index
:
frameworks_base.git
replicant-2.2
replicant-2.3
replicant-4.0
replicant-4.2
replicant-6.0
frameworks/base
git repository hosting
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
graphics
/
jni
/
android_renderscript_RenderScript.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix object cast.
Jason Sams
2010-10-14
1
-1
/
+1
*
Async type creation.
Jason Sams
2010-10-14
1
-20
/
+14
*
Begin hooking up SurfaceConfig.
Jason Sams
2010-10-13
1
-5
/
+21
*
Update allocation from bitmap.
Alex Sakhartchouk
2010-10-11
1
-0
/
+18
*
Fix support for 64-bit integers.
Stephen Hines
2010-10-11
1
-0
/
+8
*
Cleanup error message for null binding address.
Jason Sams
2010-10-10
1
-24
/
+0
*
Implement allocation resizing.
Jason Sams
2010-10-05
1
-0
/
+16
*
Adding anisotropic filtering and related samples.
Alex Sakhartchouk
2010-09-30
1
-0
/
+8
*
Adding support for all allowed textures.
Alex Sakhartchouk
2010-09-23
1
-41
/
+19
*
Add support for Float64 (double) to RenderScript.
Stephen Hines
2010-09-20
1
-1
/
+9
*
Fix partial NP2 support and restrict mipmaps and clamp
Jason Sams
2010-09-14
1
-2
/
+2
*
Add arrays to elements.
Jason Sams
2010-09-07
1
-3
/
+5
*
Remove functions for reflecting dalvik classes to rs types.
Jason Sams
2010-09-01
1
-164
/
+0
*
SubElementData data upload functions.
Jason Sams
2010-08-31
1
-0
/
+12
*
Add matrix component types.
Jason Sams
2010-08-25
1
-1
/
+2
*
Make sure we have a native Surface in nContextSetSurface.
Jim Miller
2010-08-19
1
-3
/
+2
*
Remove OOB object destruction.
Jason Sams
2010-08-17
1
-9
/
+0
*
Make java entry points for native fifo synchronized.
Jason Sams
2010-08-17
1
-397
/
+233
*
Added ability to set font color.
Alex Sakhartchouk
2010-08-04
1
-0
/
+12
*
Populate java objects with native data from a3d file.
Alex Sakhartchouk
2010-07-15
1
-0
/
+72
*
Work on synchronizing a3d created files and java layer.
Alex Sakhartchouk
2010-07-12
1
-15
/
+83
*
Remove points from fixed function.
Jason Sams
2010-07-09
1
-9
/
+0
*
Cleanup pass on the mesh api change.
Alex Sakhartchouk
2010-07-02
1
-35
/
+0
*
Start of mesh API cleanup.
Alex Sakhartchouk
2010-07-01
1
-4
/
+35
*
Adding freetype font rendering to renderscript.
Alex Sakhartchouk
2010-06-24
1
-5
/
+19
*
Remove InvokeData and add ContextFinish to generate a sync point.
Jason Sams
2010-06-15
1
-10
/
+9
*
Creating the jni and java layer to integrate a3d
Alex Sakhartchouk
2010-06-04
1
-0
/
+58
*
Begin naming cleanup for renderscript runtime.
Jason Sams
2010-05-19
1
-26
/
+0
*
Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.
Jason Sams
2010-05-17
1
-8
/
+0
*
Delete legacy setDefine API.
Jason Sams
2010-05-14
1
-20
/
+0
*
Rename ProgramFragmentStore to ProgramStore.
Jason Sams
2010-05-13
1
-32
/
+32
*
Convert renderscript from using ACC to LLVM for its compiler.
Jason Sams
2010-05-11
1
-27
/
+45
*
don't hardcode "mSurface" throughout our source code
Mathias Agopian
2010-04-12
1
-1
/
+1
*
Add support for linking to a skia bitmap rather than always copying the data ...
Jason Sams
2010-03-01
1
-0
/
+21
*
Support defered generation of mipmaps. With this change we support mipmap ge...
Jason Sams
2010-02-23
1
-4
/
+4
*
split libsurfaceflinger_client and libcamera_client out of libui
Mathias Agopian
2010-02-11
1
-1
/
+1
*
Preview seperating RenderScript into RenderScript and RenderScriptGL
Jason Sams
2010-02-09
1
-5
/
+13
*
Add RS support for generic attribs as input to vertex programs.
Jason Sams
2010-01-04
1
-20
/
+0
*
Element restructuring. Add support for new basic Element types including the...
Jason Sams
2009-12-23
1
-42
/
+42
*
Move texture bindings to base program object. Change ProgramFragment creatio...
Jason Sams
2009-12-17
1
-41
/
+18
*
Continue es2 shader dev
Jason Sams
2009-12-15
1
-0
/
+19
*
Continue development of es2.0 user shader support for renderscript. This cha...
Jason Sams
2009-12-15
1
-48
/
+28
*
Beging GL2 user shaders. Switch master to using GL2 by default.
Jason Sams
2009-11-30
1
-0
/
+24
*
Add support for dumping RS objects to aid in debugging of white blocks bug.
Jason Sams
2009-11-17
1
-1
/
+9
*
Add setPriority to allow wallpapers to run at lower cpu priority than default.
Jason Sams
2009-11-15
1
-0
/
+11
*
Defer EGL init until the surface changed call comes in. Pass w,h along with ...
Jason Sams
2009-11-12
1
-20
/
+7
*
Support applications changing the surface attached to the RS.
Jason Sams
2009-11-03
1
-0
/
+19
*
Implement data push from scripts. Fixes the problem where apps would have to...
Jason Sams
2009-10-06
1
-0
/
+34
*
Implement pause/resume for the RS thread.
Jason Sams
2009-09-24
1
-0
/
+18
*
Remove depricated triangleMesh.
Jason Sams
2009-09-23
1
-79
/
+0
[next]