summaryrefslogtreecommitdiffstats
path: root/libs/hwui/RenderBufferCache.cpp
Commit message (Collapse)AuthorAgeFilesLines
* am 6b6645c8: am 1a595833: am d56e087b: Merge "Fixing memory leak in ↵John Reck2015-04-101-0/+5
|\ | | | | | | | | | | | | RenderBufferCache" * commit '6b6645c8951e95b2802c489ab2d87f004c610ffc': Fixing memory leak in RenderBufferCache
| * Fixing memory leak in RenderBufferCacheSamsung2014-09-241-0/+5
| | | | | | | | | | | | | | | | | | | | In our devices with higher resolution we have observed a memory leak in the HWUI code. When there is GC or tree modification and buffer size is greater than the default size, we make sure buffer is deleted. Change-Id: Idf7052ccaf43c8a784ce0e7bdab336dca29bffd8 Signed-off-by: Samsung <aosp@samsung.com>
* | Add overrides and switch to nullptr keyword for all filesChris Craik2015-01-051-2/+2
|/ | | | | | | Adds remaining missing overrides and nullptr usages, missed due to an extreme failure in tool usage. Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
* Add a render buffer cache to reuse stencil buffersRomain Guy2013-02-131-0/+166
Bug #7146141 This new cache is used in a similar way to LayerCache. It helps reuse already allocated stencil buffers and thus avoid churning memory on every frame. Change-Id: I19551d72da52c40039e65904563600e492c8b193