| Commit message (Collapse) | Author | Age | Files | Lines |
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This issue showed that when an AudioTrack underruns during a too long period
of time and is therefore disabled by audioflinger mixer, it takes an additional
delay of up to 3 seconds to recover.
This fix adds a simple mechanism to recover immediately when the client application
is ready to write data again in the AudioTrack buffer
Also throttle warnings on record overflows
Change-Id: I8b2c71578dd134b9e60a15ee4d91b70f3799cb3d
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modifications.
First drop of audio framework modifications for audio effects support.
- AudioTrack/AudioRecord:
Added support for auxiliary effects in AudioTrack
Added support for audio sessions
Fixed left right channel inversion in setVolume()
- IAudioFlinger:
Added interface methods for effect enumeraiton and instantiation
Added support for audio sessions.
- IAudioTrack:
Added method to attach auxiliary effect.
- AudioFlinger
Created new classes to control effect engines in effect library and manage effect connections to tracks or
output mix:
EffectModule: wrapper object controlling the effect engine implementation in the effect library. There
is one EffectModule per instance of an effect in a given audio session
EffectChain: group of effects associated to one audio session. There is one EffectChain per audio session.
EffectChain for session 0 is for output mix effects, other chains are attached to audio tracks
with same session ID. Each chain contains a variable number of EffectModules
EffectHandle: implements the IEffect interface. There is one EffectHandle object for each application
controlling (or using) an effect module. THe EffectModule maintians a list of EffectHandles.
Added support for effect modules and effect chains creation in PlaybackThread.
modified mixer thread loop to allow track volume control by effect modules and call effect processing.
-AudioMixer
Each track now specifies its output buffer used by mixer for accumulation
Modified mixer process functions to process tracks by groups of tracks with same buffer
Modified track process functions to support accumulation to auxiliary channel
Change-Id: I26d5f7c9e070a89bdd383e1a659f8b7ca150379c
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The problem is due to a too big difference between the buffer size used at the hardware interface and at the A2DP interface.
When no resampling occurs we don't notice problems but the timing is very tight. As soon as resampling is activated, the AudioTrack underruns.
This is because the AudioTrack buffers are not resized when moving the AudioTrack from hardware to A2DP output.
The AudioTrack buffers are calculated based on a hardware output buffer size of 3072 bytes. Which is much less than the A2DP output buffer size (10240).
The solution consists in creating new tracks with new buffers in AudioFlinger when the A2DP output is opened
instead of just transfering active tracks from hardware output mixer thread to the new A2DP output mixer thread.
To avoid synchronization issues between mixer threads and client processes, this is done by invalidating tracks
by setting a flag in their control block and having AudioTrack release the handle on this track (IAudioTrack)
and create a new IAudioTrack when this flag is detected next time obtainBuffer() or start() is executed.
AudioFlinger modifications:
- invalidate the tracks when setStreamOutput() is called
- make sure that notifications of output opening/closing and change of stream type to output mapping are sent synchronously to client process.
This is necessary so that AudioSystem has the new stream to output mapping when the AudioTrack detects the invalidate flag in the client process.
Previously their were sent when the corresponding thread loop was executed.
AudioTrack modifications:
- move frame count calculation and verification from set() to createTrack() so that is is updated every time a new IAudioTrack is created.
- detect track invalidate flag in obtainBuffer() and start() and create a new IAudioTrack.
AudioTrackShared modifications
- group all flags (out, flowControlFlag, forceReady...) into a single bit filed to save space.
Change-Id: I9ac26b6192230627d35084e1449640caaf7d56ee
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or channel mask
Some variables and structure members should be renamed to reflect the fact that they contain the
number of channels in a track (channel count) or the actual channels used by a track (channel mask).
Especially member "channels" of track control block (struct audio_track_cblk_t) is actually the
number of channels (channels count).
Change-Id: I220c8dede9fc00c8a5693389e790073b6ed307b8
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Initial commit for review.
Integrated comments after patch set 1 review.
Fixed lockup in AudioFlinger::ThreadBase::exit()
Fixed lockup when playing tone with AudioPlocyService startTone()
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to twice of the ouputSR
Store sample rate on 32 bits instead of 16 bits in audio_track_cblk_t.
Removed sampleRate() methods from AudioTrack and AudioRecord: replaced by getSampleRate().
AudioTrack::setSampleRate() no returns a status.
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