| Commit message (Collapse) | Author | Age | Files | Lines |
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Bug: 16526750
Change-Id: I4c087160e80432739321172fd57880846c8de6e0
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Change-Id: I09e675d3e02e3e528642175ada00b2b17fab7652
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They are unused
Change-Id: I44ecf1164dc6bc1b09438e733976d5a97a25f00e
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The fix is to track when we issue GL drawing commands, and to skip the
call to eglSwapBuffers() when a DisplayList does not result in
any actual rendering calls to GL.
Issue #6364143 QuickMuni list items and buttons flicker instead of fade
Change-Id: I60a02c61a58c32d92481a1e814b4c8a49c6a37a3
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When webview draws into an fbo layer, it needs to know the
size of that surface to create the rendering transform appropriately.
This change copies in the current viewport size to the structure that
is passed to the webview.
Change-Id: I7160b0836d00834134c799c95a439cdc045e2035
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Adds non-drawing execution mode
Change-Id: I82f92cf1b9a3b9ff2ca6d7427c4e02b73e04e6bf
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WebView needs more fine-grained control over the behavior of the
framework upon execution of the display lists. The new status_t
allows WebView to requests its functor to be re-executed directly
without causing a redraw of the entire hierarchy.
Change-Id: I97a8141dc5c6eeb6805b6024cc1e76fce07d24cc
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Bug #3275491
These can be used by WebView to correctly apply alpha and geometric
transforms.
Change-Id: I2ecd4376d68df886dead3c9240317de33f56828f
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