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Commit message (
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Age
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Prevent unhandled exception in NinePatchDrawable
Sonia Serafimova
2010-09-26
1
-8
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+10
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Unhide BitmapRegionDecoder.
Wei-Ta Chen
2010-09-23
2
-136
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+263
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Fix bug in JNI BitmapFactory
Joseph Wen
2010-09-10
1
-6
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+0
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Revert "Rename LargeBitmap to BitmapRegionDecoder for having a better API."
Wei-Ta Chen
2010-09-08
1
-270
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+0
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Rename LargeBitmap to BitmapRegionDecoder for having a better API.
Wei-Ta Chen
2010-09-07
1
-0
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+270
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Revert "Don't recycle native bitmap after the finalizer is called."
Chih-Chung Chang
2010-08-22
1
-1
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+0
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Load bitmaps in the correct format.
Romain Guy
2010-08-20
1
-0
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+11
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Don't recycle native bitmap after the finalizer is called.
Chih-Chung Chang
2010-08-20
1
-0
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+1
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Merge "Text selection without trackball." into gingerbread
Gilles Debunne
2010-08-19
1
-2
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+4
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Text selection without trackball.
Gilles Debunne
2010-08-19
1
-2
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+4
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DO NOT MERGE. Load assets in place instead of deferring until draw.
Romain Guy
2010-08-19
1
-13
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+11
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Do JPEG tile-based decoding.
Joseph Wen
2010-08-17
2
-0
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+271
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am 38137d7a: Merge "docs: lots of additions to the resources docs new drawabl...
Scott Main
2010-07-15
13
-18
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+46
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docs: lots of additions to the resources docs
Scott Main
2010-06-21
13
-18
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+46
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Remove the YV16 format for simplicity's sake.
Mathias Agopian
2010-07-14
1
-49
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+72
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merge from open-source master
The Android Open Source Project
2010-03-29
1
-1
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+2
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Fix typos in comment.
David Hoover
2010-03-28
1
-1
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+2
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merge from open-source master
The Android Open Source Project
2010-03-25
1
-2
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+2
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setCornerRadii should be called when either of corners radius is specified
viral.vkm
2010-03-25
1
-2
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+2
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update dox that we ignore the exact parameter on computeBounds
Mike Reed
2010-03-25
1
-9
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+7
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Fix the build.
Romain Guy
2010-03-10
1
-0
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+4
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hidden api sameAs() to compare the pixels of 2 bitmaps for equality
Mike Reed
2010-03-08
1
-0
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+14
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Add support for linking to a skia bitmap rather than always copying the data ...
Jason Sams
2010-03-01
2
-1
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+46
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Support defered generation of mipmaps. With this change we support mipmap ge...
Jason Sams
2010-02-23
2
-2
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+7
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Add ImageFormat.java and move the Camera/YUV constants from PixelFormat to it.
Mathias Agopian
2010-02-18
3
-26
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+105
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Merge "update dox"
Mike Reed
2010-02-18
1
-7
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+7
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update dox
Mike Reed
2010-02-17
1
-7
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+7
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Added more @RemotableViewMethod methods, mutate ImageView.
Jeff Sharkey
2010-02-17
1
-1
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+4
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am 1e90ab54: merge from open-source master
The Android Open Source Project
2010-02-11
1
-5
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+19
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merge from open-source master
The Android Open Source Project
2010-02-11
1
-5
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+19
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Default RotateDrawable's pivot set to (50%, 50%)
Cyril Mottier
2010-02-06
1
-5
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+19
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merge from eclair
Jean-Baptiste Queru
2009-11-15
44
-174
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+4158
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eclair snapshot
Jean-Baptiste Queru
2009-11-13
44
-175
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+4159
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am a66baccc: Merge "Do not merge" into eclair
Mike Reed
2010-01-20
1
-0
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+173
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Do not merge
Mike Reed
2010-01-20
1
-0
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+173
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am fd2f6358: Merge change I771bebb9 into eclair
Jason Sams
2009-12-07
11
-0
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+71
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am c7a63eea: Add a new field to Intent that allows you to give a hint about w...
Joe Onorato
2009-12-02
1
-0
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+42
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am fa0394c9: Merge change I715333b8 into eclair
Jason Sams
2009-11-17
1
-0
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+5
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am ec8178eb: Merge change I9c1bad53 into eclair
Jason Sams
2009-11-16
1
-0
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+16
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Modify the API of YuvImage, so that callers do not need to deal with
Wei-Ta Chen
2010-02-10
1
-54
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+125
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Preview seperating RenderScript into RenderScript and RenderScriptGL
Jason Sams
2010-02-09
3
-97
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+152
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Merge "Hide field packer."
Jason Sams
2010-02-02
1
-0
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+4
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Hide field packer.
Jason Sams
2010-02-02
1
-0
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+4
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Merge "Implement holders for Matrix and Vector data."
Jason Sams
2010-02-02
8
-29
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+385
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Implement holders for Matrix and Vector data.
Jason Sams
2010-02-02
8
-29
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+385
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Unhide YuvImage, which supports compressing a YUV rectangle region to JPEG.
Wei-Ta Chen
2010-01-28
1
-2
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+0
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Fix some minor bugs with GL state setup that were exposed by Droids driver.
Jason Sams
2010-01-27
2
-8
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+11
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Add a Java API that converts yuv data to a jpeg.
Wei-Ta Chen
2010-01-27
1
-0
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+171
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add API to change default config on image decoders.
Mike Reed
2010-01-26
1
-0
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+24
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Implement type generation for user uniforms in vertex shader.
Jason Sams
2010-01-12
2
-2
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+7
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