Commit message (Collapse) | Author | Age | Files | Lines | |
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* | don't hardcode "mSurface" throughout our source code | Mathias Agopian | 2010-04-12 | 1 | -1/+1 |
| | | | | | | | this is used in a few places to get access to the android.view.Surface native surface. use a macro instead. Also rename the field to mNativeSurface. Change-Id: I1c6dea14abd6b8b1392c7f97b304115999355094 | ||||
* | Add support for linking to a skia bitmap rather than always copying the data ↵ | Jason Sams | 2010-03-01 | 1 | -0/+21 |
| | | | | from the bitmap. | ||||
* | Support defered generation of mipmaps. With this change we support mipmap ↵ | Jason Sams | 2010-02-23 | 1 | -4/+4 |
| | | | | generation when the texture is uploaded to GL without requiring RS to retain the full chain. | ||||
* | split libsurfaceflinger_client and libcamera_client out of libui | Mathias Agopian | 2010-02-11 | 1 | -1/+1 |
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* | Preview seperating RenderScript into RenderScript and RenderScriptGL | Jason Sams | 2010-02-09 | 1 | -5/+13 |
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* | Add RS support for generic attribs as input to vertex programs. | Jason Sams | 2010-01-04 | 1 | -20/+0 |
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* | Element restructuring. Add support for new basic Element types including ↵ | Jason Sams | 2009-12-23 | 1 | -42/+42 |
| | | | | | | the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them. | ||||
* | Move texture bindings to base program object. Change ProgramFragment ↵ | Jason Sams | 2009-12-17 | 1 | -41/+18 |
| | | | | creation to require a texture format in 1.0 mode. | ||||
* | Continue es2 shader dev | Jason Sams | 2009-12-15 | 1 | -0/+19 |
| | | | | | | | Conflicts: graphics/java/android/renderscript/Program.java graphics/java/android/renderscript/ProgramVertex.java | ||||
* | Continue development of es2.0 user shader support for renderscript. This ↵ | Jason Sams | 2009-12-15 | 1 | -48/+28 |
| | | | | change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. | ||||
* | Beging GL2 user shaders. Switch master to using GL2 by default. | Jason Sams | 2009-11-30 | 1 | -0/+24 |
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* | Add support for dumping RS objects to aid in debugging of white blocks bug. | Jason Sams | 2009-11-17 | 1 | -1/+9 |
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* | Add setPriority to allow wallpapers to run at lower cpu priority than default. | Jason Sams | 2009-11-15 | 1 | -0/+11 |
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* | Defer EGL init until the surface changed call comes in. Pass w,h along with ↵ | Jason Sams | 2009-11-12 | 1 | -20/+7 |
| | | | | surface for verification of driver state. | ||||
* | Support applications changing the surface attached to the RS. | Jason Sams | 2009-11-03 | 1 | -0/+19 |
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* | Implement data push from scripts. Fixes the problem where apps would have ↵ | Jason Sams | 2009-10-06 | 1 | -0/+34 |
| | | | | | | | | to poll to monitor a scripts state. Fix bug in StoreState where state could be overridden by the default unless the script used more than one state. Change only impacts renderscript and renderscript apps. | ||||
* | Implement pause/resume for the RS thread. | Jason Sams | 2009-09-24 | 1 | -0/+18 |
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* | Remove depricated triangleMesh. | Jason Sams | 2009-09-23 | 1 | -79/+0 |
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* | Add raster object to control point and line params. Add flag to force SW ↵ | Jason Sams | 2009-09-23 | 1 | -0/+49 |
| | | | | rendering. | ||||
* | Implement more type checks on Allocations. | Jason Sams | 2009-09-21 | 1 | -26/+17 |
| | | | | | Add tracking for allocations created using the "sized" helper. Add more param validation for data upload calls. | ||||
* | Clean up some debugging and add 2 math lib routines. | Jason Sams | 2009-09-18 | 1 | -7/+0 |
