| Commit message (Collapse) | Author | Age | Files | Lines |
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BUG: 18224018
Change-Id: I05cbe3023d0a5e6813658063d3a3633c6ddd8d96
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If apps are writing malformed content (typically not a PDF file) or if the
PDF content they provide to the print system is password protected, are now
crashed as both of these are app bugs.
bug:17636435
Change-Id: Ifce6a3199e587448dd38f6a84290a965c24b698b
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When rendering a PDF file for print preview we take into account
the selected print options such as paper size, orientation, etc
without modifying the document. To print we send the doc in its
original form and the print options so the print service can apply
the necessary transforms in addition to the optional custom options
it supports. When saving to PDF we have to actually change the
document as we act as a print service.
bug:13545980
Change-Id: Icdcecf962bec6ff742cc6015df5af9d9086ce760
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BUG: 18182274
Change-Id: I08acf877cb81478cc205254edf92a31fcf05991d
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lmp-mr1-dev
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BUG: 16045735
Change-Id: Ic03173a1c1779c1bb545c4c389f77afed97011ee
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BUG: 18117976
Change-Id: Iff2ea392204346f68ea47d577e442d398114e5d8
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For now, only animators use it but we can consider migrating
drawable cache to it as well.
Bug: 17456416
Change-Id: I571b96856805edb171f0fc52e6bff5a365f46b70
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lmp-mr1-dev
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BUG: 18070756
Change-Id: I991ff792c376c9695a007f8f1187390ab5ff6e3c
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into lmp-mr1-dev
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Previously we could miss the state change if we were simply reversing the
current transition.
BUG: 17967405
Change-Id: I2cb396dedbff61b980741ef8c0d931be6abe129c
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drawn using bi-linear filter." into lmp-dev
* commit 'a724d1ab4083f08958bd88e76e15b7c0af337bfc':
Make sure the bitmap from VD's cache is drawn using bi-linear filter.
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b/17949291
Change-Id: I0e59852220ab8a3be2c70afa483e805029a9e19e
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lmp-mr1-dev
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BUG: 17952941
Change-Id: Ic2640f847e2ed43fc5117d43230513ee7696d9e7
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Removes all implementations of three-arg ConstantState constructor, since
we handle mutation and applyTheme() in Resources now. Moves progress bar
tinting to android:tint attribute. Correctly implements applyTheme() and
canApplyTheme() in all drawable wrapper and container classes.
Change-Id: Ic9cb43d0d6228aa4914f3124bed234b837beaa41
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BUG: 17975498
Change-Id: I8aeec48b8499abaf055e75018759f99801efdecc
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Projecting ripples places them under shadows, which is not
ideal. Punting this workaround and waiting until we have
proper support for rounded corner clipping on windows.
This reverts commit f90b6bd54f60960a790b5bd507a0d75d961a981a.
Change-Id: I61946649bbb1bf74a969d74e5353608afc8e4463
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We already handle bounding rect in draw(), so this just ensures
that ripples are always clipped to window background outlines
until we can implement more general clipping.
BUG: 17498583
Change-Id: Iaff51fb177b017a11822bdf4f31c117fc9522c15
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BUG: 17648301
Change-Id: I8af0f6d1beee7a1cb3a3b9db571ed2c407e24556
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into lmp-dev
* commit '0761b1b5ebb453a411e3289c1c972dbfddcee880':
Put in real "code" (aka marketing) name.
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Change-Id: Idb3976edfae37293ed75cb5b869b4b42d8042bbe
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BUG: 17433613
Change-Id: Ie9c4046532d61ad8ef8e044d14557db5d52e0d0b
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This ensures that drawables are completely separated from their cached
constant states before applying a theme. After this, we can remove the
implicit (and incomplete) mutation in the clone constructors.
Also implements missing mutate() method on ClipDrawable.
BUG: 17646144
Change-Id: If0d66b0a85724d76e0a4f506758c7ba3c0aa3410
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BUG: 17790666
Change-Id: I6733a98e779cad0d384b917c57d2b3409a166c02
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We missed the alpha for the vector drawable root level in the documentation.
And the animation target can be vector drawable itself for the alpha value,
which is more than path and group object.
b/17696183
Change-Id: Ic9d441fbdf411dad92718ae5adbc6655fe708453
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BUG: 17704311
Change-Id: Ib9ced41e8589352c852e6c9dc7abbe6e4b9f2520
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bug:17693526
With this change, outline opacity isn't published by default, as was
intended. Default behavior for custom drawables is to have a
rectangular outline, but not cast a shadow, e.g. as a button
background.
Change-Id: If80a256ff359bcb58f3f593ec9018f2df5fc4e44
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BUG: 17665424
Change-Id: I22da4530f3e2869d856102e804f020461a46fe49
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BUG: 17646144
Change-Id: I58c111d86224dc8f7f557073c0bcbc22ad74aa1b
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Ripple alpha is supposed to be split evenly between the foreground
ripple layer and the background layer, but the background alpha wasn't
getting adjusted properly.
BUG: 17658817
Change-Id: I7af2f2ed38400a40d4a17da020363c7ae5c71a7b
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Mostly about changingConfig flags, the fix is just a copy from VectorDrawable.
b/17631551
Change-Id: Ibad9c2f61cd86b15e9bca1d1991c8cd147897bb0
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The risk is low since most of them are just matching the naming to xml.
And this update won't cause build breakage.
b/17623982
Change-Id: I1eda0b8314ec7b94bc03976cdc365a7dc1039f4c
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bug:17262092
Change-Id: Ia6c0e1a684365c372803d1a6be41a478a05e0dd0
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We only need to force a transparent draw after canceling a render
thread accelerated animation, and then we can draw again without
the transparency to avoid overdraw in the display list.
BUG: 17451761
Change-Id: I640f9a29d0940a93802f14a15f27d2c2072755ce
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b/17503595
Change-Id: Icdaa3651345b740772363f8afb29bb36741fcc87
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BUG: 17491152
Change-Id: Ia0ca0bd7cd00363ad5777d3e2e62fa1131a6d8a5
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BUG: 17433604
Change-Id: I25e0bd9b96e09ed2a4d85476b60f459e7cc33002
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