| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I4b4c8020c13b8d6ce0d302fe42410033bf5785a6
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- update Callback2 interface
- update Gravity.getAbsoluteGravity() and Gravity.apply() to be more generic
by changing "boolean isRtl" parameter to "int layoutDirection"
- fix BiDiTests for RTL FrameLayout
Change-Id: I97bb456c22d5fd3ecb34f08564ce4dbed37e7459
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Change-Id: Idce6d44a4f4bb2e399284a40c0f90dc1bff912fd
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via Binder."
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Binder.
This adds a new ParcelSurfaceTexture.java class that can be instantiated with
a SurfaceTexture and used to send the corresponding ISurfaceTexture interface
to another process via Binder. The ParcelSurfaceTexture java object can then
be used to create an ANativeWindow based on the SurfaceTextureClient interface.
Change-Id: Ie38ea948b866e52f36a6d0f6cde19b54a8546817
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This will be used by slang reflection to type-check parameters to functions
that are of Allocation types (such as what happens with forEach).
BUG=4203264
Change-Id: I2ba94531bbf53becf7695b253e1faa3dff099894
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Change-Id: I32d80e6c49dbda955402f7ddffdb213c70ddbec9
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Fix the bug b/4540617.
Change-Id: I64a77b8c5d89bcd35f81d196928a671c954e9a28
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Change-Id: I9f6a58048129db4978c893c2dc591b0ed825d05f
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As part of latency project, searching for and replacing
hard-coded thread priorities by symbols.
Change-Id: I113c07af95f8808b889b665e884b6b41d3440f8d
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Set up AnimationDrawable with an initial frame when it is
constructed from code (via addFrame()). This is equivalent to
what is done when it is constructed via xml resources.
Change-Id: I86784a241268aa2d03af8edecbc80a7cc3548e19
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- update layouts
- add Callback2 for RTL aware Drawable
- add unit tests
Change-Id: Ic64d0291e262170aff7297c6580b0b422eaa8d89
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Change-Id: I851add79831331c8a8b20dcccdb0817f8ad0c359
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Change-Id: I3b84a7d4c3c5fa0d764ad4db22dfd142d5cfa95b
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Change-Id: Iaf5e060711dcb6341ac0f337dfb274528cb68d3e
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Change-Id: I2d2ef095344b200b10457de96ae1d85821edc91e
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Change-Id: I9e35081ee6034cb619f43a47f8f22f38977f5d12
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Remove GL init for compute scripts.
Change-Id: I1bce8e4112babf4345fa56a30a9bed753734d8d6
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Change-Id: I59453f7fc3997f0502a1c5d325d37fed376fabc7
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* commit '1eb31b434fdc325c55b65ecf1783c63b2fdfa669':
Fix memory leak of SkMovie class
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* commit '718516f3b73468c480ef8d2283a1c80a6223658d':
Fix memory leak of SkMovie class
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Movie class doesn't have finalize method.
So memory leak of SkMovie class of native Skia occurs when Movie class is released.
I add finalize method to Movie class (Movie.java) and jni destructor method to SkMovie class (Movie.cpp).
Change-Id: I4dae9dd95f128cbfade50bef978b219ba99321dd
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bitmap state simply cannot be null here."
* commit '7dcdfd7988d1e57c7a705a2d7294e8bfa2b8afc9':
Eliminating dead logic - bitmap state simply cannot be null here.
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simply cannot be null here."
* commit 'f26ec38c344af8cf91575b461028a3033b940d49':
Eliminating dead logic - bitmap state simply cannot be null here.
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Change-Id: I33fdf650b06242efa22ca30b3f7252f6854b42f6
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rsRand()." into honeycomb-mr1
* commit '697f8b331bb339e4db716efbb96e2182aac40255':
Check setName() for null string + fix rsRand().
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Change-Id: I5e0042930209861e2eb9acc91380e9473dac0997
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Change-Id: Ic8a3bef5d337be1d8fc5ca961eec6be4761701c5
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Change-Id: I26533fc553315b99b8f177ab62d9735a177b26b0
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Change-Id: I369e36b222ff962fc6835bc550435c2940e2b5fd
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Change-Id: If65f96f08c958d330862c543d85dd9d4a0f90e06
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The previous implementation would not rebuild the gradient shader
when programmatically changing the shader's properties. Also fixes
the documentation since the gradient center does affect linear
gradients.
Change-Id: I5387188484b862f6835b0da9042b25032e55e792
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Change-Id: If3eed36b81f54bb5a56eab7784feda3e3786f8fc
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There's no reason to not allow it anymore.
Change-Id: Id1881784e6abb49f1965af6595a77391b88b426f
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Change-Id: I8c8b3cc3402ecf4ba774e1d668dce25ff0af0e5a
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- remove ICU reference in API names
- use a "reserved" int parameter to pass either "0" for Harfbuzz or "1" for "ICU"
Change-Id: I88b4f76feafd203a6999cd7349402fa36a9a4b2a
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Applications now get the display size from the window manager. No
behavior should be changed yet, this is just prep for some real
changes.
Change-Id: I2958a6660895c1cba2b670509600014e55ee9273
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- cache glyphs after Harfbuzz shaping
- use "m" prefix for member variables
- add temporary API for drawing text with glyphs
- update BiDiTest app
Change-Id: I619b3f313b15f010018daad21b3e5e486619b4e4
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I'll do media and the generated gl stuff separately. Otherwise, this
cleans up all direct calls of ThrowNew/Throw except the one in the
binder that needs to remain.
Change-Id: I8f95a5f020f53b25926ad31ac0c9477ddf85d04b
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since before 1.0.
Change-Id: Ic2e8fa68797ea9d486f4117f3d82c98233cdab1e
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Change-Id: Icb127248d6e3a0b662ed3b13c9a6646f4f81129a
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Cleanup ProgramRaster and ProgramStore creation.
Change-Id: If25ea74355238d405340f0ccfb8117ad6e1307b7
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