Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Load bitmaps in the correct format. | Romain Guy | 2010-08-20 | 1 | -0/+11 |
| | | | | | | Bug #2936873 Change-Id: Ide93ffd8227cea6c610dde625163ccffb4590e90 | ||||
* | Fix the build. | Romain Guy | 2010-03-10 | 1 | -0/+4 |
| | | | | Change-Id: I0caef1fd522d231d803e0fd9e0b8fdf3272db168 | ||||
* | Add support for linking to a skia bitmap rather than always copying the data ↵ | Jason Sams | 2010-03-01 | 2 | -1/+46 |
| | | | | from the bitmap. | ||||
* | Support defered generation of mipmaps. With this change we support mipmap ↵ | Jason Sams | 2010-02-23 | 2 | -2/+7 |
| | | | | generation when the texture is uploaded to GL without requiring RS to retain the full chain. | ||||
* | Preview seperating RenderScript into RenderScript and RenderScriptGL | Jason Sams | 2010-02-09 | 3 | -97/+152 |
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* | Hide field packer. | Jason Sams | 2010-02-02 | 1 | -0/+4 |
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* | Implement holders for Matrix and Vector data. | Jason Sams | 2010-02-02 | 8 | -29/+385 |
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* | Fix some minor bugs with GL state setup that were exposed by Droids driver. | Jason Sams | 2010-01-27 | 2 | -8/+11 |
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* | Implement type generation for user uniforms in vertex shader. | Jason Sams | 2010-01-12 | 2 | -2/+7 |
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* | Support npot on es 2.0 HW. | Jason Sams | 2010-01-06 | 1 | -1/+1 |
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* | More complete support for named attribs. Adds user typed attribs as ↵ | Jason Sams | 2010-01-06 | 1 | -1/+2 |
| | | | | available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. | ||||
* | Add RS support for generic attribs as input to vertex programs. | Jason Sams | 2010-01-04 | 2 | -2/+3 |
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* | Disable excessive RS logging. | Jason Sams | 2009-12-23 | 2 | -7/+0 |
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* | Element restructuring. Add support for new basic Element types including ↵ | Jason Sams | 2009-12-23 | 7 | -341/+294 |
| | | | | | | the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them. | ||||
* | Move texture bindings to base program object. Change ProgramFragment ↵ | Jason Sams | 2009-12-17 | 3 | -110/+70 |
| | | | | creation to require a texture format in 1.0 mode. | ||||
* | Add argument checking to sampler builder to disallow illegal modes. | Jason Sams | 2009-12-16 | 1 | -5/+27 |
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* | Continue es2 shader dev | Jason Sams | 2009-12-15 | 4 | -13/+44 |
| | | | | | | | Conflicts: graphics/java/android/renderscript/Program.java graphics/java/android/renderscript/ProgramVertex.java | ||||
* | Continue development of es2.0 user shader support for renderscript. This ↵ | Jason Sams | 2009-12-15 | 3 | -50/+156 |
| | | | | change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. | ||||
* | Remove check for surface valid that is no longer valid. | Jason Sams | 2009-12-14 | 1 | -3/+3 |
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* | am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair | Jason Sams | 2009-12-07 | 11 | -0/+71 |
|\ | | | | | | | | | | | | | Merge commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c' * commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c': Add Java exceptions to catch RS calls with no context or no surface. | ||||
| * | Add Java exceptions to catch RS calls with no context or no surface. | Jason Sams | 2009-12-07 | 11 | -0/+71 |
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* | | Beging GL2 user shaders. Switch master to using GL2 by default. | Jason Sams | 2009-11-30 | 3 | -3/+23 |
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* | Add support for dumping RS objects to aid in debugging of white blocks bug. | Jason Sams | 2009-11-17 | 1 | -0/+5 |
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* | Add setPriority to allow wallpapers to run at lower cpu priority than default. | Jason Sams | 2009-11-15 | 1 | -0/+16 |
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* | Defer EGL init until the surface changed call comes in. Pass w,h along with ↵ | Jason Sams | 2009-11-12 | 2 | -19/+23 |
| | | | | surface for verification of driver state. | ||||
