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* Point SpritesJason Sams2009-08-201-26/+8
* Implement OOB destroy method that can be called from the java finalizer remov...Jason Sams2009-08-181-0/+10
* Cleanup of object destruction. No need to have a per-class destruction funct...Jason Sams2009-08-181-118/+9
* Remove global IO context and integrate it into the RS context.Jason Sams2009-08-171-109/+109
* Update fountain and add writable flag to script slots.Jason Sams2009-08-171-4/+4
* Implement named slots and convert script.addType to script.setType to remove ...Jason Sams2009-08-131-13/+20
* Implement reflecting Java objects into the ACC enviroment.Jason Sams2009-08-121-3/+122
* readData should read the data, not write the data.Joe Onorato2009-08-121-3/+3
* Fix the simulator build by removing librs_jni and libRS from it.Marco Nelissen2009-08-121-0/+7
* Implement basic allocation readback. Add Get height, width to ScriptC_Lib.Jason Sams2009-08-101-0/+23
* build libRSJoe Onorato2009-08-101-2/+1
* Let java put #defines into renderscriptJoe Onorato2009-08-091-0/+43
* Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...Jason Sams2009-08-091-0/+44
* Remove useless slot from ProgramVertex. Optimize GL state setup.Jason Sams2009-08-051-12/+3
* Split ProgramFragment and ProgramStore from RenderScript.java. Update Elemen...Jason Sams2009-08-041-24/+27
* Implement the jni bindings for Adapter2D. Fix a refcount bug in the native a...Jason Sams2009-08-031-1/+90
* First pass at implementing the Grass live wallpaper in RenderScript.Romain Guy2009-07-301-1/+19
* Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smal...Jason Sams2009-07-281-0/+24
* Unbreak build by making the build of renderscript again conditional on BUILD_...Jason Sams2009-07-231-1/+4
* Move the java and jni renderscript files to the proper location.Jason Sams2009-07-232-0/+1147