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path: root/graphics/java/android/renderscript/RenderScript.java
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* Remove "predefined" elements from Java layer. Static elements continue to ex...Jason Sams2009-09-041-5/+3
* Improve structure support using symbol lookup of named structures in scripts ...Jason Sams2009-09-031-1/+1
* Load bitmap resources entirely from native code.Romain Guy2009-08-311-4/+5
* Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...Jason Sams2009-08-271-6/+7
* Implement java interface for RS shutdown and fix shutdown deadlock with the c...Jason Sams2009-08-251-0/+7
* Add support for selecting the color bit depth and if the application used a d...Jason Sams2009-08-251-3/+3
* Allow null to be re-bound as a root script. This was always legal from nativ...Jason Sams2009-08-201-1/+5
* Point SpritesJason Sams2009-08-201-4/+2
* Implement OOB destroy method that can be called from the java finalizer remov...Jason Sams2009-08-181-0/+1
* Cleanup of object destruction. No need to have a per-class destruction funct...Jason Sams2009-08-181-24/+1
* Update fountain and add writable flag to script slots.Jason Sams2009-08-171-1/+1
* Implement named slots and convert script.addType to script.setType to remove ...Jason Sams2009-08-131-2/+2
* Implement reflecting Java objects into the ACC enviroment.Jason Sams2009-08-121-1/+6
* Fix the buildRomain Guy2009-08-111-1/+1
* Implement basic allocation readback. Add Get height, width to ScriptC_Lib.Jason Sams2009-08-101-0/+6
* Let java put #defines into renderscriptJoe Onorato2009-08-091-0/+4
* Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...Jason Sams2009-08-091-0/+5
* Remove useless slot from ProgramVertex. Optimize GL state setup.Jason Sams2009-08-051-2/+1
* Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc in...Jason Sams2009-08-041-49/+0
* Seperate Light and Sampler from RenderScript.javaJason Sams2009-08-041-103/+0
* Split ProgramFragment and ProgramStore from RenderScript.java. Update Elemen...Jason Sams2009-08-041-179/+7
* Split ScriptC from RenderScript.java. Implement state caching in the Builder...Jason Sams2009-08-041-100/+0
* Implement the jni bindings for Adapter2D. Fix a refcount bug in the native a...Jason Sams2009-08-031-14/+10
* Split RenderScript Type and Allocation into seperate classes.Jason Sams2009-07-311-188/+6
* Begin splitting up RenderScript.java into seperate classes. First piece spli...Jason Sams2009-07-311-285/+168
* First pass at implementing the Grass live wallpaper in RenderScript.Romain Guy2009-07-301-0/+10
* Implement bitmap resource loaders for utility. cleanup rolloRS and checkin m...Jason Sams2009-07-301-2/+20
* Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smal...Jason Sams2009-07-281-1/+7
* Move the java and jni renderscript files to the proper location.Jason Sams2009-07-231-0/+1003