| Commit message (Collapse) | Author | Age | Files | Lines |
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Clamp RSTest list to nice viewable range.
Change-Id: I0909511e16984ec78150cda17c22e22af1fa0cdb
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Cleaning up unused code
Adding error messages
Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb
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Change-Id: Iad1c4adadf657a46aa38a3fad7813927e643e29d
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Change-Id: I1ae1818122604dde5993b2b8ef702bda5194d87d
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Change-Id: I624b03bfc1fd26136afd9305a96026b91b1fad3c
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Change-Id: I41bc7fd704772d177f8035c04256d0ca63e4398b
Change-Id: I4df3673a1db1e79c309ab4eb41d2145802ed322c
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Change-Id: I5f8c738b5457ae7f6085fc4cd331cf3d13ad75cf
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Fix potental overflow in script -> java messages.
Change-Id: Ie6fd9dc376be4043fc938a1517106936937689c8
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Change-Id: Ib1812bbaa38180ca63d6d53c9cc3aeeee4134725
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Resolving name conflict in model viewer.
Adding fov projection matrix function.
Adding helper methods for blending.
Change-Id: Ibd3f1510436811398787c285845d050158bd6de8
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Change-Id: Icaa06aca4a701ec663c124d3141d9dbb633d7dc1
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Change-Id: I1baf2beb920016f0202042982075cbce1e67df42
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Propagating the name of meshes and allocations from native a3d to java
Change-Id: If781f55340b5369459610e5e92ea69e240dcd24e
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Remove legacy constructor from programraster
Make a3d object creation synchronous
Change-Id: Ic7d7547cf6eee6f9a7c6e3ee12cd104e80056a7b
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Adding culling to ProgramRaster
Change-Id: I58ccc82d37edc9539289d5eba44ea0e720874af5
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Add basic GL performance test.
Change-Id: I421a41b6683b2c5f70045cdd0f610a6939105fee
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Removed all the simple mesh related calls and temporary objects.
Change-Id: Ic64a72a894e0314f216f10e1cfc0d45b17e2e182
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Switched all native code to go through Mesh class.
Removed SimpleMesh
Added java Mesh class
Will need to port all existing code to use java Mesh, then remove java SimpleMesh.
Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5
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Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
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Implement boolean support.
Change-Id: Iac2dc28067ac430b3e413fc651dfaa0b96214e2e
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Change-Id: I27da8bf5fba2c8a428964cb6a5e66dd7a94958d8
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Change-Id: I5307a0eac9c206b85c0cf7451d3f8300134bf8e3
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Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
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Legacy vertex programs now bind by name just like the user programs.
This removes the need for two different ways of declairing the same
information.
Change-Id: I0178c0962842a1bbffb6726984ae1b8f5bb7529c
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Prefix functions with "rs" or "rsg".
Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9
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Change-Id: I2c3075d2056f02bb834bfad403dc72da991f3156
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Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd
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This will also require application to be updated to support
the new compiler and data passing models.
Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
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Change-Id: I3d7a1a91c45cc1c97c60f3615f32e54e98e12f91
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from the bitmap.
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generation when the texture is uploaded to GL without requiring RS to retain the full chain.
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the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
This will break some apps, checkings for other projects will follow to unbreak them.
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creation to require a texture format in 1.0 mode.
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Conflicts:
graphics/java/android/renderscript/Program.java
graphics/java/android/renderscript/ProgramVertex.java
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change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
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Merge commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c'
* commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c':
Add Java exceptions to catch RS calls with no context or no surface.
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surface for verification of driver state.
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to poll to monitor a scripts state.
Fix bug in StoreState where state could be overridden by the default unless the script used more than one state.
Change only impacts renderscript and renderscript apps.
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predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
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force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
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