| Commit message (Collapse) | Author | Age | Files | Lines |
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Bug #3221488
Change-Id: Ifc9e42a991d630feadc9e8032322f37504d09d6d
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Change-Id: I4360dc4fe5693ab425450c107282b2c22db4dca7
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Change-Id: If3e62e18b8e0dbde8a22f8ede2889b86500a4dc2
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This change detects empty quads in 9patches and removes them from
the mesh to avoid unnecessary blending.
Change-Id: I4500566fb4cb6845d64dcb59b522c0be7a0ec704
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Change-Id: I210ffa8f1d76a102bb7d971c649c20a74d03fbe6
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Change-Id: I7ffb2365f83e0453e7d0a0cdcb3fc9308b305238
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Change-Id: Iaa49757600a53b39369dbb23f8c3feab282518e6
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Change-Id: Ieabaa25338d2f4b8d4fd90e7401ad6e7452eae11
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Currently only tested with title bars and buttons.
Change-Id: I8263a9281898dc0e943b1b8412827fe55639b9d6
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