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path: root/graphics/java/android/renderscript/ScriptC.java
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* Revert "Deprecate"Stephen Hines2012-05-071-3/+3
| | | | | | | | | | | | This reverts commit a0c2eb27b408660b02fa248943166d6c7e447908. Conflicts: api/current.txt graphics/java/android/renderscript/Element.java graphics/java/android/renderscript/Script.java Change-Id: I3c8fa62b12da95b3dbc842b5284dbed65d3cf963
* DeprecateAlex Sakhartchouk2012-04-191-3/+3
| | | | Change-Id: Idad2c5ad4f8a30f8cc60d88318f2e1809866d309
* Do RS caching the same way HardwareRenderer does.Jason Sams2012-02-241-5/+1
| | | | | | Eliminates the need for an application context for caching. Change-Id: I4374738083b5eb4ce983d2cb5409428e3668c423
* Use resource entry name instead of mangled name.Logan Chien2011-07-111-1/+1
| | | | Change-Id: I833fa1b529fe505ce20ede12b7f4b5952a6ac1f0
* Start seperating out RS compute implementation. Create halJason Sams2011-03-171-5/+2
| | | | | | layer to seperate from runtime. Change-Id: Idf5c1261be4131690d25c15948e98324e979b4f9
* Check and propogate errors from llvm.Jason Sams2011-01-191-0/+3
| | | | Change-Id: Id99a724f746d1f64eabcdf67c12646cc32ff8f9d
* unhide functions used by reflected files for SDK.Jason Sams2011-01-161-4/+0
| | | | Change-Id: I7cfbfa94cb21207cc5c91e08a60a7184da3f583a
* Hide and delete some code that should not be public.Jason Sams2011-01-091-0/+18
| | | | Change-Id: Ibe201c235fc81ef1fecb120d6049d6e56222462c
* unhide renderscriptJason Sams2011-01-041-1/+1
| | | | | | | | Change-Id: I44dd19aec0a994316da22ea8bea01b9962f54680 api update Change-Id: I77f5365b8b7a919cd572ceb65a9ab3871b9495d0
* Stale cache management to address a P1 bug # 3296131.Shih-wei Liao2010-12-201-2/+8
| | | | Change-Id: I593f35a91c4a14c055828f8989fe01b9e7790039
* 1. Add Context to a RenderScript or RenderScriptGL instance.Shih-wei Liao2010-12-141-1/+4
| | | | | | | | | This is to allow RenderScript to better interact with the Android environment. E.g., per-app cache. 2. Plumbing, testing. 3. Added getApplicationContext in RenderScript.java. Change-Id: I85edeebe38825e20b2e86f4f4815689dfc332ef9
* Add caching support of BCC binaries.Shih-wei Liao2010-11-181-2/+2
| | | | Change-Id: I1e75bb84d88319cb6f1bbe6d907cf6e8ed546142
* Continue error check improvements and write some docs.Jason Sams2010-11-091-1/+2
| | | | Change-Id: I345b08490da21d9ee715ff1ddc80c1a816b579f4
* Update ScriptC constructor to remove depricated param.Jason Sams2010-11-031-2/+2
| | | | Change-Id: Id36e325834526c6b5416fd78d5cf4259d7df97e9
* Balls test app.Jason Sams2010-10-291-73/+0
| | | | Change-Id: I842f43e37145f8112120e2bd49925f81c588c40c
* Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.Jason Sams2010-05-171-3/+2
| | | | Change-Id: I2c3075d2056f02bb834bfad403dc72da991f3156
* Convert renderscript from using ACC to LLVM for its compiler.Jason Sams2010-05-111-54/+6
| | | | | | | This will also require application to be updated to support the new compiler and data passing models. Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
* Update Script java classes and llvm samples.Jason Sams2010-03-261-0/+41
| | | | Change-Id: I05c8d63fcca095d4fea6abb1ff5736ab9d78a3e6
* Add two addDefines methods to ScriptC.Builder. They add #defines from the ↵Joe Onorato2009-08-101-0/+40
| | | | fileds on a class or object that you pass in.
* Let java put #defines into renderscriptJoe Onorato2009-08-091-9/+24
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* Split ScriptC from RenderScript.java. Implement state caching in the ↵Jason Sams2009-08-041-0/+106
Builder objects.