| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Tweak layers caching for better performance in Launcher. | Romain Guy | 2010-10-12 | 1 | -0/+2 |
| * | Better cache for layers, reduce memory usage and increase framerate. | Romain Guy | 2010-10-08 | 1 | -17/+48 |
| * | Optimize saveLayer() when the clip flag is set. | Romain Guy | 2010-10-05 | 1 | -1/+1 |
| * | Correct implementation of saveLayer(). | Romain Guy | 2010-09-12 | 1 | -3/+1 |
| * | Use only one GL context per process, share chaches. | Romain Guy | 2010-08-24 | 1 | -0/+1 |
| * | Draw n-patches using OpenGL. | Romain Guy | 2010-07-08 | 1 | -1/+1 |
| * | Create FBOs in LayerCache. | Romain Guy | 2010-07-08 | 1 | -2/+32 |
| * | Simpler way to deal with the FBO multi-cache. | Romain Guy | 2010-07-07 | 1 | -1/+2 |
| * | Optimize FBO cache. | Romain Guy | 2010-07-07 | 1 | -1/+1 |
| * | Add a layer (FBO) cache. | Romain Guy | 2010-07-06 | 1 | -0/+78 |
