| Commit message (Collapse) | Author | Age | Files | Lines |
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Updating a3d loading to be async.
Change-Id: I4be71d2002b9ad6ab8896d63e625f031e6b7ea6c
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Change-Id: I5d1381699e2b334c1d824f357bd6b310a5f79be8
Implement async bitmap upload and clean up types.
Change-Id: Icbe9894e04c1319351c1cd75b0e0017855198f20
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Change-Id: Idcf1b43392d43b6b46040b59551b73df6d6e42a9
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Change-Id: I4d98446fabbf7e8a98c97f85b573a58c8a0c58c2
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Change-Id: I328138f29affbed11fcfb5e9ed0872d4ba22d241
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GL attribute cleanup in type.
Change-Id: I504dcf6744ad13d65e068e784b6608c999ab48c6
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Change-Id: I4e2146a5fda41f280ee3f6f685a34f3cff28f05e
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Only print the debug if script debugging is enabled.
Change-Id: I72b9c2a73d49987a73b354442e9defec02b93bc6
Implement inner utiliy class to specify surface formats.
Remove boxed bitmap upload functions.
Change-Id: I3ff5ca59e53d02b9d75277afa947ea3d218459eb
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Change-Id: Ie38d42419d595cec730a8721cc1321c5edb6b4d6
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Change-Id: Idb173274417feb5e25bfd64c5e9fa2492a23a17e
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Cleaning up unused code
Adding error messages
Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb
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Change-Id: Iad1c4adadf657a46aa38a3fad7813927e643e29d
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modes on HW that does not support proper NP2
bug 2965170
Change-Id: If9a3ac45264861fc75b9616e98957e12a5464411
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Change-Id: I624b03bfc1fd26136afd9305a96026b91b1fad3c
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Change-Id: I12a3b0477f3201ec7ca63564ae2b387ecc89dedf
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Change-Id: I41bc7fd704772d177f8035c04256d0ca63e4398b
Change-Id: I4df3673a1db1e79c309ab4eb41d2145802ed322c
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Change-Id: I5f8c738b5457ae7f6085fc4cd331cf3d13ad75cf
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Fix potental overflow in script -> java messages.
Change-Id: Ie6fd9dc376be4043fc938a1517106936937689c8
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I was seeing a problem running RenderScript in the system process
because mNativeSurface was null. This works around the problem
by forcing the native surface to be created when we set the surface.
Change-Id: I3abf6cef1b049864e4e063669b6df547de008c93
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Change-Id: Icaa06aca4a701ec663c124d3141d9dbb633d7dc1
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Change-Id: I1baf2beb920016f0202042982075cbce1e67df42
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Propagating the name of meshes and allocations from native a3d to java
Change-Id: If781f55340b5369459610e5e92ea69e240dcd24e
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Remove legacy constructor from programraster
Make a3d object creation synchronous
Change-Id: Ic7d7547cf6eee6f9a7c6e3ee12cd104e80056a7b
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Adding culling to ProgramRaster
Change-Id: I58ccc82d37edc9539289d5eba44ea0e720874af5
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Add basic GL performance test.
Change-Id: I421a41b6683b2c5f70045cdd0f610a6939105fee
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Removed all the simple mesh related calls and temporary objects.
Change-Id: Ic64a72a894e0314f216f10e1cfc0d45b17e2e182
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Switched all native code to go through Mesh class.
Removed SimpleMesh
Added java Mesh class
Will need to port all existing code to use java Mesh, then remove java SimpleMesh.
Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5
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Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
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Change-Id: I27da8bf5fba2c8a428964cb6a5e66dd7a94958d8
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Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
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Prefix functions with "rs" or "rsg".
Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9
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Change-Id: I2c3075d2056f02bb834bfad403dc72da991f3156
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Change-Id: I1bae13533ab9efea3d3b0ebb6a3711343e922f8a
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Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd
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This will also require application to be updated to support
the new compiler and data passing models.
Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
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this is used in a few places to get access to the android.view.Surface
native surface. use a macro instead. Also rename the field to mNativeSurface.
Change-Id: I1c6dea14abd6b8b1392c7f97b304115999355094
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from the bitmap.
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generation when the texture is uploaded to GL without requiring RS to retain the full chain.
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the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
This will break some apps, checkings for other projects will follow to unbreak them.
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creation to require a texture format in 1.0 mode.
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Conflicts:
graphics/java/android/renderscript/Program.java
graphics/java/android/renderscript/ProgramVertex.java
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change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
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surface for verification of driver state.
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