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path: root/libs/hwui/OpenGLDebugRenderer.cpp
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* Support nested display lists.Romain Guy2010-11-081-0/+6
| | | | Change-Id: I3815a2832fc0f722c668ba8f51c5f177edb77c94
* Optimizing display lists by referencing pointers to resources instead of ↵Chet Haase2010-10-211-8/+8
| | | | | | copying them Change-Id: I81ad3551d74aa1e5bb64d69e33d2eb29a6c1eb6a
* Optimize 9patch rendering.Romain Guy2010-10-121-3/+3
| | | | | | | This change detects empty quads in 9patches and removes them from the mesh to avoid unnecessary blending. Change-Id: I4500566fb4cb6845d64dcb59b522c0be7a0ec704
* Don't clear the framebuffer when not needed.Romain Guy2010-10-061-2/+2
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* Adding display lists to the GL renderer (checkpoint.)Romain Guy2010-09-261-3/+5
| | | | Change-Id: Iaa49757600a53b39369dbb23f8c3feab282518e6
* Add debug mode to measure performance.Romain Guy2010-09-241-0/+114
Change-Id: I9d4c84034dc200b99c8266165942a7cdbcb5c0c5