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* | Implement renderscript Invokables. | Jason Sams | 2009-09-16 | 1 | -0/+25 |
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* | Implement Object readback. | Jason Sams | 2009-09-15 | 1 | -4/+67 |
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* | Remove "predefined" elements from Java layer. Static elements continue to ↵ | Jason Sams | 2009-09-04 | 1 | -42/+29 |
| | | | | exist but are no longer treated as a special version of element. | ||||
* | Improve structure support using symbol lookup of named structures in scripts ↵ | Jason Sams | 2009-09-03 | 1 | -3/+3 |
| | | | | to allow them to appear as just pointers to structs. | ||||
* | Don't leak jni refs. | Joe Onorato | 2009-08-31 | 1 | -2/+2 |
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* | Load bitmap resources entirely from native code. | Romain Guy | 2009-08-31 | 1 | -0/+33 |
| | | | | Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba | ||||
* | Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh ↵ | Jason Sams | 2009-08-27 | 1 | -26/+35 |
| | | | | which replaces TriangleMesh. Update Film to use new builder. | ||||
* | Add support for selecting the color bit depth and if the application used a ↵ | Jason Sams | 2009-08-25 | 1 | -3/+3 |
| | | | | depth buffer. | ||||
* | Point Sprites | Jason Sams | 2009-08-20 | 1 | -26/+8 |
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* | Implement OOB destroy method that can be called from the java finalizer ↵ | Jason Sams | 2009-08-18 | 1 | -0/+10 |
| | | | | removing the need to explicitly destroy objects. | ||||
* | Cleanup of object destruction. No need to have a per-class destruction ↵ | Jason Sams | 2009-08-18 | 1 | -118/+9 |
| | | | | function. This was a legacy of the distant past when the classes did not have a common base. | ||||
* | Remove global IO context and integrate it into the RS context. | Jason Sams | 2009-08-17 | 1 | -109/+109 |
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* | Update fountain and add writable flag to script slots. | Jason Sams | 2009-08-17 | 1 | -4/+4 |
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* | Implement named slots and convert script.addType to script.setType to remove ↵ | Jason Sams | 2009-08-13 | 1 | -13/+20 |
| | | | | ordering restrictions. | ||||
* | Implement reflecting Java objects into the ACC enviroment. | Jason Sams | 2009-08-12 | 1 | -3/+122 |
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* | readData should read the data, not write the data. | Joe Onorato | 2009-08-12 | 1 | -3/+3 |
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* | Implement basic allocation readback. Add Get height, width to ScriptC_Lib. | Jason Sams | 2009-08-10 | 1 | -0/+23 |
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* | Let java put #defines into renderscript | Joe Onorato | 2009-08-09 | 1 | -0/+43 |
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* | Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵ | Jason Sams | 2009-08-09 | 1 | -0/+44 |
| | | | | object destruction tracking. | ||||
* | Remove useless slot from ProgramVertex. Optimize GL state setup. | Jason Sams | 2009-08-05 | 1 | -12/+3 |
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* | Split ProgramFragment and ProgramStore from RenderScript.java. Update ↵ | Jason Sams | 2009-08-04 | 1 | -24/+27 |
| | | | | Element and Type to new cached builder for easier app developement. | ||||
* | Implement the jni bindings for Adapter2D. Fix a refcount bug in the native ↵ | Jason Sams | 2009-08-03 | 1 | -1/+90 |
| | | | | adapter implementation. Use adapters in Film to border the mipmaps. | ||||
* | First pass at implementing the Grass live wallpaper in RenderScript. | Romain Guy | 2009-07-30 | 1 | -1/+19 |
| | | | | This change also adds second(), minute() and hour() to the RS library. | ||||
* | Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the ↵ | Jason Sams | 2009-07-28 | 1 | -0/+24 |
| | | | | smallest larger pow texture. The added space is filled black. | ||||
* | Move the java and jni renderscript files to the proper location. | Jason Sams | 2009-07-23 | 1 | -0/+1111 |