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* Surfaceflinger: Modify setFormat() API to set 3D format.Neti Ravi Kumar2012-03-231-0/+3
* SurfaceFlinger: Set the buffer size in the GraphicBufferAllocNaomi Luis2012-03-031-0/+3
* SurfaceFlinger: Remove the old GraphicBuffer referenceNaomi Luis2012-01-191-0/+3
* Hold a reference to the allocated buffers in GraphicBufferAllocNaomi Luis2012-01-121-0/+8
* QCOM: HDMI: add cflags for qcom hdmi out.toastcfh2011-12-222-0/+6
* frameworks/base: Enable HDMIPrabhanjan Kandula2011-12-202-0/+14
* am 70ac412b: Merge "Add a LayerScreenshot" into ics-mr0Dave Burke2011-10-181-0/+1
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| * Add a LayerScreenshotMathias Agopian2011-10-181-0/+1
* | am 840b8a67: Revert "Add a LayerScreenshot"Mathias Agopian2011-10-171-1/+0
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| * Revert "Add a LayerScreenshot"Mathias Agopian2011-10-161-1/+0
* | Merge branch 'master' of ssh://android-git:29418/platform/frameworks/baseElliott Hughes2011-10-172-5/+7
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| * SurfaceFlinger: Remove display freezing codeJamie Gennis2011-10-141-2/+0
| * SurfaceFlinger: make sync transactions explicitJamie Gennis2011-10-142-3/+7
* | Add a LayerScreenshotMathias Agopian2011-10-141-0/+1
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* SurfaceFlinger: update orientation via transactionsJamie Gennis2011-10-112-10/+3
* Handle orientation changes more systematically.Jeff Brown2011-09-211-6/+2
* fix Surface positions are not floatsMathias Agopian2011-08-301-1/+1
* SurfaceTexture: fix queues-to-composerJamie Gennis2011-08-171-2/+3
* Add support for creating a Surface from a a SurfaceTexture.Ted Bonkenburg2011-07-221-2/+5
* clean-up. get rid ofunused code and members in Surface[Control].cppMathias Agopian2011-07-202-34/+2
* move lock/unlock implementaion outside of Surface into SurfaceTextureClientMathias Agopian2011-07-151-63/+6
* return an error code with gralloc buffer allocation failuresMathias Agopian2011-07-011-1/+1
* SF transactions are now O(1) wrt IPC instead of O(N).Mathias Agopian2011-06-293-28/+12
* Add method to create a ParcelSurfaceTexture from android.view.Surface.tedbo2011-06-221-0/+2
* unify SurfaceTexture and SurfaceMathias Agopian2011-06-136-112/+13
* frameworks/base: android_native_buffer_t -> ANativeWindowBufferIliyan Malchev2011-05-031-8/+8
* frameworks/base: make the ANativeWindow query() method constIliyan Malchev2011-05-031-2/+2
* Get rid of the "pid" parameter from createSurfaceMathias Agopian2011-04-202-3/+0
* Fix a GraphicBuffer leak in SurfaceTextureMathias Agopian2011-04-081-9/+1
* remove more unused references to ISurfaceMathias Agopian2011-04-051-5/+1
* Add support for timestamps into SurfaceTexture.Eino-Ville Talvala2011-03-171-1/+3
* ANativeWindow: add queues-to-window-composer check.Jamie Gennis2011-03-081-1/+6
* Add the MIN_UNDEQUEUED_BUFFERS query to ANW.Jamie Gennis2011-02-281-0/+4
* Protected surface APIGlenn Kasten2011-01-281-0/+2
* integrate videoeditor preview player.Dharmaray Kundargi2011-01-161-0/+6
* Merge "Fix error reporting in Surface::cancelBuffer()" into honeycombMathias Agopian2011-01-141-1/+1
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| * Fix error reporting in Surface::cancelBuffer()Mathias Agopian2011-01-141-1/+1
* | Fix remote GraphicBuffer allocation in SurfaceFlinger.Jamie Gennis2011-01-132-8/+70
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* Add the ISurfaceComposer::createGraphicBuffer IPC.Jamie Gennis2011-01-061-0/+8
* Merge "minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so."Mathias Agopian2010-12-141-1/+1
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| * minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so.Mathias Agopian2010-12-131-1/+1
* | [3258939] Need snapshot to limit which layers are includedMathias Agopian2010-12-102-1/+4
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* remove support for PUSH_BUFFER surfaces and overlaysMathias Agopian2010-12-082-50/+3
* am 7e9a54d4: am d4e03f37: addresses parts of 3096779 and 3097475Mathias Agopian2010-10-161-0/+5
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| * addresses parts of 3096779 and 3097475Mathias Agopian2010-10-141-0/+5
* | am 5bfa3a34: am 011b5bcc: Merge "implement part of [3094280] New animation fo...Mathias Agopian2010-10-151-1/+3
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| * implement part of [3094280] New animation for screen on and screen offMathias Agopian2010-10-131-1/+3
* | am 9a12a3c8: am ba799098: Merge changes I76513387,I335fb671 into gingerbreadJoe Onorato2010-10-131-1/+4
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| * turn off the electron beamMathias Agopian2010-10-121-1/+4
* | Always create OpenGL accelerated windows in RGBA 8888.Romain Guy2010-10-121-0/+1