| Commit message (Collapse) | Author | Age | Files | Lines |
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Bug: 19962473
Change-Id: I62eb2faea7b09fd483194b41e815179cb2141fcb
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Change-Id: If6bedf84cb01971c55b5a99ad921303dad638b24
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b/19922909
Change-Id: I68559ed683031f57538439e0a3e4979fe9f430a5
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Internally, switch to use AnimatorSet instead of an array of Animators
b/19825918
Change-Id: Ia67d2cc7dd89362e6b0019c916d3f2a0d0f3e39e
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allocate another identity matrix"
* commit '5e968ad1d6c0387fb6b71b3693f5c0e95ccf469f':
Frameworks/base: Don't allocate another identity matrix
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There is already an identity matrix in Matrix. Don't allocate another
one for VectorDrawable.
Change-Id: I51735f262d6680e043b0009707ec42acb2d0d1ad
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Always update layer bounds if the contained drawable changed in any
way. Also adds null annotations in LayerDrawable and throws a more
useful exception when the layers argument is null.
Change-Id: Iae0cba68257e48b6a45fe081c3d4b0509d2dedd5
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Bug: 19682421
Change-Id: I40ff56ed98a6c67cd01c74e455899825013a1f12
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Change-Id: I239646a7f00f09d3f76fe6b6162eed86bc0d6e77
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* commit '46277ba2c70e9fe0fc9772dcb84040aff1c322be':
Frameworks/base: Make IDENTITY_MATRIX final
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Bug: 19797138
Change-Id: I127f24b7060a0c4dab401ce8e3057d362c6d6b06
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Change-Id: I37c8afdaea455aa92bc8270bb2dfd60616c5f9bc
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* commit '8e176d396d393af90ffe288d849e95ff40aa2b23':
Frameworks/base: Fix null-pointer check
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Change-Id: I715a21c313e909ae654e0c1aa67bdf7bcd89de76
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This adds HyphenEdit on the C++ and also to Java via JNI. HyphenEdit is
a Minikin feature for adding hyphens to text without having to edit the
string on the client side.
Change-Id: Icfb228407c1d11a716d055f813da7507acb38fbf
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Bug: 19431322
Change-Id: I5dc1a28d8675cc6fb036b815d6227113c3f1aa4b
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Moves animation lifecycle and software/hardware hand-off into a unified
RippleComponent class, which makes it easier to maintain the components.
Adds better javadocs and comments to explain what's going on.
Bug: 19431322
Change-Id: Ifb9b9a7dcc24238719ef12293493ca3df107679f
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- Add an explicit mapping between public ImageFormat/
PixelFormat enums and internal HAL format/dataspace.
- Add DEPTH16 and DEPTH_POINT_CLOUD formats
- Wire up mapping layer to ImageReader to support depth
formats
Change-Id: I8197eccef900cc91baddcfcb934ccd4d8c972eff
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Change-Id: I666861f0dfae31402b1280e9a966a583b88e2e1a
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Change-Id: Icd8fb6adb591ccd7f35f2336ae716b198abf69c5
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Change-Id: I307f72a382272cf18ddb6b07d9fcb81228568d9a
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bug:19627342
Change-Id: I97f26ca1bc8abe2768f4a12cc70fb0fa5d905098
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Fix build breakage.
This reverts commit 26b4f598c8b1e99b43261614a6861785638c8c00.
Change-Id: If39ce2a41d26a8520091f330234c3d35e413ee92
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bug:19627342
This reverts commit a9aded1f6253afbea7906509992a8a3721f731ab.
Change-Id: Ic865edfbd31c9e24d18a1397a1d346633376e20a
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Original version missed a spot
This reverts commit c02977e3bbfaaedcb1b1d67e1692becc7dddd59b.
Change-Id: I56244ce10d709fcdef42a001fe4c6ba7b6bbb04d
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This reverts commit b2915245b74b3b5541b123e38403f8e26426b4b7.
Change-Id: Idd7d7f33eec4ea5024c83de6b10d3d1a6ab2b17a
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Fix a bunch of places where mNativeBitmap was being
poked at directly, switch them either to the NDK API
or to GraphicsJNI where it made sense
Change-Id: I6b3df3712d6497cba828c2d3012e725cb4ebb64d
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bug:19586908
Change-Id: Ie6205bc76667222f2df2da60a27244988f3a2b3b
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Change-Id: Ic0722cfef4ed61aa546c495924397097a45cfe77
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bug:19564477
Change-Id: I7e11baae2d4dd245965904c85b8855de71f6b6ac
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Change-Id: I031443de83f93eb57a98863001826671b18f3b17
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Bug: 19522833
Bug: 19528265
This reverts commit 72710f11ecd3baf468bf649283453cb7aafe4d74.
Change-Id: I7235ae3ca53696f029cc18f19fe1d373c4f54bbf
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Also fixes a double-add in ASLD.
Bug: 19498949
Change-Id: I9e7e0a0fb22a23518c80c1b099f8da0e0c1f53d8
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Also cleans up java docs and clarifies functionality of nextFrame().
Bug: 19500067
Change-Id: I8c274c6f4df7ee17d28ae151009f07a420c9ab1a
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