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path: root/libs/hwui/OpenGLRenderer.cpp
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* Optimize blending state changes.Romain Guy2010-07-091-48/+48
* Draw n-patches using OpenGL.Romain Guy2010-07-081-10/+121
* Create FBOs in LayerCache.Romain Guy2010-07-081-61/+10
* Add support to draw 9patches in OpenGL.Romain Guy2010-07-071-1/+7
* Simpler way to deal with the FBO multi-cache.Romain Guy2010-07-071-1/+1
* Optimize FBO cache.Romain Guy2010-07-071-1/+1
* Add a layer (FBO) cache.Romain Guy2010-07-061-40/+100
* Remove extra leftover logs and use uint32_t instead of unsigned int.Romain Guy2010-07-021-2/+0
* Track the size in memory of the texture cache.Romain Guy2010-07-011-2/+18
* Don't use full screen FBOs, this dramatically increase performance.Romain Guy2010-07-011-25/+53
* Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint)Romain Guy2010-06-301-24/+57
* Add implementation for drawBitmap().Romain Guy2010-06-301-15/+43
* Add hooks for drawBitmap().Romain Guy2010-06-301-1/+9
* Add support for saveLayer().Romain Guy2010-06-281-44/+77
* Implement support for PorterDuff's blending modes.Romain Guy2010-06-281-30/+77
* Reduced the complexity of layers composition.Romain Guy2010-06-271-144/+36
* Add implementations for saveLayerAlpha() and textured rects.Romain Guy2010-06-261-10/+151
* Convert tabs to spaces.Romain Guy2010-06-251-112/+112
* Implement quickReject() and drawRect().Romain Guy2010-06-251-36/+63
* Add colored rectangles implementation in OpenGLRenderer.Romain Guy2010-06-241-5/+172
* Add support for transformations.Romain Guy2010-06-231-8/+60
* Add implementations for clipRect(), save() and restore().Romain Guy2010-06-231-0/+70
* Fix the simulator build.Romain Guy2010-06-221-0/+63