* | Support applications changing the surface attached to the RS. | Jason Sams | 2009-11-03 | 2 | -0/+12 |
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* | Fix type in Java enums. Not currently used, easier to fix now than when ↵ | Jason Sams | 2009-10-28 | 1 | -2/+2 |
| | | | | apps are using it. | ||||
* | Fix bug exposed by filmstrip. The updated and expanded SimpleMesh had an ↵ | Jason Sams | 2009-10-16 | 1 | -5/+5 |
| | | | | ordering bug with component coordinates when both texture and normals were used. | ||||
* | Add script to script call support. Add exception to catch out of bound ↵ | Jason Sams | 2009-10-07 | 1 | -0/+5 |
| | | | | index data when added to TriangleMeshBuilder. | ||||
* | Implement data push from scripts. Fixes the problem where apps would have ↵ | Jason Sams | 2009-10-06 | 1 | -0/+55 |
| | | | | | | | | to poll to monitor a scripts state. Fix bug in StoreState where state could be overridden by the default unless the script used more than one state. Change only impacts renderscript and renderscript apps. | ||||
* | Update the SimpleMesh API to support new attribute types. Also spilt ↵ | Jason Sams | 2009-10-02 | 1 | -51/+79 |
| | | | | add/set commands to avoid permutation explosion. | ||||
* | Fix but processing raster state pragma. | Jason Sams | 2009-09-28 | 1 | -2/+2 |
| | | | | rename stateFragmentStore to stateStore | ||||
* | Improve logging code to dump more detaild rs object info. Fix bug with ↵ | Jason Sams | 2009-09-27 | 5 | -156/+195 |
| | | | | predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. | ||||
* | Reduce debugging spew and add props to selectivly re-enable it. | Jason Sams | 2009-09-25 | 1 | -7/+7 |
| | | | | change-id: Ib59ed5d7a9d479ccd1af456029735dbc65ae1efe | ||||
* | Improve renderscript context teardown. Track object in the system and then ↵ | Jason Sams | 2009-09-25 | 2 | -1/+6 |
| | | | | force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. | ||||
* | Add a method to destroy the RS object. | Joe Onorato | 2009-09-25 | 1 | -1/+4 |
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* | Implement pause/resume for the RS thread. | Jason Sams | 2009-09-24 | 2 | -2/+19 |
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* | Remove depricated triangleMesh. | Jason Sams | 2009-09-23 | 1 | -71/+15 |
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* | Add raster object to control point and line params. Add flag to force SW ↵ | Jason Sams | 2009-09-23 | 3 | -3/+131 |
| | | | | rendering. | ||||
* | Implement more type checks on Allocations. | Jason Sams | 2009-09-21 | 5 | -75/+168 |
| | | | | | Add tracking for allocations created using the "sized" helper. Add more param validation for data upload calls. | ||||
* | Implement renderscript Invokables. | Jason Sams | 2009-09-16 | 2 | -0/+39 |
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* | Implement Object readback. | Jason Sams | 2009-09-15 | 2 | -0/+5 |
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* | Remove "predefined" elements from Java layer. Static elements continue to ↵ | Jason Sams | 2009-09-04 | 3 | -136/+207 |
| | | | | exist but are no longer treated as a special version of element. | ||||
* | Improve structure support using symbol lookup of named structures in scripts ↵ | Jason Sams | 2009-09-03 | 4 | -25/+35 |
| | | | | to allow them to appear as just pointers to structs. | ||||
* | Load bitmap resources entirely from native code. | Romain Guy | 2009-08-31 | 2 | -14/+32 |
| | | | | Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba | ||||
* | Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh ↵ | Jason Sams | 2009-08-27 | 4 | -53/+287 |
| | | | | which replaces TriangleMesh. Update Film to use new builder. | ||||
* | Remove bogus comments and logging. | Jason Sams | 2009-08-25 | 1 | -8/+0 |
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* | Implement java interface for RS shutdown and fix shutdown deadlock with the ↵ | Jason Sams | 2009-08-25 | 1 | -0/+7 |
| | | | | command fifo. | ||||
* | Add support for selecting the color bit depth and if the application used a ↵ | Jason Sams | 2009-08-25 | 2 | -8/+5 |
| | | | | depth buffer. | ||||
* | Allow null to be re-bound as a root script. This was always legal from ↵ | Jason Sams | 2009-08-20 | 1 | -1/+5 |
| | | | | native and just a limitation of the java binding for the API. |