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* Cleanup various clang warnings, use unique_ptrs in several placesChris Craik2014-12-231-6/+4
| | | | Change-Id: I347904b25e51fcc7de14b1e72f1acd0f6ba26f3f
* CleanupChris Craik2014-12-221-6/+0
| | | | Change-Id: I91ffb9c66697741116fdeaa31abdf6cfd79155df
* resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aospAndreas Gampe2014-11-101-0/+4
| | | | | | (cherry picked from commit 1272887050a269d6d506b42099c2857847ad100b) Change-Id: Ib673768fe5fc03615626ef4b10590e5317f22172
* Improve the spot shadow computation.ztenghui2014-08-221-1/+1
| | | | | | | | | | | | | | | | Get rid of compuation of the intersection for penumbra and convex hull for umbra. Use simple circle / normal to compute the penumbra and simple intersection for umbra. The new way could be 2x to 4x faster from rectangle to round shape. And this part is roughly half of the shadow computation, or 2/3 of spot shadow computation. This improve the spot shadow spikeness too. b/16712006 b/14976551 Change-Id: I02911784868731369efa73f76fc915bc08248600
* Add negative guardJohn Reck2014-06-201-0/+4
| | | | | | Bug: 15631600 Change-Id: Idd7740f58876e73694fafb8ef55ebaff511f6dca
* More native interpolatorsJohn Reck2014-05-121-1/+57
| | | | | | Gotta collect 'em all Change-Id: I3ccc2b5c842b27b906c8a0470fbedc2bf285bc38
* Add TimeInterpolator support to RNAJohn Reck2014-05-121-0/+35
| | | | | | Bug: 14678626 Change-Id: I6554e7fcd42c49fac3618ca792083bb68e358f55
* RenderThread animator supportJohn Reck2014-04-291-0/+32
Change-Id: Icf29098edfdaf7ed550bbe9d49e9eaefb4167084