| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
bug:14297149
SaveLayer's performance cost is high, and proportional to the surface
being projected onto. Since ripples (even unbounded ones) are now
always projected to the arbitrary background content behind them, this
cost is especially important to avoid.
This removes the last semi-secret, saveLayer from the projected
ripple implementation.
Also fixes the HW test app to correctly demonstrate this projection
masking behavior.
Additionaly, alters PathTessellator to gracefully handle
counter-clockwise paths, and simplifies the work done by
ShadowTessellator to ensure all of its paths are counterclockwise.
Change-Id: Ibe9e12812bd10a774e20b1d444a140c368cbba8c
|
|
|
|
|
|
|
|
|
| |
bug:19541881
Additionally, clean up GlopBuilders
and rename onGetSnapshot() for clarity
Change-Id: I0303e4cd61eef87cf80af2d968c4aa67193cd008
|
|
|
|
|
|
|
|
|
|
|
|
| |
Create a ClipArea class to handle tracking clip regions. This class can
select the most efficient implementation depending on the types of
clipping presented.
ClipArea re-used the rectangle and region-based clipping
implementations as well as adding a "list of rotated rectangles"
approach that is more efficient for rotated views with children.
Change-Id: I2133761a2462ebc0852b394220e265974b3086f0
|
|
|
|
|
|
|
| |
Adds remaining missing overrides and nullptr usages, missed due to
an extreme failure in tool usage.
Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
|
|
Incrementally disentangles DisplayListRenderer and OpenGLRenderer.
Introduces abstract CanvasStateClient class to share three functions
between the two.
Design doc at https://docs.google.com/a/google.com/document/d/1PY1JF7AfPEF2UOUAnETS5j_4_tnJShTAMExvpCJfP8o/edit?usp=sharing.
BUG:15672762
R=djsollen@google.com,ccraik@google.com,jreck@google.com
Change-Id: Ic9fdffe18808e7d921ad06d01ea1ca25b2ad6f23
|