2009-09-27
1
-7
/
+20
*
Improve renderscript context teardown. Track object in the system and then f...
Jason Sams
2009-09-25
1
-0
/
+4
*
Implement pause/resume for the RS thread.
Jason Sams
2009-09-24
1
-0
/
+10
*
Remove depricated triangleMesh.
Jason Sams
2009-09-23
1
-71
/
+15
*
Add raster object to control point and line params. Add flag to force SW rend...
Jason Sams
2009-09-23
1
-1
/
+14
*
Implement more type checks on Allocations.
Jason Sams
2009-09-21
1
-4
/
+6
*
Implement renderscript Invokables.
Jason Sams
2009-09-16
1
-0
/
+2
*
Implement Object readback.
Jason Sams
2009-09-15
1
-0
/
+1
*
Remove "predefined" elements from Java layer. Static elements continue to ex...
Jason Sams
2009-09-04
1
-5
/
+3
*
Improve structure support using symbol lookup of named structures in scripts ...
Jason Sams
2009-09-03
1
-1
/
+1
*
Load bitmap resources entirely from native code.
Romain Guy
2009-08-31
1
-4
/
+5
*
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...
Jason Sams
2009-08-27
1
-6
/
+7
*
Implement java interface for RS shutdown and fix shutdown deadlock with the c...
Jason Sams
2009-08-25
1
-0
/
+7
*
Add support for selecting the color bit depth and if the application used a d...
Jason Sams
2009-08-25
1
-3
/
+3
*
Allow null to be re-bound as a root script. This was always legal from nativ...
Jason Sams
2009-08-20
1
-1
/
+5
*
Point Sprites
Jason Sams
2009-08-20
1
-4
/
+2
*
Implement OOB destroy method that can be called from the java finalizer remov...
Jason Sams
2009-08-18
1
-0
/
+1
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