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path: root/libs/hwui/AnimatorManager.h
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* Clean up physical couplingTom Hudson2014-10-151-1/+1
| | | | | | | | Narrow the use of #include directives in hwui, replacing with forward declarations where straightforward. Speeds compiles; doesn't do any restructuring of code. Change-Id: Icac2baffb5896f55d8c6718e9bd9d4bfa02d3ca0
* Fix some wrong-thread issues around animator managementJohn Reck2014-09-031-2/+6
| | | | | | | | | | | | Bug: 17372309 Fixes a case where UI thread and RT thread both used the same method which wasn't safe for either of them. Adds additional assertions & logging in unusual circumstances to try and track down where the issue is occuring from. Change-Id: I93d31a6fd0c5927259b67bdf96a475944226eee6
* Animator stuffJohn Reck2014-08-271-1/+16
| | | | | | Bug: 17228458 Change-Id: Id884a429a512f9cd2be0ed16dbd0f10e92b4440d
* Fix damage for layers for projection receiversJohn Reck2014-08-081-1/+2
| | | | | | Bug: 16880228 Change-Id: I59ab760a21f49cc2cac0d8936b173cff292e6114
* Animator refactoring & fixesJohn Reck2014-06-261-0/+57
Tweaks animators to have less unnecessary refcounting Pull animator management out into seperate class More control to tweak animator lifecycle, such as doing Java-side handling of start delay by attaching but not starting the animator Change-Id: I4ff8207580ca11fb38f45ef0007b406e0097281c