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path: root/graphics/java/android/renderscript/RenderScriptGL.java
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* GFX api cleanup 2 of 2Jason Sams2012-05-081-0/+23
| | | | Change-Id: Ie928b8ee7d31fcaa26fcad9a2548581bb8395a61
* GFX api cleanup 1.5 of 2Jason Sams2012-05-081-0/+1
| | | | Change-Id: Ib31332ae0b7a6059d4971ea616089cd382ef6895
* Revert "Deprecate"Stephen Hines2012-05-071-18/+18
| | | | | | | | | | | | This reverts commit a0c2eb27b408660b02fa248943166d6c7e447908. Conflicts: api/current.txt graphics/java/android/renderscript/Element.java graphics/java/android/renderscript/Script.java Change-Id: I3c8fa62b12da95b3dbc842b5284dbed65d3cf963
* DeprecateAlex Sakhartchouk2012-04-191-18/+18
| | | | Change-Id: Idad2c5ad4f8a30f8cc60d88318f2e1809866d309
* Make compute work without an app context.Jason Sams2012-02-241-1/+1
| | | | Change-Id: I644b4711135d6f5d9866b6c2e5e6f6a5ceb1f3d4
* docs: Add developer guide cross-references, Project ACRE, round 4Joe Fernandez2011-12-221-1/+7
| | | | Change-Id: I1b43414aaec8ea217b39a0d780c80a25409d0991
* Start using bcinfo components within librs.Stephen Hines2011-08-031-1/+3
| | | | | | BUG=4942491 Change-Id: I3a46783511c4954bac9eadbbbefe5abf85498c16
* Unhide new RS apis.Jason Sams2011-07-261-2/+0
| | | | Change-Id: I83505156bd8a0ffabf0da3aef937693eaee9d9cd
* First cut at RSTextureView.Jason Sams2011-06-201-6/+22
| | | | Change-Id: I920950f33079b6bb7e48bb8970201ab9737bb021
* Remove the deprecated things from Config.java. These haven't been working ↵Joe Onorato2011-04-071-1/+0
| | | | | | since before 1.0. Change-Id: Ic2e8fa68797ea9d486f4117f3d82c98233cdab1e
* Fix for bug 3434228Alex Sakhartchouk2011-03-161-1/+2
| | | | Change-Id: I57973faf782b487e7913a096f0ab6012dc1c9415
* DO NOT MERGE: Fix typos in RenderScript docs.Stephen Hines2011-03-031-1/+1
| | | | Change-Id: Ie5f326c5c682ca7b604328ab25d7402cf01f7890
* Random cleanupJason Sams2011-01-041-13/+0
| | | | Change-Id: Ife6f19d51e8229b6cf1ca8689df7baba2fcb4dc9
* unhide renderscriptJason Sams2011-01-041-2/+0
| | | | | | | | Change-Id: I44dd19aec0a994316da22ea8bea01b9962f54680 api update Change-Id: I77f5365b8b7a919cd572ceb65a9ab3871b9495d0
* 1. Add Context to a RenderScript or RenderScriptGL instance.Shih-wei Liao2010-12-141-4/+4
| | | | | | | | | This is to allow RenderScript to better interact with the Android environment. E.g., per-app cache. 2. Plumbing, testing. 3. Added getApplicationContext in RenderScript.java. Change-Id: I85edeebe38825e20b2e86f4f4815689dfc332ef9
* Remove CreateFromBitmapRef and addJason Sams2010-12-101-1/+0
| | | | | | CopyTo(bitmap) replacement. Change-Id: Ib73fb9f4bfe5f468eaf0f8f1bf68a93759eef00d
* API review cleanup.Jason Sams2010-12-061-24/+130
| | | | Change-Id: Ieae7d450308b5637ed4253fe9baed3634c6ed141
* More documentation.Jason Sams2010-11-101-0/+10
| | | | Change-Id: I423ff081edd4dab9173bc13d05850bb39839b6d3
* More RS exceptions cleanup.Jason Sams2010-11-041-30/+3
| | | | | | Remove some dead code. Change-Id: If97e3fdfe6de7bb28f22e1c5ee748c81cea3db93
* RS Error cleanup.Jason Sams2010-11-031-0/+3
| | | | | | | Thow java exception during init if the GL driver fails rather than native crash. Change-Id: Ie96ef5a2ac12e64f9456545d86157c4c95179a8e
* Balls test app.Jason Sams2010-10-291-0/+7
| | | | Change-Id: I842f43e37145f8112120e2bd49925f81c588c40c
* Begin hooking up SurfaceConfig.Jason Sams2010-10-131-4/+13
| | | | Change-Id: I328138f29affbed11fcfb5e9ed0872d4ba22d241
* Cleanup error message for null binding address.Jason Sams2010-10-101-6/+81
| | | | | | | | | | | Only print the debug if script debugging is enabled. Change-Id: I72b9c2a73d49987a73b354442e9defec02b93bc6 Implement inner utiliy class to specify surface formats. Remove boxed bitmap upload functions. Change-Id: I3ff5ca59e53d02b9d75277afa947ea3d218459eb
* Preparing renderscript java code for use with phanton references.Alex Sakhartchouk2010-08-121-2/+1
| | | | | | Changing rs_quaternion to be float4 Change-Id: Ibf49f412be8979eaa04cb252b407467eacd9dbf0
* Rename ProgramFragmentStore to ProgramStore.Jason Sams2010-05-131-2/+2
| | | | Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd
* Preview seperating RenderScript into RenderScript and RenderScriptGLJason Sams2010-02-091-0/+127